Working Studio implementation

This commit is contained in:
Jack Andersen 2016-07-13 18:54:46 -10:00
parent d3d5595422
commit 2dcb9dd1c7
68 changed files with 1981 additions and 2098 deletions

31
.clang-format Normal file
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@ -0,0 +1,31 @@
---
IndentWidth: 4
ColumnLimit: 120
UseTab: Never
---
Language: Cpp
DerivePointerAlignment: false
PointerAlignment: Left
AlignAfterOpenBracket: Align
AlignConsecutiveAssignments: false
BreakBeforeBraces: Allman
IndentCaseLabels: false
AllowShortBlocksOnASingleLine: true
AlignOperands: true
AlignTrailingComments: true
AlwaysBreakBeforeMultilineStrings: true
AlwaysBreakTemplateDeclarations: true
BreakConstructorInitializersBeforeComma: true
BreakStringLiterals: true
AlwaysBreakAfterReturnType: None
AlwaysBreakAfterDefinitionReturnType: None
AllowShortFunctionsOnASingleLine: All
Cpp11BracedListStyle: true
NamespaceIndentation: None
ReflowComments: true
BinPackArguments: true
BinPackParameters: true
SortIncludes: false
AccessModifierOffset: -4
ConstructorInitializerIndentWidth: 0
ConstructorInitializerAllOnOneLineOrOnePerLine: true

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@ -36,15 +36,15 @@
IBOutlet NSTableView* sfxTable;
IBOutlet NSTableView* samplesTable;
IBOutlet NSTextView* creditsView;
IBOutlet NSButton* removeDataButton;
IBOutlet NSMenuItem* removeDataMenu;
AudioGroupFilePresenter* groupFilePresenter;
SamplesTableController* samplesController;
SFXTableController* sfxController;
@public
std::unique_ptr<boo::IAudioVoiceEngine> booEngine;
std::experimental::optional<amuse::BooBackendVoiceAllocator> amuseAllocator;

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@ -30,24 +30,28 @@ struct AudioGroupDataCollection
NSURL* m_meta;
AudioGroupDataToken* m_token;
std::vector<uint8_t> m_projData;
std::vector<uint8_t> m_poolData;
std::vector<uint8_t> m_sdirData;
std::vector<uint8_t> m_sampData;
struct MetaData
{
amuse::DataFormat fmt;
uint32_t absOffs;
uint32_t active;
MetaData(amuse::DataFormat fmtIn, uint32_t absOffsIn, uint32_t activeIn)
: fmt(fmtIn), absOffs(absOffsIn), active(activeIn) {}
: fmt(fmtIn), absOffs(absOffsIn), active(activeIn)
{
}
MetaData(athena::io::FileReader& r)
: fmt(amuse::DataFormat(r.readUint32Little())), absOffs(r.readUint32Little()), active(r.readUint32Little()) {}
: fmt(amuse::DataFormat(r.readUint32Little())), absOffs(r.readUint32Little()), active(r.readUint32Little())
{
}
};
std::experimental::optional<MetaData> m_metaData;
std::experimental::optional<amuse::AudioGroupData> m_loadedData;
const amuse::AudioGroup* m_loadedGroup;
std::vector<AudioGroupToken*> m_groupTokens;
@ -61,7 +65,10 @@ struct AudioGroupDataCollection
bool loadMeta(AudioGroupFilePresenter* presenter);
AudioGroupDataCollection(const std::string& name, NSURL* proj, NSURL* pool, NSURL* sdir, NSURL* samp, NSURL* meta);
bool isDataComplete() const {return m_projData.size() && m_poolData.size() && m_sdirData.size() && m_sampData.size() && m_metaData;}
bool isDataComplete() const
{
return m_projData.size() && m_poolData.size() && m_sdirData.size() && m_sampData.size() && m_metaData;
}
bool _attemptLoad(AudioGroupFilePresenter* presenter);
bool _indexData(AudioGroupFilePresenter* presenter);
@ -72,11 +79,11 @@ struct AudioGroupDataCollection
struct AudioGroupCollection
{
NSURL* m_url;
AudioGroupCollectionToken* m_token;
std::map<std::string, std::unique_ptr<AudioGroupDataCollection>> m_groups;
std::vector<std::map<std::string, std::unique_ptr<AudioGroupDataCollection>>::iterator> m_filterGroups;
AudioGroupCollection(NSURL* url);
void addCollection(AudioGroupFilePresenter* presenter,
std::vector<std::pair<std::string, amuse::IntrusiveAudioGroupData>>&& collection);
@ -119,8 +126,10 @@ struct AudioGroupCollection
NSAttributedString* m_name;
const std::pair<amuse::AudioGroupSampleDirectory::Entry, amuse::AudioGroupSampleDirectory::ADPCMParms>* m_sample;
}
- (id)initWithName:(NSAttributedString*)name samp:(const std::pair<amuse::AudioGroupSampleDirectory::Entry,
amuse::AudioGroupSampleDirectory::ADPCMParms>*)sample;
- (id)
initWithName:(NSAttributedString*)name
samp:(const std::pair<amuse::AudioGroupSampleDirectory::Entry, amuse::AudioGroupSampleDirectory::ADPCMParms>*)
sample;
@end
@interface AudioGroupToken : NSObject
@ -144,12 +153,13 @@ struct AudioGroupCollection
std::vector<std::map<std::string, std::unique_ptr<AudioGroupCollection>>::iterator> m_filterAudioGroupCollections;
NSOutlineView* m_lastOutlineView;
NSString* m_searchStr;
std::vector<AudioGroupSFXToken*> m_sfxTableData;
std::vector<AudioGroupSampleToken*> m_sampleTableData;
}
- (id)initWithAudioGroupClient:(id<AudioGroupClient>)client;
- (BOOL)addCollectionName:(std::string&&)name items:(std::vector<std::pair<std::string, amuse::IntrusiveAudioGroupData>>&&)collection;
- (BOOL)addCollectionName:(std::string&&)name
items:(std::vector<std::pair<std::string, amuse::IntrusiveAudioGroupData>>&&)collection;
- (void)update;
- (void)resetIterators;
- (void)setSearchFilter:(NSString*)str;

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@ -27,12 +27,10 @@ namespace amuse
class AudioUnitBackendVoiceAllocator : public BooBackendVoiceAllocator
{
public:
AudioUnitBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine)
: BooBackendVoiceAllocator(booEngine) {}
AudioUnitBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine) : BooBackendVoiceAllocator(booEngine) {}
};
void RegisterAudioUnit();
}
@interface AmuseAudioUnit : AUAudioUnit <AudioGroupClient>
@ -47,7 +45,7 @@ void RegisterAudioUnit();
AUAudioUnitBusArray* m_outs;
}
- (nullable id)initWithComponentDescription:(AudioComponentDescription)componentDescription
error:(NSError * __nullable * __nonnull)outError
error:(NSError* __nullable* __nonnull)outError
viewController:(AudioUnitViewController* __nonnull)vc;
- (void)requestAudioGroup:(AudioGroupToken* _Nonnull)group;
@end

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@ -20,10 +20,9 @@ set(SOURCES
lib/SongConverter.cpp
lib/SongState.cpp
lib/Voice.cpp
lib/VolumeLUT.cpp
lib/VolumeLUT.c
lib/Submix.cpp
lib/Studio.cpp
lib/EffectBase.cpp
lib/EffectReverb.cpp
lib/EffectChorus.cpp
lib/EffectDelay.cpp

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@ -6,42 +6,153 @@
namespace amuse
{
static const wchar_t *const GMNames[128] =
{
L"Acoustic Grand Piano", L"Bright Acoustic Piano", L"Electric Grand Piano", L"Honky-tonk Piano", L"Rhodes Piano", L"Chorused Piano",
L"Harpsichord", L"Clavinet", L"Celesta", L"Glockenspiel", L"Music Box", L"Vibraphone", L"Marimba", L"Xylophone", L"Tubular Bells", L"Dulcimer",
L"Drawbar Organ", L"Percussive Organ", L"Rock Organ", L"Church Organ", L"Reed Organ", L"Accordion", L"Harmonica", L"Tango Accordion",
L"Acoustic Guitar (nylon)", L"Acoustic Guitar (steel)", L"Electric Guitar (jazz)", L"Electric Guitar (clean)", L"Electric Guitar (muted)",
L"Overdriven Guitar", L"Distortion Guitar", L"Guitar Harmonics", L"Acoustic Bass", L"Electric Bass (finger)", L"Electric Bass (pick)",
L"Fretless Bass", L"Slap Bass 1", L"Slap Bass 2", L"Synth Bass 1", L"Synth Bass 2", L"Violin", L"Viola", L"Cello", L"Contrabass",
L"Tremelo Strings", L"Pizzicato Strings", L"Orchestral Harp", L"Timpani", L"String Ensemble 1", L"String Ensemble 2", L"SynthStrings 1",
L"SynthStrings 2", L"Choir Aahs", L"Voice Oohs", L"Synth Voice", L"Orchestra Hit", L"Trumpet", L"Trombone", L"Tuba", L"Muted Trumpet",
L"French Horn", L"Brass Section", L"Synth Brass 1", L"Synth Brass 2", L"Soprano Sax", L"Alto Sax", L"Tenor Sax", L"Baritone Sax",
L"Oboe", L"English Horn", L"Bassoon", L"Clarinet", L"Piccolo", L"Flute", L"Recorder", L"Pan Flute", L"Bottle Blow", L"Shakuhachi", L"Whistle",
L"Ocarina", L"Lead 1 (square)", L"Lead 2 (sawtooth)", L"Lead 3 (calliope lead)", L"Lead 4 (chiff lead)", L"Lead 5 (charang)",
L"Lead 6 (voice)", L"Lead 7 (fifths)", L"Lead 8 (bass + lead)", L"Pad 1 (new age)", L"Pad 2 (warm)", L"Pad 3 (polysynth)", L"Pad 4 (choir)",
L"Pad 5 (bowed)", L"Pad 6 (metallic)", L"Pad 7 (halo)", L"Pad 8 (sweep)", L"FX 1 (rain)", L"FX 2 (soundtrack)", L"FX 3 (crystal)",
L"FX 4 (atmosphere)", L"FX 5 (brightness)", L"FX 6 (goblins)", L"FX 7 (echoes)", L"FX 8 (sci-fi)", L"Sitar", L"Banjo", L"Shamisen", L"Koto",
L"Kalimba", L"Bagpipe", L"Fiddle", L"Shanai", L"Tinkle Bell", L"Agogo", L"Steel Drums", L"Woodblock", L"Taiko Drum", L"Melodic Tom",
L"Synth Drum", L"Reverse Cymbal", L"Guitar Fret Noise", L"Breath Noise", L"Seashore", L"Bird Tweet", L"Telephone Ring", L"Helicopter",
L"Applause", L"Gunshot"
};
static const wchar_t* const GMNames[128] = {L"Acoustic Grand Piano",
L"Bright Acoustic Piano",
L"Electric Grand Piano",
L"Honky-tonk Piano",
L"Rhodes Piano",
L"Chorused Piano",
L"Harpsichord",
L"Clavinet",
L"Celesta",
L"Glockenspiel",
L"Music Box",
L"Vibraphone",
L"Marimba",
L"Xylophone",
L"Tubular Bells",
L"Dulcimer",
L"Drawbar Organ",
L"Percussive Organ",
L"Rock Organ",
L"Church Organ",
L"Reed Organ",
L"Accordion",
L"Harmonica",
L"Tango Accordion",
L"Acoustic Guitar (nylon)",
L"Acoustic Guitar (steel)",
L"Electric Guitar (jazz)",
L"Electric Guitar (clean)",
L"Electric Guitar (muted)",
L"Overdriven Guitar",
L"Distortion Guitar",
L"Guitar Harmonics",
L"Acoustic Bass",
L"Electric Bass (finger)",
L"Electric Bass (pick)",
L"Fretless Bass",
L"Slap Bass 1",
L"Slap Bass 2",
L"Synth Bass 1",
L"Synth Bass 2",
L"Violin",
L"Viola",
L"Cello",
L"Contrabass",
L"Tremelo Strings",
L"Pizzicato Strings",
L"Orchestral Harp",
L"Timpani",
L"String Ensemble 1",
L"String Ensemble 2",
L"SynthStrings 1",
L"SynthStrings 2",
L"Choir Aahs",
L"Voice Oohs",
L"Synth Voice",
L"Orchestra Hit",
L"Trumpet",
L"Trombone",
L"Tuba",
L"Muted Trumpet",
L"French Horn",
L"Brass Section",
L"Synth Brass 1",
L"Synth Brass 2",
L"Soprano Sax",
L"Alto Sax",
L"Tenor Sax",
L"Baritone Sax",
L"Oboe",
L"English Horn",
L"Bassoon",
L"Clarinet",
L"Piccolo",
L"Flute",
L"Recorder",
L"Pan Flute",
L"Bottle Blow",
L"Shakuhachi",
L"Whistle",
L"Ocarina",
L"Lead 1 (square)",
L"Lead 2 (sawtooth)",
L"Lead 3 (calliope lead)",
L"Lead 4 (chiff lead)",
L"Lead 5 (charang)",
L"Lead 6 (voice)",
L"Lead 7 (fifths)",
L"Lead 8 (bass + lead)",
L"Pad 1 (new age)",
L"Pad 2 (warm)",
L"Pad 3 (polysynth)",
L"Pad 4 (choir)",
L"Pad 5 (bowed)",
L"Pad 6 (metallic)",
L"Pad 7 (halo)",
L"Pad 8 (sweep)",
L"FX 1 (rain)",
L"FX 2 (soundtrack)",
L"FX 3 (crystal)",
L"FX 4 (atmosphere)",
L"FX 5 (brightness)",
L"FX 6 (goblins)",
L"FX 7 (echoes)",
L"FX 8 (sci-fi)",
L"Sitar",
L"Banjo",
L"Shamisen",
L"Koto",
L"Kalimba",
L"Bagpipe",
L"Fiddle",
L"Shanai",
L"Tinkle Bell",
L"Agogo",
L"Steel Drums",
L"Woodblock",
L"Taiko Drum",
L"Melodic Tom",
L"Synth Drum",
L"Reverse Cymbal",
L"Guitar Fret Noise",
L"Breath Noise",
L"Seashore",
L"Bird Tweet",
L"Telephone Ring",
L"Helicopter",
L"Applause",
L"Gunshot"};
static const wchar_t *const GMPercNames[128] =
{
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, L"Acoustic Bass Drum", L"Bass Drum 1", L"Side Stick",
L"Acoustic Snare", L"Hand Clap", L"Electric Snare", L"Low Floor Tom", L"Closed Hi-Hat",
L"High Floor Tom", L"Pedal Hi-Hat", L"Low Tom", L"Open Hi-Hat", L"Low-Mid Tom", L"Hi-Mid Tom",
L"Crash Cymbal 1", L"High Tom", L"Ride Cymbal 1", L"Chinese Cymbal", L"Ride Bell", L"Tambourine",
L"Splash Cymbal", L"Cowbell", L"Crash Cymbal 2", L"Vibraslap", L"Ride Cymbal 2", L"Hi Bongo",
L"Low Bongo", L"Mute Hi Conga", L"Open Hi Conga", L"Low Conga", L"High Timbale", L"Low Timbale",
L"High Agogo", L"Low Agogo", L"Cabasa", L"Maracas", L"Short Whistle", L"Long Whistle", L"Short Guiro",
L"Long Guiro", L"Claves", L"Hi Wood Block", L"Low Wood Block", L"Mute Cuica", L"Open Cuica",
L"Mute Triangle", L"Open Triangle"
};
static const wchar_t* const GMPercNames[128] = {
nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, nullptr,
nullptr, nullptr, nullptr, nullptr, L"Acoustic Bass Drum",
L"Bass Drum 1", L"Side Stick", L"Acoustic Snare", L"Hand Clap", L"Electric Snare",
L"Low Floor Tom", L"Closed Hi-Hat", L"High Floor Tom", L"Pedal Hi-Hat", L"Low Tom",
L"Open Hi-Hat", L"Low-Mid Tom", L"Hi-Mid Tom", L"Crash Cymbal 1", L"High Tom",
L"Ride Cymbal 1", L"Chinese Cymbal", L"Ride Bell", L"Tambourine", L"Splash Cymbal",
L"Cowbell", L"Crash Cymbal 2", L"Vibraslap", L"Ride Cymbal 2", L"Hi Bongo",
L"Low Bongo", L"Mute Hi Conga", L"Open Hi Conga", L"Low Conga", L"High Timbale",
L"Low Timbale", L"High Agogo", L"Low Agogo", L"Cabasa", L"Maracas",
L"Short Whistle", L"Long Whistle", L"Short Guiro", L"Long Guiro", L"Claves",
L"Hi Wood Block", L"Low Wood Block", L"Mute Cuica", L"Open Cuica", L"Mute Triangle",
L"Open Triangle"};
bool AudioGroupDataCollection::loadProj()
{
@ -109,7 +220,6 @@ bool AudioGroupDataCollection::loadMeta()
AudioGroupDataCollection::AudioGroupDataCollection(const std::wstring& path, const std::wstring& name)
: m_path(path), m_name(name)
{
}
bool AudioGroupDataCollection::_attemptLoad()
@ -134,28 +244,22 @@ bool AudioGroupDataCollection::_indexData()
{
switch (m_metaData->fmt)
{
case amuse::DataFormat::GCN:
default:
m_loadedData.emplace(m_projData.data(), m_projData.size(),
m_poolData.data(), m_poolData.size(),
m_sdirData.data(), m_sdirData.size(),
m_sampData.data(), m_sampData.size(),
amuse::GCNDataTag{});
break;
case amuse::DataFormat::N64:
m_loadedData.emplace(m_projData.data(), m_projData.size(),
m_poolData.data(), m_poolData.size(),
m_sdirData.data(), m_sdirData.size(),
m_sampData.data(), m_sampData.size(),
m_metaData->absOffs, amuse::N64DataTag{});
break;
case amuse::DataFormat::PC:
m_loadedData.emplace(m_projData.data(), m_projData.size(),
m_poolData.data(), m_poolData.size(),
m_sdirData.data(), m_sdirData.size(),
m_sampData.data(), m_sampData.size(),
m_metaData->absOffs, amuse::PCDataTag{});
break;
case amuse::DataFormat::GCN:
default:
m_loadedData.emplace(m_projData.data(), m_projData.size(), m_poolData.data(), m_poolData.size(),
m_sdirData.data(), m_sdirData.size(), m_sampData.data(), m_sampData.size(),
amuse::GCNDataTag{});
break;
case amuse::DataFormat::N64:
m_loadedData.emplace(m_projData.data(), m_projData.size(), m_poolData.data(), m_poolData.size(),
m_sdirData.data(), m_sdirData.size(), m_sampData.data(), m_sampData.size(),
m_metaData->absOffs, amuse::N64DataTag{});
break;
case amuse::DataFormat::PC:
m_loadedData.emplace(m_projData.data(), m_projData.size(), m_poolData.data(), m_poolData.size(),
m_sdirData.data(), m_sdirData.size(), m_sampData.data(), m_sampData.size(),
m_metaData->absOffs, amuse::PCDataTag{});
break;
}
return m_loadedData.operator bool();
@ -189,18 +293,15 @@ void AudioGroupDataCollection::addToEngine(amuse::Engine& engine)
}
}
void AudioGroupDataCollection::removeFromEngine(amuse::Engine& engine) const
{
engine.removeAudioGroup(*m_loadedData);
}
void AudioGroupDataCollection::removeFromEngine(amuse::Engine& engine) const { engine.removeAudioGroup(*m_loadedData); }
AudioGroupCollection::AudioGroupCollection(const std::wstring& path, const std::wstring& name)
: m_path(path), m_name(name)
{
}
void AudioGroupCollection::addCollection(std::vector<std::pair<std::wstring, amuse::IntrusiveAudioGroupData>>&& collection)
void AudioGroupCollection::addCollection(
std::vector<std::pair<std::wstring, amuse::IntrusiveAudioGroupData>>&& collection)
{
for (std::pair<std::wstring, amuse::IntrusiveAudioGroupData>& pair : collection)
{
@ -210,9 +311,9 @@ void AudioGroupCollection::addCollection(std::vector<std::pair<std::wstring, amu
auto search = m_groups.find(pair.first);
if (search == m_groups.end())
{
search = m_groups.emplace(pair.first,
std::make_unique<AudioGroupDataCollection>(collectionPath,
pair.first)).first;
search =
m_groups.emplace(pair.first, std::make_unique<AudioGroupDataCollection>(collectionPath, pair.first))
.first;
}
AudioGroupDataCollection& dataCollection = *search->second;
@ -253,9 +354,9 @@ void AudioGroupCollection::update(AudioGroupFilePresenter& presenter)
if (search == m_groups.end())
{
search =
m_groups.emplace(nameStr,
std::make_unique<AudioGroupDataCollection>(m_path + L'\\' + nameStr,
nameStr)).first;
m_groups
.emplace(nameStr, std::make_unique<AudioGroupDataCollection>(m_path + L'\\' + nameStr, nameStr))
.first;
search->second->_attemptLoad();
}
}
@ -284,8 +385,10 @@ void AudioGroupFilePresenter::update()
auto search = theMap.find(nameStr);
if (search == theMap.end())
{
search = theMap.emplace(nameStr,
std::make_unique<AudioGroupCollection>(m_backend.getUserDir() + L'\\' + nameStr, nameStr)).first;
search = theMap
.emplace(nameStr, std::make_unique<AudioGroupCollection>(
m_backend.getUserDir() + L'\\' + nameStr, nameStr))
.first;
search->second->update(*this);
}
}
@ -294,11 +397,12 @@ void AudioGroupFilePresenter::update()
FindClose(dir);
}
void AudioGroupFilePresenter::addCollection(const std::wstring& name,
std::vector<std::pair<std::wstring, amuse::IntrusiveAudioGroupData>>&& collection)
void AudioGroupFilePresenter::addCollection(
const std::wstring& name, std::vector<std::pair<std::wstring, amuse::IntrusiveAudioGroupData>>&& collection)
{
std::wstring path = m_backend.getUserDir() + L'\\' + name;
AudioGroupCollection& insert = *m_audioGroupCollections.emplace(name, std::make_unique<AudioGroupCollection>(path, name)).first->second;
AudioGroupCollection& insert =
*m_audioGroupCollections.emplace(name, std::make_unique<AudioGroupCollection>(path, name)).first->second;
CreateDirectory(insert.m_path.c_str(), nullptr);
insert.addCollection(std::move(collection));
@ -368,7 +472,7 @@ void AudioGroupCollection::populateFiles(VSTEditor& editor, HTREEITEM colHandle,
m_iteratorVec.clear();
m_iteratorVec.reserve(m_groups.size());
for (auto it = m_groups.begin() ; it != m_groups.end() ; ++it)
for (auto it = m_groups.begin(); it != m_groups.end(); ++it)
{
ins.item.pszText = LPWSTR(it->first.c_str());
ins.item.lParam = LPARAM(0x80000000 | (parentIdx << 16) | m_iteratorVec.size());
@ -389,7 +493,7 @@ void AudioGroupFilePresenter::populateCollectionColumn(VSTEditor& editor)
m_iteratorVec.clear();
m_iteratorVec.reserve(m_audioGroupCollections.size());
for (auto it = m_audioGroupCollections.begin() ; it != m_audioGroupCollections.end() ; ++it)
for (auto it = m_audioGroupCollections.begin(); it != m_audioGroupCollections.end(); ++it)
{
ins.item.cChildren = it->second->m_groups.size() ? 1 : 0;
ins.item.pszText = LPWSTR(it->first.c_str());
@ -453,7 +557,8 @@ void AudioGroupFilePresenter::populatePageColumn(VSTEditor& editor, int collecti
for (auto& pair : sortPages)
{
wchar_t name[256];
wnsprintf(name, 256, L"%d (%s)", pair.first, GMNames[pair.first] ? GMNames[pair.first] : L"???");
wnsprintf(name, 256, L"%d (%s)", pair.first,
GMNames[pair.first] ? GMNames[pair.first] : L"???");
item.pszText = name;
item.iItem = idx++;
item.lParam = pair.first;
@ -467,7 +572,8 @@ void AudioGroupFilePresenter::populatePageColumn(VSTEditor& editor, int collecti
for (auto& pair : sortPages)
{
wchar_t name[256];
wnsprintf(name, 256, L"%d (%s)", pair.first, GMPercNames[pair.first] ? GMPercNames[pair.first] : L"???");
wnsprintf(name, 256, L"%d (%s)", pair.first,
GMPercNames[pair.first] ? GMPercNames[pair.first] : L"???");
item.pszText = name;
item.iItem = idx++;
item.lParam = 0x80000000 | pair.first;
@ -478,5 +584,4 @@ void AudioGroupFilePresenter::populatePageColumn(VSTEditor& editor, int collecti
}
}
}
}

View File

@ -33,9 +33,13 @@ struct AudioGroupDataCollection
uint32_t absOffs;
uint32_t active;
MetaData(amuse::DataFormat fmtIn, uint32_t absOffsIn, uint32_t activeIn)
: fmt(fmtIn), absOffs(absOffsIn), active(activeIn) {}
: fmt(fmtIn), absOffs(absOffsIn), active(activeIn)
{
}
MetaData(athena::io::FileReader& r)
: fmt(amuse::DataFormat(r.readUint32Little())), absOffs(r.readUint32Little()), active(r.readUint32Little()) {}
: fmt(amuse::DataFormat(r.readUint32Little())), absOffs(r.readUint32Little()), active(r.readUint32Little())
{
}
};
std::experimental::optional<MetaData> m_metaData;
@ -58,7 +62,10 @@ struct AudioGroupDataCollection
bool loadMeta();
AudioGroupDataCollection(const std::wstring& path, const std::wstring& name);
bool isDataComplete() const {return m_projData.size() && m_poolData.size() && m_sdirData.size() && m_sampData.size() && m_metaData;}
bool isDataComplete() const
{
return m_projData.size() && m_poolData.size() && m_sdirData.size() && m_sampData.size() && m_metaData;
}
bool _attemptLoad();
bool _indexData();
@ -84,12 +91,15 @@ struct AudioGroupCollection
class AudioGroupFilePresenter
{
friend class VSTBackend;
public:
using CollectionIterator = std::map<std::wstring, std::unique_ptr<AudioGroupCollection>>::iterator;
private:
VSTBackend& m_backend;
std::map<std::wstring, std::unique_ptr<AudioGroupCollection>> m_audioGroupCollections;
std::vector<CollectionIterator> m_iteratorVec;
public:
AudioGroupFilePresenter(VSTBackend& backend) : m_backend(backend) {}
void update();
@ -99,9 +109,8 @@ public:
void addCollection(const std::wstring& name,
std::vector<std::pair<std::wstring, amuse::IntrusiveAudioGroupData>>&& collection);
void removeCollection(unsigned idx);
VSTBackend& getBackend() {return m_backend;}
VSTBackend& getBackend() { return m_backend; }
};
}
#endif // __AMUSE_AUDIOGROUPFILEPRESENTER_HPP__

View File

@ -1,10 +1,10 @@
#include "FileOpenDialog.hpp"
#define WIN32_LEAN_AND_MEAN
#include <windows.h> // For common windows data types and function headers
#include <windows.h> // For common windows data types and function headers
#define STRICT_TYPED_ITEMIDS
#include <objbase.h> // For COM headers
#include <shobjidl.h> // for IFileDialogEvents and IFileDialogControlEvents
#include <objbase.h> // For COM headers
#include <shobjidl.h> // for IFileDialogEvents and IFileDialogControlEvents
#include <shlwapi.h>
#include <knownfolders.h> // for KnownFolder APIs/datatypes/function headers
#include <propvarutil.h> // for PROPVAR-related functions
@ -15,26 +15,25 @@
#include <new>
// Controls
#define CONTROL_GROUP 2000
#define CONTROL_GROUP 2000
#define CONTROL_RADIOBUTTONLIST 2
#define CONTROL_RADIOBUTTON1 1
#define CONTROL_RADIOBUTTON2 2 // It is OK for this to have the same IDas CONTROL_RADIOBUTTONLIST,
// because it is a child control under CONTROL_RADIOBUTTONLIST
#define CONTROL_RADIOBUTTON1 1
#define CONTROL_RADIOBUTTON2 2 // It is OK for this to have the same IDas CONTROL_RADIOBUTTONLIST,
// because it is a child control under CONTROL_RADIOBUTTONLIST
// IDs for the Task Dialog Buttons
#define IDC_BASICFILEOPEN 100
#define IDC_ADDITEMSTOCUSTOMPLACES 101
#define IDC_ADDCUSTOMCONTROLS 102
#define IDC_SETDEFAULTVALUESFORPROPERTIES 103
#define IDC_WRITEPROPERTIESUSINGHANDLERS 104
#define IDC_BASICFILEOPEN 100
#define IDC_ADDITEMSTOCUSTOMPLACES 101
#define IDC_ADDCUSTOMCONTROLS 102
#define IDC_SETDEFAULTVALUESFORPROPERTIES 103
#define IDC_WRITEPROPERTIESUSINGHANDLERS 104
#define IDC_WRITEPROPERTIESWITHOUTUSINGHANDLERS 105
HWND ghMainWnd = 0;
HINSTANCE ghAppInst = 0;
RECT winRect;
class CDialogEventHandler : public IFileDialogEvents,
public IFileDialogControlEvents
class CDialogEventHandler : public IFileDialogEvents, public IFileDialogControlEvents
{
public:
// IUnknown methods
@ -43,15 +42,12 @@ public:
static const QITAB qit[] = {
QITABENT(CDialogEventHandler, IFileDialogEvents),
QITABENT(CDialogEventHandler, IFileDialogControlEvents),
{ 0 },
{0},
};
return QISearch(this, qit, riid, ppv);
}
IFACEMETHODIMP_(ULONG) AddRef()
{
return InterlockedIncrement(&_cRef);
}
IFACEMETHODIMP_(ULONG) AddRef() { return InterlockedIncrement(&_cRef); }
IFACEMETHODIMP_(ULONG) Release()
{
@ -62,106 +58,107 @@ public:
}
// IFileDialogEvents methods
IFACEMETHODIMP OnFileOk(IFileDialog *) { return S_OK; };
IFACEMETHODIMP OnFolderChange(IFileDialog *) { return S_OK; };
IFACEMETHODIMP OnFolderChanging(IFileDialog *, IShellItem *) { return S_OK; };
IFACEMETHODIMP OnHelp(IFileDialog *) { return S_OK; };
IFACEMETHODIMP OnSelectionChange(IFileDialog *) { return S_OK; };
IFACEMETHODIMP OnShareViolation(IFileDialog *, IShellItem *, FDE_SHAREVIOLATION_RESPONSE *) { return S_OK; };
IFACEMETHODIMP OnTypeChange(IFileDialog *pfd);
IFACEMETHODIMP OnOverwrite(IFileDialog *, IShellItem *, FDE_OVERWRITE_RESPONSE *) { return S_OK; };
IFACEMETHODIMP OnFileOk(IFileDialog*) { return S_OK; };
IFACEMETHODIMP OnFolderChange(IFileDialog*) { return S_OK; };
IFACEMETHODIMP OnFolderChanging(IFileDialog*, IShellItem*) { return S_OK; };
IFACEMETHODIMP OnHelp(IFileDialog*) { return S_OK; };
IFACEMETHODIMP OnSelectionChange(IFileDialog*) { return S_OK; };
IFACEMETHODIMP OnShareViolation(IFileDialog*, IShellItem*, FDE_SHAREVIOLATION_RESPONSE*) { return S_OK; };
IFACEMETHODIMP OnTypeChange(IFileDialog* pfd);
IFACEMETHODIMP OnOverwrite(IFileDialog*, IShellItem*, FDE_OVERWRITE_RESPONSE*) { return S_OK; };
// IFileDialogControlEvents methods
IFACEMETHODIMP OnItemSelected(IFileDialogCustomize *pfdc, DWORD dwIDCtl, DWORD dwIDItem);
IFACEMETHODIMP OnButtonClicked(IFileDialogCustomize *, DWORD) { return S_OK; };
IFACEMETHODIMP OnCheckButtonToggled(IFileDialogCustomize *, DWORD, BOOL) { return S_OK; };
IFACEMETHODIMP OnControlActivating(IFileDialogCustomize *, DWORD) { return S_OK; };
IFACEMETHODIMP OnItemSelected(IFileDialogCustomize* pfdc, DWORD dwIDCtl, DWORD dwIDItem);
IFACEMETHODIMP OnButtonClicked(IFileDialogCustomize*, DWORD) { return S_OK; };
IFACEMETHODIMP OnCheckButtonToggled(IFileDialogCustomize*, DWORD, BOOL) { return S_OK; };
IFACEMETHODIMP OnControlActivating(IFileDialogCustomize*, DWORD) { return S_OK; };
CDialogEventHandler() : _cRef(1){};
CDialogEventHandler() : _cRef(1) { };
private:
~CDialogEventHandler() { };
~CDialogEventHandler(){};
long _cRef;
};
HRESULT CDialogEventHandler_CreateInstance(REFIID riid, void **ppv);
HRESULT CDialogEventHandler_CreateInstance(REFIID riid, void** ppv);
std::wstring openDB()
{
std::wstring ret;
CoInitializeEx(NULL, COINIT_MULTITHREADED | COINIT_DISABLE_OLE1DDE);
//Cocreate the file open dialog object
IFileDialog *pfd = NULL;
// Cocreate the file open dialog object
IFileDialog* pfd = NULL;
HRESULT hr = CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_INPROC_SERVER, IID_PPV_ARGS(&pfd));
if (SUCCEEDED(hr))
{
//Stuff needed for later
// Stuff needed for later
const COMDLG_FILTERSPEC rgFExt[] = {{L"Audio Group Archive (*.*)", L"*.*"}};
//Create event handling
IFileDialogEvents *pfde = NULL;
// Create event handling
IFileDialogEvents* pfde = NULL;
hr = CDialogEventHandler_CreateInstance(IID_PPV_ARGS(&pfde));
if(SUCCEEDED(hr))
if (SUCCEEDED(hr))
{
//Hook the event handler
// Hook the event handler
DWORD dwCookie;
hr = pfd->Advise(pfde, &dwCookie);
if (SUCCEEDED(hr))
{
//Set options for the dialog
// Set options for the dialog
DWORD dwFlags;
//Get options first so we do not override
// Get options first so we do not override
hr = pfd->GetOptions(&dwFlags);
if (SUCCEEDED(hr))
{
//Get shell items only
// Get shell items only
hr = pfd->SetOptions(dwFlags | FOS_FORCEFILESYSTEM);
if (SUCCEEDED(hr))
{
//Types of files to display (not default)
// Types of files to display (not default)
hr = pfd->SetFileTypes(ARRAYSIZE(rgFExt), rgFExt);
if (SUCCEEDED(hr))
{
//Set default file type to display
//hr = pfd->SetDefaultExtension(L"sqlite");
// Set default file type to display
// hr = pfd->SetDefaultExtension(L"sqlite");
//if (SUCCEEDED(hr))
// if (SUCCEEDED(hr))
//{
//Show dialog
hr = pfd->Show(NULL);
// Show dialog
hr = pfd->Show(NULL);
if (SUCCEEDED(hr))
{
// Get the result once the user clicks on open
IShellItem* result;
hr = pfd->GetResult(&result);
if (SUCCEEDED(hr))
{
//Get the result once the user clicks on open
IShellItem *result;
// Print out the file name
PWSTR fName = NULL;
hr = pfd->GetResult(&result);
hr = result->GetDisplayName(SIGDN_FILESYSPATH, &fName);
if (SUCCEEDED(hr))
{
//Print out the file name
PWSTR fName = NULL;
hr = result->GetDisplayName(SIGDN_FILESYSPATH, &fName);
if (SUCCEEDED(hr))
{
ret.assign(fName);
CoTaskMemFree(fName);
}
result->Release();
ret.assign(fName);
CoTaskMemFree(fName);
}
result->Release();
}
}
//}
}
}
@ -178,11 +175,10 @@ std::wstring openDB()
return ret;
}
HRESULT CDialogEventHandler_CreateInstance(REFIID riid, void **ppv)
HRESULT CDialogEventHandler_CreateInstance(REFIID riid, void** ppv)
{
*ppv = NULL;
CDialogEventHandler *pDialogEventHandler = new (std::nothrow) CDialogEventHandler();
CDialogEventHandler* pDialogEventHandler = new (std::nothrow) CDialogEventHandler();
HRESULT hr = pDialogEventHandler ? S_OK : E_OUTOFMEMORY;
if (SUCCEEDED(hr))
{
@ -192,19 +188,17 @@ HRESULT CDialogEventHandler_CreateInstance(REFIID riid, void **ppv)
return hr;
}
HRESULT CDialogEventHandler::OnTypeChange(IFileDialog *pfd)
HRESULT CDialogEventHandler::OnTypeChange(IFileDialog* pfd)
{
IFileSaveDialog *pfsd;
IFileSaveDialog* pfsd;
HRESULT hr = pfd->QueryInterface(&pfsd);
if (SUCCEEDED(hr))
{
UINT uIndex;
hr = pfsd->GetFileTypeIndex(&uIndex); // index of current file-type
hr = pfsd->GetFileTypeIndex(&uIndex); // index of current file-type
if (SUCCEEDED(hr))
{
IPropertyDescriptionList *pdl = NULL;
IPropertyDescriptionList* pdl = NULL;
}
pfsd->Release();
}
@ -214,9 +208,9 @@ HRESULT CDialogEventHandler::OnTypeChange(IFileDialog *pfd)
// IFileDialogControlEvents
// This method gets called when an dialog control item selection happens (radio-button selection. etc).
// For sample sake, let's react to this event by changing the dialog title.
HRESULT CDialogEventHandler::OnItemSelected(IFileDialogCustomize *pfdc, DWORD dwIDCtl, DWORD dwIDItem)
HRESULT CDialogEventHandler::OnItemSelected(IFileDialogCustomize* pfdc, DWORD dwIDCtl, DWORD dwIDItem)
{
IFileDialog *pfd = NULL;
IFileDialog* pfd = NULL;
HRESULT hr = pfdc->QueryInterface(&pfd);
if (SUCCEEDED(hr))
{

View File

@ -13,27 +13,17 @@ struct VSTVoiceEngine : boo::BaseAudioVoiceEngine
size_t m_renderFrames = 0;
size_t m_curBufFrame = 0;
boo::AudioChannelSet _getAvailableSet()
{
return boo::AudioChannelSet::Stereo;
}
boo::AudioChannelSet _getAvailableSet() { return boo::AudioChannelSet::Stereo; }
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const
{
return {};
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const { return {}; }
boo::ReceiveFunctor* m_midiReceiver = nullptr;
struct MIDIIn : public boo::IMIDIIn
{
MIDIIn(bool virt, boo::ReceiveFunctor&& receiver)
: IMIDIIn(virt, std::move(receiver)) {}
MIDIIn(bool virt, boo::ReceiveFunctor&& receiver) : IMIDIIn(virt, std::move(receiver)) {}
std::string description() const
{
return "VST MIDI";
}
std::string description() const { return "VST MIDI"; }
};
std::unique_ptr<boo::IMIDIIn> newVirtualMIDIIn(boo::ReceiveFunctor&& receiver)
@ -43,32 +33,17 @@ struct VSTVoiceEngine : boo::BaseAudioVoiceEngine
return ret;
}
std::unique_ptr<boo::IMIDIOut> newVirtualMIDIOut()
{
return {};
}
std::unique_ptr<boo::IMIDIOut> newVirtualMIDIOut() { return {}; }
std::unique_ptr<boo::IMIDIInOut> newVirtualMIDIInOut(boo::ReceiveFunctor&& receiver)
{
return {};
}
std::unique_ptr<boo::IMIDIInOut> newVirtualMIDIInOut(boo::ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<boo::IMIDIIn> newRealMIDIIn(const char* name, boo::ReceiveFunctor&& receiver)
{
return {};
}
std::unique_ptr<boo::IMIDIIn> newRealMIDIIn(const char* name, boo::ReceiveFunctor&& receiver) { return {}; }
std::unique_ptr<boo::IMIDIOut> newRealMIDIOut(const char* name)
{
return {};
}
std::unique_ptr<boo::IMIDIOut> newRealMIDIOut(const char* name) { return {}; }
std::unique_ptr<boo::IMIDIInOut> newRealMIDIInOut(const char* name, boo::ReceiveFunctor&& receiver)
{
return {};
}
std::unique_ptr<boo::IMIDIInOut> newRealMIDIInOut(const char* name, boo::ReceiveFunctor&& receiver) { return {}; }
bool useMIDILock() const {return false;}
bool useMIDILock() const { return false; }
VSTVoiceEngine()
{
@ -112,7 +87,7 @@ struct VSTVoiceEngine : boo::BaseAudioVoiceEngine
void pumpAndMixVoices()
{
for (size_t f=0 ; f<m_renderFrames ;)
for (size_t f = 0; f < m_renderFrames;)
{
if (m_curBufFrame == m_5msFrames)
{
@ -123,11 +98,11 @@ struct VSTVoiceEngine : boo::BaseAudioVoiceEngine
size_t remRenderFrames = std::min(m_renderFrames - f, m_5msFrames - m_curBufFrame);
if (remRenderFrames)
{
for (size_t i=0 ; i<2 ; ++i)
for (size_t i = 0; i < 2; ++i)
{
float* bufOut = m_outputData[i];
for (size_t lf=0 ; lf<remRenderFrames ; ++lf)
bufOut[f+lf] = m_interleavedBuf[(m_curBufFrame+lf)*2+i];
for (size_t lf = 0; lf < remRenderFrames; ++lf)
bufOut[f + lf] = m_interleavedBuf[(m_curBufFrame + lf) * 2 + i];
}
m_curBufFrame += remRenderFrames;
f += remRenderFrames;
@ -135,18 +110,17 @@ struct VSTVoiceEngine : boo::BaseAudioVoiceEngine
}
}
double getCurrentSampleRate() const {return m_mixInfo.m_sampleRate;}
double getCurrentSampleRate() const { return m_mixInfo.m_sampleRate; }
};
namespace amuse
{
#define kBackendID CCONST ('a','m','u','s')
#define kBackendID CCONST('a', 'm', 'u', 's')
static logvisor::Module Log("amuse::AudioUnitBackend");
VSTBackend::VSTBackend(audioMasterCallback cb)
: AudioEffectX(cb, 0, 0), m_filePresenter(*this), m_editor(*this)
VSTBackend::VSTBackend(audioMasterCallback cb) : AudioEffectX(cb, 0, 0), m_filePresenter(*this), m_editor(*this)
{
isSynth();
setUniqueID(kBackendID);
@ -170,15 +144,9 @@ VSTBackend::VSTBackend(audioMasterCallback cb)
m_filePresenter.update();
}
VSTBackend::~VSTBackend()
{
editor = nullptr;
}
VSTBackend::~VSTBackend() { editor = nullptr; }
AEffEditor* VSTBackend::getEditor()
{
return &m_editor;
}
AEffEditor* VSTBackend::getEditor() { return &m_editor; }
VstInt32 VSTBackend::processEvents(VstEvents* events)
{
@ -197,7 +165,7 @@ VstInt32 VSTBackend::processEvents(VstEvents* events)
if (engine.m_midiReceiver)
{
for (VstInt32 i=0 ; i<events->numEvents ; ++i)
for (VstInt32 i = 0; i < events->numEvents; ++i)
{
VstMidiEvent* evt = reinterpret_cast<VstMidiEvent*>(events->events[i]);
if (evt->type == kVstMidiType)
@ -207,9 +175,9 @@ VstInt32 VSTBackend::processEvents(VstEvents* events)
evt->midiData[0] &= ~0xf;
evt->midiData[0] |= m_routeChannel & 0xf;
}
(*engine.m_midiReceiver)(std::vector<uint8_t>(std::cbegin(evt->midiData),
std::cbegin(evt->midiData) + evt->byteSize),
(m_curFrame + evt->deltaFrames) / sampleRate);
(*engine.m_midiReceiver)(
std::vector<uint8_t>(std::cbegin(evt->midiData), std::cbegin(evt->midiData) + evt->byteSize),
(m_curFrame + evt->deltaFrames) / sampleRate);
}
}
}
@ -242,10 +210,7 @@ VstInt32 VSTBackend::canDo(char* text)
return returnCode;
}
VstPlugCategory VSTBackend::getPlugCategory()
{
return kPlugCategSynth;
}
VstPlugCategory VSTBackend::getPlugCategory() { return kPlugCategSynth; }
bool VSTBackend::getEffectName(char* text)
{
@ -284,10 +249,7 @@ bool VSTBackend::getOutputProperties(VstInt32 index, VstPinProperties* propertie
return returnCode;
}
VstInt32 VSTBackend::getNumMidiInputChannels()
{
return 1;
}
VstInt32 VSTBackend::getNumMidiInputChannels() { return 1; }
void VSTBackend::setSampleRate(float sampleRate)
{
@ -427,10 +389,6 @@ VstInt32 VSTBackend::setChunk(void* data, VstInt32 byteSize, bool)
return 1;
}
}
AudioEffect* createEffectInstance(audioMasterCallback audioMaster)
{
return new amuse::VSTBackend(audioMaster);
}
AudioEffect* createEffectInstance(audioMasterCallback audioMaster) { return new amuse::VSTBackend(audioMaster); }

