mirror of https://github.com/AxioDL/amuse.git
Sequencer: Default ChannelState's destructor
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@ -71,7 +71,7 @@ Sequencer::Sequencer(Engine& engine, const AudioGroup& group, GroupId groupId, c
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m_sfxMappings.push_back(sfx.second);
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}
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Sequencer::ChannelState::~ChannelState() {}
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Sequencer::ChannelState::~ChannelState() = default;
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Sequencer::ChannelState::ChannelState(Sequencer& parent, uint8_t chanId) : m_parent(&parent), m_chanId(chanId) {
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if (m_parent->m_songGroup) {
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