View File

@ -21,8 +21,7 @@ class VSTBackend;
class VSTBackendVoiceAllocator : public BooBackendVoiceAllocator
{
public:
VSTBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine)
: BooBackendVoiceAllocator(booEngine) {}
VSTBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine) : BooBackendVoiceAllocator(booEngine) {}
};
/** Actual plugin implementation class */
@ -41,6 +40,7 @@ class VSTBackend : public AudioEffectX
int m_routeChannel = -1;
AudioGroupFilePresenter m_filePresenter;
VSTEditor m_editor;
public:
VSTBackend(audioMasterCallback cb);
~VSTBackend();
@ -58,9 +58,9 @@ public:
void setSampleRate(float sampleRate);
void setBlockSize(VstInt32 blockSize);
amuse::Engine& getAmuseEngine() {return *m_engine;}
const std::wstring& getUserDir() const {return m_userDir;}
AudioGroupFilePresenter& getFilePresenter() {return m_filePresenter;}
amuse::Engine& getAmuseEngine() { return *m_engine; }
const std::wstring& getUserDir() const { return m_userDir; }
AudioGroupFilePresenter& getFilePresenter() { return m_filePresenter; }
void loadGroupFile(int collectionIdx, int fileIdx);
void setGroup(int groupIdx, bool immediate);
@ -72,7 +72,6 @@ public:
VstInt32 getChunk(void** data, bool isPreset);
VstInt32 setChunk(void* data, VstInt32 byteSize, bool isPreset);
};
}
#endif // __AMUSE_VSTBACKEND_HPP__

View File

@ -16,10 +16,7 @@ static HBRUSH gGreyBorderBrush;
namespace amuse
{
VSTEditor::VSTEditor(VSTBackend& backend)
: AEffEditor(&backend), m_backend(backend)
{
}
VSTEditor::VSTEditor(VSTBackend& backend) : AEffEditor(&backend), m_backend(backend) {}
bool VSTEditor::getRect(ERect** rect)
{
@ -27,10 +24,7 @@ bool VSTEditor::getRect(ERect** rect)
return true;
}
LRESULT CALLBACK VSTEditor::WindowProc(HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
LRESULT CALLBACK VSTEditor::WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
VSTEditor& editor = *reinterpret_cast<VSTEditor*>(GetWindowLongPtrW(hwnd, 0));
switch (uMsg)
@ -101,10 +95,7 @@ LRESULT CALLBACK VSTEditor::WindowProc(HWND hwnd,
}
}
LRESULT CALLBACK VSTEditor::ColHeaderWindowProc(HWND hwnd,
UINT uMsg,
WPARAM wParam,
LPARAM lParam)
LRESULT CALLBACK VSTEditor::ColHeaderWindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
switch (uMsg)
{
@ -119,15 +110,12 @@ LRESULT CALLBACK VSTEditor::ColHeaderWindowProc(HWND hwnd,
RECT rect;
GetClientRect(hwnd, &rect);
TRIVERTEX verts[] =
{
{rect.left, rect.top, 0x6000, 0x6000, 0x7000, 0xff00},
{rect.right, rect.bottom, 0x2000, 0x2000, 0x2800, 0xff00}
};
TRIVERTEX verts[] = {{rect.left, rect.top, 0x6000, 0x6000, 0x7000, 0xff00},
{rect.right, rect.bottom, 0x2000, 0x2000, 0x2800, 0xff00}};
GRADIENT_RECT grect = {0, 1};
GradientFill(dc, verts, 2, &grect, 1, GRADIENT_FILL_RECT_V);
SetTextColor(dc, RGB(255,255,255));
SetTextColor(dc, RGB(255, 255, 255));
SetBkMode(dc, TRANSPARENT);
SelectObject(dc, GetStockObject(ANSI_VAR_FONT));
rect.left += 6;
@ -160,33 +148,22 @@ bool VSTEditor::open(void* ptr)
{
AEffEditor::open(ptr);
HWND hostView = HWND(ptr);
gGreyBorderBrush = CreateSolidBrush(RGB(100,100,100));
gGreyBorderBrush = CreateSolidBrush(RGB(100, 100, 100));
WNDCLASSW notifyCls =
{
CS_HREDRAW | CS_VREDRAW,
WindowProc,
0,
8,
HINSTANCE(hInstance),
nullptr,
nullptr,
nullptr,
nullptr,
L"VSTNotify"
};
WNDCLASSW notifyCls = {CS_HREDRAW | CS_VREDRAW,
WindowProc,
0,
8,
HINSTANCE(hInstance),
nullptr,
nullptr,
nullptr,
nullptr,
L"VSTNotify"};
RegisterClassW(&notifyCls);
m_rootView = CreateWindowW(L"VSTNotify",
L"",
WS_CHILD,
0, 0,
m_windowRect.right,
m_windowRect.bottom,
hostView,
nullptr,
HINSTANCE(hInstance),
nullptr);
m_rootView = CreateWindowW(L"VSTNotify", L"", WS_CHILD, 0, 0, m_windowRect.right, m_windowRect.bottom, hostView,
nullptr, HINSTANCE(hInstance), nullptr);
SetWindowLongPtrW(m_rootView, 0, LONG_PTR(this));
ShowWindow(m_rootView, SW_SHOW);
@ -203,18 +180,12 @@ bool VSTEditor::open(void* ptr)
column.fmt = LVCFMT_LEFT | LVCFMT_FIXED_WIDTH;
column.cx = 199;
m_collectionTree = CreateWindowW(WC_TREEVIEW,
L"",
WS_CHILD | WS_CLIPSIBLINGS | TVS_SHOWSELALWAYS | TVS_HASLINES | TVS_LINESATROOT | TVS_HASBUTTONS,
1, 25,
199,
m_windowRect.bottom - m_windowRect.top - 26,
m_rootView,
nullptr,
nullptr,
nullptr);
TreeView_SetBkColor(m_collectionTree, RGB(64,64,64));
TreeView_SetTextColor(m_collectionTree, RGB(255,255,255));
m_collectionTree =
CreateWindowW(WC_TREEVIEW, L"",
WS_CHILD | WS_CLIPSIBLINGS | TVS_SHOWSELALWAYS | TVS_HASLINES | TVS_LINESATROOT | TVS_HASBUTTONS,
1, 25, 199, m_windowRect.bottom - m_windowRect.top - 26, m_rootView, nullptr, nullptr, nullptr);
TreeView_SetBkColor(m_collectionTree, RGB(64, 64, 64));
TreeView_SetTextColor(m_collectionTree, RGB(255, 255, 255));
HTREEITEM rootItemA = TreeView_InsertItem(m_collectionTree, &treeItem);
treeItem.item.pszText = L"Root B";
HTREEITEM rootItemB = TreeView_InsertItem(m_collectionTree, &treeItem);
@ -231,113 +202,61 @@ bool VSTEditor::open(void* ptr)
TreeView_InsertItem(m_collectionTree, &treeItem);
ShowWindow(m_collectionTree, SW_SHOW);
HWND cHeader = CreateWindowW(WC_HEADER,
L"",
WS_CHILD,
1, 1,
199,
24,
m_rootView,
nullptr,
nullptr,
nullptr);
HWND cHeader = CreateWindowW(WC_HEADER, L"", WS_CHILD, 1, 1, 199, 24, m_rootView, nullptr, nullptr, nullptr);
SetWindowLongPtrW(cHeader, GWLP_USERDATA, LONG_PTR(L"Collection"));
OriginalListViewProc = WNDPROC(SetWindowLongPtr(cHeader, GWLP_WNDPROC, LONG_PTR(ColHeaderWindowProc)));
ShowWindow(cHeader, SW_SHOW);
HWND gHeader = CreateWindowW(WC_HEADER,
L"",
WS_CHILD,
201, 1,
199,
24,
m_rootView,
nullptr,
nullptr,
nullptr);
HWND gHeader = CreateWindowW(WC_HEADER, L"", WS_CHILD, 201, 1, 199, 24, m_rootView, nullptr, nullptr, nullptr);
SetWindowLongPtrW(gHeader, GWLP_USERDATA, LONG_PTR(L"Group"));
OriginalListViewProc = WNDPROC(SetWindowLongPtr(gHeader, GWLP_WNDPROC, LONG_PTR(ColHeaderWindowProc)));
ShowWindow(gHeader, SW_SHOW);
HWND pHeader = CreateWindowW(WC_HEADER,
L"",
WS_CHILD,
401, 1,
198,
24,
m_rootView,
nullptr,
nullptr,
nullptr);
HWND pHeader = CreateWindowW(WC_HEADER, L"", WS_CHILD, 401, 1, 198, 24, m_rootView, nullptr, nullptr, nullptr);
SetWindowLongPtrW(pHeader, GWLP_USERDATA, LONG_PTR(L"Page"));
OriginalListViewProc = WNDPROC(SetWindowLongPtr(pHeader, GWLP_WNDPROC, LONG_PTR(ColHeaderWindowProc)));
ShowWindow(pHeader, SW_SHOW);
m_collectionAdd = CreateWindowW(WC_BUTTON,
L"+",
WS_CHILD | WS_CLIPSIBLINGS | BS_PUSHBUTTON,
1, m_windowRect.bottom - m_windowRect.top - 25,
25, 24,
m_rootView,
nullptr,
nullptr,
nullptr);
m_collectionAdd =
CreateWindowW(WC_BUTTON, L"+", WS_CHILD | WS_CLIPSIBLINGS | BS_PUSHBUTTON, 1,
m_windowRect.bottom - m_windowRect.top - 25, 25, 24, m_rootView, nullptr, nullptr, nullptr);
SetWindowFont(m_collectionAdd, GetStockObject(ANSI_FIXED_FONT), FALSE);
Button_Enable(m_collectionAdd, TRUE);
SetWindowPos(m_collectionAdd, HWND_TOP, 1, m_windowRect.bottom - m_windowRect.top - 25, 25, 24, SWP_SHOWWINDOW);
m_collectionRemove = CreateWindowW(WC_BUTTON,
L"-",
WS_CHILD | WS_CLIPSIBLINGS | BS_PUSHBUTTON,
26, m_windowRect.bottom - m_windowRect.top - 25,
25, 24,
m_rootView,
nullptr,
nullptr,
nullptr);
m_collectionRemove =
CreateWindowW(WC_BUTTON, L"-", WS_CHILD | WS_CLIPSIBLINGS | BS_PUSHBUTTON, 26,
m_windowRect.bottom - m_windowRect.top - 25, 25, 24, m_rootView, nullptr, nullptr, nullptr);
SetWindowFont(m_collectionRemove, GetStockObject(ANSI_FIXED_FONT), FALSE);
Button_Enable(m_collectionRemove, FALSE);
SetWindowPos(m_collectionRemove, HWND_TOP, 26, m_windowRect.bottom - m_windowRect.top - 25, 25, 24, SWP_SHOWWINDOW);
m_groupListView = CreateWindowW(WC_LISTVIEW,
L"",
WS_CHILD | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOCOLUMNHEADER | LVS_NOSORTHEADER,
201, 25,
199,
m_windowRect.bottom - m_windowRect.top - 26,
m_rootView,
nullptr,
nullptr,
nullptr);
m_groupListView =
CreateWindowW(WC_LISTVIEW, L"",
WS_CHILD | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOCOLUMNHEADER | LVS_NOSORTHEADER,
201, 25, 199, m_windowRect.bottom - m_windowRect.top - 26, m_rootView, nullptr, nullptr, nullptr);
column.pszText = L"Group";
HWND header = ListView_GetHeader(m_groupListView);
SetWindowLongPtrW(header, GWLP_USERDATA, LONG_PTR(column.pszText));
SetWindowLongPtr(header, GWLP_WNDPROC, LONG_PTR(ColHeaderWindowProc));
ListView_SetBkColor(m_groupListView, RGB(64,64,64));
ListView_SetBkColor(m_groupListView, RGB(64, 64, 64));
ListView_SetTextBkColor(m_groupListView, CLR_NONE);
ListView_SetTextColor(m_groupListView, RGB(255,255,255));
ListView_SetTextColor(m_groupListView, RGB(255, 255, 255));
ListView_InsertColumn(m_groupListView, 0, &column);
ShowWindow(m_groupListView, SW_SHOW);
m_pageListView = CreateWindowW(WC_LISTVIEW,
L"",
WS_CHILD | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOCOLUMNHEADER | LVS_NOSORTHEADER,
401, 25,
198,
m_windowRect.bottom - m_windowRect.top - 26,
m_rootView,
nullptr,
nullptr,
nullptr);
m_pageListView =
CreateWindowW(WC_LISTVIEW, L"",
WS_CHILD | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_NOCOLUMNHEADER | LVS_NOSORTHEADER,
401, 25, 198, m_windowRect.bottom - m_windowRect.top - 26, m_rootView, nullptr, nullptr, nullptr);
column.pszText = L"Page";
column.cx = 198 - GetSystemMetrics(SM_CXVSCROLL);
header = ListView_GetHeader(m_pageListView);
SetWindowLongPtrW(header, GWLP_USERDATA, LONG_PTR(column.pszText));
SetWindowLongPtr(header, GWLP_WNDPROC, LONG_PTR(ColHeaderWindowProc));
ListView_SetBkColor(m_pageListView, RGB(64,64,64));
ListView_SetBkColor(m_pageListView, RGB(64, 64, 64));
ListView_SetTextBkColor(m_pageListView, CLR_NONE);
ListView_SetTextColor(m_pageListView, RGB(255,255,255));
ListView_SetTextColor(m_pageListView, RGB(255, 255, 255));
ListView_InsertColumn(m_pageListView, 0, &column);
ShowWindow(m_pageListView, SW_SHOW);
@ -468,14 +387,7 @@ void VSTEditor::reselectPage()
}
}
void VSTEditor::selectNormalPage(int idx)
{
m_backend.setNormalProgram(idx);
}
void VSTEditor::selectDrumPage(int idx)
{
m_backend.setDrumProgram(idx);
}
void VSTEditor::selectNormalPage(int idx) { m_backend.setNormalProgram(idx); }
void VSTEditor::selectDrumPage(int idx) { m_backend.setDrumProgram(idx); }
}

View File

@ -36,20 +36,11 @@ class VSTEditor : public AEffEditor
HTREEITEM m_deferredCollectionSel = 0;
static LRESULT CALLBACK WindowProc(
_In_ HWND hwnd,
_In_ UINT uMsg,
_In_ WPARAM wParam,
_In_ LPARAM lParam
);
static LRESULT CALLBACK ColHeaderWindowProc(
_In_ HWND hwnd,
_In_ UINT uMsg,
_In_ WPARAM wParam,
_In_ LPARAM lParam
);
static LRESULT CALLBACK WindowProc(_In_ HWND hwnd, _In_ UINT uMsg, _In_ WPARAM wParam, _In_ LPARAM lParam);
static LRESULT CALLBACK ColHeaderWindowProc(_In_ HWND hwnd, _In_ UINT uMsg, _In_ WPARAM wParam, _In_ LPARAM lParam);
void _reselectColumns();
public:
VSTEditor(VSTBackend& backend);
@ -68,7 +59,6 @@ public:
void selectNormalPage(int idx);
void selectDrumPage(int idx);
};
}
#endif // __AMUSE_VSTEDITOR_HPP__

View File

@ -52,7 +52,6 @@ static bool ExtractAudioGroup(const amuse::SystemString& inPath, const amuse::Sy
{
Log.report(logvisor::Info, _S("Extracting %s"), group.first.c_str());
}
}
auto songs = amuse::ContainerRegistry::LoadSongs(inPath.c_str());
@ -74,7 +73,8 @@ static bool ExtractAudioGroup(const amuse::SystemString& inPath, const amuse::Sy
Log.report(logvisor::Info, _S("Extracting %s"), pair.first.c_str());
int extractedVersion;
bool isBig;
std::vector<uint8_t> mid = amuse::SongConverter::SongToMIDI(pair.second.m_data.get(), extractedVersion, isBig);
std::vector<uint8_t> mid =
amuse::SongConverter::SongToMIDI(pair.second.m_data.get(), extractedVersion, isBig);
fwrite(mid.data(), 1, mid.size(), fp);
fclose(fp);
}
@ -173,14 +173,12 @@ int main(int argc, const amuse::SystemChar** argv)
const amuse::SystemChar* dot = barePath.c_str() + dotPos;
if (dotPos != amuse::SystemString::npos)
{
if (!amuse::CompareCaseInsensitive(dot, _S(".mid")) ||
!amuse::CompareCaseInsensitive(dot, _S(".midi")))
if (!amuse::CompareCaseInsensitive(dot, _S(".mid")) || !amuse::CompareCaseInsensitive(dot, _S(".midi")))
{
ReportConvType(type);
good = BuildSNG(barePath, argv[2], 1, true);
}
else if (!amuse::CompareCaseInsensitive(dot, _S(".son")) ||
!amuse::CompareCaseInsensitive(dot, _S(".sng")))
else if (!amuse::CompareCaseInsensitive(dot, _S(".son")) || !amuse::CompareCaseInsensitive(dot, _S(".sng")))
{
good = ExtractSNG(argv[1], argv[2]);
}

View File

@ -16,9 +16,10 @@
static logvisor::Module Log("amuseplay");
#if __GNUC__
__attribute__((__format__ (__printf__, 3, 4)))
__attribute__((__format__(__printf__, 3, 4)))
#endif
static inline void SNPrintf(boo::SystemChar* str, size_t maxlen, const boo::SystemChar* format, ...)
static inline void
SNPrintf(boo::SystemChar* str, size_t maxlen, const boo::SystemChar* format, ...)
{
va_list va;
va_start(va, format);
@ -36,33 +37,33 @@ static inline void SNPrintf(boo::SystemChar* str, size_t maxlen, const boo::Syst
#include <signal.h>
static void abortHandler( int signum )
static void abortHandler(int signum)
{
unsigned int i;
void * stack[ 100 ];
unsigned int i;
void* stack[100];
unsigned short frames;
SYMBOL_INFO * symbol;
HANDLE process;
SYMBOL_INFO* symbol;
HANDLE process;
process = GetCurrentProcess();
SymInitialize( process, NULL, TRUE );
frames = CaptureStackBackTrace( 0, 100, stack, NULL );
symbol = ( SYMBOL_INFO * )calloc( sizeof( SYMBOL_INFO ) + 256 * sizeof( char ), 1 );
symbol->MaxNameLen = 255;
symbol->SizeOfStruct = sizeof( SYMBOL_INFO );
SymInitialize(process, NULL, TRUE);
frames = CaptureStackBackTrace(0, 100, stack, NULL);
symbol = (SYMBOL_INFO*)calloc(sizeof(SYMBOL_INFO) + 256 * sizeof(char), 1);
symbol->MaxNameLen = 255;
symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
for( i = 0; i < frames; i++ )
for (i = 0; i < frames; i++)
{
SymFromAddr( process, ( DWORD64 )( stack[ i ] ), 0, symbol );
SymFromAddr(process, (DWORD64)(stack[i]), 0, symbol);
printf( "%i: %s - 0x%0llX", frames - i - 1, symbol->Name, symbol->Address );
printf("%i: %s - 0x%0llX", frames - i - 1, symbol->Name, symbol->Address);
DWORD dwDisplacement;
DWORD dwDisplacement;
IMAGEHLP_LINE64 line;
SymSetOptions(SYMOPT_LOAD_LINES);
line.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
if (SymGetLineFromAddr64(process, ( DWORD64 )( stack[ i ] ), &dwDisplacement, &line))
if (SymGetLineFromAddr64(process, (DWORD64)(stack[i]), &dwDisplacement, &line))
{
// SymGetLineFromAddr64 returned success
printf(" LINE %d\n", line.LineNumber);
@ -73,12 +74,12 @@ static void abortHandler( int signum )
}
}
free( symbol );
free(symbol);
// If you caught one of the above signals, it is likely you just
// want to quit your program right now.
system("PAUSE");
exit( signum );
exit(signum);
}
#endif
@ -88,6 +89,7 @@ struct EventCallback : boo::IWindowCallback
{
AppCallback& m_app;
bool m_tracking = false;
public:
void charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat);
void charKeyUp(unsigned long charCode, boo::EModifierKey mods);
@ -151,9 +153,10 @@ struct AppCallback : boo::IApplicationCallback
voxCount = m_seq->getVoiceCount();
program = m_seq->getChanProgram(m_chanId);
}
printf("\r "
"\r %" PRISize " Setup %d, Chan %d, Prog %d, Octave: %d, Vel: %d, VOL: %d%%\r", voxCount,
m_setupId, m_chanId, program, m_octave, m_velocity, int(std::rint(m_volume * 100)));
printf(
"\r "
"\r %" PRISize " Setup %d, Chan %d, Prog %d, Octave: %d, Vel: %d, VOL: %d%%\r",
voxCount, m_setupId, m_chanId, program, m_octave, m_velocity, int(std::rint(m_volume * 100)));
fflush(stdout);
}
@ -176,19 +179,20 @@ struct AppCallback : boo::IApplicationCallback
void SongLoop(const amuse::SongGroupIndex& index)
{
printf("░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░\n"
"░░░ ████ ████ ┃ ████ ████ ████ ┃ ████ ████ ░░░\n"
"░░░ ████ ████ ┃ ████ ████ ████ ┃ ████ ████ ░░░\n"
"░░░ ▌W▐█ ▌E▐█ ┃ ▌T▐█ ▌Y▐█ ▌U▐█ ┃ ▌O▐█ ▌P▐█ ░░░\n"
"░░░ │ │ ┃ │ │ │ ┃ │ │ ░░░\n"
"░░░ A │ S │ D ┃ F │ G │ H │ J ┃ K │ L │ ; ░░░\n"
"░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░\n"
"<left/right>: cycle MIDI setup, <up/down>: volume, <space>: PANIC\n"
"<tab>: sustain pedal, <window-Y>: pitch wheel, <window-X>: mod wheel\n"
"<Z/X>: octave, <C/V>: velocity, <B/N>: channel, <,/.>: program, <Q>: quit\n");
printf(
"░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░\n"
"░░░ ████ ████ ┃ ████ ████ ████ ┃ ████ ████ ░░░\n"
"░░░ ████ ████ ┃ ████ ████ ████ ┃ ████ ████ ░░░\n"
"░░░ ▌W▐█ ▌E▐█ ┃ ▌T▐█ ▌Y▐█ ▌U▐█ ┃ ▌O▐█ ▌P▐█ ░░░\n"
"░░░ │ │ ┃ │ │ │ ┃ │ │ ░░░\n"
"░░░ A │ S │ D ┃ F │ G │ H │ J ┃ K │ L │ ; ░░░\n"
"░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░\n"
"<left/right>: cycle MIDI setup, <up/down>: volume, <space>: PANIC\n"
"<tab>: sustain pedal, <window-Y>: pitch wheel, <window-X>: mod wheel\n"
"<Z/X>: octave, <C/V>: velocity, <B/N>: channel, <,/.>: program, <Q>: quit\n");
std::map<int, const std::array<amuse::SongGroupIndex::MIDISetup, 16>*> sortEntries
(index.m_midiSetups.cbegin(), index.m_midiSetups.cend());
std::map<int, const std::array<amuse::SongGroupIndex::MIDISetup, 16>*> sortEntries(index.m_midiSetups.cbegin(),
index.m_midiSetups.cend());
auto setupIt = sortEntries.cbegin();
if (setupIt != sortEntries.cend())
{
@ -287,9 +291,10 @@ struct AppCallback : boo::IApplicationCallback
void UpdateSFXDisplay()
{
bool playing = m_vox && m_vox->state() == amuse::VoiceState::Playing;
printf("\r "
"\r %c SFX %d, VOL: %d%%\r", playing ? '>' : ' ',
m_sfxId, int(std::rint(m_volume * 100)));
printf(
"\r "
"\r %c SFX %d, VOL: %d%%\r",
playing ? '>' : ' ', m_sfxId, int(std::rint(m_volume * 100)));
fflush(stdout);
}
@ -311,8 +316,8 @@ struct AppCallback : boo::IApplicationCallback
{
printf("<space>: keyon/keyoff, <left/right>: cycle SFX, <up/down>: volume, <Q>: quit\n");
std::map<uint16_t, const amuse::SFXGroupIndex::SFXEntry*> sortEntries
(index.m_sfxEntries.cbegin(), index.m_sfxEntries.cend());
std::map<uint16_t, const amuse::SFXGroupIndex::SFXEntry*> sortEntries(index.m_sfxEntries.cbegin(),
index.m_sfxEntries.cend());
auto sfxIt = sortEntries.cbegin();
if (sfxIt != sortEntries.cend())
SelectSFX(sfxIt->first);
@ -410,7 +415,8 @@ struct AppCallback : boo::IApplicationCallback
m_seq->nextChanProgram(m_chanId);
m_updateDisp = true;
break;
default: break;
default:
break;
}
}
}
@ -434,7 +440,8 @@ struct AppCallback : boo::IApplicationCallback
else if (m_sfxId != -1)
m_vox = m_engine->fxStart(m_sfxId, m_volume, 0.f);
m_updateDisp = true;
default: break;
default:
break;
}
}
else if (m_seq && m_chanId != -1)
@ -534,7 +541,8 @@ struct AppCallback : boo::IApplicationCallback
case ':':
m_seq->keyOn(m_chanId, (m_octave + 1) * 12 + 16, m_velocity);
break;
default: break;
default:
break;
}
if (!setPanic)
@ -605,7 +613,8 @@ struct AppCallback : boo::IApplicationCallback
case ':':
m_seq->keyOff(m_chanId, (m_octave + 1) * 12 + 16, m_velocity);
break;
default: break;
default:
break;
}
}
}
@ -620,12 +629,10 @@ struct AppCallback : boo::IApplicationCallback
m_win->showWindow();
boo::ITextureR* tex = nullptr;
boo::GraphicsDataToken gfxToken =
m_win->getMainContextDataFactory()->commitTransaction(
[&](boo::IGraphicsDataFactory::Context& ctx) -> bool
{
tex = ctx.newRenderTexture(100, 100, false, false);
return true;
});
m_win->getMainContextDataFactory()->commitTransaction([&](boo::IGraphicsDataFactory::Context& ctx) -> bool {
tex = ctx.newRenderTexture(100, 100, false, false);
return true;
});
boo::IGraphicsCommandQueue* q = m_win->getCommandQueue();
q->setRenderTarget(tex);
q->clearTarget();
@ -656,8 +663,12 @@ struct AppCallback : boo::IApplicationCallback
}
std::list<amuse::AudioGroupProject> m_projs;
std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*, const amuse::SongGroupIndex*>> allSongGroups;
std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*, const amuse::SFXGroupIndex*>> allSFXGroups;
std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*,
const amuse::SongGroupIndex*>>
allSongGroups;
std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*,
const amuse::SFXGroupIndex*>>
allSFXGroups;
size_t totalGroups = 0;
for (auto& grp : data)
@ -667,10 +678,10 @@ struct AppCallback : boo::IApplicationCallback
amuse::AudioGroupProject& proj = m_projs.back();
totalGroups += proj.sfxGroups().size() + proj.songGroups().size();
for (auto it = proj.songGroups().begin() ; it != proj.songGroups().end() ; ++it)
for (auto it = proj.songGroups().begin(); it != proj.songGroups().end(); ++it)
allSongGroups[it->first] = std::make_pair(&grp, &it->second);
for (auto it = proj.sfxGroups().begin() ; it != proj.sfxGroups().end() ; ++it)
for (auto it = proj.sfxGroups().begin(); it != proj.sfxGroups().end(); ++it)
allSFXGroups[it->first] = std::make_pair(&grp, &it->second);
}
@ -743,8 +754,8 @@ struct AppCallback : boo::IApplicationCallback
break;
}
}
amuse::Printf(_S(" %d %s (Group %d, Setup %d)\n"), idx++,
pair.first.c_str(), grpId, setupId);
amuse::Printf(_S(" %d %s (Group %d, Setup %d)\n"), idx++, pair.first.c_str(), grpId,
setupId);
}
int userSel = 0;
@ -813,17 +824,15 @@ struct AppCallback : boo::IApplicationCallback
printf("Multiple Audio Groups discovered:\n");
for (const auto& pair : allSFXGroups)
{
amuse::Printf(_S(" %d %s (SFXGroup) %" PRISize " sfx-entries\n"),
pair.first, pair.second.first->first.c_str(),
pair.second.second->m_sfxEntries.size());
amuse::Printf(_S(" %d %s (SFXGroup) %" PRISize " sfx-entries\n"), pair.first,
pair.second.first->first.c_str(), pair.second.second->m_sfxEntries.size());
}
for (const auto& pair : allSongGroups)
{
amuse::Printf(_S(" %d %s (SongGroup) %" PRISize " normal-pages, %" PRISize " drum-pages, %" PRISize " MIDI-setups\n"),
pair.first, pair.second.first->first.c_str(),
pair.second.second->m_normPages.size(),
pair.second.second->m_drumPages.size(),
pair.second.second->m_midiSetups.size());
amuse::Printf(_S(" %d %s (SongGroup) %" PRISize " normal-pages, %" PRISize
" drum-pages, %" PRISize " MIDI-setups\n"),
pair.first, pair.second.first->first.c_str(), pair.second.second->m_normPages.size(),
pair.second.second->m_drumPages.size(), pair.second.second->m_midiSetups.size());
}
int userSel = 0;
@ -923,13 +932,12 @@ struct AppCallback : boo::IApplicationCallback
return 0;
}
void appQuitting(boo::IApplication*)
{
m_running = false;
}
void appQuitting(boo::IApplication*) { m_running = false; }
AppCallback(int argc, const boo::SystemChar** argv)
: m_argc(argc), m_argv(argv), m_eventRec(*this), m_events(m_eventRec) {}
: m_argc(argc), m_argv(argv), m_eventRec(*this), m_events(m_eventRec)
{
}
};
void EventCallback::charKeyDown(unsigned long charCode, boo::EModifierKey mods, bool isRepeat)
@ -940,10 +948,7 @@ void EventCallback::charKeyDown(unsigned long charCode, boo::EModifierKey mods,
m_app.charKeyDown(charCode);
}
void EventCallback::charKeyUp(unsigned long charCode, boo::EModifierKey mods)
{
m_app.charKeyUp(charCode);
}
void EventCallback::charKeyUp(unsigned long charCode, boo::EModifierKey mods) { m_app.charKeyUp(charCode); }
void EventCallback::specialKeyDown(boo::ESpecialKey key, boo::EModifierKey mods, bool isRepeat)
{
@ -975,13 +980,12 @@ void EventCallback::specialKeyDown(boo::ESpecialKey key, boo::EModifierKey mods,
break;
case boo::ESpecialKey::Esc:
m_app.m_breakout = true;
default: break;
default:
break;
}
}
void EventCallback::specialKeyUp(boo::ESpecialKey key, boo::EModifierKey mods)
{
}
void EventCallback::specialKeyUp(boo::ESpecialKey key, boo::EModifierKey mods) {}
void EventCallback::mouseDown(const boo::SWindowCoord& coord, boo::EMouseButton, boo::EModifierKey)
{
@ -1029,8 +1033,8 @@ int main(int argc, const boo::SystemChar** argv)
{
logvisor::RegisterConsoleLogger();
AppCallback app(argc, argv);
int ret = boo::ApplicationRun(boo::IApplication::EPlatformType::Auto,
app, _S("amuseplay"), _S("Amuse Player"), argc, argv, false);
int ret = boo::ApplicationRun(boo::IApplication::EPlatformType::Auto, app, _S("amuseplay"), _S("Amuse Player"),
argc, argv, false);
printf("IM DYING!!\n");
return ret;
}
@ -1038,10 +1042,10 @@ int main(int argc, const boo::SystemChar** argv)
#if _WIN32
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
{
signal( SIGABRT, abortHandler );
signal( SIGSEGV, abortHandler );
signal( SIGILL, abortHandler );
signal( SIGFPE, abortHandler );
signal(SIGABRT, abortHandler);
signal(SIGSEGV, abortHandler);
signal(SIGILL, abortHandler);
signal(SIGFPE, abortHandler);
int argc = 0;
const boo::SystemChar** argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
@ -1049,11 +1053,11 @@ int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
GetModuleFileNameW(nullptr, selfPath, 1024);
static const boo::SystemChar* booArgv[32] = {};
booArgv[0] = selfPath;
for (int i=0 ; i<argc ; ++i)
booArgv[i+1] = argv[i];
for (int i = 0; i < argc; ++i)
booArgv[i + 1] = argv[i];
logvisor::CreateWin32Console();
SetConsoleOutputCP(65001);
return wmain(argc+1, booArgv);
return wmain(argc + 1, booArgv);
}
#endif

View File

@ -18,9 +18,10 @@
static logvisor::Module Log("amuserender");
#if __GNUC__
__attribute__((__format__ (__printf__, 3, 4)))
__attribute__((__format__(__printf__, 3, 4)))
#endif
static inline void SNPrintf(boo::SystemChar* str, size_t maxlen, const boo::SystemChar* format, ...)
static inline void
SNPrintf(boo::SystemChar* str, size_t maxlen, const boo::SystemChar* format, ...)
{
va_list va;
va_start(va, format);
@ -38,33 +39,33 @@ static inline void SNPrintf(boo::SystemChar* str, size_t maxlen, const boo::Syst
#include <signal.h>
static void abortHandler( int signum )
static void abortHandler(int signum)
{
unsigned int i;
void * stack[ 100 ];
unsigned int i;
void* stack[100];
unsigned short frames;
SYMBOL_INFO * symbol;
HANDLE process;
SYMBOL_INFO* symbol;
HANDLE process;
process = GetCurrentProcess();
SymInitialize( process, NULL, TRUE );
frames = CaptureStackBackTrace( 0, 100, stack, NULL );
symbol = ( SYMBOL_INFO * )calloc( sizeof( SYMBOL_INFO ) + 256 * sizeof( char ), 1 );
symbol->MaxNameLen = 255;
symbol->SizeOfStruct = sizeof( SYMBOL_INFO );
SymInitialize(process, NULL, TRUE);
frames = CaptureStackBackTrace(0, 100, stack, NULL);
symbol = (SYMBOL_INFO*)calloc(sizeof(SYMBOL_INFO) + 256 * sizeof(char), 1);
symbol->MaxNameLen = 255;
symbol->SizeOfStruct = sizeof(SYMBOL_INFO);
for( i = 0; i < frames; i++ )
for (i = 0; i < frames; i++)
{
SymFromAddr( process, ( DWORD64 )( stack[ i ] ), 0, symbol );
SymFromAddr(process, (DWORD64)(stack[i]), 0, symbol);
printf( "%i: %s - 0x%0llX", frames - i - 1, symbol->Name, symbol->Address );
printf("%i: %s - 0x%0llX", frames - i - 1, symbol->Name, symbol->Address);
DWORD dwDisplacement;
DWORD dwDisplacement;
IMAGEHLP_LINE64 line;
SymSetOptions(SYMOPT_LOAD_LINES);
line.SizeOfStruct = sizeof(IMAGEHLP_LINE64);
if (SymGetLineFromAddr64(process, ( DWORD64 )( stack[ i ] ), &dwDisplacement, &line))
if (SymGetLineFromAddr64(process, (DWORD64)(stack[i]), &dwDisplacement, &line))
{
// SymGetLineFromAddr64 returned success
printf(" LINE %d\n", line.LineNumber);
@ -75,21 +76,18 @@ static void abortHandler( int signum )
}
}
free( symbol );
free(symbol);
// If you caught one of the above signals, it is likely you just
// want to quit your program right now.
system("PAUSE");
exit( signum );
exit(signum);
}
#endif
/* SIGINT will gracefully break write loop */
static bool g_BreakLoop = false;
static void SIGINTHandler(int sig)
{
g_BreakLoop = true;
}
static void SIGINTHandler(int sig) { g_BreakLoop = true; }
#if _WIN32
int wmain(int argc, const boo::SystemChar** argv)
@ -102,16 +100,16 @@ int main(int argc, const boo::SystemChar** argv)
std::vector<boo::SystemString> m_args;
m_args.reserve(argc);
double rate = 32000.0;
for (int i=1 ; i<argc ; ++i)
for (int i = 1; i < argc; ++i)
{
#if _WIN32
if (!wcsncmp(argv[i], L"-r", 2))
{
if (argv[i][2])
rate = wcstod(&argv[i][2], nullptr);
else if (argc > (i+1))
else if (argc > (i + 1))
{
rate = wcstod(argv[i+1], nullptr);
rate = wcstod(argv[i + 1], nullptr);
++i;
}
}
@ -122,9 +120,9 @@ int main(int argc, const boo::SystemChar** argv)
{
if (argv[i][2])
rate = strtod(&argv[i][2], nullptr);
else if (argc > (i+1))
else if (argc > (i + 1))
{
rate = strtod(argv[i+1], nullptr);
rate = strtod(argv[i + 1], nullptr);
++i;
}
}
@ -164,8 +162,12 @@ int main(int argc, const boo::SystemChar** argv)
bool m_sfxGroup = false;
std::list<amuse::AudioGroupProject> m_projs;
std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*, const amuse::SongGroupIndex*>> allSongGroups;
std::map<int, std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*, const amuse::SFXGroupIndex*>> allSFXGroups;
std::map<int,
std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*, const amuse::SongGroupIndex*>>
allSongGroups;
std::map<int,
std::pair<std::pair<amuse::SystemString, amuse::IntrusiveAudioGroupData>*, const amuse::SFXGroupIndex*>>
allSFXGroups;
size_t totalGroups = 0;
for (auto& grp : data)
@ -175,10 +177,10 @@ int main(int argc, const boo::SystemChar** argv)
amuse::AudioGroupProject& proj = m_projs.back();
totalGroups += proj.sfxGroups().size() + proj.songGroups().size();
for (auto it = proj.songGroups().begin() ; it != proj.songGroups().end() ; ++it)
for (auto it = proj.songGroups().begin(); it != proj.songGroups().end(); ++it)
allSongGroups[it->first] = std::make_pair(&grp, &it->second);
for (auto it = proj.sfxGroups().begin() ; it != proj.sfxGroups().end() ; ++it)
for (auto it = proj.sfxGroups().begin(); it != proj.sfxGroups().end(); ++it)
allSFXGroups[it->first] = std::make_pair(&grp, &it->second);
}
@ -246,8 +248,7 @@ int main(int argc, const boo::SystemChar** argv)
break;
}
}
amuse::Printf(_S(" %d %s (Group %d, Setup %d)\n"), idx++,
pair.first.c_str(), grpId, setupId);
amuse::Printf(_S(" %d %s (Group %d, Setup %d)\n"), idx++, pair.first.c_str(), grpId, setupId);
}
int userSel = 0;
@ -319,17 +320,15 @@ int main(int argc, const boo::SystemChar** argv)
printf("Multiple Audio Groups discovered:\n");
for (const auto& pair : allSFXGroups)
{
amuse::Printf(_S(" %d %s (SFXGroup) %" PRISize " sfx-entries\n"),
pair.first, pair.second.first->first.c_str(),
pair.second.second->m_sfxEntries.size());
amuse::Printf(_S(" %d %s (SFXGroup) %" PRISize " sfx-entries\n"), pair.first,
pair.second.first->first.c_str(), pair.second.second->m_sfxEntries.size());
}
for (const auto& pair : allSongGroups)
{
amuse::Printf(_S(" %d %s (SongGroup) %" PRISize " normal-pages, %" PRISize " drum-pages, %" PRISize " MIDI-setups\n"),
pair.first, pair.second.first->first.c_str(),
pair.second.second->m_normPages.size(),
pair.second.second->m_drumPages.size(),
pair.second.second->m_midiSetups.size());
amuse::Printf(_S(" %d %s (SongGroup) %" PRISize " normal-pages, %" PRISize " drum-pages, %" PRISize
" MIDI-setups\n"),
pair.first, pair.second.first->first.c_str(), pair.second.second->m_normPages.size(),
pair.second.second->m_drumPages.size(), pair.second.second->m_midiSetups.size());
}
int userSel = 0;
@ -476,10 +475,10 @@ int main(int argc, const boo::SystemChar** argv)
#if _WIN32
int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
{
signal( SIGABRT, abortHandler );
signal( SIGSEGV, abortHandler );
signal( SIGILL, abortHandler );
signal( SIGFPE, abortHandler );
signal(SIGABRT, abortHandler);
signal(SIGSEGV, abortHandler);
signal(SIGILL, abortHandler);
signal(SIGFPE, abortHandler);
int argc = 0;
const boo::SystemChar** argv = (const wchar_t**)(CommandLineToArgvW(lpCmdLine, &argc));
@ -487,11 +486,11 @@ int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE, LPWSTR lpCmdLine, int)
GetModuleFileNameW(nullptr, selfPath, 1024);
static const boo::SystemChar* booArgv[32] = {};
booArgv[0] = selfPath;
for (int i=0 ; i<argc ; ++i)
booArgv[i+1] = argv[i];
for (int i = 0; i < argc; ++i)
booArgv[i + 1] = argv[i];
logvisor::CreateWin32Console();
SetConsoleOutputCP(65001);
return wmain(argc+1, booArgv);
return wmain(argc + 1, booArgv);
}
#endif

View File

@ -9,8 +9,7 @@ namespace amuse
{
class AudioGroupData;
using Sample = std::pair<AudioGroupSampleDirectory::Entry,
AudioGroupSampleDirectory::ADPCMParms>;
using Sample = std::pair<AudioGroupSampleDirectory::Entry, AudioGroupSampleDirectory::ADPCMParms>;
/** Runtime audio group index container */
class AudioGroup
@ -21,20 +20,20 @@ class AudioGroup
const unsigned char* m_samp;
DataFormat m_fmt;
bool m_valid;
public:
operator bool() const {return m_valid;}
operator bool() const { return m_valid; }
AudioGroup(const AudioGroupData& data, GCNDataTag);
AudioGroup(const AudioGroupData& data, bool absOffs, N64DataTag);
AudioGroup(const AudioGroupData& data, bool absOffs, PCDataTag);
const Sample* getSample(int sfxId) const;
const unsigned char* getSampleData(uint32_t offset) const;
const AudioGroupProject& getProj() const {return m_proj;}
const AudioGroupPool& getPool() const {return m_pool;}
const AudioGroupSampleDirectory& getSdir() const {return m_sdir;}
DataFormat getDataFormat() const {return m_fmt;}
const AudioGroupProject& getProj() const { return m_proj; }
const AudioGroupPool& getPool() const { return m_pool; }
const AudioGroupSampleDirectory& getSdir() const { return m_sdir; }
DataFormat getDataFormat() const { return m_fmt; }
};
}
#endif // __AMUSE_AUDIOGROUP_HPP__

View File

@ -10,6 +10,7 @@ namespace amuse
class AudioGroupData
{
friend class Engine;
protected:
unsigned char* m_proj;
size_t m_projSz;
@ -19,90 +20,107 @@ protected:
size_t m_sdirSz;
unsigned char* m_samp;
size_t m_sampSz;
DataFormat m_fmt;
bool m_absOffs;
AudioGroupData(unsigned char* proj, size_t projSz,
unsigned char* pool, size_t poolSz,
unsigned char* sdir, size_t sdirSz,
unsigned char* samp, size_t sampSz,
DataFormat fmt, bool absOffs)
: m_proj(proj), m_projSz(projSz),
m_pool(pool), m_poolSz(poolSz),
m_sdir(sdir), m_sdirSz(sdirSz),
m_samp(samp), m_sampSz(sampSz),
m_fmt(fmt), m_absOffs(absOffs) {}
public:
AudioGroupData(unsigned char* proj, size_t projSz,
unsigned char* pool, size_t poolSz,
unsigned char* sdir, size_t sdirSz,
unsigned char* samp, size_t sampSz, GCNDataTag)
: m_proj(proj), m_projSz(projSz),
m_pool(pool), m_poolSz(poolSz),
m_sdir(sdir), m_sdirSz(sdirSz),
m_samp(samp), m_sampSz(sampSz),
m_fmt(DataFormat::GCN), m_absOffs(true) {}
AudioGroupData(unsigned char* proj, size_t projSz,
unsigned char* pool, size_t poolSz,
unsigned char* sdir, size_t sdirSz,
unsigned char* samp, size_t sampSz, bool absOffs, N64DataTag)
: m_proj(proj), m_projSz(projSz),
m_pool(pool), m_poolSz(poolSz),
m_sdir(sdir), m_sdirSz(sdirSz),
m_samp(samp), m_sampSz(sampSz),
m_fmt(DataFormat::N64), m_absOffs(absOffs) {}
AudioGroupData(unsigned char* proj, size_t projSz,
unsigned char* pool, size_t poolSz,
unsigned char* sdir, size_t sdirSz,
unsigned char* samp, size_t sampSz, bool absOffs, PCDataTag)
: m_proj(proj), m_projSz(projSz),
m_pool(pool), m_poolSz(poolSz),
m_sdir(sdir), m_sdirSz(sdirSz),
m_samp(samp), m_sampSz(sampSz),
m_fmt(DataFormat::PC), m_absOffs(absOffs) {}
const unsigned char* getProj() const {return m_proj;}
const unsigned char* getPool() const {return m_pool;}
const unsigned char* getSdir() const {return m_sdir;}
const unsigned char* getSamp() const {return m_samp;}
unsigned char* getProj() {return m_proj;}
unsigned char* getPool() {return m_pool;}
unsigned char* getSdir() {return m_sdir;}
unsigned char* getSamp() {return m_samp;}
size_t getProjSize() const {return m_projSz;}
size_t getPoolSize() const {return m_poolSz;}
size_t getSdirSize() const {return m_sdirSz;}
size_t getSampSize() const {return m_sampSz;}
operator bool() const
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, DataFormat fmt, bool absOffs)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(fmt)
, m_absOffs(absOffs)
{
return m_proj != nullptr && m_pool != nullptr && m_sdir != nullptr && m_samp != nullptr;
}
DataFormat getDataFormat() const {return m_fmt;}
bool getAbsoluteProjOffsets() const {return m_absOffs;}
public:
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, GCNDataTag)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(DataFormat::GCN)
, m_absOffs(true)
{
}
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, bool absOffs, N64DataTag)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(DataFormat::N64)
, m_absOffs(absOffs)
{
}
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, bool absOffs, PCDataTag)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(DataFormat::PC)
, m_absOffs(absOffs)
{
}
const unsigned char* getProj() const { return m_proj; }
const unsigned char* getPool() const { return m_pool; }
const unsigned char* getSdir() const { return m_sdir; }
const unsigned char* getSamp() const { return m_samp; }
unsigned char* getProj() { return m_proj; }
unsigned char* getPool() { return m_pool; }
unsigned char* getSdir() { return m_sdir; }
unsigned char* getSamp() { return m_samp; }
size_t getProjSize() const { return m_projSz; }
size_t getPoolSize() const { return m_poolSz; }
size_t getSdirSize() const { return m_sdirSz; }
size_t getSampSize() const { return m_sampSz; }
operator bool() const { return m_proj != nullptr && m_pool != nullptr && m_sdir != nullptr && m_samp != nullptr; }
DataFormat getDataFormat() const { return m_fmt; }
bool getAbsoluteProjOffsets() const { return m_absOffs; }
};
/** A buffer-owning version of AudioGroupData */
class IntrusiveAudioGroupData : public AudioGroupData
{
bool m_owns = true;
public:
using AudioGroupData::AudioGroupData;
~IntrusiveAudioGroupData();
IntrusiveAudioGroupData(const IntrusiveAudioGroupData&)=delete;
IntrusiveAudioGroupData& operator=(const IntrusiveAudioGroupData&)=delete;
IntrusiveAudioGroupData(const IntrusiveAudioGroupData&) = delete;
IntrusiveAudioGroupData& operator=(const IntrusiveAudioGroupData&) = delete;
IntrusiveAudioGroupData(IntrusiveAudioGroupData&& other);
IntrusiveAudioGroupData& operator=(IntrusiveAudioGroupData&& other);
void dangleOwnership() {m_owns = false;}
};
void dangleOwnership() { m_owns = false; }
};
}
#endif // __AMUSE_AUDIOGROUPDATA_HPP__

View File

@ -22,35 +22,38 @@ static inline double TimeCentsToSeconds(int32_t tc)
/** Defines phase-based volume curve for macro volume control */
struct ADSR
{
uint8_t attackFine; /* 0-255ms */
uint8_t attackCoarse; /* 0-65280ms */
uint8_t decayFine; /* 0-255ms */
uint8_t decayCoarse; /* 0-65280ms */
uint8_t sustainFine; /* multiply by 0.0244 for percentage */
uint8_t attackFine; /* 0-255ms */
uint8_t attackCoarse; /* 0-65280ms */
uint8_t decayFine; /* 0-255ms */
uint8_t decayCoarse; /* 0-65280ms */
uint8_t sustainFine; /* multiply by 0.0244 for percentage */
uint8_t sustainCoarse; /* multiply by 6.25 for percentage */
uint8_t releaseFine; /* 0-255ms */
uint8_t releaseFine; /* 0-255ms */
uint8_t releaseCoarse; /* 0-65280ms */
double getAttack() const {return (attackCoarse * 255 + attackFine) / 1000.0;}
double getDecay() const {return decayCoarse == 128 ? 0.0 : ((decayCoarse * 255 + decayFine) / 1000.0);}
double getSustain() const {return decayCoarse == 128 ? 1.0 : ((sustainCoarse * 6.25 + sustainFine * 0.0244) / 100.0);}
double getRelease() const {return (releaseCoarse * 255 + releaseFine) / 1000.0;}
double getAttack() const { return (attackCoarse * 255 + attackFine) / 1000.0; }
double getDecay() const { return decayCoarse == 128 ? 0.0 : ((decayCoarse * 255 + decayFine) / 1000.0); }
double getSustain() const
{
return decayCoarse == 128 ? 1.0 : ((sustainCoarse * 6.25 + sustainFine * 0.0244) / 100.0);
}
double getRelease() const { return (releaseCoarse * 255 + releaseFine) / 1000.0; }
};
/** Defines phase-based volume curve for macro volume control (modified DLS standard) */
struct ADSRDLS
{
uint32_t attack; /* 16.16 Time-cents */
uint32_t decay; /* 16.16 Time-cents */
uint16_t sustain; /* 0x1000 == 100% */
uint16_t release; /* milliseconds */
uint32_t attack; /* 16.16 Time-cents */
uint32_t decay; /* 16.16 Time-cents */
uint16_t sustain; /* 0x1000 == 100% */
uint16_t release; /* milliseconds */
uint32_t velToAttack; /* 16.16, 1000.0 == 100%; attack = <attack> + (vel/128) * <velToAttack> */
uint32_t keyToDecay; /* 16.16, 1000.0 == 100%; decay = <decay> + (note/128) * <keyToDecay> */
uint32_t keyToDecay; /* 16.16, 1000.0 == 100%; decay = <decay> + (note/128) * <keyToDecay> */
double getAttack() const {return TimeCentsToSeconds(attack);}
double getDecay() const {return TimeCentsToSeconds(decay);}
double getSustain() const {return sustain / double(0x1000);}
double getRelease() const {return release / double(1000);}
double getAttack() const { return TimeCentsToSeconds(attack); }
double getDecay() const { return TimeCentsToSeconds(decay); }
double getSustain() const { return sustain / double(0x1000); }
double getRelease() const { return release / double(1000); }
double getVelToAttack(int8_t vel) const
{
if (velToAttack == 0x80000000)
@ -96,6 +99,7 @@ class AudioGroupPool
std::unordered_map<ObjectId, const unsigned char*> m_tables;
std::unordered_map<ObjectId, const Keymap*> m_keymaps;
std::unordered_map<ObjectId, std::vector<const LayerMapping*>> m_layers;
public:
AudioGroupPool(const unsigned char* data);
AudioGroupPool(const unsigned char* data, PCDataTag);
@ -103,12 +107,9 @@ public:
const Keymap* keymap(ObjectId id) const;
const std::vector<const LayerMapping*>* layer(ObjectId id) const;
const ADSR* tableAsAdsr(ObjectId id) const;
const ADSRDLS* tableAsAdsrDLS(ObjectId id) const
{return reinterpret_cast<const ADSRDLS*>(tableAsAdsr(id));}
const Curve* tableAsCurves(ObjectId id) const
{return reinterpret_cast<const Curve*>(tableAsAdsr(id));}
const ADSRDLS* tableAsAdsrDLS(ObjectId id) const { return reinterpret_cast<const ADSRDLS*>(tableAsAdsr(id)); }
const Curve* tableAsCurves(ObjectId id) const { return reinterpret_cast<const Curve*>(tableAsAdsr(id)); }
};
}
#endif // __AMUSE_AUDIOGROUPPOOL_HPP__

View File

@ -88,10 +88,9 @@ public:
const SongGroupIndex* getSongGroupIndex(int groupId) const;
const SFXGroupIndex* getSFXGroupIndex(int groupId) const;
const std::unordered_map<int, SongGroupIndex>& songGroups() const {return m_songGroups;}
const std::unordered_map<int, SFXGroupIndex>& sfxGroups() const {return m_sfxGroups;}
const std::unordered_map<int, SongGroupIndex>& songGroups() const { return m_songGroups; }
const std::unordered_map<int, SFXGroupIndex>& sfxGroups() const { return m_sfxGroups; }
};
}
#endif // __AMUSE_AUDIOGROUPPROJECT_HPP__

View File

@ -12,6 +12,7 @@ namespace amuse
class AudioGroupSampleDirectory
{
friend class AudioGroup;
public:
struct Entry
{
@ -26,8 +27,7 @@ public:
uint32_t m_adpcmParmOffset;
void swapBig();
};
union ADPCMParms
{
union ADPCMParms {
struct DSPParms
{
uint16_t m_bytesPerFrame;
@ -44,17 +44,17 @@ public:
void swapBigDSP();
void swapBigVADPCM();
};
private:
std::unordered_map<uint16_t, std::pair<Entry, ADPCMParms>> m_entries;
public:
AudioGroupSampleDirectory(const unsigned char* data, GCNDataTag);
AudioGroupSampleDirectory(const unsigned char* data, const unsigned char* sampData,
bool absOffs, N64DataTag);
AudioGroupSampleDirectory(const unsigned char* data, const unsigned char* sampData, bool absOffs, N64DataTag);
AudioGroupSampleDirectory(const unsigned char* data, bool absOffs, PCDataTag);
const std::unordered_map<uint16_t, std::pair<Entry, ADPCMParms>>& sampleEntries() const {return m_entries;}
};
const std::unordered_map<uint16_t, std::pair<Entry, ADPCMParms>>& sampleEntries() const { return m_entries; }
};
}
#endif // __AMUSE_AUDIOGROUPSAMPLEDIR_HPP__

View File

@ -24,12 +24,15 @@ class BooBackendVoice : public IBackendVoice
BooBackendVoice& m_parent;
void preSupplyAudio(boo::IAudioVoice& voice, double dt);
size_t supplyAudio(boo::IAudioVoice& voice, size_t frames, int16_t* data);
void routeAudio(size_t frames, double dt, int busId, int16_t* in, int16_t* out);
void routeAudio(size_t frames, double dt, int busId, int32_t* in, int32_t* out);
void routeAudio(size_t frames, double dt, int busId, float* in, float* out);
VoiceCallback(BooBackendVoice& parent) : m_parent(parent) {}
} m_cb;
std::unique_ptr<boo::IAudioVoice> m_booVoice;
public:
BooBackendVoice(boo::IAudioVoiceEngine& engine, Voice& clientVox,
double sampleRate, bool dynamicPitch);
BooBackendVoice(boo::IAudioVoiceEngine& engine, Voice& clientVox, double sampleRate, bool dynamicPitch);
void resetSampleRate(double sampleRate);
void resetChannelLevels();
@ -49,18 +52,16 @@ class BooBackendSubmix : public IBackendSubmix
{
BooBackendSubmix& m_parent;
bool canApplyEffect() const;
void applyEffect(int16_t* audio, size_t frameCount,
const boo::ChannelMap& chanMap, double sampleRate) const;
void applyEffect(int32_t* audio, size_t frameCount,
const boo::ChannelMap& chanMap, double sampleRate) const;
void applyEffect(float* audio, size_t frameCount,
const boo::ChannelMap& chanMap, double sampleRate) const;
void applyEffect(int16_t* audio, size_t frameCount, const boo::ChannelMap& chanMap, double sampleRate) const;
void applyEffect(int32_t* audio, size_t frameCount, const boo::ChannelMap& chanMap, double sampleRate) const;
void applyEffect(float* audio, size_t frameCount, const boo::ChannelMap& chanMap, double sampleRate) const;
void resetOutputSampleRate(double sampleRate);
SubmixCallback(BooBackendSubmix& parent) : m_parent(parent) {}
} m_cb;
std::unique_ptr<boo::IAudioSubmix> m_booSubmix;
public:
BooBackendSubmix(boo::IAudioVoiceEngine& engine, Submix& clientSmx, bool mainOut);
BooBackendSubmix(boo::IAudioVoiceEngine& engine, Submix& clientSmx, bool mainOut, int busId);
void setSendLevel(IBackendSubmix* submix, float level, bool slew);
double getSampleRate() const;
SubmixFormat getSampleFormat() const;
@ -119,17 +120,17 @@ class BooBackendVoiceAllocator : public IBackendVoiceAllocator
{
friend class BooBackendMIDIReader;
boo::IAudioVoiceEngine& m_booEngine;
public:
BooBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine);
std::unique_ptr<IBackendVoice> allocateVoice(Voice& clientVox, double sampleRate, bool dynamicPitch);
std::unique_ptr<IBackendSubmix> allocateSubmix(Submix& clientSmx, bool mainOut);
std::unique_ptr<IBackendSubmix> allocateSubmix(Submix& clientSmx, bool mainOut, int busId);
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices();
std::unique_ptr<IMIDIReader> allocateMIDIReader(Engine& engine, const char* name=nullptr);
std::unique_ptr<IMIDIReader> allocateMIDIReader(Engine& engine, const char* name = nullptr);
void register5MsCallback(std::function<void(double)>&& callback);
AudioChannelSet getAvailableSet();
void pumpAndMixVoices();
};
}
#endif // __AMUSE_BOO_BACKEND_HPP__

View File

@ -26,30 +26,27 @@ namespace amuse
#endif
#ifdef _WIN32
using SystemString = std::wstring;
using SystemChar = wchar_t;
# ifndef _S
# define _S(val) L ## val
# endif
typedef struct _stat Sstat;
static inline int Mkdir(const wchar_t* path, int) {return _wmkdir(path);}
static inline int Stat(const wchar_t* path, Sstat* statout) {return _wstat(path, statout);}
using SystemString = std::wstring;
using SystemChar = wchar_t;
#ifndef _S
#define _S(val) L##val
#endif
typedef struct _stat Sstat;
static inline int Mkdir(const wchar_t* path, int) { return _wmkdir(path); }
static inline int Stat(const wchar_t* path, Sstat* statout) { return _wstat(path, statout); }
#else
using SystemString = std::string;
using SystemChar = char;
# ifndef _S
# define _S(val) val
# endif
typedef struct stat Sstat;
static inline int Mkdir(const char* path, mode_t mode) {return mkdir(path, mode);}
static inline int Stat(const char* path, Sstat* statout) {return stat(path, statout);}
using SystemString = std::string;
using SystemChar = char;
#ifndef _S
#define _S(val) val
#endif
typedef struct stat Sstat;
static inline int Mkdir(const char* path, mode_t mode) { return mkdir(path, mode); }
static inline int Stat(const char* path, Sstat* statout) { return stat(path, statout); }
#endif
#if _WIN32
static inline int CompareCaseInsensitive(const char* a, const char* b)
{
return _stricmp(a, b);
}
static inline int CompareCaseInsensitive(const char* a, const char* b) { return _stricmp(a, b); }
#endif
static inline int CompareCaseInsensitive(const SystemChar* a, const SystemChar* b)
@ -62,10 +59,16 @@ static inline int CompareCaseInsensitive(const SystemChar* a, const SystemChar*
}
template <typename T>
static inline T clamp(T a, T val, T b) {return std::max<T>(a, std::min<T>(b, val));}
static inline T clamp(T a, T val, T b)
{
return std::max<T>(a, std::min<T>(b, val));
}
template <typename T>
static inline T ClampFull(float in) {return in;}
static inline T ClampFull(float in)
{
return in;
}
template <>
inline int16_t ClampFull<int16_t>(float in)
@ -98,9 +101,10 @@ inline float ClampFull<float>(float in)
#endif
#if __GNUC__
__attribute__((__format__ (__printf__, 1, 2)))
__attribute__((__format__(__printf__, 1, 2)))
#endif
static inline void Printf(const SystemChar* fmt, ...)
static inline void
Printf(const SystemChar* fmt, ...)
{
va_list args;
va_start(args, fmt);
@ -113,9 +117,10 @@ static inline void Printf(const SystemChar* fmt, ...)
}
#if __GNUC__
__attribute__((__format__ (__printf__, 3, 4)))
__attribute__((__format__(__printf__, 3, 4)))
#endif
static inline void SNPrintf(SystemChar* str, size_t maxlen, const SystemChar* format, ...)
static inline void
SNPrintf(SystemChar* str, size_t maxlen, const SystemChar* format, ...)
{
va_list va;
va_start(va, format);
@ -220,24 +225,20 @@ static inline T bswap64(T val)
#elif _WIN32
return _byteswap_uint64(val);
#else
return ((val & 0xFF00000000000000ULL) >> 56) |
((val & 0x00FF000000000000ULL) >> 40) |
((val & 0x0000FF0000000000ULL) >> 24) |
((val & 0x000000FF00000000ULL) >> 8) |
((val & 0x00000000FF000000ULL) << 8) |
((val & 0x0000000000FF0000ULL) << 24) |
((val & 0x000000000000FF00ULL) << 40) |
((val & 0x00000000000000FFULL) << 56);
return ((val & 0xFF00000000000000ULL) >> 56) | ((val & 0x00FF000000000000ULL) >> 40) |
((val & 0x0000FF0000000000ULL) >> 24) | ((val & 0x000000FF00000000ULL) >> 8) |
((val & 0x00000000FF000000ULL) << 8) | ((val & 0x0000000000FF0000ULL) << 24) |
((val & 0x000000000000FF00ULL) << 40) | ((val & 0x00000000000000FFULL) << 56);
#endif
}
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
static inline int16_t SBig(int16_t val) {return bswap16(val);}
static inline uint16_t SBig(uint16_t val) {return bswap16(val);}
static inline int32_t SBig(int32_t val) {return bswap32(val);}
static inline uint32_t SBig(uint32_t val) {return bswap32(val);}
static inline int64_t SBig(int64_t val) {return bswap64(val);}
static inline uint64_t SBig(uint64_t val) {return bswap64(val);}
static inline int16_t SBig(int16_t val) { return bswap16(val); }
static inline uint16_t SBig(uint16_t val) { return bswap16(val); }
static inline int32_t SBig(int32_t val) { return bswap32(val); }
static inline uint32_t SBig(uint32_t val) { return bswap32(val); }
static inline int64_t SBig(int64_t val) { return bswap64(val); }
static inline uint64_t SBig(uint64_t val) { return bswap64(val); }
static inline float SBig(float val)
{
int32_t ival = bswap32(*((int32_t*)(&val)));
@ -249,28 +250,27 @@ static inline double SBig(double val)
return *((double*)(&ival));
}
#ifndef SBIG
#define SBIG(q) ( ( (q) & 0x000000FF ) << 24 | ( (q) & 0x0000FF00 ) << 8 \
| ( (q) & 0x00FF0000 ) >> 8 | ( (q) & 0xFF000000 ) >> 24 )
#define SBIG(q) (((q)&0x000000FF) << 24 | ((q)&0x0000FF00) << 8 | ((q)&0x00FF0000) >> 8 | ((q)&0xFF000000) >> 24)
#endif
static inline int16_t SLittle(int16_t val) {return val;}
static inline uint16_t SLittle(uint16_t val) {return val;}
static inline int32_t SLittle(int32_t val) {return val;}
static inline uint32_t SLittle(uint32_t val) {return val;}
static inline int64_t SLittle(int64_t val) {return val;}
static inline uint64_t SLittle(uint64_t val) {return val;}
static inline float SLittle(float val) {return val;}
static inline double SLittle(double val) {return val;}
static inline int16_t SLittle(int16_t val) { return val; }
static inline uint16_t SLittle(uint16_t val) { return val; }
static inline int32_t SLittle(int32_t val) { return val; }
static inline uint32_t SLittle(uint32_t val) { return val; }
static inline int64_t SLittle(int64_t val) { return val; }
static inline uint64_t SLittle(uint64_t val) { return val; }
static inline float SLittle(float val) { return val; }
static inline double SLittle(double val) { return val; }
#ifndef SLITTLE
#define SLITTLE(q) (q)
#endif
#else
static inline int16_t SLittle(int16_t val) {return bswap16(val);}
static inline uint16_t SLittle(uint16_t val) {return bswap16(val);}
static inline int32_t SLittle(int32_t val) {return bswap32(val);}
static inline uint32_t SLittle(uint32_t val) {return bswap32(val);}
static inline int64_t SLittle(int64_t val) {return bswap64(val);}
static inline uint64_t SLittle(uint64_t val) {return bswap64(val);}
static inline int16_t SLittle(int16_t val) { return bswap16(val); }
static inline uint16_t SLittle(uint16_t val) { return bswap16(val); }
static inline int32_t SLittle(int32_t val) { return bswap32(val); }
static inline uint32_t SLittle(uint32_t val) { return bswap32(val); }
static inline int64_t SLittle(int64_t val) { return bswap64(val); }
static inline uint64_t SLittle(uint64_t val) { return bswap64(val); }
static inline float SLittle(float val)
{
int32_t ival = bswap32(*((int32_t*)(&val)));
@ -282,18 +282,17 @@ static inline double SLittle(double val)
return *((double*)(&ival));
}
#ifndef SLITTLE
#define SLITTLE(q) ( ( (q) & 0x000000FF ) << 24 | ( (q) & 0x0000FF00 ) << 8 \
| ( (q) & 0x00FF0000 ) >> 8 | ( (q) & 0xFF000000 ) >> 24 )
#define SLITTLE(q) (((q)&0x000000FF) << 24 | ((q)&0x0000FF00) << 8 | ((q)&0x00FF0000) >> 8 | ((q)&0xFF000000) >> 24)
#endif
static inline int16_t SBig(int16_t val) {return val;}
static inline uint16_t SBig(uint16_t val) {return val;}
static inline int32_t SBig(int32_t val) {return val;}
static inline uint32_t SBig(uint32_t val) {return val;}
static inline int64_t SBig(int64_t val) {return val;}
static inline uint64_t SBig(uint64_t val) {return val;}
static inline float SBig(float val) {return val;}
static inline double SBig(double val) {return val;}
static inline int16_t SBig(int16_t val) { return val; }
static inline uint16_t SBig(uint16_t val) { return val; }
static inline int32_t SBig(int32_t val) { return val; }
static inline uint32_t SBig(uint32_t val) { return val; }
static inline int64_t SBig(int64_t val) { return val; }
static inline uint64_t SBig(uint64_t val) { return val; }
static inline float SBig(float val) { return val; }
static inline double SBig(double val) { return val; }
#ifndef SBIG
#define SBIG(q) (q)
#endif
@ -308,14 +307,19 @@ enum class DataFormat
};
/** Meta-type for selecting GameCube (MusyX 2.0) data formats */
struct GCNDataTag {};
struct GCNDataTag
{
};
/** Meta-type for selecting N64 (MusyX 1.0) data formats */
struct N64DataTag {};
struct N64DataTag
{
};
/** Meta-type for selecting PC (MusyX 1.0) data formats */
struct PCDataTag {};
struct PCDataTag
{
};
}
#endif // __AMUSE_COMMON_HPP__

View File

@ -33,15 +33,17 @@ public:
int16_t m_groupId;
int16_t m_setupId;
SongData(std::unique_ptr<uint8_t[]>&& data, size_t size, int16_t groupId, int16_t setupId)
: m_data(std::move(data)), m_size(size), m_groupId(groupId), m_setupId(setupId) {}
: m_data(std::move(data)), m_size(size), m_groupId(groupId), m_setupId(setupId)
{
}
};
static const SystemChar* TypeToName(Type tp);
static Type DetectContainerType(const SystemChar* path);
static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadContainer(const SystemChar* path);
static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadContainer(const SystemChar* path, Type& typeOut);
static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadContainer(const SystemChar* path,
Type& typeOut);
static std::vector<std::pair<SystemString, SongData>> LoadSongs(const SystemChar* path);
};
}
#endif // __AMUSE_CONTAINERREGISTRY_HPP__

View File

@ -50,25 +50,28 @@ public:
private:
friend class DirectoryEnumerator;
Entry(SystemString&& path, const SystemChar* name, size_t sz, bool isDir)
: m_path(std::move(path)), m_name(name), m_fileSz(sz), m_isDir(isDir) {}
: m_path(std::move(path)), m_name(name), m_fileSz(sz), m_isDir(isDir)
{
}
};
private:
std::vector<Entry> m_entries;
public:
DirectoryEnumerator(const SystemString& path, Mode mode=Mode::DirsThenFilesSorted,
bool sizeSort=false, bool reverse=false, bool noHidden=false)
: DirectoryEnumerator(path.c_str(), mode, sizeSort, reverse, noHidden) {}
DirectoryEnumerator(const SystemChar* path, Mode mode=Mode::DirsThenFilesSorted,
bool sizeSort=false, bool reverse=false, bool noHidden=false);
DirectoryEnumerator(const SystemString& path, Mode mode = Mode::DirsThenFilesSorted, bool sizeSort = false,
bool reverse = false, bool noHidden = false)
: DirectoryEnumerator(path.c_str(), mode, sizeSort, reverse, noHidden)
{
}
DirectoryEnumerator(const SystemChar* path, Mode mode = Mode::DirsThenFilesSorted, bool sizeSort = false,
bool reverse = false, bool noHidden = false);
operator bool() const {return m_entries.size() != 0;}
size_t size() const {return m_entries.size();}
std::vector<Entry>::const_iterator begin() const {return m_entries.cbegin();}
std::vector<Entry>::const_iterator end() const {return m_entries.cend();}
operator bool() const { return m_entries.size() != 0; }
size_t size() const { return m_entries.size(); }
std::vector<Entry>::const_iterator begin() const { return m_entries.cbegin(); }
std::vector<Entry>::const_iterator end() const { return m_entries.cend(); }
};
}
#endif // __AMUSE_DIRECTORY_ENUMERATOR__

View File

@ -12,16 +12,15 @@ class EffectBaseTypeless
{
public:
virtual ~EffectBaseTypeless() = default;
virtual void resetOutputSampleRate(double sampleRate)=0;
virtual void resetOutputSampleRate(double sampleRate) = 0;
};
template <typename T>
class EffectBase : public EffectBaseTypeless
{
public:
virtual void applyEffect(T* audio, size_t frameCount, const ChannelMap& chanMap)=0;
virtual void applyEffect(T* audio, size_t frameCount, const ChannelMap& chanMap) = 0;
};
}
#endif // __AMUSE_EFFECTBASE_HPP__

View File

@ -17,12 +17,13 @@ class EffectChorus
{
uint32_t x90_baseDelay; /**< [5, 15] minimum value (in ms) for computed delay */
uint32_t x94_variation; /**< [0, 5] time error (in ms) to set delay within */
uint32_t x98_period; /**< [500, 10000] time (in ms) of one delay-shift cycle */
bool m_dirty = true; /**< needs update of internal parameter data */
uint32_t x98_period; /**< [500, 10000] time (in ms) of one delay-shift cycle */
bool m_dirty = true; /**< needs update of internal parameter data */
template <typename T>
friend class EffectChorusImp;
EffectChorus(uint32_t baseDelay, uint32_t variation, uint32_t period);
public:
template <typename T>
using ImpType = EffectChorusImp<T>;
@ -56,32 +57,32 @@ class EffectChorusImp : public EffectBase<T>, public EffectChorus
T* x0_lastChans[8][AMUSE_CHORUS_NUM_BLOCKS] = {}; /**< Evenly-allocated pointer-table for each channel's delay */
uint8_t x24_currentLast = 1; /**< Last 5ms block-idx to be processed */
T x28_oldChans[8][4] = {}; /**< Unprocessed history of previous 4 samples */
T x28_oldChans[8][4] = {}; /**< Unprocessed history of previous 4 samples */
uint32_t x58_currentPosLo = 0; /**< 16.7 fixed-point low-part of sample index */
uint32_t x5c_currentPosHi = 0; /**< 16.7 fixed-point high-part of sample index */
int32_t x60_pitchOffset; /**< packed 16.16 fixed-point value of pitchHi and pitchLo quantities */
int32_t x60_pitchOffset; /**< packed 16.16 fixed-point value of pitchHi and pitchLo quantities */
uint32_t x64_pitchOffsetPeriodCount; /**< trigger value for flipping SRC state */
uint32_t x68_pitchOffsetPeriod; /**< intermediate block window quantity for calculating SRC state */
uint32_t x68_pitchOffsetPeriod; /**< intermediate block window quantity for calculating SRC state */
struct SrcInfo
{
T* x6c_dest; /**< selected channel's live buffer */
T* x70_smpBase; /**< selected channel's delay buffer */
T* x74_old; /**< selected channel's 4-sample history buffer */
uint32_t x78_posLo; /**< 16.7 fixed-point low-part of sample index */
uint32_t x7c_posHi; /**< 16.7 fixed-point high-part of sample index */
uint32_t x80_pitchLo; /**< 16.7 fixed-point low-part of sample-rate conversion differential */
uint32_t x84_pitchHi; /**< 16.7 fixed-point low-part of sample-rate conversion differential */
uint32_t x88_trigger; /**< total count of samples per channel across all blocks */
T* x6c_dest; /**< selected channel's live buffer */
T* x70_smpBase; /**< selected channel's delay buffer */
T* x74_old; /**< selected channel's 4-sample history buffer */
uint32_t x78_posLo; /**< 16.7 fixed-point low-part of sample index */
uint32_t x7c_posHi; /**< 16.7 fixed-point high-part of sample index */
uint32_t x80_pitchLo; /**< 16.7 fixed-point low-part of sample-rate conversion differential */
uint32_t x84_pitchHi; /**< 16.7 fixed-point low-part of sample-rate conversion differential */
uint32_t x88_trigger; /**< total count of samples per channel across all blocks */
uint32_t x8c_target = 0; /**< value to reset to when trigger hit */
void doSrc1(size_t blockSamples, size_t chanCount);
void doSrc2(size_t blockSamples, size_t chanCount);
} x6c_src;
uint32_t m_sampsPerMs; /**< canonical count of samples per ms for the current backend */
uint32_t m_sampsPerMs; /**< canonical count of samples per ms for the current backend */
uint32_t m_blockSamples; /**< count of samples in a 5ms block */
void _setup(double sampleRate);
@ -91,9 +92,8 @@ public:
~EffectChorusImp();
EffectChorusImp(uint32_t baseDelay, uint32_t variation, uint32_t period, double sampleRate);
void applyEffect(T* audio, size_t frameCount, const ChannelMap& chanMap);
void resetOutputSampleRate(double sampleRate) {_setup(sampleRate);}
void resetOutputSampleRate(double sampleRate) { _setup(sampleRate); }
};
}
#endif // __AMUSE_EFFECTCHORUS_HPP__

View File

@ -15,10 +15,10 @@ class EffectDelayImp;
class EffectDelay
{
protected:
uint32_t x3c_delay[8]; /**< [10, 5000] time in ms of each channel's delay */
uint32_t x3c_delay[8]; /**< [10, 5000] time in ms of each channel's delay */
uint32_t x48_feedback[8]; /**< [0, 100] percent to mix delayed signal with input signal */
uint32_t x54_output[8]; /**< [0, 100] total output percent */
bool m_dirty = true; /**< needs update of internal parameter data */
uint32_t x54_output[8]; /**< [0, 100] total output percent */
bool m_dirty = true; /**< needs update of internal parameter data */
public:
template <typename T>
using ImpType = EffectDelayImp<T>;
@ -26,7 +26,7 @@ public:
void setDelay(uint32_t delay)
{
delay = clamp(10u, delay, 5000u);
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
x3c_delay[i] = delay;
m_dirty = true;
}
@ -40,7 +40,7 @@ public:
void setFeedback(uint32_t feedback)
{
feedback = clamp(0u, feedback, 100u);
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
x48_feedback[i] = feedback;
m_dirty = true;
}
@ -55,7 +55,7 @@ public:
void setOutput(uint32_t output)
{
output = clamp(0u, output, 100u);
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
x54_output[i] = output;
m_dirty = true;
}
@ -71,23 +71,23 @@ public:
template <typename T>
class EffectDelayImp : public EffectBase<T>, public EffectDelay
{
uint32_t x0_currentSize[8]; /**< per-channel delay-line buffer sizes */
uint32_t xc_currentPos[8]; /**< per-channel block-index */
uint32_t x0_currentSize[8]; /**< per-channel delay-line buffer sizes */
uint32_t xc_currentPos[8]; /**< per-channel block-index */
uint32_t x18_currentFeedback[8]; /**< [0, 128] feedback attenuator */
uint32_t x24_currentOutput[8]; /**< [0, 128] total attenuator */
uint32_t x24_currentOutput[8]; /**< [0, 128] total attenuator */
std::unique_ptr<T[]> x30_chanLines[8]; /**< delay-line buffers for each channel */
uint32_t m_sampsPerMs; /**< canonical count of samples per ms for the current backend */
uint32_t m_sampsPerMs; /**< canonical count of samples per ms for the current backend */
uint32_t m_blockSamples; /**< count of samples in a 5ms block */
void _setup(double sampleRate);
void _update();
public:
EffectDelayImp(uint32_t initDelay, uint32_t initFeedback, uint32_t initOutput, double sampleRate);
void applyEffect(T* audio, size_t frameCount, const ChannelMap& chanMap);
void resetOutputSampleRate(double sampleRate) {_setup(sampleRate);}
void resetOutputSampleRate(double sampleRate) { _setup(sampleRate); }
};
}
#endif // __AMUSE_EFFECTDELAY_HPP__

View File

@ -31,19 +31,20 @@ class EffectReverbHiImp;
class EffectReverbStd
{
protected:
float x140_x1c8_coloration; /**< [0.0, 1.0] influences filter coefficients to define surface characteristics of a room */
float x144_x1cc_mix; /**< [0.0, 1.0] dry/wet mix factor of reverb effect */
float x148_x1d0_time; /**< [0.01, 10.0] time in seconds for reflection decay */
float x14c_x1d4_damping; /**< [0.0, 1.0] damping factor influencing low-pass filter of reflections */
float x150_x1d8_preDelay; /**< [0.0, 0.1] time in seconds before initial reflection heard */
bool m_dirty = true; /**< needs update of internal parameter data */
float x140_x1c8_coloration; /**< [0.0, 1.0] influences filter coefficients to define surface characteristics of a
room */
float x144_x1cc_mix; /**< [0.0, 1.0] dry/wet mix factor of reverb effect */
float x148_x1d0_time; /**< [0.01, 10.0] time in seconds for reflection decay */
float x14c_x1d4_damping; /**< [0.0, 1.0] damping factor influencing low-pass filter of reflections */
float x150_x1d8_preDelay; /**< [0.0, 0.1] time in seconds before initial reflection heard */
bool m_dirty = true; /**< needs update of internal parameter data */
template <typename T>
friend class EffectReverbStdImp;
template <typename T>
friend class EffectReverbHiImp;
EffectReverbStd(float coloration, float mix, float time,
float damping, float preDelay);
EffectReverbStd(float coloration, float mix, float time, float damping, float preDelay);
public:
template <typename T>
using ImpType = EffectReverbStdImp<T>;
@ -86,8 +87,8 @@ class EffectReverbHi : public EffectReverbStd
template <typename T>
friend class EffectReverbHiImp;
EffectReverbHi(float coloration, float mix, float time,
float damping, float preDelay, float crosstalk);
EffectReverbHi(float coloration, float mix, float time, float damping, float preDelay, float crosstalk);
public:
template <typename T>
using ImpType = EffectReverbHiImp<T>;
@ -103,42 +104,42 @@ public:
template <typename T>
class EffectReverbStdImp : public EffectBase<T>, public EffectReverbStd
{
ReverbDelayLine x0_AP[8][2] = {}; /**< All-pass delay lines */
ReverbDelayLine x78_C[8][2] = {}; /**< Comb delay lines */
float xf0_allPassCoef = 0.f; /**< All-pass mix coefficient */
float xf4_combCoef[8][2] = {}; /**< Comb mix coefficients */
float x10c_lpLastout[8] = {}; /**< Last low-pass results */
float x118_level = 0.f; /**< Internal wet/dry mix factor */
float x11c_damping = 0.f; /**< Low-pass damping */
int32_t x120_preDelayTime = 0; /**< Sample count of pre-delay */
ReverbDelayLine x0_AP[8][2] = {}; /**< All-pass delay lines */
ReverbDelayLine x78_C[8][2] = {}; /**< Comb delay lines */
float xf0_allPassCoef = 0.f; /**< All-pass mix coefficient */
float xf4_combCoef[8][2] = {}; /**< Comb mix coefficients */
float x10c_lpLastout[8] = {}; /**< Last low-pass results */
float x118_level = 0.f; /**< Internal wet/dry mix factor */
float x11c_damping = 0.f; /**< Low-pass damping */
int32_t x120_preDelayTime = 0; /**< Sample count of pre-delay */
std::unique_ptr<float[]> x124_preDelayLine[8]; /**< Dedicated pre-delay buffers */
float* x130_preDelayPtr[8] = {}; /**< Current pre-delay pointers */
float* x130_preDelayPtr[8] = {}; /**< Current pre-delay pointers */
double m_sampleRate; /**< copy of sample rate */
void _setup(double sampleRate);
void _update();
public:
EffectReverbStdImp(float coloration, float mix, float time,
float damping, float preDelay, double sampleRate);
EffectReverbStdImp(float coloration, float mix, float time, float damping, float preDelay, double sampleRate);
void applyEffect(T* audio, size_t frameCount, const ChannelMap& chanMap);
void resetOutputSampleRate(double sampleRate) {_setup(sampleRate);}
void resetOutputSampleRate(double sampleRate) { _setup(sampleRate); }
};
/** High-quality 3-stage reverb with per-channel low-pass and crosstalk */
template <typename T>
class EffectReverbHiImp : public EffectBase<T>, public EffectReverbHi
{
ReverbDelayLine x0_AP[8][2] = {}; /**< All-pass delay lines */
ReverbDelayLine x78_LP[8] = {}; /**< Per-channel low-pass delay-lines */
ReverbDelayLine xb4_C[8][3] = {}; /**< Comb delay lines */
float x168_allPassCoef = 0.f; /**< All-pass mix coefficient */
float x16c_combCoef[8][3] = {}; /**< Comb mix coefficients */
float x190_lpLastout[8] = {}; /**< Last low-pass results */
float x19c_level = 0.f; /**< Internal wet/dry mix factor */
float x1a0_damping = 0.f; /**< Low-pass damping */
int32_t x1a4_preDelayTime = 0; /**< Sample count of pre-delay */
ReverbDelayLine x0_AP[8][2] = {}; /**< All-pass delay lines */
ReverbDelayLine x78_LP[8] = {}; /**< Per-channel low-pass delay-lines */
ReverbDelayLine xb4_C[8][3] = {}; /**< Comb delay lines */
float x168_allPassCoef = 0.f; /**< All-pass mix coefficient */
float x16c_combCoef[8][3] = {}; /**< Comb mix coefficients */
float x190_lpLastout[8] = {}; /**< Last low-pass results */
float x19c_level = 0.f; /**< Internal wet/dry mix factor */
float x1a0_damping = 0.f; /**< Low-pass damping */
int32_t x1a4_preDelayTime = 0; /**< Sample count of pre-delay */
std::unique_ptr<float[]> x1ac_preDelayLine[8]; /**< Dedicated pre-delay buffers */
float* x1b8_preDelayPtr[8] = {}; /**< Current pre-delay pointers */
float* x1b8_preDelayPtr[8] = {}; /**< Current pre-delay pointers */
float x1a8_internalCrosstalk = 0.f;
double m_sampleRate; /**< copy of sample rate */
@ -146,13 +147,13 @@ class EffectReverbHiImp : public EffectBase<T>, public EffectReverbHi
void _update();
void _handleReverb(T* audio, int chanIdx, int chanCount, int sampleCount);
void _doCrosstalk(T* audio, float wet, float dry, int chanCount, int sampleCount);
public:
EffectReverbHiImp(float coloration, float mix, float time,
float damping, float preDelay, float crosstalk, double sampleRate);
void applyEffect(T* audio, size_t frameCount, const ChannelMap& chanMap);
void resetOutputSampleRate(double sampleRate) {_setup(sampleRate);}
};
public:
EffectReverbHiImp(float coloration, float mix, float time, float damping, float preDelay, float crosstalk,
double sampleRate);
void applyEffect(T* audio, size_t frameCount, const ChannelMap& chanMap);
void resetOutputSampleRate(double sampleRate) { _setup(sampleRate); }
};
}
#endif // __AMUSE_EFFECTREVERB_HPP__

View File

@ -17,6 +17,7 @@ class Emitter : public Entity
friend class Engine;
void _destroy();
public:
~Emitter();
Emitter(Engine& engine, const AudioGroup& group, std::shared_ptr<Voice>&& vox);
@ -28,9 +29,8 @@ public:
void setMinVol(float minVol);
void setFalloff(float falloff);
std::shared_ptr<Voice>& getVoice() {return m_vox;}
std::shared_ptr<Voice>& getVoice() { return m_vox; }
};
}
#endif // __AMUSE_EMITTER_HPP__

View File

@ -23,7 +23,7 @@ class IMIDIReader;
enum class AmplitudeMode
{
PerSample, /**< Per-sample amplitude evaluation (dt = 1.0 / sampleRate, rather CPU demanding) */
PerSample, /**< Per-sample amplitude evaluation (dt = 1.0 / sampleRate, rather CPU demanding) */
BlockLinearized /**< Per-block lerp amplitude evaluation (dt = 160.0 / sampleRate) */
};
@ -33,17 +33,19 @@ class Engine
friend class Voice;
friend class Emitter;
friend class Sequencer;
friend class Studio;
friend struct Sequencer::ChannelState;
IBackendVoiceAllocator& m_backend;
AmplitudeMode m_ampMode;
std::unique_ptr<IMIDIReader> m_midiReader;
std::shared_ptr<Studio> m_defaultStudio;
std::unordered_map<const AudioGroupData*, std::unique_ptr<AudioGroup>> m_audioGroups;
std::list<std::shared_ptr<Voice>> m_activeVoices;
std::list<std::shared_ptr<Emitter>> m_activeEmitters;
std::list<std::shared_ptr<Sequencer>> m_activeSequencers;
std::list<std::shared_ptr<Studio>> m_activeStudios;
std::list<std::weak_ptr<Studio>> m_activeStudios; /* lifetime dependent on contributing audio entities */
bool m_defaultStudioReady = false;
std::shared_ptr<Studio> m_defaultStudio;
std::unordered_map<uint16_t, std::tuple<AudioGroup*, int, const SFXGroupIndex::SFXEntry*>> m_sfxLookup;
std::linear_congruential_engine<uint32_t, 0x41c64e6d, 0x3039, UINT32_MAX> m_random;
int m_nextVid = 0;
@ -52,25 +54,24 @@ class Engine
std::pair<AudioGroup*, const SongGroupIndex*> _findSongGroup(int groupId) const;
std::pair<AudioGroup*, const SFXGroupIndex*> _findSFXGroup(int groupId) const;
std::list<std::shared_ptr<Voice>>::iterator
_allocateVoice(const AudioGroup& group, int groupId, double sampleRate,
bool dynamicPitch, bool emitter, std::weak_ptr<Studio> studio);
std::list<std::shared_ptr<Sequencer>>::iterator
_allocateSequencer(const AudioGroup& group, int groupId,
int setupId, std::weak_ptr<Studio> studio);
std::list<std::shared_ptr<Studio>>::iterator _allocateStudio(bool mainOut);
std::list<std::shared_ptr<Voice>>::iterator _allocateVoice(const AudioGroup& group, int groupId, double sampleRate,
bool dynamicPitch, bool emitter,
std::weak_ptr<Studio> studio);
std::list<std::shared_ptr<Sequencer>>::iterator _allocateSequencer(const AudioGroup& group, int groupId,
int setupId, std::weak_ptr<Studio> studio);
std::shared_ptr<Studio> _allocateStudio(bool mainOut);
std::list<std::shared_ptr<Voice>>::iterator _destroyVoice(std::list<std::shared_ptr<Voice>>::iterator it);
std::list<std::shared_ptr<Sequencer>>::iterator _destroySequencer(std::list<std::shared_ptr<Sequencer>>::iterator it);
std::list<std::shared_ptr<Studio>>::iterator _destroyStudio(std::list<std::shared_ptr<Studio>>::iterator it);
std::list<std::shared_ptr<Studio>>::iterator _removeStudio(std::list<std::shared_ptr<Studio>>::iterator it);
std::list<std::shared_ptr<Sequencer>>::iterator
_destroySequencer(std::list<std::shared_ptr<Sequencer>>::iterator it);
void _bringOutYourDead();
void _5MsCallback(double dt);
public:
~Engine();
Engine(IBackendVoiceAllocator& backend, AmplitudeMode ampMode=AmplitudeMode::PerSample);
Engine(IBackendVoiceAllocator& backend, AmplitudeMode ampMode = AmplitudeMode::PerSample);
/** Access voice backend of engine */
IBackendVoiceAllocator& getBackend() {return m_backend;}
IBackendVoiceAllocator& getBackend() { return m_backend; }
/** Update all active audio entities and fill OS audio buffers as needed */
void pumpEngine();
@ -82,14 +83,11 @@ public:
void removeAudioGroup(const AudioGroupData& data);
/** Access engine's default studio */
std::shared_ptr<Studio> getDefaultStudio() {return m_defaultStudio;}
std::shared_ptr<Studio> getDefaultStudio() { return m_defaultStudio; }
/** Create new Studio within engine */
std::shared_ptr<Studio> addStudio(bool mainOut);
/** Remove Studio from engine */
void removeStudio(std::weak_ptr<Studio> studio);
/** Start soundFX playing from loaded audio groups */
std::shared_ptr<Voice> fxStart(int sfxId, float vol, float pan, std::weak_ptr<Studio> smx);
std::shared_ptr<Voice> fxStart(int sfxId, float vol, float pan)
@ -98,9 +96,8 @@ public:
}
/** Start soundFX playing from loaded audio groups, attach to positional emitter */
std::shared_ptr<Emitter> addEmitter(const Vector3f& pos, const Vector3f& dir, float maxDist,
float falloff, int sfxId, float minVol, float maxVol,
std::weak_ptr<Studio> smx);
std::shared_ptr<Emitter> addEmitter(const Vector3f& pos, const Vector3f& dir, float maxDist, float falloff,
int sfxId, float minVol, float maxVol, std::weak_ptr<Studio> smx);
/** Start song playing from loaded audio groups */
std::shared_ptr<Sequencer> seqPlay(int groupId, int songId, const unsigned char* arrData,
@ -120,12 +117,11 @@ public:
void sendMacroMessage(ObjectId macroId, int32_t val);
/** Obtain next random number from engine's PRNG */
uint32_t nextRandom() {return m_random();}
uint32_t nextRandom() { return m_random(); }
/** Obtain list of active sequencers */
std::list<std::shared_ptr<Sequencer>>& getActiveSequencers() {return m_activeSequencers;}
std::list<std::shared_ptr<Sequencer>>& getActiveSequencers() { return m_activeSequencers; }
};
}
#endif // __AMUSE_ENGINE_HPP__

View File

@ -21,6 +21,7 @@ class Entity
* but shared_ptrs are issued to the client so it can safely track state */
friend class Engine;
friend class SoundMacroState;
protected:
bool m_destroyed = false;
void _destroy()
@ -35,8 +36,10 @@ protected:
int m_groupId;
ObjectId m_objectId = 0xffff; /* if applicable */
public:
Entity(Engine& engine, const AudioGroup& group, int groupId, ObjectId oid=ObjectId())
: m_engine(engine), m_audioGroup(group), m_groupId(groupId), m_objectId(oid) {}
Entity(Engine& engine, const AudioGroup& group, int groupId, ObjectId oid = ObjectId())
: m_engine(engine), m_audioGroup(group), m_groupId(groupId), m_objectId(oid)
{
}
~Entity()
{
#ifndef NDEBUG
@ -45,16 +48,15 @@ public:
#endif
}
Engine& getEngine() {return m_engine;}
const AudioGroup& getAudioGroup() const {return m_audioGroup;}
int getGroupId() const {return m_groupId;}
ObjectId getObjectId() const {return m_objectId;}
Engine& getEngine() { return m_engine; }
const AudioGroup& getAudioGroup() const { return m_audioGroup; }
int getGroupId() const { return m_groupId; }
ObjectId getObjectId() const { return m_objectId; }
};
/** Curves for mapping velocity to volume and other functional mappings
* (defined here for visibility)*/
using Curve = uint8_t[128];
}
#endif // __AMUSE_ENTITY_HPP__

View File

@ -19,15 +19,17 @@ public:
Release,
Complete
};
private:
State m_phase = State::Attack; /**< Current envelope state */
double m_attackTime = 0.0; /**< Time of attack in seconds */
double m_decayTime = 0.0; /**< Time of decay in seconds */
double m_sustainFactor = 1.0; /**< Evaluated sustain percentage */
double m_releaseTime = 0.0; /**< Time of release in seconds */
State m_phase = State::Attack; /**< Current envelope state */
double m_attackTime = 0.0; /**< Time of attack in seconds */
double m_decayTime = 0.0; /**< Time of decay in seconds */
double m_sustainFactor = 1.0; /**< Evaluated sustain percentage */
double m_releaseTime = 0.0; /**< Time of release in seconds */
double m_releaseStartFactor = 0.0; /**< Level at whenever release event occurs */
double m_curTime = 0.0; /**< Current time of envelope stage in seconds */
double m_curTime = 0.0; /**< Current time of envelope stage in seconds */
bool m_adsrSet = false;
public:
void reset(const ADSR* adsr);
void reset(const ADSRDLS* adsr, int8_t note, int8_t vel);
@ -35,10 +37,9 @@ public:
void keyOff();
float advance(double dt, const Voice& vox);
float advance(double dt);
bool isComplete() const {return m_phase == State::Complete;}
bool isAdsrSet() const {return m_adsrSet;}
bool isComplete() const { return m_phase == State::Complete; }
bool isAdsrSet() const { return m_adsrSet; }
};
}
#endif // __AMUSE_ENVELOPE_HPP__

View File

@ -22,15 +22,14 @@ public:
virtual ~IBackendSubmix() = default;
/** Set send level for submix (AudioChannel enum for array index) */
virtual void setSendLevel(IBackendSubmix* submix, float level, bool slew)=0;
virtual void setSendLevel(IBackendSubmix* submix, float level, bool slew) = 0;
/** Amuse gets fixed sample rate of submix this way */
virtual double getSampleRate() const=0;
virtual double getSampleRate() const = 0;
/** Amuse gets fixed sample format of submix this way */
virtual SubmixFormat getSampleFormat() const=0;
virtual SubmixFormat getSampleFormat() const = 0;
};
}
#endif // __AMUSE_IBACKENDSUBMIX_HPP__

View File

@ -33,24 +33,23 @@ public:
virtual ~IBackendVoice() = default;
/** Set new sample rate into platform voice (may result in artifacts while playing) */
virtual void resetSampleRate(double sampleRate)=0;
virtual void resetSampleRate(double sampleRate) = 0;
/** Reset channel-gains to silence and unbind all submixes */
virtual void resetChannelLevels()=0;
virtual void resetChannelLevels() = 0;
/** Set channel-gains for audio source (AudioChannel enum for array index) */
virtual void setChannelLevels(IBackendSubmix* submix, const float coefs[8], bool slew)=0;
virtual void setChannelLevels(IBackendSubmix* submix, const float coefs[8], bool slew) = 0;
/** Called by client to dynamically adjust the pitch of voices with dynamic pitch enabled */
virtual void setPitchRatio(double ratio, bool slew)=0;
virtual void setPitchRatio(double ratio, bool slew) = 0;
/** Instructs platform to begin consuming sample data; invoking callback as needed */
virtual void start()=0;
virtual void start() = 0;
/** Instructs platform to stop consuming sample data */
virtual void stop()=0;
virtual void stop() = 0;
};
}
#endif // __AMUSE_IBACKENDVOICE_HPP__

View File

@ -27,9 +27,9 @@ enum class AudioChannelSet
class IMIDIReader
{
public:
virtual ~IMIDIReader()=default;
virtual std::string description()=0;
virtual void pumpReader(double dt)=0;
virtual ~IMIDIReader() = default;
virtual std::string description() = 0;
virtual void pumpReader(double dt) = 0;
};
/** Client-implemented voice allocator */
@ -39,29 +39,26 @@ public:
virtual ~IBackendVoiceAllocator() = default;
/** Amuse obtains a new voice from the platform this way */
virtual std::unique_ptr<IBackendVoice> allocateVoice(Voice& clientVox,
double sampleRate,
bool dynamicPitch)=0;
virtual std::unique_ptr<IBackendVoice> allocateVoice(Voice& clientVox, double sampleRate, bool dynamicPitch) = 0;
/** Amuse obtains a new submix from the platform this way */
virtual std::unique_ptr<IBackendSubmix> allocateSubmix(Submix& clientSmx, bool mainOut)=0;
virtual std::unique_ptr<IBackendSubmix> allocateSubmix(Submix& clientSmx, bool mainOut, int busId) = 0;
/** Amuse obtains a list of all MIDI devices this way */
virtual std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices()=0;
virtual std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() = 0;
/** Amuse obtains an interactive MIDI-in connection from the OS this way */
virtual std::unique_ptr<IMIDIReader> allocateMIDIReader(Engine& engine, const char* name=nullptr)=0;
virtual std::unique_ptr<IMIDIReader> allocateMIDIReader(Engine& engine, const char* name = nullptr) = 0;
/** Amuse obtains speaker-configuration from the platform this way */
virtual AudioChannelSet getAvailableSet()=0;
virtual AudioChannelSet getAvailableSet() = 0;
/** Amuse flushes voice samples to the backend this way */
virtual void pumpAndMixVoices()=0;
virtual void pumpAndMixVoices() = 0;
/** Amuse may request callbacks 200-updates-per-second virtually */
virtual void register5MsCallback(std::function<void(double dt)>&& callback)=0;
virtual void register5MsCallback(std::function<void(double dt)>&& callback) = 0;
};
}
#endif // __AMUSE_IBACKENDVOICEALLOCATOR_HPP__

View File

@ -9,7 +9,6 @@ namespace amuse
class Listener : public Entity
{
};
}
#endif // __AMUSE_LISTENER_HPP__

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@ -18,24 +18,24 @@ class Voice;
/** State of sequencer over lifetime */
enum class SequencerState
{
Playing, /**< Sequencer actively playing arrangement */
Playing, /**< Sequencer actively playing arrangement */
Interactive, /**< Interactive sequencer for live MIDI message processing, will not automatically die */
Dead /**< Set when arrangement complete and `dieOnEnd` was set, or manually with die() */
Dead /**< Set when arrangement complete and `dieOnEnd` was set, or manually with die() */
};
/** Multi-voice lifetime manager and polyphonic parameter tracking */
class Sequencer : public Entity
{
friend class Engine;
const SongGroupIndex* m_songGroup = nullptr; /**< Quick access to song group project index */
const SongGroupIndex::MIDISetup* m_midiSetup = nullptr; /**< Selected MIDI setup (may be null) */
const SFXGroupIndex* m_sfxGroup = nullptr; /**< SFX Groups are alternatively referenced here */
const SongGroupIndex* m_songGroup = nullptr; /**< Quick access to song group project index */
const SongGroupIndex::MIDISetup* m_midiSetup = nullptr; /**< Selected MIDI setup (may be null) */
const SFXGroupIndex* m_sfxGroup = nullptr; /**< SFX Groups are alternatively referenced here */
std::vector<const SFXGroupIndex::SFXEntry*> m_sfxMappings; /**< SFX entries are mapped to MIDI keys this via this */
std::shared_ptr<Studio> m_studio; /**< Studio this sequencer outputs to */
std::shared_ptr<Studio> m_studio; /**< Studio this sequencer outputs to */
const unsigned char* m_arrData = nullptr; /**< Current playing arrangement data */
SongState m_songState; /**< State of current arrangement playback */
double m_ticksPerSec = 1000.0; /**< Current ticks per second (tempo) for arrangement data */
const unsigned char* m_arrData = nullptr; /**< Current playing arrangement data */
SongState m_songState; /**< State of current arrangement playback */
double m_ticksPerSec = 1000.0; /**< Current ticks per second (tempo) for arrangement data */
SequencerState m_state = SequencerState::Interactive; /**< Current high-level state of sequencer */
bool m_dieOnEnd = false; /**< Sequencer will be killed when current arrangement completes */
@ -57,9 +57,9 @@ class Sequencer : public Entity
std::weak_ptr<Voice> m_lastVoice;
int8_t m_ctrlVals[128] = {}; /**< MIDI controller values */
float m_curPitchWheel = 0.f; /**< MIDI pitch-wheel */
int8_t m_curProgram = 0; /**< MIDI program number */
float m_curVol = 1.f; /**< Current volume of channel */
float m_curPan = 0.f; /**< Current panning of channel */
int8_t m_curProgram = 0; /**< MIDI program number */
float m_curVol = 1.f; /**< Current volume of channel */
float m_curPan = 0.f; /**< Current panning of channel */
void _bringOutYourDead();
size_t getVoiceCount() const;
@ -84,19 +84,19 @@ class Sequencer : public Entity
public:
~Sequencer();
Sequencer(Engine& engine, const AudioGroup& group, int groupId,
const SongGroupIndex* songGroup, int setupId, std::weak_ptr<Studio> studio);
Sequencer(Engine& engine, const AudioGroup& group, int groupId,
const SFXGroupIndex* sfxGroup, std::weak_ptr<Studio> studio);
Sequencer(Engine& engine, const AudioGroup& group, int groupId, const SongGroupIndex* songGroup, int setupId,
std::weak_ptr<Studio> studio);
Sequencer(Engine& engine, const AudioGroup& group, int groupId, const SFXGroupIndex* sfxGroup,
std::weak_ptr<Studio> studio);
/** Advance current song data (if any) */
void advance(double dt);
/** Obtain pointer to Sequencer's Submix */
std::shared_ptr<Studio> getStudio() {return m_studio;}
std::shared_ptr<Studio> getStudio() { return m_studio; }
/** Get current state of sequencer */
SequencerState state() const {return m_state;}
SequencerState state() const { return m_state; }
/** Get number of active voices */
size_t getVoiceCount() const;
@ -114,10 +114,10 @@ public:
void setPitchWheel(uint8_t chan, float pitchWheel);
/** Send keyoffs to all active notes, silence immediately if `now` set */
void allOff(bool now=false);
void allOff(bool now = false);
/** Send keyoffs to all active notes on specified channel, silence immediately if `now` set */
void allOff(uint8_t chan, bool now=false);
void allOff(uint8_t chan, bool now = false);
/** Stop all voices in `kg`, stops immediately (no KeyOff) when `now` set */
void killKeygroup(uint8_t kg, bool now);
@ -132,10 +132,10 @@ public:
void setTempo(double ticksPerSec);
/** Play MIDI arrangement */
void playSong(const unsigned char* arrData, bool dieOnEnd=true);
void playSong(const unsigned char* arrData, bool dieOnEnd = true);
/** Stop current MIDI arrangement */
void stopSong(bool now=false);
void stopSong(bool now = false);
/** Set total volume of sequencer */
void setVolume(float vol);
@ -153,9 +153,8 @@ public:
void prevChanProgram(int8_t chanId);
/** Manually kill sequencer for deferred release from engine */
void kill() {m_state = SequencerState::Dead;}
void kill() { m_state = SequencerState::Dead; }
};
}
#endif // __AMUSE_SEQUENCER_HPP__

View File

@ -13,7 +13,6 @@ public:
static std::vector<uint8_t> SongToMIDI(const unsigned char* data, int& versionOut, bool& isBig);
static std::vector<uint8_t> MIDIToSong(const std::vector<uint8_t>& data, int version, bool big);
};
}
#endif // __AMUSE_SONGCONVERTER_HPP__

View File

@ -51,14 +51,14 @@ class SongState
/** Tempo change entry */
struct TempoChange
{
uint32_t m_tick; /**< Relative song ticks from previous tempo change */
uint32_t m_tick; /**< Relative song ticks from previous tempo change */
uint32_t m_tempo; /**< Tempo value in beats-per-minute (at 384 ticks per quarter-note) */
void swapBig();
};
const unsigned char* m_songData = nullptr; /**< Base pointer to active song */
int m_sngVersion; /**< Detected song revision, 1 has RLE-compressed delta-times */
bool m_bigEndian; /**< True if loaded song is big-endian data */
int m_sngVersion; /**< Detected song revision, 1 has RLE-compressed delta-times */
bool m_bigEndian; /**< True if loaded song is big-endian data */
/** State of a single track within arrangement */
struct Track
@ -72,21 +72,22 @@ class SongState
};
SongState& m_parent;
uint8_t m_midiChan; /**< MIDI channel number of song channel */
const TrackRegion* m_curRegion; /**< Pointer to currently-playing track region */
uint8_t m_midiChan; /**< MIDI channel number of song channel */
const TrackRegion* m_curRegion; /**< Pointer to currently-playing track region */
const TrackRegion* m_nextRegion; /**< Pointer to next-queued track region */
const unsigned char* m_data = nullptr; /**< Pointer to upcoming command data */
const unsigned char* m_data = nullptr; /**< Pointer to upcoming command data */
const unsigned char* m_pitchWheelData = nullptr; /**< Pointer to upcoming pitch data */
const unsigned char* m_modWheelData = nullptr; /**< Pointer to upcoming modulation data */
uint32_t m_lastPitchTick = 0; /**< Last position of pitch wheel change */
int32_t m_lastPitchVal = 0; /**< Last value of pitch */
uint32_t m_lastModTick = 0; /**< Last position of mod wheel change */
int32_t m_lastModVal = 0; /**< Last value of mod */
std::array<int, 128> m_remNoteLengths; /**< Remaining ticks per note */
const unsigned char* m_modWheelData = nullptr; /**< Pointer to upcoming modulation data */
uint32_t m_lastPitchTick = 0; /**< Last position of pitch wheel change */
int32_t m_lastPitchVal = 0; /**< Last value of pitch */
uint32_t m_lastModTick = 0; /**< Last position of mod wheel change */
int32_t m_lastModVal = 0; /**< Last value of mod */
std::array<int, 128> m_remNoteLengths; /**< Remaining ticks per note */
int32_t m_eventWaitCountdown = 0; /**< Current wait in ticks */
int32_t m_lastN64EventTick = 0; /**< Last command time on this channel (for computing delta times from absolute times in N64 songs) */
int32_t m_lastN64EventTick =
0; /**< Last command time on this channel (for computing delta times from absolute times in N64 songs) */
Track(SongState& parent, uint8_t midiChan, const TrackRegion* regions);
void setRegion(Sequencer* seq, const TrackRegion* region);
@ -100,9 +101,9 @@ class SongState
const TempoChange* m_tempoPtr = nullptr;
uint32_t m_tempo = 120; /**< Current tempo (beats per minute) */
uint32_t m_curTick = 0; /**< Current playback position for all channels */
uint32_t m_curTick = 0; /**< Current playback position for all channels */
SongPlayState m_songState = SongPlayState::Playing; /**< High-level state of Song playback */
double m_curDt = 0.f; /**< Cumulative dt value for time-remainder tracking */
double m_curDt = 0.f; /**< Cumulative dt value for time-remainder tracking */
public:
/** Determine SNG version
@ -119,9 +120,8 @@ public:
bool advance(Sequencer& seq, double dt);
/** Get current song tempo in BPM */
uint32_t getTempo() const {return m_tempo;}
uint32_t getTempo() const { return m_tempo; }
};
}
#endif // __AMUSE_SONGSTATE_HPP__

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@ -72,33 +72,33 @@ class SoundMacroState
SendMessage,
GetMessage,
GetVid,
AddAgeCount = 0x30,
SetAgeCount,
SendFlag,
AddAgeCount = 0x30, /* unimplemented */
SetAgeCount, /* unimplemented */
SendFlag, /* unimplemented */
PitchWheelR,
SetPriority,
AddPriority,
AgeCntSpeed,
AgeCntVel,
SetPriority, /* unimplemented */
AddPriority, /* unimplemented */
AgeCntSpeed, /* unimplemented */
AgeCntVel, /* unimplemented */
VolSelect = 0x40,
PanSelect,
PitchWheelSelect,
ModWheelSelect,
PedalSelect,
PortamentoSelect,
ReverbSelect,
ReverbSelect, /* serves as PostASelect */
SpanSelect,
DopplerSelect,
TremoloSelect,
PreASelect,
PreBSelect,
PostBSelect,
AuxAFXSelect,
AuxBFXSelect,
AuxAFXSelect, /* unimplemented */
AuxBFXSelect, /* unimplemented */
SetupLFO = 0x50,
ModeSelect = 0x58,
SetKeygroup,
SRCmodeSelect,
SRCmodeSelect, /* unimplemented */
AddVars = 0x60,
SubVars,
MulVars,
@ -120,34 +120,34 @@ class SoundMacroState
std::vector<std::pair<const unsigned char*, int>> m_pc;
double m_ticksPerSec; /**< ratio for resolving ticks in commands that use them */
uint8_t m_initVel; /**< Velocity played for this macro invocation */
uint8_t m_initMod; /**< Modulation played for this macro invocation */
uint8_t m_initKey; /**< Key played for this macro invocation */
uint8_t m_curVel; /**< Current velocity played for this macro invocation */
uint8_t m_curMod; /**< Current modulation played for this macro invocation */
uint32_t m_curPitch; /**< Current key played for this macro invocation (in cents) */
uint8_t m_initVel; /**< Velocity played for this macro invocation */
uint8_t m_initMod; /**< Modulation played for this macro invocation */
uint8_t m_initKey; /**< Key played for this macro invocation */
uint8_t m_curVel; /**< Current velocity played for this macro invocation */
uint8_t m_curMod; /**< Current modulation played for this macro invocation */
uint32_t m_curPitch; /**< Current key played for this macro invocation (in cents) */
double m_execTime; /**< time in seconds of SoundMacro execution (per-update resolution) */
bool m_keyoff; /**< keyoff message has been received */
bool m_sampleEnd; /**< sample has finished playback */
bool m_keyoff; /**< keyoff message has been received */
bool m_sampleEnd; /**< sample has finished playback */
bool m_inWait = false; /**< set when timer/keyoff/sampleend wait active */
bool m_inWait = false; /**< set when timer/keyoff/sampleend wait active */
bool m_indefiniteWait = false; /**< set when timer wait is indefinite (keyoff/sampleend only) */
bool m_keyoffWait = false; /**< set when active wait is a keyoff wait */
bool m_sampleEndWait = false; /**< set when active wait is a sampleend wait */
double m_waitCountdown; /**< countdown timer for active wait */
bool m_keyoffWait = false; /**< set when active wait is a keyoff wait */
bool m_sampleEndWait = false; /**< set when active wait is a sampleend wait */
double m_waitCountdown; /**< countdown timer for active wait */
int m_loopCountdown = -1; /**< countdown for current loop */
int m_loopCountdown = -1; /**< countdown for current loop */
int m_lastPlayMacroVid = -1; /**< VoiceId from last PlayMacro command */
bool m_useAdsrControllers; /**< when set, use the following controllers for envelope times */
uint8_t m_midiAttack; /**< Attack MIDI controller */
uint8_t m_midiDecay; /**< Decay MIDI controller */
uint8_t m_midiSustain; /**< Sustain MIDI controller */
uint8_t m_midiRelease; /**< Release MIDI controller */
uint8_t m_midiAttack; /**< Attack MIDI controller */
uint8_t m_midiDecay; /**< Decay MIDI controller */
uint8_t m_midiSustain; /**< Sustain MIDI controller */
uint8_t m_midiRelease; /**< Release MIDI controller */
uint8_t m_portamentoMode = 2; /**< (0: Off, 1: On, 2: MIDI specified) */
uint8_t m_portamentoType = 0; /**< (0: New key pressed while old key pressed, 1: Always) */
uint8_t m_portamentoMode = 2; /**< (0: Off, 1: On, 2: MIDI specified) */
uint8_t m_portamentoType = 0; /**< (0: New key pressed while old key pressed, 1: Always) */
float m_portamentoTime = 0.5f; /**< portamento transition time, 0.f will perform legato */
/** Used to build a multi-component formula for overriding controllers */
@ -174,19 +174,20 @@ class SoundMacroState
VarType m_varType;
Component(uint8_t midiCtrl, float scale, Combine combine, VarType varType)
: m_midiCtrl(midiCtrl), m_scale(scale), m_combine(combine), m_varType(varType) {}
: m_midiCtrl(midiCtrl), m_scale(scale), m_combine(combine), m_varType(varType)
{
}
};
std::vector<Component> m_comps; /**< Components built up by the macro */
/** Combine additional component(s) to formula */
void addComponent(uint8_t midiCtrl, float scale,
Combine combine, VarType varType);
void addComponent(uint8_t midiCtrl, float scale, Combine combine, VarType varType);
/** Calculate value */
float evaluate(const Voice& vox, const SoundMacroState& st) const;
float evaluate(double time, const Voice& vox, const SoundMacroState& st) const;
/** Determine if able to use */
operator bool() const {return m_comps.size() != 0;}
operator bool() const { return m_comps.size() != 0; }
};
Evaluator m_volumeSel;
@ -217,8 +218,8 @@ class SoundMacroState
public:
/** initialize state for SoundMacro data at `ptr` */
void initialize(const unsigned char* ptr, int step, bool swapData);
void initialize(const unsigned char* ptr, int step, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool swapData);
void initialize(const unsigned char* ptr, int step, double ticksPerSec, uint8_t midiKey, uint8_t midiVel,
uint8_t midiMod, bool swapData);
/** advances `dt` seconds worth of commands in the SoundMacro
* @return `true` if END reached
@ -231,7 +232,6 @@ public:
/** sample end event */
void sampleEndNotify(Voice& vox);
};
}
#endif // __AMUSE_SOUNDMACROSTATE_HPP__

View File

@ -15,21 +15,21 @@ class Studio
{
friend class Engine;
Engine& m_engine;
Submix m_master;
Submix m_auxA;
Submix m_auxB;
struct StudioSend
{
std::weak_ptr<Studio> m_targetStudio;
std::shared_ptr<Studio> m_targetStudio;
float m_dryLevel;
float m_auxALevel;
float m_auxBLevel;
StudioSend(std::weak_ptr<Studio> studio, float dry, float auxA, float auxB)
: m_targetStudio(studio), m_dryLevel(dry), m_auxALevel(auxA), m_auxBLevel(auxB) {}
: m_targetStudio(studio), m_dryLevel(dry), m_auxALevel(auxA), m_auxBLevel(auxB)
{
}
};
std::list<StudioSend> m_studiosOut;
bool m_destroyed = false;
void _destroy();
void _bringOutYourDead();
#ifndef NDEBUG
bool _cyclicCheck(Studio* leaf);
#endif
@ -40,23 +40,15 @@ public:
/** Register a target Studio to send this Studio's mixing busses */
void addStudioSend(std::weak_ptr<Studio> studio, float dry, float auxA, float auxB);
~Studio()
{
#ifndef NDEBUG
/* Ensure proper destruction procedure followed */
assert(m_destroyed);
#endif
}
/** advice submixes of changing sample rate */
/** Advise submixes of changing sample rate */
void resetOutputSampleRate(double sampleRate);
Submix& getAuxA() {return m_auxA;}
Submix& getAuxB() {return m_auxB;}
Submix& getMaster() { return m_master; }
Submix& getAuxA() { return m_auxA; }
Submix& getAuxB() { return m_auxB; }
Engine& getEngine() {return m_engine;}
Engine& getEngine() { return m_engine; }
};
}
#endif // __AMUSE_STUDIO_HPP__

View File

@ -23,23 +23,14 @@ class Submix
friend class Voice;
friend class Sequencer;
Engine& m_root;
std::unique_ptr<IBackendSubmix> m_backendSubmix; /**< Handle to client-implemented backend submix */
std::unique_ptr<IBackendSubmix> m_backendSubmix; /**< Handle to client-implemented backend submix */
std::vector<std::unique_ptr<EffectBaseTypeless>> m_effectStack; /**< Ordered list of effects to apply to submix */
bool m_destroyed = false;
void _destroy();
public:
Submix(Engine& engine);
~Submix()
{
#ifndef NDEBUG
/* Ensure proper destruction procedure followed */
assert(m_destroyed);
#endif
}
/** Add new effect to effect stack and assume ownership */
template <class T, class ...Args>
template <class T, class... Args>
T& makeEffect(Args... args)
{
switch (m_backendSubmix->getSampleFormat())
@ -73,18 +64,17 @@ public:
EffectDelay& makeDelay(uint32_t initDelay, uint32_t initFeedback, uint32_t initOutput);
/** Add new standard-quality reverb effect to effect stack and assume ownership */
EffectReverbStd& makeReverbStd(float coloration, float mix, float time,
float damping, float preDelay);
EffectReverbStd& makeReverbStd(float coloration, float mix, float time, float damping, float preDelay);
/** Add new high-quality reverb effect to effect stack and assume ownership */
EffectReverbHi& makeReverbHi(float coloration, float mix, float time,
float damping, float preDelay, float crosstalk);
EffectReverbHi& makeReverbHi(float coloration, float mix, float time, float damping, float preDelay,
float crosstalk);
/** Remove and deallocate all effects from effect stack */
void clearEffects() {m_effectStack.clear();}
void clearEffects() { m_effectStack.clear(); }
/** Returns true when an effect callback is bound */
bool canApplyEffect() const {return m_effectStack.size() != 0;}
bool canApplyEffect() const { return m_effectStack.size() != 0; }
/** in/out transformation entry for audio effect */
void applyEffect(int16_t* audio, size_t frameCount, const ChannelMap& chanMap) const;
@ -98,9 +88,8 @@ public:
/** advice effects of changing sample rate */
void resetOutputSampleRate(double sampleRate);
Engine& getEngine() {return m_root;}
Engine& getEngine() { return m_root; }
};
}
#endif // __AMUSE_SUBMIX_HPP__

View File

@ -12,14 +12,13 @@ struct ReferenceVector;
/** Support class for attenuating channel audio based on speaker 'positions' */
class SurroundProfiles
{
static void SetupRefs(float matOut[8], const ChannelMap& map,
const Vector3f& listenEmit, const ReferenceVector refs[]);
public:
static void SetupMatrix(float matOut[8], const ChannelMap& map, AudioChannelSet set,
const Vector3f& emitPos, const Vector3f& listenPos,
const Vector3f& listenDir, const Vector3f& listenUp);
};
static void SetupRefs(float matOut[8], const ChannelMap& map, const Vector3f& listenEmit,
const ReferenceVector refs[]);
public:
static void SetupMatrix(float matOut[8], const ChannelMap& map, AudioChannelSet set, const Vector3f& emitPos,
const Vector3f& listenPos, const Vector3f& listenDir, const Vector3f& listenUp);
};
}
#endif // __AMUSE_SURROUNDPROFILES_HPP__

View File

@ -22,8 +22,8 @@ struct LayerMapping;
enum class VoiceState
{
Playing, /**< SoundMacro actively executing, not in KeyOff */
KeyOff, /**< KeyOff event issued, macro beginning fade-out */
Dead /**< Default state, causes Engine to remove voice at end of pump cycle */
KeyOff, /**< KeyOff event issued, macro beginning fade-out */
Dead /**< Default state, causes Engine to remove voice at end of pump cycle */
};
/** Individual source of audio */
@ -33,112 +33,120 @@ class Voice : public Entity
friend class Sequencer;
friend class SoundMacroState;
friend class Envelope;
int m_vid; /**< VoiceID of this voice instance */
bool m_emitter; /**< Voice is part of an Emitter */
int m_vid; /**< VoiceID of this voice instance */
bool m_emitter; /**< Voice is part of an Emitter */
std::shared_ptr<Studio> m_studio; /**< Studio this voice outputs to */
std::unique_ptr<IBackendVoice> m_backendVoice; /**< Handle to client-implemented backend voice */
SoundMacroState m_state; /**< State container for SoundMacro playback */
SoundMacroState::EventTrap m_keyoffTrap; /**< Trap for keyoff (SoundMacro overrides default envelope behavior) */
SoundMacroState m_state; /**< State container for SoundMacro playback */
SoundMacroState::EventTrap m_keyoffTrap; /**< Trap for keyoff (SoundMacro overrides default envelope behavior) */
SoundMacroState::EventTrap m_sampleEndTrap; /**< Trap for sampleend (SoundMacro overrides voice removal) */
SoundMacroState::EventTrap m_messageTrap; /**< Trap for messages sent from other SoundMacros */
std::list<int32_t> m_messageQueue; /**< Messages pending processing for SoundMacros in this voice */
SoundMacroState::EventTrap m_messageTrap; /**< Trap for messages sent from other SoundMacros */
std::list<int32_t> m_messageQueue; /**< Messages pending processing for SoundMacros in this voice */
std::list<std::shared_ptr<Voice>> m_childVoices; /**< Child voices for PLAYMACRO usage */
uint8_t m_keygroup = 0; /**< Keygroup voice is a member of */
uint8_t m_keygroup = 0; /**< Keygroup voice is a member of */
enum class SampleFormat : uint8_t
{
DSP, /**< GCN DSP-ucode ADPCM (very common for GameCube games) */
DSP_DRUM, /**< GCN DSP-ucode ADPCM (seems to be set into drum samples for expanding their amplitude appropriately) */
DSP_DRUM, /**< GCN DSP-ucode ADPCM (seems to be set into drum samples for expanding their amplitude
appropriately) */
PCM, /**< Big-endian PCM found in MusyX2 demo GM instruments */
N64, /**< 2-stage VADPCM coding with SAMP-embedded codebooks */
PCM_PC /**< Little-endian PCM found in PC Rogue Squadron (actually enum 0 which conflicts with DSP-ADPCM) */
};
const Sample* m_curSample = nullptr; /**< Current sample entry playing */
const Sample* m_curSample = nullptr; /**< Current sample entry playing */
const unsigned char* m_curSampleData = nullptr; /**< Current sample data playing */
SampleFormat m_curFormat; /**< Current sample format playing */
uint32_t m_curSamplePos = 0; /**< Current sample position */
uint32_t m_lastSamplePos = 0; /**< Last sample position (or last loop sample) */
int16_t m_prev1 = 0; /**< DSPADPCM prev sample */
int16_t m_prev2 = 0; /**< DSPADPCM prev-prev sample */
SampleFormat m_curFormat; /**< Current sample format playing */
uint32_t m_curSamplePos = 0; /**< Current sample position */
uint32_t m_lastSamplePos = 0; /**< Last sample position (or last loop sample) */
int16_t m_prev1 = 0; /**< DSPADPCM prev sample */
int16_t m_prev2 = 0; /**< DSPADPCM prev-prev sample */
double m_sampleRate = 32000.0; /**< Current sample rate computed from relative sample key or SETPITCH */
double m_voiceTime = 0.0; /**< Current seconds of voice playback (per-sample resolution) */
uint64_t m_voiceSamples = 0; /**< Count of samples processed over voice's lifetime */
float m_lastLevel = 0.f; /**< Last computed level ([0,1] mapped to [-10,0] clamped decibels) */
float m_nextLevel = 0.f; /**< Next computed level used for lerp-mode amplitude */
double m_voiceTime = 0.0; /**< Current seconds of voice playback (per-sample resolution) */
uint64_t m_voiceSamples = 0; /**< Count of samples processed over voice's lifetime */
float m_lastLevel = 0.f; /**< Last computed level ([0,1] mapped to [-10,0] clamped decibels) */
float m_nextLevel = 0.f; /**< Next computed level used for lerp-mode amplitude */
VoiceState m_voxState = VoiceState::Dead; /**< Current high-level state of voice */
bool m_sustained = false; /**< Sustain pedal pressed for this voice */
bool m_sustainKeyOff = false; /**< Keyoff event occured while sustained */
uint8_t m_curAftertouch = 0; /**< Aftertouch value (key pressure when 'bottoming out') */
bool m_sustained = false; /**< Sustain pedal pressed for this voice */
bool m_sustainKeyOff = false; /**< Keyoff event occured while sustained */
uint8_t m_curAftertouch = 0; /**< Aftertouch value (key pressure when 'bottoming out') */
float m_targetUserVol = 1.f; /**< Target user volume of voice (slewed to prevent audible aliasing) */
float m_curUserVol = 1.f; /**< Current user volume of voice */
float m_curVol = 1.f; /**< Current volume of voice */
float m_curReverbVol = 0.f; /**< Current reverb volume of voice */
float m_userPan = 0.f; /**< User pan of voice */
float m_curPan = 0.f; /**< Current pan of voice */
float m_userSpan = 0.f; /**< User span of voice */
float m_curSpan = 0.f; /**< Current surround pan of voice */
float m_curPitchWheel = 0.f; /**< Current normalized wheel value for control */
int32_t m_pitchWheelUp = 600; /**< Up range for pitchwheel control in cents */
float m_targetUserVol = 1.f; /**< Target user volume of voice (slewed to prevent audible aliasing) */
float m_curUserVol = 1.f; /**< Current user volume of voice */
float m_curVol = 1.f; /**< Current volume of voice */
float m_curReverbVol = 0.f; /**< Current reverb volume of voice */
float m_curAuxBVol = 0.f; /**< Current AuxB volume of voice */
float m_userPan = 0.f; /**< User pan of voice */
float m_curPan = 0.f; /**< Current pan of voice */
float m_userSpan = 0.f; /**< User span of voice */
float m_curSpan = 0.f; /**< Current surround pan of voice */
float m_curPitchWheel = 0.f; /**< Current normalized wheel value for control */
int32_t m_pitchWheelUp = 600; /**< Up range for pitchwheel control in cents */
int32_t m_pitchWheelDown = 600; /**< Down range for pitchwheel control in cents */
int32_t m_pitchWheelVal = 0; /**< Current resolved pitchwheel delta for control */
int32_t m_curPitch; /**< Current base pitch in cents */
bool m_pitchDirty = true; /**< m_curPitch has been updated and needs sending to voice */
bool m_needsSlew = false; /**< next _setTotalPitch will be slewed */
int32_t m_pitchWheelVal = 0; /**< Current resolved pitchwheel delta for control */
int32_t m_curPitch; /**< Current base pitch in cents */
bool m_pitchDirty = true; /**< m_curPitch has been updated and needs sending to voice */
bool m_needsSlew = false; /**< next _setTotalPitch will be slewed */
Envelope m_volAdsr; /**< Volume envelope */
Envelope m_volAdsr; /**< Volume envelope */
double m_envelopeTime = -1.f; /**< time since last ENVELOPE command, -1 for no active volume-sweep */
double m_envelopeDur; /**< requested duration of last ENVELOPE command */
float m_envelopeStart; /**< initial value for last ENVELOPE command */
float m_envelopeEnd; /**< final value for last ENVELOPE command */
double m_envelopeDur; /**< requested duration of last ENVELOPE command */
float m_envelopeStart; /**< initial value for last ENVELOPE command */
float m_envelopeEnd; /**< final value for last ENVELOPE command */
const Curve* m_envelopeCurve; /**< curve to use for ENVELOPE command */
bool m_pitchEnv = false; /**< Pitch envelope activated */
Envelope m_pitchAdsr; /**< Pitch envelope for SETPITCHADSR */
Envelope m_pitchAdsr; /**< Pitch envelope for SETPITCHADSR */
int32_t m_pitchEnvRange; /**< Pitch delta for SETPITCHADSR (in cents) */
float m_portamentoTime = -1.f; /**< time since last portamento invocation, -1 for no active portamento-glide */
int32_t m_portamentoTarget; /**< destination pitch for latest portamento invocation */
int32_t m_portamentoTarget; /**< destination pitch for latest portamento invocation */
uint32_t m_pitchSweep1 = 0; /**< Current value of PITCHSWEEP1 controller (in cents) */
uint32_t m_pitchSweep2 = 0; /**< Current value of PITCHSWEEP2 controller (in cents) */
int16_t m_pitchSweep1Add = 0; /**< Value to add to PITCHSWEEP1 controller each cycle */
int16_t m_pitchSweep2Add = 0; /**< Value to add to PITCHSWEEP2 controller each cycle */
uint32_t m_pitchSweep1 = 0; /**< Current value of PITCHSWEEP1 controller (in cents) */
uint32_t m_pitchSweep2 = 0; /**< Current value of PITCHSWEEP2 controller (in cents) */
int16_t m_pitchSweep1Add = 0; /**< Value to add to PITCHSWEEP1 controller each cycle */
int16_t m_pitchSweep2Add = 0; /**< Value to add to PITCHSWEEP2 controller each cycle */
uint8_t m_pitchSweep1Times = 0; /**< Remaining times to advance PITCHSWEEP1 controller */
uint8_t m_pitchSweep2Times = 0; /**< Remaining times to advance PITCHSWEEP2 controller */
uint8_t m_pitchSweep1It = 0; /**< Current iteration of PITCHSWEEP1 controller */
uint8_t m_pitchSweep2It = 0; /**< Current iteration of PITCHSWEEP2 controller */
uint8_t m_pitchSweep1It = 0; /**< Current iteration of PITCHSWEEP1 controller */
uint8_t m_pitchSweep2It = 0; /**< Current iteration of PITCHSWEEP2 controller */
float m_panningTime = -1.f; /**< time since last PANNING command, -1 for no active pan-sweep */
float m_panningDur; /**< requested duration of last PANNING command */
uint8_t m_panPos; /**< initial pan value of last PANNING command */
int8_t m_panWidth; /**< delta pan value to target of last PANNING command */
float m_panningDur; /**< requested duration of last PANNING command */
uint8_t m_panPos; /**< initial pan value of last PANNING command */
int8_t m_panWidth; /**< delta pan value to target of last PANNING command */
float m_spanningTime = -1.f; /**< time since last SPANNING command, -1 for no active span-sweep */
float m_spanningDur; /**< requested duration of last SPANNING command */
uint8_t m_spanPos; /**< initial pan value of last SPANNING command */
int8_t m_spanWidth; /**< delta pan value to target of last SPANNING command */
float m_spanningDur; /**< requested duration of last SPANNING command */
uint8_t m_spanPos; /**< initial pan value of last SPANNING command */
int8_t m_spanWidth; /**< delta pan value to target of last SPANNING command */
int32_t m_vibratoLevel = 0; /**< scale of vibrato effect (in cents) */
int32_t m_vibratoModLevel = 0; /**< scale of vibrato mod-wheel influence (in cents) */
float m_vibratoPeriod = 0.f; /**< vibrato wave period-time, 0.f will disable vibrato */
int32_t m_vibratoLevel = 0; /**< scale of vibrato effect (in cents) */
int32_t m_vibratoModLevel = 0; /**< scale of vibrato mod-wheel influence (in cents) */
float m_vibratoPeriod = 0.f; /**< vibrato wave period-time, 0.f will disable vibrato */
bool m_vibratoModWheel = false; /**< vibrato scaled with mod-wheel if set */
float m_tremoloScale = 0.f; /**< minimum volume factor produced via LFO */
float m_tremoloScale = 0.f; /**< minimum volume factor produced via LFO */
float m_tremoloModScale = 0.f; /**< minimum volume factor produced via LFO, scaled via mod wheel */
float m_lfoPeriods[2] = {}; /**< time-periods for LFO1 and LFO2 */
float m_lfoPeriods[2] = {}; /**< time-periods for LFO1 and LFO2 */
std::unique_ptr<int8_t[]> m_ctrlValsSelf; /**< Self-owned MIDI Controller values */
int8_t* m_extCtrlVals = nullptr; /**< MIDI Controller values (external storage) */
int8_t* m_extCtrlVals = nullptr; /**< MIDI Controller values (external storage) */
void _destroy();
bool _checkSamplePos(bool& looped);
void _doKeyOff();
void _macroKeyOff();
void _macroSampleEnd();
void _advanceSample(int16_t& samp);
void _procSamplePre(int16_t& samp);
template <typename T>
T _procSampleMaster(double time, T samp);
template <typename T>
T _procSampleAuxA(double time, T samp);
template <typename T>
T _procSampleAuxB(double time, T samp);
void _setTotalPitch(int32_t cents, bool slew);
bool _isRecursivelyDead();
void _bringOutYourDead();
@ -149,23 +157,25 @@ class Voice : public Entity
std::list<std::shared_ptr<Voice>>::iterator _allocateVoice(double sampleRate, bool dynamicPitch);
std::list<std::shared_ptr<Voice>>::iterator _destroyVoice(std::list<std::shared_ptr<Voice>>::iterator it);
bool _loadSoundMacro(const unsigned char* macroData, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool pushPc=false);
bool _loadKeymap(const Keymap* keymap, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool pushPc=false);
bool _loadLayer(const std::vector<const LayerMapping*>& layer, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool pushPc=false);
std::shared_ptr<Voice> _startChildMacro(ObjectId macroId, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool pushPc=false);
bool _loadSoundMacro(const unsigned char* macroData, int macroStep, double ticksPerSec, uint8_t midiKey,
uint8_t midiVel, uint8_t midiMod, bool pushPc = false);
bool _loadKeymap(const Keymap* keymap, int macroStep, double ticksPerSec, uint8_t midiKey, uint8_t midiVel,
uint8_t midiMod, bool pushPc = false);
bool _loadLayer(const std::vector<const LayerMapping*>& layer, int macroStep, double ticksPerSec, uint8_t midiKey,
uint8_t midiVel, uint8_t midiMod, bool pushPc = false);
std::shared_ptr<Voice> _startChildMacro(ObjectId macroId, int macroStep, double ticksPerSec, uint8_t midiKey,
uint8_t midiVel, uint8_t midiMod, bool pushPc = false);
void _setPan(float pan);
void _setSurroundPan(float span);
void _setPitchWheel(float pitchWheel);
void _notifyCtrlChange(uint8_t ctrl, int8_t val);
public:
~Voice();
Voice(Engine& engine, const AudioGroup& group, int groupId, int vid, bool emitter, std::weak_ptr<Studio> studio);
Voice(Engine& engine, const AudioGroup& group, int groupId, ObjectId oid, int vid, bool emitter, std::weak_ptr<Studio> studio);
Voice(Engine& engine, const AudioGroup& group, int groupId, ObjectId oid, int vid, bool emitter,
std::weak_ptr<Studio> studio);
/** Called before each supplyAudio invocation to prepare voice
* backend for possible parameter updates */
@ -175,14 +185,20 @@ public:
* internally advancing the voice stream */
size_t supplyAudio(size_t frames, int16_t* data);
/** Called three times after resampling supplyAudio output, voice should
* perform volume processing / send routing for each aux bus and master */
void routeAudio(size_t frames, double dt, int busId, int16_t* in, int16_t* out);
void routeAudio(size_t frames, double dt, int busId, int32_t* in, int32_t* out);
void routeAudio(size_t frames, double dt, int busId, float* in, float* out);
/** Obtain pointer to Voice's Studio */
std::shared_ptr<Studio> getStudio() {return m_studio;}
std::shared_ptr<Studio> getStudio() { return m_studio; }
/** Get current state of voice */
VoiceState state() const {return m_voxState;}
VoiceState state() const { return m_voxState; }
/** Get VoiceId of this voice (unique to all currently-playing voices) */
int vid() const {return m_vid;}
int vid() const { return m_vid; }
/** Get max VoiceId of this voice and any contained children */
int maxVid() const;
@ -191,9 +207,8 @@ public:
std::shared_ptr<Voice> startChildMacro(int8_t addNote, ObjectId macroId, int macroStep);
/** Load specified Sound Object from within group into voice */
bool loadSoundObject(ObjectId objectId, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod,
bool pushPc=false);
bool loadSoundObject(ObjectId objectId, int macroStep, double ticksPerSec, uint8_t midiKey, uint8_t midiVel,
uint8_t midiMod, bool pushPc = false);
/** Signals voice to begin fade-out (or defer if sustained), eventually reaching silence */
void keyOff();
@ -247,10 +262,10 @@ public:
void setTremolo(float tremoloScale, float tremoloModScale);
/** Setup LFO1 for voice */
void setLFO1Period(float period) {m_lfoPeriods[0] = period;}
void setLFO1Period(float period) { m_lfoPeriods[0] = period; }
/** Setup LFO2 for voice */
void setLFO2Period(float period) {m_lfoPeriods[1] = period;}
void setLFO2Period(float period) { m_lfoPeriods[1] = period; }
/** Setup pitch sweep controller 1 */
void setPitchSweep1(uint8_t times, int16_t add);
@ -261,6 +276,9 @@ public:
/** Set reverb mix for voice */
void setReverbVol(float rvol);
/** Set AuxB volume for voice */
void setAuxBVol(float bvol);
/** Set envelope for voice */
void setAdsr(ObjectId adsrId, bool dls);
@ -280,10 +298,10 @@ public:
void setAftertouch(uint8_t aftertouch);
/** Assign voice to keygroup for coordinated mass-silencing */
void setKeygroup(uint8_t kg) {m_keygroup = kg;}
void setKeygroup(uint8_t kg) { m_keygroup = kg; }
/** Get note played on voice */
uint8_t getLastNote() const {return m_state.m_initKey;}
uint8_t getLastNote() const { return m_state.m_initKey; }
/** Do portamento glide; returns `false` if portamento disabled */
bool doPortamento(uint8_t newNote);
@ -321,19 +339,17 @@ public:
}
/** Get MIDI pitch wheel value on voice */
float getPitchWheel() const {return m_curPitchWheel;}
float getPitchWheel() const { return m_curPitchWheel; }
/** Get MIDI aftertouch value on voice */
int8_t getAftertouch() const {return m_curAftertouch;}
int8_t getAftertouch() const { return m_curAftertouch; }
/** Get count of all voices in hierarchy, including this one */
size_t getTotalVoices() const;
/** Recursively mark voice as dead for Engine to deallocate on next cycle */
void kill();
};
}
#endif // __AMUSE_VOICE_HPP__

View File

@ -5,28 +5,31 @@ namespace amuse
{
AudioGroup::AudioGroup(const AudioGroupData& data, GCNDataTag)
: m_proj(data.getProj(), GCNDataTag{}),
m_pool(data.getPool()),
m_sdir(data.getSdir(), GCNDataTag{}),
m_samp(data.getSamp()),
m_fmt(DataFormat::GCN)
{}
: m_proj(data.getProj(), GCNDataTag{})
, m_pool(data.getPool())
, m_sdir(data.getSdir(), GCNDataTag{})
, m_samp(data.getSamp())
, m_fmt(DataFormat::GCN)
{
}
AudioGroup::AudioGroup(const AudioGroupData& data, bool absOffs, N64DataTag)
: m_proj(data.getProj(), absOffs, N64DataTag{}),
m_pool(data.getPool()),
m_sdir(data.getSdir(), data.getSamp(), absOffs, N64DataTag{}),
m_samp(data.getSamp()),
m_fmt(DataFormat::N64)
{}
: m_proj(data.getProj(), absOffs, N64DataTag{})
, m_pool(data.getPool())
, m_sdir(data.getSdir(), data.getSamp(), absOffs, N64DataTag{})
, m_samp(data.getSamp())
, m_fmt(DataFormat::N64)
{
}
AudioGroup::AudioGroup(const AudioGroupData& data, bool absOffs, PCDataTag)
: m_proj(data.getProj(), absOffs, PCDataTag{}),
m_pool(data.getPool(), PCDataTag{}),
m_sdir(data.getSdir(), absOffs, PCDataTag{}),
m_samp(data.getSamp()),
m_fmt(DataFormat::PC)
{}
: m_proj(data.getProj(), absOffs, PCDataTag{})
, m_pool(data.getPool(), PCDataTag{})
, m_sdir(data.getSdir(), absOffs, PCDataTag{})
, m_samp(data.getSamp())
, m_fmt(DataFormat::PC)
{
}
const Sample* AudioGroup::getSample(int sfxId) const
{
@ -36,9 +39,5 @@ const Sample* AudioGroup::getSample(int sfxId) const
return &search->second;
}
const unsigned char* AudioGroup::getSampleData(uint32_t offset) const
{
return m_samp + offset;
}
const unsigned char* AudioGroup::getSampleData(uint32_t offset) const { return m_samp + offset; }
}

View File

@ -15,9 +15,8 @@ IntrusiveAudioGroupData::~IntrusiveAudioGroupData()
}
IntrusiveAudioGroupData::IntrusiveAudioGroupData(IntrusiveAudioGroupData&& other)
: AudioGroupData(other.m_proj, other.m_projSz, other.m_pool, other.m_poolSz,
other.m_sdir, other.m_sdirSz, other.m_samp, other.m_sampSz,
other.m_fmt, other.m_absOffs)
: AudioGroupData(other.m_proj, other.m_projSz, other.m_pool, other.m_poolSz, other.m_sdir, other.m_sdirSz, other.m_samp,
other.m_sampSz, other.m_fmt, other.m_absOffs)
{
m_owns = other.m_owns;
other.m_owns = false;
@ -45,5 +44,4 @@ IntrusiveAudioGroupData& IntrusiveAudioGroupData::operator=(IntrusiveAudioGroupD
return *this;
}
}

View File

@ -70,10 +70,10 @@ AudioGroupPool::AudioGroupPool(const unsigned char* data)
ObjectId id = SBig(*reinterpret_cast<const ObjectId*>(cur + 4));
std::vector<const LayerMapping*>& mappingsOut = m_layers[id];
uint32_t count = SBig(*reinterpret_cast<const uint32_t*>(cur+8));
uint32_t count = SBig(*reinterpret_cast<const uint32_t*>(cur + 8));
mappingsOut.reserve(count);
const unsigned char* subcur = cur + 12;
for (int i=0 ; i<count ; ++i)
for (int i = 0; i < count; ++i)
mappingsOut.push_back(reinterpret_cast<const LayerMapping*>(subcur + i * 12));
cur += size;
@ -130,10 +130,10 @@ AudioGroupPool::AudioGroupPool(const unsigned char* data, PCDataTag)
ObjectId id = *reinterpret_cast<const ObjectId*>(cur + 4);
std::vector<const LayerMapping*>& mappingsOut = m_layers[id];
uint32_t count = *reinterpret_cast<const uint32_t*>(cur+8);
uint32_t count = *reinterpret_cast<const uint32_t*>(cur + 8);
mappingsOut.reserve(count);
const unsigned char* subcur = cur + 12;
for (int i=0 ; i<count ; ++i)
for (int i = 0; i < count; ++i)
mappingsOut.push_back(reinterpret_cast<const LayerMapping*>(subcur + i * 12));
cur += size;
@ -172,5 +172,4 @@ const ADSR* AudioGroupPool::tableAsAdsr(ObjectId id) const
return nullptr;
return reinterpret_cast<const ADSR*>(search->second);
}
}

View File

@ -96,7 +96,7 @@ AudioGroupProject::AudioGroupProject(const unsigned char* data, GCNDataTag)
idx.m_sfxEntries.reserve(count);
const SFXGroupIndex::SFXEntry* entries =
reinterpret_cast<const SFXGroupIndex::SFXEntry*>(data + header.pageTableOff + 4);
for (int i=0 ; i<count ; ++i)
for (int i = 0; i < count; ++i)
{
idx.m_sfxEntries[SBig(entries->defineId)] = entries;
++entries;
@ -208,7 +208,7 @@ void AudioGroupProject::_allocateConvBuffers(const unsigned char* data, bool abs
if (drumPageCount)
m_convDrumPages.reset(new SongGroupIndex::PageEntry[drumPageCount]);
if (midiSetupCount)
m_convMidiSetups.reset(new std::array<SongGroupIndex::MIDISetup, 16>[midiSetupCount]);
m_convMidiSetups.reset(new std::array<SongGroupIndex::MIDISetup, 16>[ midiSetupCount ]);
}
AudioGroupProject::AudioGroupProject(const unsigned char* data, bool absOffs, N64DataTag)
@ -262,7 +262,7 @@ AudioGroupProject::AudioGroupProject(const unsigned char* data, bool absOffs, N6
const std::array<MusyX1MIDISetup, 16>* midiSetups =
reinterpret_cast<const std::array<MusyX1MIDISetup, 16>*>(setupData + 4);
for (int i=0 ; i<16 ; ++i)
for (int i = 0; i < 16; ++i)
(*midiSetups)[i].setIntoMusyX2((*midiSetupsBuf)[i]);
idx.m_midiSetups[songId] = midiSetupsBuf;
@ -278,7 +278,7 @@ AudioGroupProject::AudioGroupProject(const unsigned char* data, bool absOffs, N6
/* SFX entries */
uint16_t count = SBig(*reinterpret_cast<const uint16_t*>(subData + header.pageTableOff));
idx.m_sfxEntries.reserve(count);
for (int i=0 ; i<count ; ++i)
for (int i = 0; i < count; ++i)
{
const SFXGroupIndex::SFXEntry* entries =
reinterpret_cast<const SFXGroupIndex::SFXEntry*>(subData + header.pageTableOff + 4 + i * 12);
@ -319,7 +319,7 @@ void AudioGroupProject::_allocateConvBuffers(const unsigned char* data, bool abs
{
/* Normal pages */
const MusyX1PageEntry* normEntries =
reinterpret_cast<const MusyX1PageEntry*>(subData + group->pageTableOff);
reinterpret_cast<const MusyX1PageEntry*>(subData + group->pageTableOff);
while (normEntries->objId != 0xffff)
{
++normPageCount;
@ -328,7 +328,7 @@ void AudioGroupProject::_allocateConvBuffers(const unsigned char* data, bool abs
/* Drum pages */
const MusyX1PageEntry* drumEntries =
reinterpret_cast<const MusyX1PageEntry*>(subData + group->drumTableOff);
reinterpret_cast<const MusyX1PageEntry*>(subData + group->drumTableOff);
while (drumEntries->objId != 0xffff)
{
++drumPageCount;
@ -358,7 +358,7 @@ void AudioGroupProject::_allocateConvBuffers(const unsigned char* data, bool abs
if (drumPageCount)
m_convDrumPages.reset(new SongGroupIndex::PageEntry[drumPageCount]);
if (midiSetupCount)
m_convMidiSetups.reset(new std::array<SongGroupIndex::MIDISetup, 16>[midiSetupCount]);
m_convMidiSetups.reset(new std::array<SongGroupIndex::MIDISetup, 16>[ midiSetupCount ]);
}
AudioGroupProject::AudioGroupProject(const unsigned char* data, bool absOffs, PCDataTag)
@ -410,7 +410,7 @@ AudioGroupProject::AudioGroupProject(const unsigned char* data, bool absOffs, PC
const std::array<MusyX1MIDISetup, 16>* midiSetups =
reinterpret_cast<const std::array<MusyX1MIDISetup, 16>*>(setupData + 4);
for (int i=0 ; i<16 ; ++i)
for (int i = 0; i < 16; ++i)
(*midiSetups)[i].setIntoMusyX2((*midiSetupsBuf)[i]);
idx.m_midiSetups[songId] = midiSetupsBuf;
@ -426,10 +426,10 @@ AudioGroupProject::AudioGroupProject(const unsigned char* data, bool absOffs, PC
/* SFX entries */
uint16_t count = *reinterpret_cast<const uint16_t*>(subData + group->pageTableOff);
idx.m_sfxEntries.reserve(count);
for (int i=0 ; i<count ; ++i)
for (int i = 0; i < count; ++i)
{
const SFXGroupIndex::SFXEntry* entries =
reinterpret_cast<const SFXGroupIndex::SFXEntry*>(subData + group->pageTableOff + 4 + i * 12);
reinterpret_cast<const SFXGroupIndex::SFXEntry*>(subData + group->pageTableOff + 4 + i * 12);
idx.m_sfxEntries[entries->defineId] = entries;
}
}
@ -481,5 +481,4 @@ const SFXGroupIndex* AudioGroupProject::getSFXGroupIndex(int groupId) const
return nullptr;
return &search->second;
}
}

View File

@ -22,7 +22,7 @@ void AudioGroupSampleDirectory::ADPCMParms::swapBigDSP()
dsp.m_bytesPerFrame = SBig(dsp.m_bytesPerFrame);
dsp.m_hist2 = SBig(dsp.m_hist2);
dsp.m_hist1 = SBig(dsp.m_hist1);
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
{
dsp.m_coefs[i][0] = SBig(dsp.m_coefs[i][0]);
dsp.m_coefs[i][1] = SBig(dsp.m_coefs[i][1]);
@ -32,7 +32,7 @@ void AudioGroupSampleDirectory::ADPCMParms::swapBigDSP()
void AudioGroupSampleDirectory::ADPCMParms::swapBigVADPCM()
{
int16_t* allCoefs = reinterpret_cast<int16_t*>(vadpcm.m_coefs[0][0]);
for (int i=0 ; i<128 ; ++i)
for (int i = 0; i < 128; ++i)
allCoefs[i] = SBig(allCoefs[i]);
}
@ -41,8 +41,7 @@ AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data,
const unsigned char* cur = data;
while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff)
{
const AudioGroupSampleDirectory::Entry* ent =
reinterpret_cast<const AudioGroupSampleDirectory::Entry*>(cur);
const AudioGroupSampleDirectory::Entry* ent = reinterpret_cast<const AudioGroupSampleDirectory::Entry*>(cur);
std::pair<Entry, ADPCMParms>& store = m_entries[SBig(ent->m_sfxId)];
store.first = *ent;
@ -51,8 +50,7 @@ AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data,
if (store.first.m_adpcmParmOffset)
{
const AudioGroupSampleDirectory::ADPCMParms* adpcm =
reinterpret_cast<const AudioGroupSampleDirectory::ADPCMParms*>(data +
store.first.m_adpcmParmOffset);
reinterpret_cast<const AudioGroupSampleDirectory::ADPCMParms*>(data + store.first.m_adpcmParmOffset);
store.second.dsp = adpcm->dsp;
store.second.swapBigDSP();
}
@ -129,8 +127,7 @@ struct MusyX1AbsSdirEntry
}
};
AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data,
const unsigned char* sampData,
AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data, const unsigned char* sampData,
bool absOffs, N64DataTag)
{
const unsigned char* cur = data;
@ -169,8 +166,7 @@ AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data,
}
}
AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data,
bool absOffs, PCDataTag)
AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data, bool absOffs, PCDataTag)
{
const unsigned char* cur = data;
@ -199,5 +195,4 @@ AudioGroupSampleDirectory::AudioGroupSampleDirectory(const unsigned char* data,
}
}
}
}

View File

@ -6,74 +6,68 @@
namespace amuse
{
void BooBackendVoice::VoiceCallback::preSupplyAudio(boo::IAudioVoice&,
double dt)
void BooBackendVoice::VoiceCallback::preSupplyAudio(boo::IAudioVoice&, double dt)
{
m_parent.m_clientVox.preSupplyAudio(dt);
}
size_t BooBackendVoice::VoiceCallback::supplyAudio(boo::IAudioVoice&,
size_t frames, int16_t* data)
size_t BooBackendVoice::VoiceCallback::supplyAudio(boo::IAudioVoice&, size_t frames, int16_t* data)
{
return m_parent.m_clientVox.supplyAudio(frames, data);
}
BooBackendVoice::BooBackendVoice(boo::IAudioVoiceEngine& engine, Voice& clientVox,
double sampleRate, bool dynamicPitch)
: m_clientVox(clientVox), m_cb(*this),
m_booVoice(engine.allocateNewMonoVoice(sampleRate, &m_cb, dynamicPitch))
{}
void BooBackendVoice::resetSampleRate(double sampleRate)
void BooBackendVoice::VoiceCallback::routeAudio(size_t frames, double dt, int busId, int16_t* in, int16_t* out)
{
m_booVoice->resetSampleRate(sampleRate);
m_parent.m_clientVox.routeAudio(frames, dt, busId, in, out);
}
void BooBackendVoice::resetChannelLevels()
void BooBackendVoice::VoiceCallback::routeAudio(size_t frames, double dt, int busId, int32_t* in, int32_t* out)
{
m_booVoice->resetChannelLevels();
m_parent.m_clientVox.routeAudio(frames, dt, busId, in, out);
}
void BooBackendVoice::VoiceCallback::routeAudio(size_t frames, double dt, int busId, float* in, float* out)
{
m_parent.m_clientVox.routeAudio(frames, dt, busId, in, out);
}
BooBackendVoice::BooBackendVoice(boo::IAudioVoiceEngine& engine, Voice& clientVox, double sampleRate, bool dynamicPitch)
: m_clientVox(clientVox), m_cb(*this), m_booVoice(engine.allocateNewMonoVoice(sampleRate, &m_cb, dynamicPitch))
{
}
void BooBackendVoice::resetSampleRate(double sampleRate) { m_booVoice->resetSampleRate(sampleRate); }
void BooBackendVoice::resetChannelLevels() { m_booVoice->resetChannelLevels(); }
void BooBackendVoice::setChannelLevels(IBackendSubmix* submix, const float coefs[8], bool slew)
{
BooBackendSubmix& smx = *reinterpret_cast<BooBackendSubmix*>(submix);
m_booVoice->setMonoChannelLevels(smx.m_booSubmix.get(), coefs, slew);
}
void BooBackendVoice::setPitchRatio(double ratio, bool slew)
{
m_booVoice->setPitchRatio(ratio, slew);
}
void BooBackendVoice::setPitchRatio(double ratio, bool slew) { m_booVoice->setPitchRatio(ratio, slew); }
void BooBackendVoice::start()
{
m_booVoice->start();
}
void BooBackendVoice::start() { m_booVoice->start(); }
void BooBackendVoice::stop()
{
m_booVoice->stop();
}
void BooBackendVoice::stop() { m_booVoice->stop(); }
bool BooBackendSubmix::SubmixCallback::canApplyEffect() const
{
return m_parent.m_clientSmx.canApplyEffect();
}
bool BooBackendSubmix::SubmixCallback::canApplyEffect() const { return m_parent.m_clientSmx.canApplyEffect(); }
void BooBackendSubmix::SubmixCallback::applyEffect(int16_t* audio, size_t frameCount,
const boo::ChannelMap& chanMap, double) const
void BooBackendSubmix::SubmixCallback::applyEffect(int16_t* audio, size_t frameCount, const boo::ChannelMap& chanMap,
double) const
{
return m_parent.m_clientSmx.applyEffect(audio, frameCount, reinterpret_cast<const ChannelMap&>(chanMap));
}
void BooBackendSubmix::SubmixCallback::applyEffect(int32_t* audio, size_t frameCount,
const boo::ChannelMap& chanMap, double) const
void BooBackendSubmix::SubmixCallback::applyEffect(int32_t* audio, size_t frameCount, const boo::ChannelMap& chanMap,
double) const
{
return m_parent.m_clientSmx.applyEffect(audio, frameCount, reinterpret_cast<const ChannelMap&>(chanMap));
}
void BooBackendSubmix::SubmixCallback::applyEffect(float* audio, size_t frameCount,
const boo::ChannelMap& chanMap, double) const
void BooBackendSubmix::SubmixCallback::applyEffect(float* audio, size_t frameCount, const boo::ChannelMap& chanMap,
double) const
{
return m_parent.m_clientSmx.applyEffect(audio, frameCount, reinterpret_cast<const ChannelMap&>(chanMap));
}
@ -83,9 +77,10 @@ void BooBackendSubmix::SubmixCallback::resetOutputSampleRate(double sampleRate)
m_parent.m_clientSmx.resetOutputSampleRate(sampleRate);
}
BooBackendSubmix::BooBackendSubmix(boo::IAudioVoiceEngine& engine, Submix& clientSmx, bool mainOut)
: m_clientSmx(clientSmx), m_cb(*this), m_booSubmix(engine.allocateNewSubmix(mainOut, &m_cb))
{}
BooBackendSubmix::BooBackendSubmix(boo::IAudioVoiceEngine& engine, Submix& clientSmx, bool mainOut, int busId)
: m_clientSmx(clientSmx), m_cb(*this), m_booSubmix(engine.allocateNewSubmix(mainOut, &m_cb, busId))
{
}
void BooBackendSubmix::setSendLevel(IBackendSubmix* submix, float level, bool slew)
{
@ -93,21 +88,11 @@ void BooBackendSubmix::setSendLevel(IBackendSubmix* submix, float level, bool sl
m_booSubmix->setSendLevel(smx.m_booSubmix.get(), level, slew);
}
double BooBackendSubmix::getSampleRate() const
{
return m_booSubmix->getSampleRate();
}
double BooBackendSubmix::getSampleRate() const { return m_booSubmix->getSampleRate(); }
SubmixFormat BooBackendSubmix::getSampleFormat() const
{
return SubmixFormat(m_booSubmix->getSampleFormat());
}
SubmixFormat BooBackendSubmix::getSampleFormat() const { return SubmixFormat(m_booSubmix->getSampleFormat()); }
std::string BooBackendMIDIReader::description()
{
return m_midiIn->description();
}
std::string BooBackendMIDIReader::description() { return m_midiIn->description(); }
BooBackendMIDIReader::~BooBackendMIDIReader() {}
@ -120,25 +105,25 @@ BooBackendMIDIReader::BooBackendMIDIReader(Engine& engine, const char* name, boo
auto devices = voxAlloc.m_booEngine.enumerateMIDIDevices();
for (const auto& dev : devices)
{
m_midiIn = voxAlloc.m_booEngine.newRealMIDIIn(dev.first.c_str(),
std::bind(&BooBackendMIDIReader::_MIDIReceive, this,
std::placeholders::_1, std::placeholders::_2));
m_midiIn = voxAlloc.m_booEngine.newRealMIDIIn(
dev.first.c_str(),
std::bind(&BooBackendMIDIReader::_MIDIReceive, this, std::placeholders::_1, std::placeholders::_2));
if (m_midiIn)
return;
}
m_midiIn = voxAlloc.m_booEngine.newVirtualMIDIIn(std::bind(&BooBackendMIDIReader::_MIDIReceive, this,
std::placeholders::_1, std::placeholders::_2));
m_midiIn = voxAlloc.m_booEngine.newVirtualMIDIIn(
std::bind(&BooBackendMIDIReader::_MIDIReceive, this, std::placeholders::_1, std::placeholders::_2));
}
else
m_midiIn = voxAlloc.m_booEngine.newRealMIDIIn(name,
std::bind(&BooBackendMIDIReader::_MIDIReceive, this,
std::placeholders::_1, std::placeholders::_2));
m_midiIn = voxAlloc.m_booEngine.newRealMIDIIn(
name, std::bind(&BooBackendMIDIReader::_MIDIReceive, this, std::placeholders::_1, std::placeholders::_2));
}
void BooBackendMIDIReader::_MIDIReceive(std::vector<uint8_t>&& bytes, double time)
{
std::unique_lock<std::mutex> lk(m_midiMutex, std::defer_lock_t{});
if (m_useLock) lk.lock();
if (m_useLock)
lk.lock();
m_queue.emplace_back(time, std::move(bytes));
#if 0
openlog("LogIt", (LOG_CONS|LOG_PERROR|LOG_PID), LOG_DAEMON);
@ -152,14 +137,15 @@ void BooBackendMIDIReader::pumpReader(double dt)
dt += 0.001; /* Add 1ms to ensure consumer keeps up with producer */
std::unique_lock<std::mutex> lk(m_midiMutex, std::defer_lock_t{});
if (m_useLock) lk.lock();
if (m_useLock)
lk.lock();
if (m_queue.empty())
return;
/* Determine range of buffer updates within this period */
auto periodEnd = m_queue.cbegin();
double startPt = m_queue.front().first;
for (; periodEnd != m_queue.cend() ; ++periodEnd)
for (; periodEnd != m_queue.cend(); ++periodEnd)
{
double delta = periodEnd->first - startPt;
if (delta > dt)
@ -170,7 +156,7 @@ void BooBackendMIDIReader::pumpReader(double dt)
return;
/* Dispatch buffers */
for (auto it = m_queue.begin() ; it != periodEnd ;)
for (auto it = m_queue.begin(); it != periodEnd;)
{
#if 0
char str[64];
@ -208,9 +194,7 @@ void BooBackendMIDIReader::noteOn(uint8_t chan, uint8_t key, uint8_t velocity)
#endif
}
void BooBackendMIDIReader::notePressure(uint8_t /*chan*/, uint8_t /*key*/, uint8_t /*pressure*/)
{
}
void BooBackendMIDIReader::notePressure(uint8_t /*chan*/, uint8_t /*key*/, uint8_t /*pressure*/) {}
void BooBackendMIDIReader::controlChange(uint8_t chan, uint8_t control, uint8_t value)
{
@ -224,9 +208,7 @@ void BooBackendMIDIReader::programChange(uint8_t chan, uint8_t program)
seq->setChanProgram(chan, program);
}
void BooBackendMIDIReader::channelPressure(uint8_t /*chan*/, uint8_t /*pressure*/)
{
}
void BooBackendMIDIReader::channelPressure(uint8_t /*chan*/, uint8_t /*pressure*/) {}
void BooBackendMIDIReader::pitchBend(uint8_t chan, int16_t pitch)
{
@ -234,20 +216,15 @@ void BooBackendMIDIReader::pitchBend(uint8_t chan, int16_t pitch)
seq->setPitchWheel(chan, (pitch - 0x2000) / float(0x2000));
}
void BooBackendMIDIReader::allSoundOff(uint8_t chan)
{
for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
seq->allOff(chan, true);
}
void BooBackendMIDIReader::resetAllControllers(uint8_t /*chan*/)
{
}
void BooBackendMIDIReader::resetAllControllers(uint8_t /*chan*/) {}
void BooBackendMIDIReader::localControl(uint8_t /*chan*/, bool /*on*/)
{
}
void BooBackendMIDIReader::localControl(uint8_t /*chan*/, bool /*on*/) {}
void BooBackendMIDIReader::allNotesOff(uint8_t chan)
{
@ -255,67 +232,39 @@ void BooBackendMIDIReader::allNotesOff(uint8_t chan)
seq->allOff(chan, false);
}
void BooBackendMIDIReader::omniMode(uint8_t /*chan*/, bool /*on*/)
{
}
void BooBackendMIDIReader::omniMode(uint8_t /*chan*/, bool /*on*/) {}
void BooBackendMIDIReader::polyMode(uint8_t /*chan*/, bool /*on*/)
{
}
void BooBackendMIDIReader::polyMode(uint8_t /*chan*/, bool /*on*/) {}
void BooBackendMIDIReader::sysex(const void* /*data*/, size_t /*len*/) {}
void BooBackendMIDIReader::sysex(const void* /*data*/, size_t /*len*/)
{
}
void BooBackendMIDIReader::timeCodeQuarterFrame(uint8_t /*message*/, uint8_t /*value*/) {}
void BooBackendMIDIReader::timeCodeQuarterFrame(uint8_t /*message*/, uint8_t /*value*/)
{
}
void BooBackendMIDIReader::songPositionPointer(uint16_t /*pointer*/) {}
void BooBackendMIDIReader::songPositionPointer(uint16_t /*pointer*/)
{
}
void BooBackendMIDIReader::songSelect(uint8_t /*song*/) {}
void BooBackendMIDIReader::songSelect(uint8_t /*song*/)
{
}
void BooBackendMIDIReader::tuneRequest() {}
void BooBackendMIDIReader::tuneRequest()
{
}
void BooBackendMIDIReader::startSeq() {}
void BooBackendMIDIReader::continueSeq() {}
void BooBackendMIDIReader::startSeq()
{
}
void BooBackendMIDIReader::stopSeq() {}
void BooBackendMIDIReader::continueSeq()
{
}
void BooBackendMIDIReader::reset() {}
void BooBackendMIDIReader::stopSeq()
{
}
BooBackendVoiceAllocator::BooBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine) : m_booEngine(booEngine) {}
void BooBackendMIDIReader::reset()
{
}
BooBackendVoiceAllocator::BooBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine)
: m_booEngine(booEngine)
{}
std::unique_ptr<IBackendVoice>
BooBackendVoiceAllocator::allocateVoice(Voice& clientVox, double sampleRate, bool dynamicPitch)
std::unique_ptr<IBackendVoice> BooBackendVoiceAllocator::allocateVoice(Voice& clientVox, double sampleRate,
bool dynamicPitch)
{
return std::make_unique<BooBackendVoice>(m_booEngine, clientVox, sampleRate, dynamicPitch);
}
std::unique_ptr<IBackendSubmix> BooBackendVoiceAllocator::allocateSubmix(Submix& clientSmx, bool mainOut)
std::unique_ptr<IBackendSubmix> BooBackendVoiceAllocator::allocateSubmix(Submix& clientSmx, bool mainOut, int busId)
{
return std::make_unique<BooBackendSubmix>(m_booEngine, clientSmx, mainOut);
return std::make_unique<BooBackendSubmix>(m_booEngine, clientSmx, mainOut, busId);
}
std::vector<std::pair<std::string, std::string>> BooBackendVoiceAllocator::enumerateMIDIDevices()
@ -336,14 +285,7 @@ void BooBackendVoiceAllocator::register5MsCallback(std::function<void(double)>&&
m_booEngine.register5MsCallback(std::move(callback));
}
AudioChannelSet BooBackendVoiceAllocator::getAvailableSet()
{
return AudioChannelSet(m_booEngine.getAvailableSet());
}
void BooBackendVoiceAllocator::pumpAndMixVoices()
{
m_booEngine.pumpAndMixVoices();
}
AudioChannelSet BooBackendVoiceAllocator::getAvailableSet() { return AudioChannelSet(m_booEngine.getAvailableSet()); }
void BooBackendVoiceAllocator::pumpAndMixVoices() { m_booEngine.pumpAndMixVoices(); }
}

View File

@ -12,21 +12,21 @@
#include <windows.h>
#include <Stringapiset.h>
static void *memmem(const void *haystack, size_t hlen, const void *needle, size_t nlen)
static void* memmem(const void* haystack, size_t hlen, const void* needle, size_t nlen)
{
int needle_first;
const uint8_t *p = static_cast<const uint8_t*>(haystack);
const uint8_t* p = static_cast<const uint8_t*>(haystack);
size_t plen = hlen;
if (!nlen)
return NULL;
needle_first = *(unsigned char *)needle;
needle_first = *(unsigned char*)needle;
while (plen >= nlen && (p = static_cast<const uint8_t*>(memchr(p, needle_first, plen - nlen + 1))))
{
if (!memcmp(p, needle, nlen))
return (void *)p;
return (void*)p;
p++;
plen = hlen - (p - static_cast<const uint8_t*>(haystack));
@ -45,10 +45,7 @@ static amuse::SystemString StrToSys(const std::string& str)
}
#else
static amuse::SystemString StrToSys(const std::string& str)
{
return str;
}
static amuse::SystemString StrToSys(const std::string& str) { return str; }
#endif
@ -105,14 +102,10 @@ static bool IsChunkExtension(const SystemChar* path, const SystemChar*& dotOut)
const SystemChar* ext = StrRChr(path, _S('.'));
if (ext)
{
if (!CompareCaseInsensitive(ext, _S(".poo")) ||
!CompareCaseInsensitive(ext, _S(".pool")) ||
!CompareCaseInsensitive(ext, _S(".pro")) ||
!CompareCaseInsensitive(ext, _S(".proj")) ||
!CompareCaseInsensitive(ext, _S(".sdi")) ||
!CompareCaseInsensitive(ext, _S(".sdir")) ||
!CompareCaseInsensitive(ext, _S(".sam")) ||
!CompareCaseInsensitive(ext, _S(".samp")))
if (!CompareCaseInsensitive(ext, _S(".poo")) || !CompareCaseInsensitive(ext, _S(".pool")) ||
!CompareCaseInsensitive(ext, _S(".pro")) || !CompareCaseInsensitive(ext, _S(".proj")) ||
!CompareCaseInsensitive(ext, _S(".sdi")) || !CompareCaseInsensitive(ext, _S(".sdir")) ||
!CompareCaseInsensitive(ext, _S(".sam")) || !CompareCaseInsensitive(ext, _S(".samp")))
{
dotOut = ext;
return true;
@ -126,8 +119,7 @@ static bool IsSongExtension(const SystemChar* path, const SystemChar*& dotOut)
const SystemChar* ext = StrRChr(path, _S('.'));
if (ext)
{
if (!CompareCaseInsensitive(ext, _S(".son")) ||
!CompareCaseInsensitive(ext, _S(".sng")) ||
if (!CompareCaseInsensitive(ext, _S(".son")) || !CompareCaseInsensitive(ext, _S(".sng")) ||
!CompareCaseInsensitive(ext, _S(".song")))
{
dotOut = ext;
@ -153,7 +145,7 @@ static bool ValidateMP1(FILE* fp)
uint32_t nameCount;
fread(&nameCount, 1, 4, fp);
nameCount = SBig(nameCount);
for (uint32_t i=0 ; i<nameCount ; ++i)
for (uint32_t i = 0; i < nameCount; ++i)
{
FSeek(fp, 8, SEEK_CUR);
uint32_t nameLen;
@ -165,7 +157,7 @@ static bool ValidateMP1(FILE* fp)
uint32_t resCount;
fread(&resCount, 1, 4, fp);
resCount = SBig(resCount);
for (uint32_t i=0 ; i<resCount ; ++i)
for (uint32_t i = 0; i < resCount; ++i)
{
FSeek(fp, 4, SEEK_CUR);
uint32_t type;
@ -212,7 +204,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadMP1(FIL
uint32_t nameCount;
fread(&nameCount, 1, 4, fp);
nameCount = SBig(nameCount);
for (uint32_t i=0 ; i<nameCount ; ++i)
for (uint32_t i = 0; i < nameCount; ++i)
{
FSeek(fp, 8, SEEK_CUR);
uint32_t nameLen;
@ -225,7 +217,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadMP1(FIL
fread(&resCount, 1, 4, fp);
resCount = SBig(resCount);
ret.reserve(resCount);
for (uint32_t i=0 ; i<resCount ; ++i)
for (uint32_t i = 0; i < resCount; ++i)
{
FSeek(fp, 4, SEEK_CUR);
uint32_t type;
@ -273,10 +265,10 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadMP1(FIL
std::unique_ptr<uint8_t[]> sdir(new uint8_t[sdirLen]);
fread(sdir.get(), 1, sdirLen, fp);
ret.emplace_back(std::move(name), IntrusiveAudioGroupData{proj.release(), projLen,
pool.release(), poolLen,
sdir.release(), sdirLen,
samp.release(), sampLen, GCNDataTag{}});
ret.emplace_back(std::move(name),
IntrusiveAudioGroupData{proj.release(), projLen, pool.release(), poolLen,
sdir.release(), sdirLen, samp.release(), sampLen,
GCNDataTag{}});
}
}
FSeek(fp, origPos, SEEK_SET);
@ -303,7 +295,7 @@ static bool ValidateMP1Songs(FILE* fp)
uint32_t nameCount;
fread(&nameCount, 1, 4, fp);
nameCount = SBig(nameCount);
for (uint32_t i=0 ; i<nameCount ; ++i)
for (uint32_t i = 0; i < nameCount; ++i)
{
FSeek(fp, 8, SEEK_CUR);
uint32_t nameLen;
@ -315,7 +307,7 @@ static bool ValidateMP1Songs(FILE* fp)
uint32_t resCount;
fread(&resCount, 1, 4, fp);
resCount = SBig(resCount);
for (uint32_t i=0 ; i<resCount ; ++i)
for (uint32_t i = 0; i < resCount; ++i)
{
FSeek(fp, 4, SEEK_CUR);
uint32_t type;
@ -353,7 +345,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadMP1
std::unordered_map<uint32_t, SystemString> names;
names.reserve(nameCount);
for (uint32_t i=0 ; i<nameCount ; ++i)
for (uint32_t i = 0; i < nameCount; ++i)
{
FSeek(fp, 4, SEEK_CUR);
uint32_t id;
@ -371,7 +363,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadMP1
fread(&resCount, 1, 4, fp);
resCount = SBig(resCount);
ret.reserve(resCount);
for (uint32_t i=0 ; i<resCount ; ++i)
for (uint32_t i = 0; i < resCount; ++i)
{
FSeek(fp, 4, SEEK_CUR);
uint32_t type;
@ -420,7 +412,6 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadMP1
ret.emplace_back(name, ContainerRegistry::SongData(std::move(song), sonLength, groupId, midiSetup));
}
FSeek(fp, origPos, SEEK_SET);
}
}
@ -445,7 +436,7 @@ static bool ValidateMP2(FILE* fp)
uint32_t nameCount;
fread(&nameCount, 1, 4, fp);
nameCount = SBig(nameCount);
for (uint32_t i=0 ; i<nameCount ; ++i)
for (uint32_t i = 0; i < nameCount; ++i)
{
FSeek(fp, 8, SEEK_CUR);
uint32_t nameLen;
@ -457,7 +448,7 @@ static bool ValidateMP2(FILE* fp)
uint32_t resCount;
fread(&resCount, 1, 4, fp);
resCount = SBig(resCount);
for (uint32_t i=0 ; i<resCount ; ++i)
for (uint32_t i = 0; i < resCount; ++i)
{
FSeek(fp, 4, SEEK_CUR);
uint32_t type;
@ -504,7 +495,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadMP2(FIL
uint32_t nameCount;
fread(&nameCount, 1, 4, fp);
nameCount = SBig(nameCount);
for (uint32_t i=0 ; i<nameCount ; ++i)
for (uint32_t i = 0; i < nameCount; ++i)
{
FSeek(fp, 8, SEEK_CUR);
uint32_t nameLen;
@ -517,7 +508,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadMP2(FIL
fread(&resCount, 1, 4, fp);
resCount = SBig(resCount);
ret.reserve(resCount);
for (uint32_t i=0 ; i<resCount ; ++i)
for (uint32_t i = 0; i < resCount; ++i)
{
FSeek(fp, 4, SEEK_CUR);
uint32_t type;
@ -571,10 +562,10 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadMP2(FIL
std::unique_ptr<uint8_t[]> samp(new uint8_t[sampSz]);
fread(samp.get(), 1, sampSz, fp);
ret.emplace_back(std::move(name), IntrusiveAudioGroupData{proj.release(), projSz,
pool.release(), poolSz,
sdir.release(), sdirSz,
samp.release(), sampSz, GCNDataTag{}});
ret.emplace_back(std::move(name),
IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz,
sdir.release(), sdirSz, samp.release(), sampSz,
GCNDataTag{}});
}
}
}
@ -608,14 +599,14 @@ struct RS1FSTEntry
static void SwapN64Rom16(void* data, size_t size)
{
uint16_t* words = reinterpret_cast<uint16_t*>(data);
for (size_t i=0 ; i<size/2 ; ++i)
for (size_t i = 0; i < size / 2; ++i)
words[i] = SBig(words[i]);
}
static void SwapN64Rom32(void* data, size_t size)
{
uint32_t* words = reinterpret_cast<uint32_t*>(data);
for (size_t i=0 ; i<size/4 ; ++i)
for (size_t i = 0; i < size / 4; ++i)
words[i] = SBig(words[i]);
}
@ -637,7 +628,7 @@ static bool ValidateRS1PC(FILE* fp)
fread(entries.get(), fstSz, 1, fp);
uint8_t foundComps = 0;
for (uint32_t i=0 ; i<elemCount ; ++i)
for (uint32_t i = 0; i < elemCount; ++i)
{
RS1FSTEntry& entry = entries[i];
if (!strncmp("proj_SND", entry.name, 16))
@ -683,7 +674,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS1PC(F
std::unique_ptr<uint8_t[]> samp;
size_t sampSz = 0;
for (uint32_t i=0 ; i<elemCount ; ++i)
for (uint32_t i = 0; i < elemCount; ++i)
{
RS1FSTEntry& entry = entries[i];
if (!strncmp("proj_SND", entry.name, 16))
@ -716,9 +707,9 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS1PC(F
}
}
ret.emplace_back(_S("Group"), IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz,
sdir.release(), sdirSz, samp.release(), sampSz,
false, PCDataTag{}});
ret.emplace_back(_S("Group"),
IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz, sdir.release(),
sdirSz, samp.release(), sampSz, false, PCDataTag{}});
}
}
@ -741,7 +732,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadRS1
std::unique_ptr<RS1FSTEntry[]> entries(new RS1FSTEntry[elemCount]);
fread(entries.get(), fstSz, 1, fp);
for (uint32_t i=0 ; i<elemCount ; ++i)
for (uint32_t i = 0; i < elemCount; ++i)
{
RS1FSTEntry& entry = entries[i];
if (strstr(entry.name, "SNG"))
@ -780,8 +771,8 @@ static bool ValidateRS1N64(FILE* fp)
return false; /* GameId not 'NRSE', 'NRSJ', or 'NRSP' */
#endif
const uint8_t* dataSeg = reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos,
"dbg_data\0\0\0\0\0\0\0\0", 16));
const uint8_t* dataSeg =
reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos, "dbg_data\0\0\0\0\0\0\0\0", 16));
if (dataSeg)
{
dataSeg += 28;
@ -795,7 +786,7 @@ static bool ValidateRS1N64(FILE* fp)
const RS1FSTEntry* lastEnt = reinterpret_cast<const RS1FSTEntry*>(dataSeg + fstEnd);
uint8_t foundComps = 0;
for (; entry != lastEnt ; ++entry)
for (; entry != lastEnt; ++entry)
{
if (!strncmp("proj_SND", entry->name, 16))
foundComps |= 1;
@ -827,8 +818,8 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS1N64(
else if ((data[0] & 0x80) != 0x80 && (data[1] & 0x80) == 0x80)
SwapN64Rom16(data.get(), endPos);
const uint8_t* dataSeg = reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos,
"dbg_data\0\0\0\0\0\0\0\0", 16));
const uint8_t* dataSeg =
reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos, "dbg_data\0\0\0\0\0\0\0\0", 16));
if (dataSeg)
{
dataSeg += 28;
@ -850,7 +841,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS1N64(
std::unique_ptr<uint8_t[]> samp;
size_t sampSz = 0;
for (; entry != lastEnt ; ++entry)
for (; entry != lastEnt; ++entry)
{
RS1FSTEntry ent = *entry;
ent.swapBig();
@ -917,9 +908,9 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS1N64(
}
}
ret.emplace_back(_S("Group"), IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz,
sdir.release(), sdirSz, samp.release(), sampSz,
false, N64DataTag{}});
ret.emplace_back(_S("Group"),
IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz, sdir.release(), sdirSz,
samp.release(), sampSz, false, N64DataTag{}});
}
return ret;
@ -938,8 +929,8 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadRS1
else if ((data[0] & 0x80) != 0x80 && (data[1] & 0x80) == 0x80)
SwapN64Rom16(data.get(), endPos);
const uint8_t* dataSeg = reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos,
"dbg_data\0\0\0\0\0\0\0\0", 16));
const uint8_t* dataSeg =
reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos, "dbg_data\0\0\0\0\0\0\0\0", 16));
if (dataSeg)
{
dataSeg += 28;
@ -952,7 +943,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadRS1
const RS1FSTEntry* entry = reinterpret_cast<const RS1FSTEntry*>(dataSeg + fstOff);
const RS1FSTEntry* lastEnt = reinterpret_cast<const RS1FSTEntry*>(dataSeg + fstEnd);
for (; entry != lastEnt ; ++entry)
for (; entry != lastEnt; ++entry)
{
RS1FSTEntry ent = *entry;
ent.swapBig();
@ -998,7 +989,7 @@ static bool ValidateBFNPC(FILE* fp)
fread(entries.get(), fstSz, 1, fp);
uint8_t foundComps = 0;
for (uint32_t i=0 ; i<elemCount ; ++i)
for (uint32_t i = 0; i < elemCount; ++i)
{
RS1FSTEntry& entry = entries[i];
if (!strncmp("proj", entry.name, 16))
@ -1044,7 +1035,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadBFNPC(F
std::unique_ptr<uint8_t[]> samp;
size_t sampSz = 0;
for (uint32_t i=0 ; i<elemCount ; ++i)
for (uint32_t i = 0; i < elemCount; ++i)
{
RS1FSTEntry& entry = entries[i];
if (!strncmp("proj", entry.name, 16))
@ -1077,9 +1068,9 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadBFNPC(F
}
}
ret.emplace_back(_S("Group"), IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz,
sdir.release(), sdirSz, samp.release(), sampSz,
true, PCDataTag{}});
ret.emplace_back(_S("Group"),
IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz, sdir.release(),
sdirSz, samp.release(), sampSz, true, PCDataTag{}});
}
}
@ -1102,7 +1093,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadBFN
std::unique_ptr<RS1FSTEntry[]> entries(new RS1FSTEntry[elemCount]);
fread(entries.get(), fstSz, 1, fp);
for (uint32_t i=0 ; i<elemCount ; ++i)
for (uint32_t i = 0; i < elemCount; ++i)
{
RS1FSTEntry& entry = entries[i];
if (!strncmp(entry.name, "s_", 2))
@ -1141,8 +1132,8 @@ static bool ValidateBFNN64(FILE* fp)
return false; /* GameId not 'NRSE', 'NRSJ', or 'NRSP' */
#endif
const uint8_t* dataSeg = reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos,
"dbg_data\0\0\0\0\0\0\0\0", 16));
const uint8_t* dataSeg =
reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos, "dbg_data\0\0\0\0\0\0\0\0", 16));
if (dataSeg)
{
dataSeg += 28;
@ -1156,7 +1147,7 @@ static bool ValidateBFNN64(FILE* fp)
const RS1FSTEntry* lastEnt = reinterpret_cast<const RS1FSTEntry*>(dataSeg + fstEnd);
uint8_t foundComps = 0;
for (; entry != lastEnt ; ++entry)
for (; entry != lastEnt; ++entry)
{
if (!strncmp("proj", entry->name, 16))
foundComps |= 1;
@ -1188,8 +1179,8 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadBFNN64(
else if ((data[0] & 0x80) != 0x80 && (data[1] & 0x80) == 0x80)
SwapN64Rom16(data.get(), endPos);
const uint8_t* dataSeg = reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos,
"dbg_data\0\0\0\0\0\0\0\0", 16));
const uint8_t* dataSeg =
reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos, "dbg_data\0\0\0\0\0\0\0\0", 16));
if (dataSeg)
{
dataSeg += 28;
@ -1211,7 +1202,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadBFNN64(
std::unique_ptr<uint8_t[]> samp;
size_t sampSz = 0;
for (; entry != lastEnt ; ++entry)
for (; entry != lastEnt; ++entry)
{
RS1FSTEntry ent = *entry;
ent.swapBig();
@ -1278,9 +1269,9 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadBFNN64(
}
}
ret.emplace_back(_S("Group"), IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz,
sdir.release(), sdirSz, samp.release(), sampSz,
true, N64DataTag{}});
ret.emplace_back(_S("Group"),
IntrusiveAudioGroupData{proj.release(), projSz, pool.release(), poolSz, sdir.release(), sdirSz,
samp.release(), sampSz, true, N64DataTag{}});
}
return ret;
@ -1299,8 +1290,8 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadBFN
else if ((data[0] & 0x80) != 0x80 && (data[1] & 0x80) == 0x80)
SwapN64Rom16(data.get(), endPos);
const uint8_t* dataSeg = reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos,
"dbg_data\0\0\0\0\0\0\0\0", 16));
const uint8_t* dataSeg =
reinterpret_cast<const uint8_t*>(memmem(data.get(), endPos, "dbg_data\0\0\0\0\0\0\0\0", 16));
if (dataSeg)
{
dataSeg += 28;
@ -1313,7 +1304,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadBFN
const RS1FSTEntry* entry = reinterpret_cast<const RS1FSTEntry*>(dataSeg + fstOff);
const RS1FSTEntry* lastEnt = reinterpret_cast<const RS1FSTEntry*>(dataSeg + fstEnd);
for (; entry != lastEnt ; ++entry)
for (; entry != lastEnt; ++entry)
{
RS1FSTEntry ent = *entry;
ent.swapBig();
@ -1427,7 +1418,7 @@ static bool ValidateRS2(FILE* fp)
return false;
FSeek(fp, int64_t(fstOff), SEEK_SET);
for (size_t i=0 ; i<fstSz/64 ; ++i)
for (size_t i = 0; i < fstSz / 64; ++i)
{
RS2FSTEntry entry;
fread(&entry, 1, 64, fp);
@ -1457,7 +1448,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS2(FIL
return ret;
FSeek(fp, int64_t(fstOff), SEEK_SET);
for (size_t i=0 ; i<fstSz/64 ; ++i)
for (size_t i = 0; i < fstSz / 64; ++i)
{
RS2FSTEntry entry;
fread(&entry, 1, 64, fp);
@ -1472,7 +1463,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS2(FIL
uint32_t groupCount = SBig(*reinterpret_cast<uint32_t*>(audData.get() + indexOff));
const uint32_t* groupOffs = reinterpret_cast<const uint32_t*>(audData.get() + indexOff + 4);
for (uint32_t j=0 ; j<groupCount ; ++j)
for (uint32_t j = 0; j < groupCount; ++j)
{
const uint8_t* groupData = audData.get() + SBig(groupOffs[j]);
RS23GroupHead head = *reinterpret_cast<const RS23GroupHead*>(groupData);
@ -1494,8 +1485,9 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS2(FIL
{
SystemChar name[128];
SNPrintf(name, 128, _S("GroupFile%02u"), j);
ret.emplace_back(name, IntrusiveAudioGroupData{proj.release(), head.projLen, pool.release(), head.poolLen,
sdir.release(), head.sdirLen, samp.release(), head.sampLen, GCNDataTag{}});
ret.emplace_back(name, IntrusiveAudioGroupData{proj.release(), head.projLen, pool.release(),
head.poolLen, sdir.release(), head.sdirLen,
samp.release(), head.sampLen, GCNDataTag{}});
}
}
@ -1522,7 +1514,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadRS2
return ret;
FSeek(fp, int64_t(fstOff), SEEK_SET);
for (size_t i=0 ; i<fstSz/64 ; ++i)
for (size_t i = 0; i < fstSz / 64; ++i)
{
RS2FSTEntry entry;
fread(&entry, 1, 64, fp);
@ -1537,7 +1529,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadRS2
uint32_t groupCount = SBig(*reinterpret_cast<uint32_t*>(audData.get() + indexOff));
const uint32_t* groupOffs = reinterpret_cast<const uint32_t*>(audData.get() + indexOff + 4);
for (uint32_t j=0 ; j<groupCount ; ++j)
for (uint32_t j = 0; j < groupCount; ++j)
{
const uint8_t* groupData = audData.get() + SBig(groupOffs[j]);
RS23GroupHead head = *reinterpret_cast<const RS23GroupHead*>(groupData);
@ -1547,7 +1539,7 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadRS2
continue;
const RS23SONHead* sonData = reinterpret_cast<const RS23SONHead*>(audData.get() + head.sonIdxBeginOff);
for (uint32_t s=0 ; s<head.sonCount ; ++s)
for (uint32_t s = 0; s < head.sonCount; ++s)
{
RS23SONHead sonHead = sonData[s];
sonHead.swapBig();
@ -1556,8 +1548,8 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadRS2
SNPrintf(name, 128, _S("GroupFile%02u-%u"), j, s);
std::unique_ptr<uint8_t[]> song(new uint8_t[sonHead.length]);
memmove(song.get(), audData.get() + sonHead.offset, sonHead.length);
ret.emplace_back(name, ContainerRegistry::SongData(std::move(song), sonHead.length,
sonHead.groupId, sonHead.setupId));
ret.emplace_back(name, ContainerRegistry::SongData(std::move(song), sonHead.length, sonHead.groupId,
sonHead.setupId));
}
}
@ -1602,7 +1594,7 @@ static bool ValidateRS3(FILE* fp)
return false;
FSeek(fp, int64_t(fstOff), SEEK_SET);
for (size_t i=0 ; i<fstSz/160 ; ++i)
for (size_t i = 0; i < fstSz / 160; ++i)
{
RS3FSTEntry entry;
fread(&entry, 1, 160, fp);
@ -1630,7 +1622,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS3(FIL
return ret;
FSeek(fp, int64_t(fstOff), SEEK_SET);
for (size_t i=0 ; i<fstSz/160 ; ++i)
for (size_t i = 0; i < fstSz / 160; ++i)
{
RS3FSTEntry entry;
fread(&entry, 1, 160, fp);
@ -1645,7 +1637,7 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS3(FIL
uint32_t groupCount = SBig(*reinterpret_cast<uint32_t*>(audData.get() + indexOff));
const uint32_t* groupOffs = reinterpret_cast<const uint32_t*>(audData.get() + indexOff + 4);
for (uint32_t j=0 ; j<groupCount ; ++j)
for (uint32_t j = 0; j < groupCount; ++j)
{
const uint8_t* groupData = audData.get() + SBig(groupOffs[j]);
RS23GroupHead head = *reinterpret_cast<const RS23GroupHead*>(groupData);
@ -1667,8 +1659,9 @@ static std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> LoadRS3(FIL
{
SystemChar name[128];
SNPrintf(name, 128, _S("GroupFile%02u"), j);
ret.emplace_back(name, IntrusiveAudioGroupData{proj.release(), head.projLen, pool.release(), head.poolLen,
sdir.release(), head.sdirLen, samp.release(), head.sampLen, GCNDataTag{}});
ret.emplace_back(name, IntrusiveAudioGroupData{proj.release(), head.projLen, pool.release(),
head.poolLen, sdir.release(), head.sdirLen,
samp.release(), head.sampLen, GCNDataTag{}});
}
}
@ -1690,8 +1683,8 @@ static bool ValidateStarFoxAdvSongs(FILE* fp)
const uint32_t* lengths = reinterpret_cast<const uint32_t*>(data.get());
size_t totalLen = 0;
int i=0;
for (; i<128 ; ++i)
int i = 0;
for (; i < 128; ++i)
{
uint32_t len = SBig(lengths[i]);
if (len == 0)
@ -1699,7 +1692,7 @@ static bool ValidateStarFoxAdvSongs(FILE* fp)
totalLen += len;
totalLen = ((totalLen + 31) & ~31);
}
totalLen += (((i*4) + 31) & ~31);
totalLen += (((i * 4) + 31) & ~31);
return totalLen == endPos;
}
@ -1716,8 +1709,8 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadSta
fread(data.get(), 1, endPos, midifp);
const uint32_t* lengths = reinterpret_cast<const uint32_t*>(data.get());
int i=0;
for (; i<128 ; ++i)
int i = 0;
for (; i < 128; ++i)
{
uint32_t len = SBig(lengths[i]);
if (len == 0)
@ -1725,8 +1718,8 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadSta
}
size_t sngCount = i;
size_t cur = (((sngCount*4) + 31) & ~31);
for (i=0; i<sngCount ; ++i)
size_t cur = (((sngCount * 4) + 31) & ~31);
for (i = 0; i < sngCount; ++i)
{
uint32_t len = SBig(lengths[i]);
if (len == 0)
@ -1768,7 +1761,8 @@ struct TTYDSongDesc
uint8_t setup;
};
static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadPaperMarioTTYDSongs(FILE* midifp, FILE* descFp)
static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadPaperMarioTTYDSongs(FILE* midifp,
FILE* descFp)
{
if (!descFp)
return {};
@ -1802,9 +1796,9 @@ static std::vector<std::pair<SystemString, ContainerRegistry::SongData>> LoadPap
std::unique_ptr<uint8_t[]> songData(new uint8_t[len - 32]);
memcpy(songData.get(), (data.get() + off + 32), len - 32);
ret.emplace_back(StrToSys(std::string(songDescs[song].name, 30)),
ContainerRegistry::SongData(std::move(songData), len - 32,
songDescs[song].group, songDescs[song].setup));
ret.emplace_back(
StrToSys(std::string(songDescs[song].name, 30)),
ContainerRegistry::SongData(std::move(songData), len - 32, songDescs[song].group, songDescs[song].setup));
off += len;
song++;
}
@ -1931,15 +1925,14 @@ ContainerRegistry::Type ContainerRegistry::DetectContainerType(const SystemChar*
return Type::Invalid;
}
std::vector<std::pair<SystemString, IntrusiveAudioGroupData>>
ContainerRegistry::LoadContainer(const SystemChar* path)
std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> ContainerRegistry::LoadContainer(const SystemChar* path)
{
Type typeOut;
return LoadContainer(path, typeOut);
};
std::vector<std::pair<SystemString, IntrusiveAudioGroupData>>
ContainerRegistry::LoadContainer(const SystemChar* path, Type& typeOut)
std::vector<std::pair<SystemString, IntrusiveAudioGroupData>> ContainerRegistry::LoadContainer(const SystemChar* path,
Type& typeOut)
{
FILE* fp;
typeOut = Type::Invalid;
@ -2034,17 +2027,17 @@ ContainerRegistry::LoadContainer(const SystemChar* path, Type& typeOut)
/* SDIR-based format detection */
if (*reinterpret_cast<uint32_t*>(sdir.get() + 8) == 0x0)
ret.emplace_back(_S("Group"), IntrusiveAudioGroupData{proj.release(), projLen, pool.release(), poolLen,
sdir.release(), sdirLen, samp.release(), sampLen,
GCNDataTag{}});
ret.emplace_back(_S("Group"),
IntrusiveAudioGroupData{proj.release(), projLen, pool.release(), poolLen, sdir.release(),
sdirLen, samp.release(), sampLen, GCNDataTag{}});
else if (sdir[9] == 0x0)
ret.emplace_back(_S("Group"), IntrusiveAudioGroupData{proj.release(), projLen, pool.release(), poolLen,
sdir.release(), sdirLen, samp.release(), sampLen,
false, N64DataTag{}});
ret.emplace_back(_S("Group"),
IntrusiveAudioGroupData{proj.release(), projLen, pool.release(), poolLen, sdir.release(),
sdirLen, samp.release(), sampLen, false, N64DataTag{}});
else
ret.emplace_back(_S("Group"), IntrusiveAudioGroupData{proj.release(), projLen, pool.release(), poolLen,
sdir.release(), sdirLen, samp.release(), sampLen,
false, PCDataTag{}});
ret.emplace_back(_S("Group"),
IntrusiveAudioGroupData{proj.release(), projLen, pool.release(), poolLen, sdir.release(),
sdirLen, samp.release(), sampLen, false, PCDataTag{}});
typeOut = Type::Raw4;
return ret;
@ -2124,8 +2117,7 @@ ContainerRegistry::LoadContainer(const SystemChar* path, Type& typeOut)
return {};
}
std::vector<std::pair<SystemString, ContainerRegistry::SongData>>
ContainerRegistry::LoadSongs(const SystemChar* path)
std::vector<std::pair<SystemString, ContainerRegistry::SongData>> ContainerRegistry::LoadSongs(const SystemChar* path)
{
FILE* fp;
@ -2223,5 +2215,4 @@ ContainerRegistry::LoadSongs(const SystemChar* path)
return {};
}
}

View File

@ -8,11 +8,11 @@
#include <sys/stat.h>
#if !defined(S_ISREG) && defined(S_IFMT) && defined(S_IFREG)
#define S_ISREG(m) (((m) & S_IFMT) == S_IFREG)
#define S_ISREG(m) (((m)&S_IFMT) == S_IFREG)
#endif
#if !defined(S_ISDIR) && defined(S_IFMT) && defined(S_IFDIR)
#define S_ISDIR(m) (((m) & S_IFMT) == S_IFDIR)
#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
#endif
#include <map>
@ -22,8 +22,7 @@
namespace amuse
{
DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
bool sizeSort, bool reverse, bool noHidden)
DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode, bool sizeSort, bool reverse, bool noHidden)
{
Sstat theStat;
if (Stat(path, &theStat) || !S_ISDIR(theStat.st_mode))
@ -75,7 +74,7 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
if (noHidden && (d.cFileName[0] == L'.' || (d.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN) != 0))
continue;
SystemString fp(path);
fp +=_S('/');
fp += _S('/');
fp += d.cFileName;
Sstat st;
if (Stat(fp.c_str(), &st) || !S_ISDIR(st.st_mode))
@ -84,7 +83,7 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
} while (FindNextFileW(dir, &d));
if (reverse)
for (auto it=sort.crbegin() ; it != sort.crend() ; ++it)
for (auto it = sort.crbegin(); it != sort.crend(); ++it)
m_entries.push_back(std::move(it->second));
else
for (auto& e : sort)
@ -119,7 +118,7 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
} while (FindNextFileW(dir, &d));
if (reverse)
for (auto it=sort.crbegin() ; it != sort.crend() ; ++it)
for (auto it = sort.crbegin(); it != sort.crend(); ++it)
m_entries.push_back(std::move(it->second));
else
for (auto& e : sort)
@ -144,7 +143,7 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
} while (FindNextFileW(dir, &d));
if (reverse)
for (auto it=sort.crbegin() ; it != sort.crend() ; ++it)
for (auto it = sort.crbegin(); it != sort.crend(); ++it)
m_entries.push_back(std::move(it->second));
else
for (auto& e : sort)
@ -210,7 +209,7 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
}
if (reverse)
for (auto it=sort.crbegin() ; it != sort.crend() ; ++it)
for (auto it = sort.crbegin(); it != sort.crend(); ++it)
m_entries.push_back(std::move(it->second));
else
for (auto& e : sort)
@ -244,7 +243,7 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
}
if (reverse)
for (auto it=sort.crbegin() ; it != sort.crend() ; ++it)
for (auto it = sort.crbegin(); it != sort.crend(); ++it)
m_entries.push_back(std::move(it->second));
else
for (auto& e : sort)
@ -269,7 +268,7 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
}
if (reverse)
for (auto it=sort.crbegin() ; it != sort.crend() ; ++it)
for (auto it = sort.crbegin(); it != sort.crend(); ++it)
m_entries.push_back(std::move(it->second));
else
for (auto& e : sort)
@ -283,5 +282,4 @@ DirectoryEnumerator::DirectoryEnumerator(const SystemChar* path, Mode mode,
#endif
}
}

View File

View File

@ -7,6 +7,7 @@
namespace amuse
{
/* clang-format off */
static const float rsmpTab12khz[] =
{
0.097504, 0.802216, 0.101593, -0.000977,
@ -138,16 +139,17 @@ static const float rsmpTab12khz[] =
-0.001038, 0.105804, 0.802032, 0.093506,
-0.000977, 0.101593, 0.802216, 0.097504,
};
/* clang-format on */
EffectChorus::EffectChorus(uint32_t baseDelay, uint32_t variation, uint32_t period)
: x90_baseDelay(clamp(5u, baseDelay, 15u)),
x94_variation(clamp(0u, variation, 5u)),
x98_period(clamp(500u, period, 10000u))
{}
: x90_baseDelay(clamp(5u, baseDelay, 15u))
, x94_variation(clamp(0u, variation, 5u))
, x98_period(clamp(500u, period, 10000u))
{
}
template <typename T>
EffectChorusImp<T>::EffectChorusImp(uint32_t baseDelay, uint32_t variation,
uint32_t period, double sampleRate)
EffectChorusImp<T>::EffectChorusImp(uint32_t baseDelay, uint32_t variation, uint32_t period, double sampleRate)
: EffectChorus(baseDelay, variation, period)
{
_setup(sampleRate);
@ -165,8 +167,8 @@ void EffectChorusImp<T>::_setup(double sampleRate)
memset(buf, 0, m_blockSamples * AMUSE_CHORUS_NUM_BLOCKS * 8 * sizeof(T));
size_t chanPitch = m_blockSamples * AMUSE_CHORUS_NUM_BLOCKS;
for (int c=0 ; c<8 ; ++c)
for (int i=0 ; i<AMUSE_CHORUS_NUM_BLOCKS ; ++i)
for (int c = 0; c < 8; ++c)
for (int i = 0; i < AMUSE_CHORUS_NUM_BLOCKS; ++i)
x0_lastChans[c][i] = buf + chanPitch * c + m_blockSamples * i;
x6c_src.x88_trigger = chanPitch;
@ -207,7 +209,7 @@ void EffectChorusImp<T>::SrcInfo::doSrc1(size_t blockSamples, size_t chanCount)
float cur = x70_smpBase[x7c_posHi];
T* dest = x6c_dest;
for (size_t i=0 ; i<blockSamples ; ++i)
for (size_t i = 0; i < blockSamples; ++i)
{
const float* selTab = &rsmpTab12khz[x78_posLo >> 23 & 0x1fc];
@ -248,7 +250,7 @@ void EffectChorusImp<T>::SrcInfo::doSrc2(size_t blockSamples, size_t chanCount)
float cur = x70_smpBase[x7c_posHi];
T* dest = x6c_dest;
for (size_t i=0 ; i<blockSamples ; ++i)
for (size_t i = 0; i < blockSamples; ++i)
{
const float* selTab = &rsmpTab12khz[x78_posLo >> 23 & 0x1fc];
++x7c_posHi;
@ -305,25 +307,18 @@ void EffectChorusImp<T>::applyEffect(T* audio, size_t frameCount, const ChannelM
_update();
size_t remFrames = frameCount;
for (size_t f=0 ; f<frameCount ;)
for (size_t f = 0; f < frameCount;)
{
uint8_t next = x24_currentLast + 1;
uint8_t buf = next % 3;
T* bufs[8] =
{
x0_lastChans[0][buf],
x0_lastChans[1][buf],
x0_lastChans[2][buf],
x0_lastChans[3][buf],
x0_lastChans[4][buf],
x0_lastChans[5][buf],
x0_lastChans[6][buf],
x0_lastChans[7][buf],
T* bufs[8] = {
x0_lastChans[0][buf], x0_lastChans[1][buf], x0_lastChans[2][buf], x0_lastChans[3][buf],
x0_lastChans[4][buf], x0_lastChans[5][buf], x0_lastChans[6][buf], x0_lastChans[7][buf],
};
T* inBuf = audio;
for (size_t s=0 ; f<frameCount && s<m_blockSamples ; ++s, ++f)
for (size_t c=0 ; c<chanMap.m_channelCount && c<8 ; ++c)
for (size_t s = 0; f < frameCount && s < m_blockSamples; ++s, ++f)
for (size_t c = 0; c < chanMap.m_channelCount && c < 8; ++c)
*bufs[c]++ = *inBuf++;
x6c_src.x84_pitchHi = (x60_pitchOffset >> 16) + 1;
@ -338,7 +333,7 @@ void EffectChorusImp<T>::applyEffect(T* audio, size_t frameCount, const ChannelM
T* outBuf = audio;
size_t bs = std::min(remFrames, size_t(m_blockSamples));
for (size_t c=0 ; c<chanMap.m_channelCount && c<8 ; ++c)
for (size_t c = 0; c < chanMap.m_channelCount && c < 8; ++c)
{
x6c_src.x7c_posHi = x5c_currentPosHi;
x6c_src.x78_posLo = x58_currentPosLo;
@ -355,7 +350,8 @@ void EffectChorusImp<T>::applyEffect(T* audio, size_t frameCount, const ChannelM
case 1:
x6c_src.doSrc2(bs, chanMap.m_channelCount);
break;
default: break;
default:
break;
}
}
@ -374,5 +370,4 @@ void EffectChorusImp<T>::applyEffect(T* audio, size_t frameCount, const ChannelM
template class EffectChorusImp<int16_t>;
template class EffectChorusImp<int32_t>;
template class EffectChorusImp<float>;
}

View File

@ -8,14 +8,13 @@ namespace amuse
{
template <typename T>
EffectDelayImp<T>::EffectDelayImp(uint32_t initDelay, uint32_t initFeedback,
uint32_t initOutput, double sampleRate)
EffectDelayImp<T>::EffectDelayImp(uint32_t initDelay, uint32_t initFeedback, uint32_t initOutput, double sampleRate)
{
initDelay = clamp(10u, initDelay, 5000u);
initFeedback = clamp(0u, initFeedback, 100u);
initOutput = clamp(0u, initOutput, 100u);
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
{
x3c_delay[i] = initDelay;
x48_feedback[i] = initFeedback;
@ -37,7 +36,7 @@ void EffectDelayImp<T>::_setup(double sampleRate)
template <typename T>
void EffectDelayImp<T>::_update()
{
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
{
x0_currentSize[i] = ((x3c_delay[i] - 5) * m_sampsPerMs + 159) / 160;
xc_currentPos[i] = 0;
@ -57,12 +56,12 @@ void EffectDelayImp<T>::applyEffect(T* audio, size_t frameCount, const ChannelMa
if (m_dirty)
_update();
for (size_t f=0 ; f<frameCount ;)
for (size_t f = 0; f < frameCount;)
{
for (int c=0 ; c<chanMap.m_channelCount ; ++c)
for (int c = 0; c < chanMap.m_channelCount; ++c)
{
T* chanAud = audio + c;
for (int i=0 ; i<m_blockSamples && f<frameCount ; ++i, ++f)
for (int i = 0; i < m_blockSamples && f < frameCount; ++i, ++f)
{
T& liveSamp = chanAud[chanMap.m_channelCount * i];
T& samp = x30_chanLines[c][xc_currentPos[c] * m_blockSamples + i];
@ -78,5 +77,4 @@ void EffectDelayImp<T>::applyEffect(T* audio, size_t frameCount, const ChannelMa
template class EffectDelayImp<int16_t>;
template class EffectDelayImp<int32_t>;
template class EffectDelayImp<float>;
}

View File

@ -6,6 +6,8 @@
namespace amuse
{
/* clang-format off */
/* Comb-filter delays */
static const size_t CTapDelays[] =
{
@ -34,6 +36,8 @@ static const size_t LPTapDelays[] =
73
};
/* clang-format on */
void ReverbDelayLine::allocate(int32_t delay)
{
delay += 2;
@ -53,24 +57,23 @@ void ReverbDelayLine::setdelay(int32_t delay)
x4_outPoint += x8_length;
}
EffectReverbStd::EffectReverbStd(float coloration, float mix, float time,
float damping, float preDelay)
: x140_x1c8_coloration(clamp(0.f, coloration, 1.f)),
x144_x1cc_mix(clamp(0.f, mix, 1.f)),
x148_x1d0_time(clamp(0.01f, time, 10.f)),
x14c_x1d4_damping(clamp(0.f, damping, 1.f)),
x150_x1d8_preDelay(clamp(0.f, preDelay, 0.1f))
{}
EffectReverbStd::EffectReverbStd(float coloration, float mix, float time, float damping, float preDelay)
: x140_x1c8_coloration(clamp(0.f, coloration, 1.f))
, x144_x1cc_mix(clamp(0.f, mix, 1.f))
, x148_x1d0_time(clamp(0.01f, time, 10.f))
, x14c_x1d4_damping(clamp(0.f, damping, 1.f))
, x150_x1d8_preDelay(clamp(0.f, preDelay, 0.1f))
{
}
EffectReverbHi::EffectReverbHi(float coloration, float mix, float time,
float damping, float preDelay, float crosstalk)
: EffectReverbStd(coloration, mix, time, damping, preDelay),
x1dc_crosstalk(clamp(0.f, crosstalk, 1.0f))
{}
EffectReverbHi::EffectReverbHi(float coloration, float mix, float time, float damping, float preDelay, float crosstalk)
: EffectReverbStd(coloration, mix, time, damping, preDelay), x1dc_crosstalk(clamp(0.f, crosstalk, 1.0f))
{
}
template <typename T>
EffectReverbStdImp<T>::EffectReverbStdImp(float coloration, float mix, float time,
float damping, float preDelay, double sampleRate)
EffectReverbStdImp<T>::EffectReverbStdImp(float coloration, float mix, float time, float damping, float preDelay,
double sampleRate)
: EffectReverbStd(coloration, mix, time, damping, preDelay)
{
_setup(sampleRate);
@ -87,21 +90,22 @@ template <typename T>
void EffectReverbStdImp<T>::_update()
{
float timeSamples = x148_x1d0_time * m_sampleRate;
for (int c=0 ; c<8 ; ++c)
double rateRatio = m_sampleRate / 32000.0;
for (int c = 0; c < 8; ++c)
{
for (int t=0 ; t<2 ; ++t)
for (int t = 0; t < 2; ++t)
{
ReverbDelayLine& combLine = x78_C[c][t];
size_t tapDelay = CTapDelays[t] * m_sampleRate / 32000.0;
size_t tapDelay = CTapDelays[t] * rateRatio;
combLine.allocate(tapDelay);
combLine.setdelay(tapDelay);
xf4_combCoef[c][t] = std::pow(10.f, tapDelay * -3.f / timeSamples);
}
for (int t=0 ; t<2 ; ++t)
for (int t = 0; t < 2; ++t)
{
ReverbDelayLine& allPassLine = x0_AP[c][t];
size_t tapDelay = APTapDelays[t] * m_sampleRate / 32000.0;
size_t tapDelay = APTapDelays[t] * rateRatio;
allPassLine.allocate(tapDelay);
allPassLine.setdelay(tapDelay);
}
@ -119,7 +123,7 @@ void EffectReverbStdImp<T>::_update()
if (x150_x1d8_preDelay != 0.f)
{
x120_preDelayTime = m_sampleRate * x150_x1d8_preDelay;
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
{
x124_preDelayLine[i].reset(new float[x120_preDelayTime]);
memset(x124_preDelayLine[i].get(), 0, x120_preDelayTime * sizeof(float));
@ -129,7 +133,7 @@ void EffectReverbStdImp<T>::_update()
else
{
x120_preDelayTime = 0;
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
{
x124_preDelayLine[i] = nullptr;
x130_preDelayPtr[i] = nullptr;
@ -148,9 +152,9 @@ void EffectReverbStdImp<T>::applyEffect(T* audio, size_t frameCount, const Chann
float dampWet = x118_level * 0.6f;
float dampDry = 0.6f - dampWet;
for (size_t f=0 ; f<frameCount ; f+=160)
for (size_t f = 0; f < frameCount; f += 160)
{
for (unsigned c=0 ; c<chanMap.m_channelCount ; ++c)
for (unsigned c = 0; c < chanMap.m_channelCount; ++c)
{
float* combCoefs = xf4_combCoef[c];
float& lpLastOut = x10c_lpLastout[c];
@ -162,7 +166,7 @@ void EffectReverbStdImp<T>::applyEffect(T* audio, size_t frameCount, const Chann
ReverbDelayLine* linesAP = x0_AP[c];
int procSamples = std::min(size_t(160), frameCount - f);
for (int s=0 ; s<procSamples ; ++s)
for (int s = 0; s < procSamples; ++s)
{
float sample = audio[s * chanMap.m_channelCount + c];
@ -205,8 +209,8 @@ void EffectReverbStdImp<T>::applyEffect(T* audio, size_t frameCount, const Chann
/* All-pass filter stage */
linesAP[0].xc_inputs[linesAP[0].x0_inPoint] =
xf0_allPassCoef * linesAP[0].x10_lastInput + linesC[0].x10_lastInput + linesC[1].x10_lastInput;
float lowPass = -(xf0_allPassCoef * linesAP[0].xc_inputs[linesAP[0].x0_inPoint] -
linesAP[0].x10_lastInput);
float lowPass =
-(xf0_allPassCoef * linesAP[0].xc_inputs[linesAP[0].x0_inPoint] - linesAP[0].x10_lastInput);
linesAP[0].x0_inPoint += 1;
linesAP[0].x10_lastInput = linesAP[0].xc_inputs[linesAP[0].x4_outPoint];
@ -220,8 +224,8 @@ void EffectReverbStdImp<T>::applyEffect(T* audio, size_t frameCount, const Chann
lpLastOut = x11c_damping * lpLastOut + lowPass * 0.3f;
linesAP[1].xc_inputs[linesAP[1].x0_inPoint] = xf0_allPassCoef * linesAP[1].x10_lastInput + lpLastOut;
float allPass = -(xf0_allPassCoef * linesAP[1].xc_inputs[linesAP[1].x0_inPoint] -
linesAP[1].x10_lastInput);
float allPass =
-(xf0_allPassCoef * linesAP[1].xc_inputs[linesAP[1].x0_inPoint] - linesAP[1].x10_lastInput);
linesAP[1].x0_inPoint += 1;
linesAP[1].x10_lastInput = linesAP[1].xc_inputs[linesAP[1].x4_outPoint];
@ -243,9 +247,8 @@ void EffectReverbStdImp<T>::applyEffect(T* audio, size_t frameCount, const Chann
}
template <typename T>
EffectReverbHiImp<T>::EffectReverbHiImp(float coloration, float mix, float time,
float damping, float preDelay, float crosstalk,
double sampleRate)
EffectReverbHiImp<T>::EffectReverbHiImp(float coloration, float mix, float time, float damping, float preDelay,
float crosstalk, double sampleRate)
: EffectReverbHi(coloration, mix, time, damping, preDelay, crosstalk)
{
_setup(sampleRate);
@ -262,27 +265,28 @@ template <typename T>
void EffectReverbHiImp<T>::_update()
{
float timeSamples = x148_x1d0_time * m_sampleRate;
for (int c=0 ; c<8 ; ++c)
double rateRatio = m_sampleRate / 32000.0;
for (int c = 0; c < 8; ++c)
{
for (int t=0 ; t<3 ; ++t)
for (int t = 0; t < 3; ++t)
{
ReverbDelayLine& combLine = xb4_C[c][t];
size_t tapDelay = CTapDelays[t] * m_sampleRate / 32000.0;
size_t tapDelay = CTapDelays[t] * rateRatio;
combLine.allocate(tapDelay);
combLine.setdelay(tapDelay);
x16c_combCoef[c][t] = std::pow(10.f, tapDelay * -3.f / timeSamples);
}
for (int t=0 ; t<2 ; ++t)
for (int t = 0; t < 2; ++t)
{
ReverbDelayLine& allPassLine = x0_AP[c][t];
size_t tapDelay = APTapDelays[t] * m_sampleRate / 32000.0;
size_t tapDelay = APTapDelays[t] * rateRatio;
allPassLine.allocate(tapDelay);
allPassLine.setdelay(tapDelay);
}
ReverbDelayLine& lpLine = x78_LP[c];
size_t tapDelay = LPTapDelays[c] * m_sampleRate / 32000.0;
size_t tapDelay = LPTapDelays[c] * rateRatio;
lpLine.allocate(tapDelay);
lpLine.setdelay(tapDelay);
}
@ -299,7 +303,7 @@ void EffectReverbHiImp<T>::_update()
if (x150_x1d8_preDelay != 0.f)
{
x1a4_preDelayTime = m_sampleRate * x150_x1d8_preDelay;
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
{
x1ac_preDelayLine[i].reset(new float[x1a4_preDelayTime]);
memset(x1ac_preDelayLine[i].get(), 0, x1a4_preDelayTime * sizeof(float));
@ -309,7 +313,7 @@ void EffectReverbHiImp<T>::_update()
else
{
x1a4_preDelayTime = 0;
for (int i=0 ; i<8 ; ++i)
for (int i = 0; i < 8; ++i)
{
x1ac_preDelayLine[i] = nullptr;
x1b8_preDelayPtr[i] = nullptr;
@ -340,7 +344,7 @@ void EffectReverbHiImp<T>::_handleReverb(T* audio, int c, int chanCount, int sam
float damping = x1a0_damping;
int32_t preDelayTime = x1a4_preDelayTime;
for (int s=0 ; s<sampleCount ; ++s)
for (int s = 0; s < sampleCount; ++s)
{
float sample = audio[s * chanCount + c];
@ -393,8 +397,8 @@ void EffectReverbHiImp<T>::_handleReverb(T* audio, int c, int chanCount, int sam
linesC[2].x4_outPoint = 0;
/* All-pass filter stage */
linesAP[0].xc_inputs[linesAP[0].x0_inPoint] =
allPassCoef * linesAP[0].x10_lastInput + linesC[0].x10_lastInput + linesC[1].x10_lastInput + linesC[2].x10_lastInput;
linesAP[0].xc_inputs[linesAP[0].x0_inPoint] = allPassCoef * linesAP[0].x10_lastInput + linesC[0].x10_lastInput +
linesC[1].x10_lastInput + linesC[2].x10_lastInput;
linesAP[1].xc_inputs[linesAP[1].x0_inPoint] =
allPassCoef * linesAP[1].x10_lastInput -
@ -446,16 +450,16 @@ void EffectReverbHiImp<T>::_handleReverb(T* audio, int c, int chanCount, int sam
template <typename T>
void EffectReverbHiImp<T>::_doCrosstalk(T* audio, float wet, float dry, int chanCount, int sampleCount)
{
for (int i=0 ; i<sampleCount ; ++i)
for (int i = 0; i < sampleCount; ++i)
{
T* base = &audio[chanCount*i];
T* base = &audio[chanCount * i];
float allWet = 0;
for (int c=0 ; c<chanCount ; ++c)
for (int c = 0; c < chanCount; ++c)
{
allWet += base[c] * wet;
base[c] *= dry;
}
for (int c=0 ; c<chanCount ; ++c)
for (int c = 0; c < chanCount; ++c)
base[c] = ClampFull<T>(base[c] + allWet);
}
}
@ -466,10 +470,10 @@ void EffectReverbHiImp<T>::applyEffect(T* audio, size_t frameCount, const Channe
if (m_dirty)
_update();
for (size_t f=0 ; f<frameCount ; f+=160)
for (size_t f = 0; f < frameCount; f += 160)
{
size_t blockSamples = std::min(size_t(160), frameCount - f);
for (unsigned i=0 ; i<chanMap.m_channelCount ; ++i)
for (unsigned i = 0; i < chanMap.m_channelCount; ++i)
{
if (i == 0 && x1a8_internalCrosstalk != 0.f)
{
@ -489,5 +493,4 @@ template class EffectReverbStdImp<float>;
template class EffectReverbHiImp<int16_t>;
template class EffectReverbHiImp<int32_t>;
template class EffectReverbHiImp<float>;
}

View File

@ -18,28 +18,15 @@ void Emitter::_destroy()
m_vox->kill();
}
void Emitter::setPos(const Vector3f& pos)
{
}
void Emitter::setPos(const Vector3f& pos) {}
void Emitter::setDir(const Vector3f& dir)
{
}
void Emitter::setDir(const Vector3f& dir) {}
void Emitter::setMaxDist(float maxDist)
{
}
void Emitter::setMaxDist(float maxDist) {}
void Emitter::setMaxVol(float maxVol)
{
}
void Emitter::setMaxVol(float maxVol) {}
void Emitter::setMinVol(float minVol)
{
}
void Emitter::setFalloff(float falloff)
{
}
void Emitter::setMinVol(float minVol) {}
void Emitter::setFalloff(float falloff) {}
}

View File

@ -11,13 +11,13 @@
namespace amuse
{
static const float FullLevels[8] = {1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f, 1.f};
Engine::~Engine()
{
for (std::shared_ptr<Sequencer>& seq : m_activeSequencers)
if (!seq->m_destroyed)
seq->_destroy();
while (m_activeStudios.size())
removeStudio(m_activeStudios.front());
for (std::shared_ptr<Emitter>& emitter : m_activeEmitters)
emitter->_destroy();
for (std::shared_ptr<Voice>& vox : m_activeVoices)
@ -25,8 +25,11 @@ Engine::~Engine()
}
Engine::Engine(IBackendVoiceAllocator& backend, AmplitudeMode ampMode)
: m_backend(backend), m_ampMode(ampMode), m_defaultStudio(std::make_shared<Studio>(*this, true))
: m_backend(backend), m_ampMode(ampMode), m_defaultStudio(_allocateStudio(true))
{
m_defaultStudio->getAuxA().makeReverbStd(0.5f, 0.8f, 3.0f, 0.5f, 0.1f);
m_defaultStudio->getAuxB().makeChorus(15, 0, 500);
m_defaultStudioReady = true;
backend.register5MsCallback(std::bind(&Engine::_5MsCallback, this, std::placeholders::_1));
m_midiReader = backend.allocateMIDIReader(*this);
}
@ -53,44 +56,48 @@ std::pair<AudioGroup*, const SFXGroupIndex*> Engine::_findSFXGroup(int groupId)
return {};
}
std::list<std::shared_ptr<Voice>>::iterator
Engine::_allocateVoice(const AudioGroup& group, int groupId, double sampleRate,
bool dynamicPitch, bool emitter, std::weak_ptr<Studio> studio)
std::list<std::shared_ptr<Voice>>::iterator Engine::_allocateVoice(const AudioGroup& group, int groupId,
double sampleRate, bool dynamicPitch, bool emitter,
std::weak_ptr<Studio> studio)
{
auto it = m_activeVoices.emplace(m_activeVoices.end(),
new Voice(*this, group, groupId, m_nextVid++, emitter, studio));
m_activeVoices.back()->m_backendVoice =
m_backend.allocateVoice(*m_activeVoices.back(), sampleRate, dynamicPitch);
std::shared_ptr<Studio> st = studio.lock();
auto it =
m_activeVoices.emplace(m_activeVoices.end(), new Voice(*this, group, groupId, m_nextVid++, emitter, studio));
m_activeVoices.back()->m_backendVoice = m_backend.allocateVoice(*m_activeVoices.back(), sampleRate, dynamicPitch);
m_activeVoices.back()->m_backendVoice->setChannelLevels(st->getMaster().m_backendSubmix.get(), FullLevels, false);
m_activeVoices.back()->m_backendVoice->setChannelLevels(st->getAuxA().m_backendSubmix.get(), FullLevels, false);
m_activeVoices.back()->m_backendVoice->setChannelLevels(st->getAuxB().m_backendSubmix.get(), FullLevels, false);
return it;
}
std::list<std::shared_ptr<Sequencer>>::iterator
Engine::_allocateSequencer(const AudioGroup& group, int groupId,
int setupId, std::weak_ptr<Studio> studio)
std::list<std::shared_ptr<Sequencer>>::iterator Engine::_allocateSequencer(const AudioGroup& group, int groupId,
int setupId, std::weak_ptr<Studio> studio)
{
const SongGroupIndex* songGroup = group.getProj().getSongGroupIndex(groupId);
if (songGroup)
{
auto it = m_activeSequencers.emplace(m_activeSequencers.end(),
new Sequencer(*this, group, groupId, songGroup, setupId, studio));
new Sequencer(*this, group, groupId, songGroup, setupId, studio));
return it;
}
const SFXGroupIndex* sfxGroup = group.getProj().getSFXGroupIndex(groupId);
if (sfxGroup)
{
auto it = m_activeSequencers.emplace(m_activeSequencers.end(),
new Sequencer(*this, group, groupId, sfxGroup, studio));
new Sequencer(*this, group, groupId, sfxGroup, studio));
return it;
}
return {};
}
std::list<std::shared_ptr<Studio>>::iterator Engine::_allocateStudio(bool mainOut)
std::shared_ptr<Studio> Engine::_allocateStudio(bool mainOut)
{
auto it = m_activeStudios.emplace(m_activeStudios.end(), std::make_shared<Studio>(*this, mainOut));
m_activeStudios.back()->m_auxA.m_backendSubmix = m_backend.allocateSubmix(m_activeStudios.back()->m_auxA, mainOut);
m_activeStudios.back()->m_auxB.m_backendSubmix = m_backend.allocateSubmix(m_activeStudios.back()->m_auxB, mainOut);
return it;
std::shared_ptr<Studio> ret = std::make_shared<Studio>(*this, mainOut);
m_activeStudios.emplace(m_activeStudios.end(), ret);
ret->m_master.m_backendSubmix = m_backend.allocateSubmix(ret->m_master, mainOut, 0);
ret->m_auxA.m_backendSubmix = m_backend.allocateSubmix(ret->m_auxA, mainOut, 1);
ret->m_auxB.m_backendSubmix = m_backend.allocateSubmix(ret->m_auxB, mainOut, 2);
return ret;
}
std::list<std::shared_ptr<Voice>>::iterator Engine::_destroyVoice(std::list<std::shared_ptr<Voice>>::iterator it)
@ -104,7 +111,8 @@ std::list<std::shared_ptr<Voice>>::iterator Engine::_destroyVoice(std::list<std:
return m_activeVoices.erase(it);
}
std::list<std::shared_ptr<Sequencer>>::iterator Engine::_destroySequencer(std::list<std::shared_ptr<Sequencer>>::iterator it)
std::list<std::shared_ptr<Sequencer>>::iterator
Engine::_destroySequencer(std::list<std::shared_ptr<Sequencer>>::iterator it)
{
#ifndef NDEBUG
assert(this == &(*it)->getEngine());
@ -115,20 +123,9 @@ std::list<std::shared_ptr<Sequencer>>::iterator Engine::_destroySequencer(std::l
return m_activeSequencers.erase(it);
}
std::list<std::shared_ptr<Studio>>::iterator Engine::_destroyStudio(std::list<std::shared_ptr<Studio>>::iterator it)
{
#ifndef NDEBUG
assert(this == &(*it)->getEngine());
#endif
if ((*it)->m_destroyed)
return m_activeStudios.begin();
(*it)->_destroy();
return m_activeStudios.erase(it);
}
void Engine::_bringOutYourDead()
{
for (auto it = m_activeEmitters.begin() ; it != m_activeEmitters.end() ;)
for (auto it = m_activeEmitters.begin(); it != m_activeEmitters.end();)
{
Emitter* emitter = it->get();
if (emitter->getVoice()->_isRecursivelyDead())
@ -140,7 +137,7 @@ void Engine::_bringOutYourDead()
++it;
}
for (auto it = m_activeVoices.begin() ; it != m_activeVoices.end() ;)
for (auto it = m_activeVoices.begin(); it != m_activeVoices.end();)
{
Voice* vox = it->get();
vox->_bringOutYourDead();
@ -152,7 +149,7 @@ void Engine::_bringOutYourDead()
++it;
}
for (auto it = m_activeSequencers.begin() ; it != m_activeSequencers.end() ;)
for (auto it = m_activeSequencers.begin(); it != m_activeSequencers.end();)
{
Sequencer* seq = it->get();
seq->_bringOutYourDead();
@ -163,6 +160,15 @@ void Engine::_bringOutYourDead()
}
++it;
}
for (auto it = m_activeStudios.begin(); it != m_activeStudios.end();)
{
std::shared_ptr<Studio> st = it->lock();
if (!st)
it = m_activeStudios.erase(it);
else
++it;
}
}
void Engine::_5MsCallback(double dt)
@ -236,7 +242,7 @@ void Engine::removeAudioGroup(const AudioGroupData& data)
AudioGroup* grp = search->second.get();
/* Destroy runtime entities within group */
for (auto it = m_activeVoices.begin() ; it != m_activeVoices.end() ;)
for (auto it = m_activeVoices.begin(); it != m_activeVoices.end();)
{
Voice* vox = it->get();
if (&vox->getAudioGroup() == grp)
@ -248,7 +254,7 @@ void Engine::removeAudioGroup(const AudioGroupData& data)
++it;
}
for (auto it = m_activeEmitters.begin() ; it != m_activeEmitters.end() ;)
for (auto it = m_activeEmitters.begin(); it != m_activeEmitters.end();)
{
Emitter* emitter = it->get();
if (&emitter->getAudioGroup() == grp)
@ -260,7 +266,7 @@ void Engine::removeAudioGroup(const AudioGroupData& data)
++it;
}
for (auto it = m_activeSequencers.begin() ; it != m_activeSequencers.end() ;)
for (auto it = m_activeSequencers.begin(); it != m_activeSequencers.end();)
{
Sequencer* seq = it->get();
if (&seq->getAudioGroup() == grp)
@ -284,51 +290,7 @@ void Engine::removeAudioGroup(const AudioGroupData& data)
}
/** Create new Studio within engine */
std::shared_ptr<Studio> Engine::addStudio(bool mainOut)
{
return *_allocateStudio(mainOut);
}
std::list<std::shared_ptr<Studio>>::iterator Engine::_removeStudio(std::list<std::shared_ptr<Studio>>::iterator smx)
{
/* Delete all voices bound to studio */
for (auto it = m_activeVoices.begin() ; it != m_activeVoices.end() ; ++it)
{
Voice* vox = it->get();
std::shared_ptr<Studio> vsmx = vox->getStudio();
if (vsmx == *smx)
vox->kill();
}
/* Delete all sequencers bound to studio */
for (auto it = m_activeSequencers.begin() ; it != m_activeSequencers.end() ; ++it)
{
Sequencer* seq = it->get();
std::shared_ptr<Studio> ssmx = seq->getStudio();
if (ssmx == *smx)
seq->kill();
}
/* Delete studio */
return _destroyStudio(smx);
}
/** Remove Submix and deallocate */
void Engine::removeStudio(std::weak_ptr<Studio> smx)
{
std::shared_ptr<Studio> sm = smx.lock();
if (sm == m_defaultStudio)
return;
for (auto it = m_activeStudios.begin() ; it != m_activeStudios.end() ;)
{
if (*it == sm)
{
it = _removeStudio(it);
break;
}
++it;
}
}
std::shared_ptr<Studio> Engine::addStudio(bool mainOut) { return _allocateStudio(mainOut); }
/** Start soundFX playing from loaded audio groups */
std::shared_ptr<Voice> Engine::fxStart(int sfxId, float vol, float pan, std::weak_ptr<Studio> smx)
@ -343,8 +305,7 @@ std::shared_ptr<Voice> Engine::fxStart(int sfxId, float vol, float pan, std::wea
return nullptr;
std::list<std::shared_ptr<Voice>>::iterator ret =
_allocateVoice(*grp, std::get<1>(search->second),
32000.0, true, false, smx);
_allocateVoice(*grp, std::get<1>(search->second), 32000.0, true, false, smx);
ObjectId oid = (grp->getDataFormat() == DataFormat::PC) ? entry->objId : SBig(entry->objId);
if (!(*ret)->loadSoundObject(oid, 0, 1000.f, entry->defKey, entry->defVel, 0))
@ -359,9 +320,8 @@ std::shared_ptr<Voice> Engine::fxStart(int sfxId, float vol, float pan, std::wea
}
/** Start soundFX playing from loaded audio groups, attach to positional emitter */
std::shared_ptr<Emitter> Engine::addEmitter(const Vector3f& pos, const Vector3f& dir, float maxDist,
float falloff, int sfxId, float minVol, float maxVol,
std::weak_ptr<Studio> smx)
std::shared_ptr<Emitter> Engine::addEmitter(const Vector3f& pos, const Vector3f& dir, float maxDist, float falloff,
int sfxId, float minVol, float maxVol, std::weak_ptr<Studio> smx)
{
auto search = m_sfxLookup.find(sfxId);
if (search == m_sfxLookup.end())
@ -373,8 +333,7 @@ std::shared_ptr<Emitter> Engine::addEmitter(const Vector3f& pos, const Vector3f&
return nullptr;
std::list<std::shared_ptr<Voice>>::iterator vox =
_allocateVoice(*grp, std::get<1>(search->second),
32000.0, true, true, smx);
_allocateVoice(*grp, std::get<1>(search->second), 32000.0, true, true, smx);
auto emitIt = m_activeEmitters.emplace(m_activeEmitters.end(), new Emitter(*this, *grp, std::move(*vox)));
Emitter& ret = *(*emitIt);
@ -398,8 +357,8 @@ std::shared_ptr<Emitter> Engine::addEmitter(const Vector3f& pos, const Vector3f&
}
/** Start song playing from loaded audio groups */
std::shared_ptr<Sequencer> Engine::seqPlay(int groupId, int songId,
const unsigned char* arrData, std::weak_ptr<Studio> smx)
std::shared_ptr<Sequencer> Engine::seqPlay(int groupId, int songId, const unsigned char* arrData,
std::weak_ptr<Studio> smx)
{
std::pair<AudioGroup*, const SongGroupIndex*> songGrp = _findSongGroup(groupId);
if (songGrp.second)
@ -448,7 +407,7 @@ std::shared_ptr<Voice> Engine::findVoice(int vid)
/** Stop all voices in `kg`, stops immediately (no KeyOff) when `flag` set */
void Engine::killKeygroup(uint8_t kg, bool now)
{
for (auto it = m_activeVoices.begin() ; it != m_activeVoices.end() ;)
for (auto it = m_activeVoices.begin(); it != m_activeVoices.end();)
{
Voice* vox = it->get();
if (vox->m_keygroup == kg)
@ -470,7 +429,7 @@ void Engine::killKeygroup(uint8_t kg, bool now)
/** Send all voices using `macroId` the message `val` */
void Engine::sendMacroMessage(ObjectId macroId, int32_t val)
{
for (auto it = m_activeVoices.begin() ; it != m_activeVoices.end() ; ++it)
for (auto it = m_activeVoices.begin(); it != m_activeVoices.end(); ++it)
{
Voice* vox = it->get();
if (vox->getObjectId() == macroId)
@ -480,5 +439,4 @@ void Engine::sendMacroMessage(ObjectId macroId, int32_t val)
for (std::shared_ptr<Sequencer>& seq : m_activeSequencers)
seq->sendMacroMessage(macroId, val);
}
}

View File

@ -4,22 +4,16 @@
namespace amuse
{
static int32_t MIDItoTIME[104] =
{ /* [0..103] -> milliseconds */
0, 10, 20, 30, 40, 50, 60, 70,
80, 90, 100, 110, 110, 120, 130, 140,
150, 160, 170, 190, 200, 220, 230, 250,
270, 290, 310, 330, 350, 380, 410, 440,
470, 500, 540, 580, 620, 660, 710, 760,
820, 880, 940, 1000, 1000, 1100, 1200, 1300,
1400, 1500, 1600, 1700, 1800, 2000, 2100, 2300,
2400, 2600, 2800, 3000, 3200, 3500, 3700, 4000,
4300, 4600, 4900, 5300, 5700, 6100, 6500, 7000,
7500, 8100, 8600, 9300, 9900, 10000, 11000, 12000,
13000, 14000, 15000, 16000, 17000, 18000, 19000, 21000,
22000, 24000, 26000, 28000, 30000, 32000, 34000, 37000,
39000, 42000, 45000, 49000, 50000, 55000, 60000, 65000
};
static int32_t MIDItoTIME[104] = {/* [0..103] -> milliseconds */
0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100, 110,
110, 120, 130, 140, 150, 160, 170, 190, 200, 220, 230, 250,
270, 290, 310, 330, 350, 380, 410, 440, 470, 500, 540, 580,
620, 660, 710, 760, 820, 880, 940, 1000, 1000, 1100, 1200, 1300,
1400, 1500, 1600, 1700, 1800, 2000, 2100, 2300, 2400, 2600, 2800, 3000,
3200, 3500, 3700, 4000, 4300, 4600, 4900, 5300, 5700, 6100, 6500, 7000,
7500, 8100, 8600, 9300, 9900, 10000, 11000, 12000, 13000, 14000, 15000, 16000,
17000, 18000, 19000, 21000, 22000, 24000, 26000, 28000, 30000, 32000, 34000, 37000,
39000, 42000, 45000, 49000, 50000, 55000, 60000, 65000};
void Envelope::reset(const ADSR* adsr)
{
@ -231,5 +225,4 @@ float Envelope::advance(double dt)
return 0.f;
}
}
}

View File

@ -9,7 +9,7 @@ namespace amuse
void Sequencer::ChannelState::_bringOutYourDead()
{
for (auto it = m_chanVoxs.begin() ; it != m_chanVoxs.end() ;)
for (auto it = m_chanVoxs.begin(); it != m_chanVoxs.end();)
{
Voice* vox = it->second.get();
vox->_bringOutYourDead();
@ -21,7 +21,7 @@ void Sequencer::ChannelState::_bringOutYourDead()
++it;
}
for (auto it = m_keyoffVoxs.begin() ; it != m_keyoffVoxs.end() ;)
for (auto it = m_keyoffVoxs.begin(); it != m_keyoffVoxs.end();)
{
Voice* vox = it->get();
vox->_bringOutYourDead();
@ -48,44 +48,28 @@ void Sequencer::_destroy()
{
Entity::_destroy();
if (m_studio)
{
m_engine.removeStudio(m_studio);
m_studio.reset();
}
}
Sequencer::~Sequencer()
{
if (m_studio)
{
m_engine.removeStudio(m_studio);
m_studio.reset();
}
}
Sequencer::Sequencer(Engine& engine, const AudioGroup& group, int groupId,
const SongGroupIndex* songGroup, int setupId, std::weak_ptr<Studio> studio)
: Entity(engine, group, groupId), m_songGroup(songGroup)
Sequencer::Sequencer(Engine& engine, const AudioGroup& group, int groupId, const SongGroupIndex* songGroup, int setupId,
std::weak_ptr<Studio> studio)
: Entity(engine, group, groupId), m_songGroup(songGroup), m_studio(studio)
{
auto it = m_songGroup->m_midiSetups.find(setupId);
if (it != m_songGroup->m_midiSetups.cend())
m_midiSetup = it->second->data();
std::shared_ptr<Studio> st = studio.lock();
m_studio = m_engine.addStudio(st ? false : true);
if (st)
m_studio->addStudioSend(studio, 1.f, 0.f, 0.f);
m_studio->getAuxA().makeReverbHi(0.2f, 0.3f, 1.f, 0.5f, 0.f, 0.f);
m_studio->getAuxB().makeChorus(10, 5, 1000);
}
Sequencer::Sequencer(Engine& engine, const AudioGroup& group, int groupId,
const SFXGroupIndex* sfxGroup, std::weak_ptr<Studio> studio)
: Entity(engine, group, groupId), m_sfxGroup(sfxGroup)
Sequencer::Sequencer(Engine& engine, const AudioGroup& group, int groupId, const SFXGroupIndex* sfxGroup,
std::weak_ptr<Studio> studio)
: Entity(engine, group, groupId), m_sfxGroup(sfxGroup), m_studio(studio)
{
//m_submix = m_engine.addSubmix(smx);
//m_submix->makeReverbHi(0.2f, 0.3f, 1.f, 0.5f, 0.f, 0.f);
std::map<uint16_t, const SFXGroupIndex::SFXEntry*> sortSFX;
for (const auto& sfx : sfxGroup->m_sfxEntries)
sortSFX[sfx.first] = sfx.second;
@ -95,12 +79,9 @@ Sequencer::Sequencer(Engine& engine, const AudioGroup& group, int groupId,
m_sfxMappings.push_back(sfx.second);
}
Sequencer::ChannelState::~ChannelState()
{
}
Sequencer::ChannelState::~ChannelState() {}
Sequencer::ChannelState::ChannelState(Sequencer& parent, uint8_t chanId)
: m_parent(parent), m_chanId(chanId)
Sequencer::ChannelState::ChannelState(Sequencer& parent, uint8_t chanId) : m_parent(parent), m_chanId(chanId)
{
if (m_parent.m_songGroup)
{
@ -218,10 +199,8 @@ std::shared_ptr<Voice> Sequencer::ChannelState::keyOn(uint8_t note, uint8_t velo
m_chanVoxs.erase(keySearch);
}
std::list<std::shared_ptr<Voice>>::iterator ret =
m_parent.m_engine._allocateVoice(m_parent.m_audioGroup,
m_parent.m_groupId, 32000.0,
true, false, m_parent.m_studio);
std::list<std::shared_ptr<Voice>>::iterator ret = m_parent.m_engine._allocateVoice(
m_parent.m_audioGroup, m_parent.m_groupId, 32000.0, true, false, m_parent.m_studio);
if (*ret)
{
m_chanVoxs[note] = *ret;
@ -247,6 +226,7 @@ std::shared_ptr<Voice> Sequencer::ChannelState::keyOn(uint8_t note, uint8_t velo
}
(*ret)->setVolume(m_parent.m_curVol * m_curVol);
(*ret)->setReverbVol(m_ctrlVals[0x5b] / 127.f);
(*ret)->setAuxBVol(m_ctrlVals[0x5d] / 127.f);
(*ret)->setPan(m_curPan);
(*ret)->setPitchWheel(m_curPitchWheel);
@ -307,7 +287,8 @@ void Sequencer::ChannelState::setCtrlValue(uint8_t ctrl, int8_t val)
case 10:
setPan(val / 64.f - 1.f);
break;
default: break;
default:
break;
}
}
@ -395,14 +376,11 @@ void Sequencer::setPitchWheel(uint8_t chan, float pitchWheel)
m_chanStates[chan]->setPitchWheel(pitchWheel);
}
void Sequencer::setTempo(double ticksPerSec)
{
m_ticksPerSec = ticksPerSec;
}
void Sequencer::setTempo(double ticksPerSec) { m_ticksPerSec = ticksPerSec; }
void Sequencer::ChannelState::allOff()
{
for (auto it = m_chanVoxs.begin() ; it != m_chanVoxs.end() ;)
for (auto it = m_chanVoxs.begin(); it != m_chanVoxs.end();)
{
if (it->second == m_lastVoice.lock())
m_lastVoice.reset();
@ -453,7 +431,7 @@ void Sequencer::allOff(uint8_t chan, bool now)
void Sequencer::ChannelState::killKeygroup(uint8_t kg, bool now)
{
for (auto it = m_chanVoxs.begin() ; it != m_chanVoxs.end() ;)
for (auto it = m_chanVoxs.begin(); it != m_chanVoxs.end();)
{
Voice* vox = it->second.get();
if (vox->m_keygroup == kg)
@ -475,7 +453,7 @@ void Sequencer::ChannelState::killKeygroup(uint8_t kg, bool now)
if (now)
{
for (auto it = m_keyoffVoxs.begin() ; it != m_keyoffVoxs.end() ;)
for (auto it = m_keyoffVoxs.begin(); it != m_keyoffVoxs.end();)
{
Voice* vox = it->get();
if (vox->m_keygroup == kg)
@ -638,5 +616,4 @@ void Sequencer::prevChanProgram(int8_t chanId)
return m_chanStates[chanId]->prevProgram();
}
}

View File

@ -7,7 +7,7 @@
namespace amuse
{
static inline uint8_t clamp7(uint8_t val) {return std::max(0, std::min(127, int(val)));}
static inline uint8_t clamp7(uint8_t val) { return std::max(0, std::min(127, int(val))); }
enum class Status
{
@ -33,10 +33,18 @@ enum class Status
};
/* Event tags */
struct NoteEvent {};
struct CtrlEvent {};
struct ProgEvent {};
struct PitchEvent {};
struct NoteEvent
{
};
struct CtrlEvent
{
};
struct ProgEvent
{
};
struct PitchEvent
{
};
/* Intermediate event */
struct Event
@ -55,16 +63,18 @@ struct Event
int pitchBend;
Event(NoteEvent, uint8_t chan, uint8_t note, uint8_t vel, uint16_t len)
: isNote(true), channel(chan), noteOrCtrl(note), velOrVal(vel), length(len) {}
: isNote(true), channel(chan), noteOrCtrl(note), velOrVal(vel), length(len)
{
}
Event(CtrlEvent, uint8_t chan, uint8_t note, uint8_t vel, uint16_t len)
: isControlChange(true), channel(chan), noteOrCtrl(note), velOrVal(vel), length(len) {}
: isControlChange(true), channel(chan), noteOrCtrl(note), velOrVal(vel), length(len)
{
}
Event(ProgEvent, uint8_t chan, uint8_t prog)
: isProgChange(true), channel(chan), program(prog) {}
Event(ProgEvent, uint8_t chan, uint8_t prog) : isProgChange(true), channel(chan), program(prog) {}
Event(PitchEvent, uint8_t chan, int pBend)
: isPitchBend(true), channel(chan), pitchBend(pBend) {}
Event(PitchEvent, uint8_t chan, int pBend) : isPitchBend(true), channel(chan), pitchBend(pBend) {}
};
class MIDIDecoder
@ -78,13 +88,12 @@ class MIDIDecoder
{
m_results.emplace_back();
m_results.back().first = prog;
for (size_t i=0 ; i<128 ; ++i)
for (size_t i = 0; i < 128; ++i)
m_notes[i] = m_results.back().second.end();
}
uint8_t m_status = 0;
bool _readContinuedValue(std::vector<uint8_t>::const_iterator& it,
std::vector<uint8_t>::const_iterator end,
bool _readContinuedValue(std::vector<uint8_t>::const_iterator& it, std::vector<uint8_t>::const_iterator end,
uint32_t& valOut)
{
uint8_t a = *it++;
@ -112,9 +121,8 @@ class MIDIDecoder
}
public:
std::vector<uint8_t>::const_iterator
receiveBytes(std::vector<uint8_t>::const_iterator begin,
std::vector<uint8_t>::const_iterator end)
std::vector<uint8_t>::const_iterator receiveBytes(std::vector<uint8_t>::const_iterator begin,
std::vector<uint8_t>::const_iterator end)
{
std::vector<uint8_t>::const_iterator it = begin;
if (it == end)
@ -289,19 +297,21 @@ public:
case Status::SysExTerm:
case Status::TimingClock:
case Status::ActiveSensing:
default: break;
default:
break;
}
break;
}
default: break;
default:
break;
}
}
return it;
}
std::vector<std::pair<int, std::multimap<int, Event>>>& getResults() {return m_results;}
std::multimap<int, int>& getTempos() {return m_tempos;}
std::vector<std::pair<int, std::multimap<int, Event>>>& getResults() { return m_results; }
std::multimap<int, int>& getTempos() { return m_tempos; }
};
class MIDIEncoder
@ -314,14 +324,14 @@ class MIDIEncoder
{
if (data[0] == m_status)
{
for (size_t i=1 ; i<len ; ++i)
for (size_t i = 1; i < len; ++i)
m_result.push_back(data[i]);
}
else
{
if (data[0] & 0x80)
m_status = data[0];
for (size_t i=0 ; i<len ; ++i)
for (size_t i = 0; i < len; ++i)
m_result.push_back(data[i]);
}
}
@ -350,110 +360,98 @@ class MIDIEncoder
send[2] = val & 0x7f;
size_t len = 3 - (ptr - send);
for (size_t i=0 ; i<len ; ++i)
for (size_t i = 0; i < len; ++i)
m_result.push_back(ptr[i]);
}
public:
void noteOff(uint8_t chan, uint8_t key, uint8_t velocity)
{
uint8_t cmd[3] = {uint8_t(int(Status::NoteOff) | (chan & 0xf)),
uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)};
uint8_t cmd[3] = {uint8_t(int(Status::NoteOff) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)};
_sendMessage(cmd, 3);
}
void noteOn(uint8_t chan, uint8_t key, uint8_t velocity)
{
uint8_t cmd[3] = {uint8_t(int(Status::NoteOn) | (chan & 0xf)),
uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)};
uint8_t cmd[3] = {uint8_t(int(Status::NoteOn) | (chan & 0xf)), uint8_t(key & 0x7f), uint8_t(velocity & 0x7f)};
_sendMessage(cmd, 3);
}
void notePressure(uint8_t chan, uint8_t key, uint8_t pressure)
{
uint8_t cmd[3] = {uint8_t(int(Status::NotePressure) | (chan & 0xf)),
uint8_t(key & 0x7f), uint8_t(pressure & 0x7f)};
uint8_t cmd[3] = {uint8_t(int(Status::NotePressure) | (chan & 0xf)), uint8_t(key & 0x7f),
uint8_t(pressure & 0x7f)};
_sendMessage(cmd, 3);
}
void controlChange(uint8_t chan, uint8_t control, uint8_t value)
{
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)),
uint8_t(control & 0x7f), uint8_t(value & 0x7f)};
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(control & 0x7f),
uint8_t(value & 0x7f)};
_sendMessage(cmd, 3);
}
void programChange(uint8_t chan, uint8_t program)
{
uint8_t cmd[2] = {uint8_t(int(Status::ProgramChange) | (chan & 0xf)),
uint8_t(program & 0x7f)};
uint8_t cmd[2] = {uint8_t(int(Status::ProgramChange) | (chan & 0xf)), uint8_t(program & 0x7f)};
_sendMessage(cmd, 2);
}
void channelPressure(uint8_t chan, uint8_t pressure)
{
uint8_t cmd[2] = {uint8_t(int(Status::ChannelPressure) | (chan & 0xf)),
uint8_t(pressure & 0x7f)};
uint8_t cmd[2] = {uint8_t(int(Status::ChannelPressure) | (chan & 0xf)), uint8_t(pressure & 0x7f)};
_sendMessage(cmd, 2);
}
void pitchBend(uint8_t chan, int16_t pitch)
{
uint8_t cmd[3] = {uint8_t(int(Status::PitchBend) | (chan & 0xf)),
uint8_t((pitch % 128) & 0x7f), uint8_t((pitch / 128) & 0x7f)};
uint8_t cmd[3] = {uint8_t(int(Status::PitchBend) | (chan & 0xf)), uint8_t((pitch % 128) & 0x7f),
uint8_t((pitch / 128) & 0x7f)};
_sendMessage(cmd, 3);
}
void allSoundOff(uint8_t chan)
{
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)),
120, 0};
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 120, 0};
_sendMessage(cmd, 3);
}
void resetAllControllers(uint8_t chan)
{
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)),
121, 0};
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 121, 0};
_sendMessage(cmd, 3);
}
void localControl(uint8_t chan, bool on)
{
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)),
122, uint8_t(on ? 127 : 0)};
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 122, uint8_t(on ? 127 : 0)};
_sendMessage(cmd, 3);
}
void allNotesOff(uint8_t chan)
{
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)),
123, 0};
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), 123, 0};
_sendMessage(cmd, 3);
}
void omniMode(uint8_t chan, bool on)
{
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)),
uint8_t(on ? 125 : 124), 0};
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 125 : 124), 0};
_sendMessage(cmd, 3);
}
void polyMode(uint8_t chan, bool on)
{
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)),
uint8_t(on ? 127 : 126), 0};
uint8_t cmd[3] = {uint8_t(int(Status::ControlChange) | (chan & 0xf)), uint8_t(on ? 127 : 126), 0};
_sendMessage(cmd, 3);
}
void sysex(const void* data, size_t len)
{
uint8_t cmd = uint8_t(Status::SysEx);
_sendMessage(&cmd, 1);
_sendContinuedValue(len);
for (size_t i=0 ; i<len ; ++i)
for (size_t i = 0; i < len; ++i)
m_result.push_back(reinterpret_cast<const uint8_t*>(data)[i]);
cmd = uint8_t(Status::SysExTerm);
_sendMessage(&cmd, 1);
@ -461,22 +459,20 @@ public:
void timeCodeQuarterFrame(uint8_t message, uint8_t value)
{
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)),
uint8_t((message & 0x7 << 4) | (value & 0xf))};
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t((message & 0x7 << 4) | (value & 0xf))};
_sendMessage(cmd, 2);
}
void songPositionPointer(uint16_t pointer)
{
uint8_t cmd[3] = {uint8_t(int(Status::SongPositionPointer)),
uint8_t((pointer % 128) & 0x7f), uint8_t((pointer / 128) & 0x7f)};
uint8_t cmd[3] = {uint8_t(int(Status::SongPositionPointer)), uint8_t((pointer % 128) & 0x7f),
uint8_t((pointer / 128) & 0x7f)};
_sendMessage(cmd, 3);
}
void songSelect(uint8_t song)
{
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)),
uint8_t(song & 0x7f)};
uint8_t cmd[2] = {uint8_t(int(Status::TimecodeQuarterFrame)), uint8_t(song & 0x7f)};
_sendMessage(cmd, 2);
}
@ -486,7 +482,6 @@ public:
_sendMessage(&cmd, 1);
}
void startSeq()
{
uint8_t cmd = uint8_t(Status::Start);
@ -505,15 +500,14 @@ public:
_sendMessage(&cmd, 1);
}
void reset()
{
uint8_t cmd = uint8_t(Status::Reset);
_sendMessage(&cmd, 1);
}
const std::vector<uint8_t>& getResult() const {return m_result;}
std::vector<uint8_t>& getResult() {return m_result;}
const std::vector<uint8_t>& getResult() const { return m_result; }
std::vector<uint8_t>& getResult() { return m_result; }
};
static uint32_t DecodeRLE(const unsigned char*& data)
@ -622,7 +616,7 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
{
std::vector<uint8_t> ret = {'M', 'T', 'h', 'd'};
uint32_t six32 = SBig(uint32_t(6));
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
ret.push_back(reinterpret_cast<uint8_t*>(&six32)[i]);
ret.push_back(0);
@ -658,7 +652,7 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
encoder.getResult().push_back(3);
uint32_t tempo24 = SBig(60000000 / song.m_tempo);
for (int i=1 ; i<4 ; ++i)
for (int i = 1; i < 4; ++i)
encoder.getResult().push_back(reinterpret_cast<uint8_t*>(&tempo24)[i]);
/* Write out tempo changes */
@ -676,7 +670,7 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
encoder.getResult().push_back(3);
uint32_t tempo24 = SBig(60000000 / (change.m_tempo & 0x7fffffff));
for (int i=1 ; i<4 ; ++i)
for (int i = 1; i < 4; ++i)
encoder.getResult().push_back(reinterpret_cast<uint8_t*>(&tempo24)[i]);
++song.m_tempoPtr;
@ -692,7 +686,7 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
ret.push_back('r');
ret.push_back('k');
uint32_t trkSz = SBig(uint32_t(encoder.getResult().size()));
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
ret.push_back(reinterpret_cast<uint8_t*>(&trkSz)[i]);
ret.insert(ret.cend(), encoder.getResult().begin(), encoder.getResult().end());
}
@ -710,7 +704,8 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
{
std::multimap<int, Event> events;
trk->advanceRegion(nullptr);
uint32_t regStart = song.m_bigEndian ? SBig(trk->m_curRegion->m_startTick) : trk->m_curRegion->m_startTick;
uint32_t regStart =
song.m_bigEndian ? SBig(trk->m_curRegion->m_startTick) : trk->m_curRegion->m_startTick;
/* Initial program change */
if (trk->m_curRegion->m_progNum != 0xff)
@ -731,7 +726,9 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
trk->m_lastPitchVal += pitchDelta;
trk->m_pitchWheelData = ptr;
trk->m_lastPitchTick = nextTick;
events.emplace(regStart + nextTick, Event{PitchEvent{}, trk->m_midiChan, clamp(0, trk->m_lastPitchVal / 2 + 0x2000, 0x4000)});
events.emplace(regStart + nextTick,
Event{PitchEvent{}, trk->m_midiChan,
clamp(0, trk->m_lastPitchVal / 2 + 0x2000, 0x4000)});
}
else
break;
@ -753,7 +750,9 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
trk->m_lastModVal += modDelta;
trk->m_modWheelData = ptr;
trk->m_lastModTick = nextTick;
events.emplace(regStart + nextTick, Event{CtrlEvent{}, trk->m_midiChan, 1, uint8_t(clamp(0, trk->m_lastModVal * 128 / 16384, 127)), 0});
events.emplace(regStart + nextTick,
Event{CtrlEvent{}, trk->m_midiChan, 1,
uint8_t(clamp(0, trk->m_lastModVal * 128 / 16384, 127)), 0});
}
else
break;
@ -778,14 +777,16 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
/* Control change */
uint8_t val = trk->m_data[0] & 0x7f;
uint8_t ctrl = trk->m_data[1] & 0x7f;
events.emplace(regStart + trk->m_eventWaitCountdown, Event{CtrlEvent{}, trk->m_midiChan, ctrl, val, 0});
events.emplace(regStart + trk->m_eventWaitCountdown,
Event{CtrlEvent{}, trk->m_midiChan, ctrl, val, 0});
trk->m_data += 2;
}
else if (trk->m_data[0] & 0x80)
{
/* Program change */
uint8_t prog = trk->m_data[0] & 0x7f;
events.emplace(regStart + trk->m_eventWaitCountdown, Event{ProgEvent{}, trk->m_midiChan, prog});
events.emplace(regStart + trk->m_eventWaitCountdown,
Event{ProgEvent{}, trk->m_midiChan, prog});
trk->m_data += 2;
}
else
@ -793,9 +794,11 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
/* Note */
uint8_t note = trk->m_data[0] & 0x7f;
uint8_t vel = trk->m_data[1] & 0x7f;
uint16_t length = (song.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(trk->m_data + 2)) :
*reinterpret_cast<const uint16_t*>(trk->m_data + 2));
events.emplace(regStart + trk->m_eventWaitCountdown, Event{NoteEvent{}, trk->m_midiChan, note, vel, length});
uint16_t length =
(song.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(trk->m_data + 2))
: *reinterpret_cast<const uint16_t*>(trk->m_data + 2));
events.emplace(regStart + trk->m_eventWaitCountdown,
Event{NoteEvent{}, trk->m_midiChan, note, vel, length});
trk->m_data += 4;
}
@ -820,31 +823,35 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
if ((trk->m_data[2] & 0x80) != 0x80)
{
/* Note */
uint16_t length = (song.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(trk->m_data)) :
*reinterpret_cast<const uint16_t*>(trk->m_data));
uint16_t length =
(song.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(trk->m_data))
: *reinterpret_cast<const uint16_t*>(trk->m_data));
uint8_t note = trk->m_data[2] & 0x7f;
uint8_t vel = trk->m_data[3] & 0x7f;
events.emplace(regStart + trk->m_eventWaitCountdown, Event{NoteEvent{}, trk->m_midiChan, note, vel, length});
events.emplace(regStart + trk->m_eventWaitCountdown,
Event{NoteEvent{}, trk->m_midiChan, note, vel, length});
}
else if (trk->m_data[2] & 0x80 && trk->m_data[3] & 0x80)
{
/* Control change */
uint8_t val = trk->m_data[2] & 0x7f;
uint8_t ctrl = trk->m_data[3] & 0x7f;
events.emplace(regStart + trk->m_eventWaitCountdown, Event{CtrlEvent{}, trk->m_midiChan, ctrl, val, 0});
events.emplace(regStart + trk->m_eventWaitCountdown,
Event{CtrlEvent{}, trk->m_midiChan, ctrl, val, 0});
}
else if (trk->m_data[2] & 0x80)
{
/* Program change */
uint8_t prog = trk->m_data[2] & 0x7f;
events.emplace(regStart + trk->m_eventWaitCountdown, Event{ProgEvent{}, trk->m_midiChan, prog});
events.emplace(regStart + trk->m_eventWaitCountdown,
Event{ProgEvent{}, trk->m_midiChan, prog});
}
trk->m_data += 4;
}
/* Set next delta-time */
int32_t absTick = (song.m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(trk->m_data)) :
*reinterpret_cast<const int32_t*>(trk->m_data));
int32_t absTick = (song.m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(trk->m_data))
: *reinterpret_cast<const int32_t*>(trk->m_data));
trk->m_eventWaitCountdown += absTick - trk->m_lastN64EventTick;
trk->m_lastN64EventTick = absTick;
trk->m_data += 4;
@ -904,7 +911,7 @@ std::vector<uint8_t> SongConverter::SongToMIDI(const unsigned char* data, int& v
ret.push_back('r');
ret.push_back('k');
uint32_t trkSz = SBig(uint32_t(encoder.getResult().size()));
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
ret.push_back(reinterpret_cast<uint8_t*>(&trkSz)[i]);
ret.insert(ret.cend(), encoder.getResult().begin(), encoder.getResult().end());
}
@ -955,7 +962,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
std::vector<std::pair<uint32_t, uint32_t>> tempoBuf;
std::array<uint8_t, 64> chanMap;
for (int i=0 ; i<64 ; ++i)
for (int i = 0; i < 64; ++i)
chanMap[i] = 0xff;
struct Region
@ -987,7 +994,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
std::vector<Region> regions;
int curRegionOff = 0;
for (int i=0 ; i<header.count ; ++i)
for (int i = 0; i < header.count; ++i)
{
if (memcmp(&*it, "MTrk", 4))
return {};
@ -1016,7 +1023,8 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
for (auto& pair : tempos)
{
if (big)
tempoBuf.emplace_back(SBig(uint32_t(pair.first * 384 / header.div)), SBig(uint32_t(pair.second)));
tempoBuf.emplace_back(SBig(uint32_t(pair.first * 384 / header.div)),
SBig(uint32_t(pair.second)));
else
tempoBuf.emplace_back(pair.first * 384 / header.div, pair.second);
}
@ -1039,7 +1047,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
begin = dec.receiveBytes(begin, end);
std::vector<std::pair<int, std::multimap<int, Event>>>& results = dec.getResults();
for (int c=0 ; c<16 ; ++c)
for (int c = 0; c < 16; ++c)
{
int lastTrackStartTick = 0;
bool didChanInit = false;
@ -1096,7 +1104,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
if (big)
{
uint32_t tickBig = SBig(uint32_t(eventTick - startTick));
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tickBig)[i]);
region.eventBuf.push_back(0x80 | event.second.velOrVal);
region.eventBuf.push_back(0x80 | event.second.noteOrCtrl);
@ -1104,7 +1112,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
else
{
uint32_t tick = uint32_t(eventTick - startTick);
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tick)[i]);
region.eventBuf.push_back(0x80 | event.second.velOrVal);
region.eventBuf.push_back(0x80 | event.second.noteOrCtrl);
@ -1126,7 +1134,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
if (big)
{
uint32_t tickBig = SBig(uint32_t(eventTick - startTick));
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tickBig)[i]);
region.eventBuf.push_back(0x80 | event.second.program);
region.eventBuf.push_back(0);
@ -1134,7 +1142,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
else
{
uint32_t tick = uint32_t(eventTick - startTick);
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tick)[i]);
region.eventBuf.push_back(0x80 | event.second.program);
region.eventBuf.push_back(0);
@ -1166,7 +1174,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
if (big)
{
uint32_t tickBig = SBig(uint32_t(eventTick - startTick));
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tickBig)[i]);
uint16_t lenBig = SBig(uint16_t(event.second.length));
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&lenBig)[0]);
@ -1177,7 +1185,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
else
{
uint32_t tick = uint32_t(eventTick - startTick);
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tick)[i]);
uint16_t len = uint16_t(event.second.length);
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&len)[0]);
@ -1219,11 +1227,10 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
{
if (big)
{
uint32_t selTick = std::max(std::max(lastEventTick - startTick,
lastPitchTick - startTick),
lastModTick - startTick);
uint32_t selTick = std::max(std::max(lastEventTick - startTick, lastPitchTick - startTick),
lastModTick - startTick);
uint32_t tickBig = SBig(uint32_t(selTick));
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tickBig)[i]);
region.eventBuf.push_back(0);
region.eventBuf.push_back(0);
@ -1232,11 +1239,10 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
}
else
{
uint32_t selTick = std::max(std::max(lastEventTick - startTick,
lastPitchTick - startTick),
lastModTick - startTick);
uint32_t selTick = std::max(std::max(lastEventTick - startTick, lastPitchTick - startTick),
lastModTick - startTick);
uint32_t tick = uint32_t(selTick);
for (int i=0 ; i<4 ; ++i)
for (int i = 0; i < 4; ++i)
region.eventBuf.push_back(reinterpret_cast<const uint8_t*>(&tick)[i]);
region.eventBuf.push_back(0);
region.eventBuf.push_back(0);
@ -1340,7 +1346,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
head.swapBig();
*reinterpret_cast<SongState::Header*>(&*ret.insert(ret.cend(), 0x18, 0)) = head;
for (int i=0 ; i<64 ; ++i)
for (int i = 0; i < 64; ++i)
{
if (i >= trackRegionIdxArr.size())
{
@ -1349,8 +1355,8 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
}
uint32_t idx = trackRegionIdxArr[i];
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) = big ? SBig(uint32_t(0x18 + 4 * 64 + idx * 12)) :
uint32_t(0x18 + 4 * 64 + idx * 12);
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(0x18 + 4 * 64 + idx * 12)) : uint32_t(0x18 + 4 * 64 + idx * 12);
}
for (SongState::TrackRegion& reg : regionBuf)
@ -1358,8 +1364,8 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
uint32_t regBase = regIdxOff + 4 * regionDataIdxArr.size();
for (uint32_t regOff : regionDataIdxArr)
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) = big ? SBig(uint32_t(regBase + regOff)) :
uint32_t(regBase + regOff);
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(regBase + regOff)) : uint32_t(regBase + regOff);
uint32_t curOffset = regBase;
for (Region& reg : regions)
@ -1368,15 +1374,15 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
if (reg.pitchBuf.size())
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size())) :
uint32_t(curOffset + 12 + reg.eventBuf.size());
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size()))
: uint32_t(curOffset + 12 + reg.eventBuf.size());
else
ret.insert(ret.cend(), 4, 0);
if (reg.modBuf.size())
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size())) :
uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size());
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size()))
: uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size());
else
ret.insert(ret.cend(), 4, 0);
@ -1419,7 +1425,7 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
for (SongState::TrackRegion& reg : regionBuf)
*reinterpret_cast<SongState::TrackRegion*>(&*ret.insert(ret.cend(), 12, 0)) = reg;
for (int i=0 ; i<64 ; ++i)
for (int i = 0; i < 64; ++i)
{
if (i >= trackRegionIdxArr.size())
{
@ -1428,8 +1434,8 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
}
uint32_t idx = trackRegionIdxArr[i];
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) = big ? SBig(uint32_t(0x18 + 4 * 64 + idx * 12)) :
uint32_t(0x18 + 4 * 64 + idx * 12);
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(0x18 + 4 * 64 + idx * 12)) : uint32_t(0x18 + 4 * 64 + idx * 12);
}
memmove(&*ret.insert(ret.cend(), 64, 0), chanMap.data(), 64);
@ -1442,15 +1448,15 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
if (reg.pitchBuf.size())
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size())) :
uint32_t(curOffset + 12 + reg.eventBuf.size());
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size()))
: uint32_t(curOffset + 12 + reg.eventBuf.size());
else
ret.insert(ret.cend(), 4, 0);
if (reg.modBuf.size())
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size())) :
uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size());
big ? SBig(uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size()))
: uint32_t(curOffset + 12 + reg.eventBuf.size() + reg.pitchBuf.size());
else
ret.insert(ret.cend(), 4, 0);
@ -1469,8 +1475,8 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
}
for (uint32_t regOff : regionDataIdxArr)
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) = big ? SBig(uint32_t(regBase + regOff)) :
uint32_t(regBase + regOff);
*reinterpret_cast<uint32_t*>(&*ret.insert(ret.cend(), 4, 0)) =
big ? SBig(uint32_t(regBase + regOff)) : uint32_t(regBase + regOff);
if (tempoBuf.size())
memmove(&*ret.insert(ret.cend(), tempoBuf.size() * 8, 0), tempoBuf.data(), tempoBuf.size() * 8);
@ -1480,5 +1486,4 @@ std::vector<uint8_t> SongConverter::MIDIToSong(const std::vector<uint8_t>& data,
return ret;
}
}

View File

@ -100,19 +100,18 @@ void SongState::Track::Header::swapBig()
SongState::Track::Track(SongState& parent, uint8_t midiChan, const TrackRegion* regions)
: m_parent(parent), m_midiChan(midiChan), m_curRegion(nullptr), m_nextRegion(regions)
{
for (int i=0 ; i<128 ; ++i)
for (int i = 0; i < 128; ++i)
m_remNoteLengths[i] = INT_MIN;
}
void SongState::Track::setRegion(Sequencer* seq, const TrackRegion* region)
{
m_curRegion = region;
uint32_t regionIdx = (m_parent.m_bigEndian ? SBig(m_curRegion->m_regionIndex) :
m_curRegion->m_regionIndex);
uint32_t regionIdx = (m_parent.m_bigEndian ? SBig(m_curRegion->m_regionIndex) : m_curRegion->m_regionIndex);
m_nextRegion = &m_curRegion[1];
m_data = m_parent.m_songData + (m_parent.m_bigEndian ? SBig(m_parent.m_regionIdx[regionIdx]) :
m_parent.m_regionIdx[regionIdx]);
m_data = m_parent.m_songData +
(m_parent.m_bigEndian ? SBig(m_parent.m_regionIdx[regionIdx]) : m_parent.m_regionIdx[regionIdx]);
Header header = *reinterpret_cast<const Header*>(m_data);
if (m_parent.m_bigEndian)
@ -138,18 +137,15 @@ void SongState::Track::setRegion(Sequencer* seq, const TrackRegion* region)
m_eventWaitCountdown = int32_t(DecodeTimeRLE(m_data));
else
{
int32_t absTick = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(m_data)) :
*reinterpret_cast<const int32_t*>(m_data));
int32_t absTick = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(m_data))
: *reinterpret_cast<const int32_t*>(m_data));
m_eventWaitCountdown = absTick;
m_lastN64EventTick = absTick;
m_data += 4;
}
}
void SongState::Track::advanceRegion(Sequencer* seq)
{
setRegion(seq, m_nextRegion);
}
void SongState::Track::advanceRegion(Sequencer* seq) { setRegion(seq, m_nextRegion); }
int SongState::DetectVersion(const unsigned char* ptr, bool& isBig)
{
@ -162,19 +158,19 @@ int SongState::DetectVersion(const unsigned char* ptr, bool& isBig)
/* First determine maximum index of MIDI regions across all tracks */
uint32_t maxRegionIdx = 0;
for (int i=0 ; i<64 ; ++i)
for (int i = 0; i < 64; ++i)
{
if (trackIdx[i])
{
const TrackRegion* region = nullptr;
const TrackRegion* nextRegion = reinterpret_cast<const TrackRegion*>(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i]));
const TrackRegion* nextRegion =
reinterpret_cast<const TrackRegion*>(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i]));
/* Iterate all regions */
while (nextRegion->indexValid(isBig))
{
region = nextRegion;
uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) :
region->m_regionIndex);
uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) : region->m_regionIndex);
maxRegionIdx = std::max(maxRegionIdx, regionIdx);
nextRegion = &region[1];
}
@ -182,37 +178,37 @@ int SongState::DetectVersion(const unsigned char* ptr, bool& isBig)
}
/* Perform 2 trials, first assuming revised format (more likely) */
int v=1;
for (; v>=0 ; --v)
int v = 1;
for (; v >= 0; --v)
{
bool bad = false;
/* Validate all tracks */
for (int i=0 ; i<64 ; ++i)
for (int i = 0; i < 64; ++i)
{
if (trackIdx[i])
{
const TrackRegion* region = nullptr;
const TrackRegion* nextRegion = reinterpret_cast<const TrackRegion*>(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i]));
const TrackRegion* nextRegion =
reinterpret_cast<const TrackRegion*>(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i]));
/* Iterate all regions */
while (nextRegion->indexValid(isBig))
{
region = nextRegion;
uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) :
region->m_regionIndex);
uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) : region->m_regionIndex);
nextRegion = &region[1];
const unsigned char* data = ptr + (isBig ? SBig(regionIdxTable[regionIdx]) :
regionIdxTable[regionIdx]);
const unsigned char* data =
ptr + (isBig ? SBig(regionIdxTable[regionIdx]) : regionIdxTable[regionIdx]);
/* Can't reliably validate final region */
if (regionIdx == maxRegionIdx)
continue;
/* Expected end pointer (next region) */
const unsigned char* expectedEnd = ptr + (isBig ? SBig(regionIdxTable[regionIdx+1]) :
regionIdxTable[regionIdx+1]);
const unsigned char* expectedEnd =
ptr + (isBig ? SBig(regionIdxTable[regionIdx + 1]) : regionIdxTable[regionIdx + 1]);
Track::Header header = *reinterpret_cast<const Track::Header*>(data);
if (isBig)
@ -223,7 +219,10 @@ int SongState::DetectVersion(const unsigned char* ptr, bool& isBig)
if (header.m_pitchOff)
{
const unsigned char* dptr = ptr + header.m_pitchOff;
while (DecodeRLE(dptr) != 0xffffffff) {DecodeContinuousRLE(dptr);}
while (DecodeRLE(dptr) != 0xffffffff)
{
DecodeContinuousRLE(dptr);
}
if (dptr >= (expectedEnd - 4) && (dptr <= expectedEnd))
continue;
}
@ -232,7 +231,10 @@ int SongState::DetectVersion(const unsigned char* ptr, bool& isBig)
if (header.m_modOff)
{
const unsigned char* dptr = ptr + header.m_modOff;
while (DecodeRLE(dptr) != 0xffffffff) {DecodeContinuousRLE(dptr);}
while (DecodeRLE(dptr) != 0xffffffff)
{
DecodeContinuousRLE(dptr);
}
if (dptr >= (expectedEnd - 4) && (dptr <= expectedEnd))
continue;
}
@ -337,11 +339,12 @@ bool SongState::initialize(const unsigned char* ptr)
const uint8_t* chanMap = reinterpret_cast<const uint8_t*>(ptr + m_header.m_chanMapOff);
/* Initialize all tracks */
for (int i=0 ; i<64 ; ++i)
for (int i = 0; i < 64; ++i)
{
if (trackIdx[i])
{
const TrackRegion* region = reinterpret_cast<const TrackRegion*>(ptr + (m_bigEndian ? SBig(trackIdx[i]) : trackIdx[i]));
const TrackRegion* region =
reinterpret_cast<const TrackRegion*>(ptr + (m_bigEndian ? SBig(trackIdx[i]) : trackIdx[i]));
m_tracks[i].emplace(*this, chanMap[i], region);
}
else
@ -368,8 +371,7 @@ bool SongState::Track::advance(Sequencer& seq, int32_t ticks)
/* Advance region if needed */
while (m_nextRegion->indexValid(m_parent.m_bigEndian))
{
uint32_t nextRegTick = (m_parent.m_bigEndian ? SBig(m_nextRegion->m_startTick) :
m_nextRegion->m_startTick);
uint32_t nextRegTick = (m_parent.m_bigEndian ? SBig(m_nextRegion->m_startTick) : m_nextRegion->m_startTick);
if (endTick > nextRegTick)
advanceRegion(&seq);
else
@ -377,7 +379,7 @@ bool SongState::Track::advance(Sequencer& seq, int32_t ticks)
}
/* Stop finished notes */
for (int i=0 ; i<128 ; ++i)
for (int i = 0; i < 128; ++i)
{
if (m_remNoteLengths[i] != INT_MIN)
{
@ -501,8 +503,8 @@ bool SongState::Track::advance(Sequencer& seq, int32_t ticks)
/* Note */
uint8_t note = m_data[0] & 0x7f;
uint8_t vel = m_data[1] & 0x7f;
uint16_t length = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(m_data + 2)) :
*reinterpret_cast<const uint16_t*>(m_data + 2));
uint16_t length = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(m_data + 2))
: *reinterpret_cast<const uint16_t*>(m_data + 2));
seq.keyOn(m_midiChan, note, vel);
m_remNoteLengths[note] = length;
m_data += 4;
@ -538,8 +540,8 @@ bool SongState::Track::advance(Sequencer& seq, int32_t ticks)
if ((m_data[2] & 0x80) != 0x80)
{
/* Note */
uint16_t length = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(m_data)) :
*reinterpret_cast<const uint16_t*>(m_data));
uint16_t length = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(m_data))
: *reinterpret_cast<const uint16_t*>(m_data));
uint8_t note = m_data[2] & 0x7f;
uint8_t vel = m_data[3] & 0x7f;
seq.keyOn(m_midiChan, note, vel);
@ -562,8 +564,8 @@ bool SongState::Track::advance(Sequencer& seq, int32_t ticks)
}
/* Set next delta-time */
int32_t absTick = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(m_data)) :
*reinterpret_cast<const int32_t*>(m_data));
int32_t absTick = (m_parent.m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(m_data))
: *reinterpret_cast<const int32_t*>(m_data));
m_eventWaitCountdown += absTick - m_lastN64EventTick;
m_lastN64EventTick = absTick;
m_data += 4;
@ -628,5 +630,4 @@ bool SongState::advance(Sequencer& seq, double dt)
m_songState = SongPlayState::Stopped;
return done;
}
}

View File

@ -6,6 +6,7 @@
#include "amuse/AudioGroupPool.hpp"
#include <string.h>
/* Squelch Win32 macro pollution >.< */
#undef SendMessage
#undef GetMessage
@ -25,18 +26,17 @@ void SoundMacroState::Command::swapBig()
words[1] = SBig(words[1]);
}
void SoundMacroState::Evaluator::addComponent(uint8_t midiCtrl, float scale,
Combine combine, VarType varType)
void SoundMacroState::Evaluator::addComponent(uint8_t midiCtrl, float scale, Combine combine, VarType varType)
{
m_comps.push_back({midiCtrl, scale, combine, varType});
}
float SoundMacroState::Evaluator::evaluate(const Voice& vox, const SoundMacroState& st) const
float SoundMacroState::Evaluator::evaluate(double time, const Voice& vox, const SoundMacroState& st) const
{
float value = 0.f;
/* Iterate each component */
for (auto it=m_comps.cbegin() ; it != m_comps.cend() ; ++it)
for (auto it = m_comps.cbegin(); it != m_comps.cend(); ++it)
{
const Component& comp = *it;
float thisValue = 0.f;
@ -57,12 +57,12 @@ float SoundMacroState::Evaluator::evaluate(const Voice& vox, const SoundMacroSta
case 130:
/* LFO1 */
if (vox.m_lfoPeriods[0])
thisValue = std::sin(vox.m_voiceTime / vox.m_lfoPeriods[0] * 2.f * M_PIF);
thisValue = std::sin(time / vox.m_lfoPeriods[0] * 2.f * M_PIF);
break;
case 131:
/* LFO2 */
if (vox.m_lfoPeriods[1])
thisValue = std::sin(vox.m_voiceTime / vox.m_lfoPeriods[1] * 2.f * M_PIF);
thisValue = std::sin(time / vox.m_lfoPeriods[1] * 2.f * M_PIF);
break;
case 132:
/* Surround panning */
@ -89,7 +89,7 @@ float SoundMacroState::Evaluator::evaluate(const Voice& vox, const SoundMacroSta
}
}
else if (comp.m_varType == VarType::Var)
thisValue = st.m_variables[std::max(0, std::min(255, int(comp.m_midiCtrl)))];
thisValue = st.m_variables[clamp(0, int(comp.m_midiCtrl), 255)];
/* Apply scale */
thisValue *= comp.m_scale;
@ -122,8 +122,8 @@ void SoundMacroState::initialize(const unsigned char* ptr, int step, bool swapDa
initialize(ptr, step, 1000.f, 0, 0, 0, swapData);
}
void SoundMacroState::initialize(const unsigned char* ptr, int step, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool swapData)
void SoundMacroState::initialize(const unsigned char* ptr, int step, double ticksPerSec, uint8_t midiKey,
uint8_t midiVel, uint8_t midiMod, bool swapData)
{
m_ticksPerSec = ticksPerSec;
m_initKey = midiKey;
@ -203,8 +203,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
if (macroId == m_header.m_macroId)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec, m_initKey, m_initVel, m_initMod);
}
break;
@ -221,8 +220,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
if (macroId == m_header.m_macroId)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec, m_initKey, m_initVel, m_initMod);
}
break;
@ -305,8 +303,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
if (macroId == m_header.m_macroId)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec, m_initKey, m_initVel, m_initMod);
break;
}
@ -350,8 +347,8 @@ bool SoundMacroState::advance(Voice& vox, double dt)
int8_t addNote = cmd.m_data[0];
ObjectId macroId = *reinterpret_cast<ObjectId*>(&cmd.m_data[1]);
int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
//int8_t priority = cmd.m_data[5];
//int8_t maxVoices = cmd.m_data[6];
// int8_t priority = cmd.m_data[5];
// int8_t maxVoices = cmd.m_data[6];
std::shared_ptr<Voice> sibVox = vox.startChildMacro(addNote, macroId, macroStep);
if (sibVox)
@ -394,8 +391,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
if (macroId == m_header.m_macroId)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec, m_initKey, m_initVel, m_initMod);
}
break;
@ -426,7 +422,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
bool orgVel = cmd.m_data[4];
int32_t eval = int32_t(orgVel ? m_initVel : m_curVel) * scale / 127 + add;
eval = std::max(0, std::min(127, eval));
eval = clamp(0, eval, 127);
if (curve != 0)
{
@ -462,7 +458,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
double secTime = fadeTime / q;
int32_t eval = int32_t(m_curVel) * scale / 127 + add;
eval = std::max(0, std::min(127, eval));
eval = clamp(0, eval, 127);
const Curve* curveData;
if (curve != 0)
@ -517,8 +513,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
if (macroId == m_header.m_macroId)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec, m_initKey, m_initVel, m_initMod);
}
break;
@ -535,7 +530,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
float secTime = fadeTime / q;
int32_t eval = int32_t(m_curVel) * scale / 127 + add;
eval = std::max(0, std::min(127, eval));
eval = clamp(0, eval, 127);
const Curve* curveData;
if (curve != 0)
@ -774,8 +769,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
if (macroId == m_header.m_macroId)
m_pc.push_back({m_pc.back().first, macroStep});
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod, true);
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec, m_initKey, m_initVel, m_initMod, true);
m_header = *reinterpret_cast<const Header*>(m_pc.back().first);
if (vox.getAudioGroup().getDataFormat() != DataFormat::PC)
@ -804,7 +798,8 @@ bool SoundMacroState::advance(Voice& vox, double dt)
vox.m_messageTrap.macroId = macroId;
vox.m_messageTrap.macroStep = macroStep;
break;
default: break;
default:
break;
}
break;
@ -827,7 +822,8 @@ bool SoundMacroState::advance(Voice& vox, double dt)
vox.m_messageTrap.macroId = 0xffff;
vox.m_messageTrap.macroStep = -1;
break;
default: break;
default:
break;
}
break;
@ -1237,14 +1233,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
return false;
}
void SoundMacroState::keyoffNotify(Voice& vox)
{
m_keyoff = true;
}
void SoundMacroState::sampleEndNotify(Voice& vox)
{
m_sampleEnd = true;
}
void SoundMacroState::keyoffNotify(Voice& vox) { m_keyoff = true; }
void SoundMacroState::sampleEndNotify(Voice& vox) { m_sampleEnd = true; }
}

View File

@ -4,62 +4,39 @@
namespace amuse
{
void Studio::_destroy()
{
m_destroyed = true;
}
void Studio::_bringOutYourDead()
{
for (auto it = m_studiosOut.begin() ; it != m_studiosOut.end() ;)
{
std::shared_ptr<Studio> studio = it->m_targetStudio.lock();
if (!studio)
it = m_studiosOut.erase(it);
else
++it;
}
}
#ifndef NDEBUG
bool Studio::_cyclicCheck(Studio* leaf)
{
for (auto it = m_studiosOut.begin() ; it != m_studiosOut.end() ;)
for (auto it = m_studiosOut.begin(); it != m_studiosOut.end();)
{
if (std::shared_ptr<Studio> studio = it->m_targetStudio.lock())
{
if (leaf == studio.get() || studio->_cyclicCheck(leaf))
return true;
++it;
}
else
it = m_studiosOut.erase(it);
if (leaf == it->m_targetStudio.get() || it->m_targetStudio->_cyclicCheck(leaf))
return true;
++it;
}
return false;
}
#endif
Studio::Studio(Engine& engine, bool mainOut)
: m_engine(engine), m_auxA(engine), m_auxB(engine)
Studio::Studio(Engine& engine, bool mainOut) : m_engine(engine), m_master(engine), m_auxA(engine), m_auxB(engine)
{
if (mainOut)
if (mainOut && engine.m_defaultStudioReady)
addStudioSend(engine.getDefaultStudio(), 1.f, 1.f, 1.f);
}
void Studio::addStudioSend(std::weak_ptr<Studio> studio, float dry, float auxA, float auxB)
{
m_studiosOut.emplace_back(studio, dry, auxA, auxB);
#ifndef NDEBUG
/* Cyclic check */
assert(!_cyclicCheck(this));
#endif
m_studiosOut.emplace_back(studio, dry, auxA, auxB);
}
void Studio::resetOutputSampleRate(double sampleRate)
{
m_master.resetOutputSampleRate(sampleRate);
m_auxA.resetOutputSampleRate(sampleRate);
m_auxB.resetOutputSampleRate(sampleRate);
}
}

View File

@ -3,14 +3,7 @@
namespace amuse
{
void Submix::_destroy()
{
m_destroyed = true;
}
Submix::Submix(Engine& engine)
: m_root(engine)
{}
Submix::Submix(Engine& engine) : m_root(engine) {}
EffectChorus& Submix::makeChorus(uint32_t baseDelay, uint32_t variation, uint32_t period)
{
@ -22,14 +15,13 @@ EffectDelay& Submix::makeDelay(uint32_t initDelay, uint32_t initFeedback, uint32
return makeEffect<EffectDelay>(initDelay, initFeedback, initOutput);
}
EffectReverbStd& Submix::makeReverbStd(float coloration, float mix, float time,
float damping, float preDelay)
EffectReverbStd& Submix::makeReverbStd(float coloration, float mix, float time, float damping, float preDelay)
{
return makeEffect<EffectReverbStd>(coloration, mix, time, damping, preDelay);
}
EffectReverbHi& Submix::makeReverbHi(float coloration, float mix, float time,
float damping, float preDelay, float crosstalk)
EffectReverbHi& Submix::makeReverbHi(float coloration, float mix, float time, float damping, float preDelay,
float crosstalk)
{
return makeEffect<EffectReverbHi>(coloration, mix, time, damping, preDelay, crosstalk);
}
@ -57,5 +49,4 @@ void Submix::resetOutputSampleRate(double sampleRate)
for (const std::unique_ptr<EffectBaseTypeless>& effect : m_effectStack)
effect->resetOutputSampleRate(sampleRate);
}
}

View File

@ -6,16 +6,11 @@
namespace amuse
{
static float Dot(const Vector3f& a, const Vector3f& b)
{
return a[0] * b[0] + a[1] * b[1] + a[2] * b[2];
}
static float Dot(const Vector3f& a, const Vector3f& b) { return a[0] * b[0] + a[1] * b[1] + a[2] * b[2]; }
static float Length(const Vector3f& a)
{
if (std::fabs(a[0]) <= FLT_EPSILON &&
std::fabs(a[1]) <= FLT_EPSILON &&
std::fabs(a[2]) <= FLT_EPSILON)
if (std::fabs(a[0]) <= FLT_EPSILON && std::fabs(a[1]) <= FLT_EPSILON && std::fabs(a[2]) <= FLT_EPSILON)
return 0.f;
return std::sqrt(Dot(a, a));
}
@ -42,6 +37,7 @@ static void Cross(Vector3f& out, const Vector3f& a, const Vector3f& b)
class SimpleMatrix
{
Vector3f m_mat[3];
public:
SimpleMatrix(const Vector3f& dir, const Vector3f& up)
{
@ -86,46 +82,32 @@ struct ReferenceVector
}
};
static const ReferenceVector StereoVectors[8] =
{
{-0.80901f, 0.58778f, 0.f, 0.3f},
{ 0.80901f, 0.58778f, 0.f, 0.3f},
static const ReferenceVector StereoVectors[8] = {
{-0.80901f, 0.58778f, 0.f, 0.3f}, {0.80901f, 0.58778f, 0.f, 0.3f},
};
static const ReferenceVector QuadVectors[8] =
{
{-0.70710f, 0.70710f, 0.f, 0.1f},
{ 0.70710f, 0.70710f, 0.f, 0.1f},
static const ReferenceVector QuadVectors[8] = {
{-0.70710f, 0.70710f, 0.f, 0.1f},
{0.70710f, 0.70710f, 0.f, 0.1f},
{-0.70710f, -0.70710f, 0.f, 0.1f},
{ 0.70710f, -0.70710f, 0.f, 0.1f},
{0.70710f, -0.70710f, 0.f, 0.1f},
};
static const ReferenceVector Sur51Vectors[8] =
{
{-0.70710f, 0.70710f, 0.f, 0.1f},
{ 0.70710f, 0.70710f, 0.f, 0.1f},
{-0.70710f, -0.70710f, 0.f, 0.1f},
{ 0.70710f, -0.70710f, 0.f, 0.1f},
{ 0.0f, 1.0f, 0.f, 0.1f},
{ 0.0f, 1.0f, 0.f, 1.0f},
static const ReferenceVector Sur51Vectors[8] = {
{-0.70710f, 0.70710f, 0.f, 0.1f}, {0.70710f, 0.70710f, 0.f, 0.1f}, {-0.70710f, -0.70710f, 0.f, 0.1f},
{0.70710f, -0.70710f, 0.f, 0.1f}, {0.0f, 1.0f, 0.f, 0.1f}, {0.0f, 1.0f, 0.f, 1.0f},
};
static const ReferenceVector Sur71Vectors[8] =
{
{-0.70710f, 0.70710f, 0.f, 0.1f},
{ 0.70710f, 0.70710f, 0.f, 0.1f},
{-0.70710f, -0.70710f, 0.f, 0.1f},
{ 0.70710f, -0.70710f, 0.f, 0.1f},
{ 0.0f, 1.0f, 0.f, 0.1f},
{ 0.0f, 1.0f, 0.f, 1.0f},
{-1.f, 0.0f, 0.f, 0.1f},
{ 1.f, 0.0f, 0.f, 0.1f},
static const ReferenceVector Sur71Vectors[8] = {
{-0.70710f, 0.70710f, 0.f, 0.1f}, {0.70710f, 0.70710f, 0.f, 0.1f}, {-0.70710f, -0.70710f, 0.f, 0.1f},
{0.70710f, -0.70710f, 0.f, 0.1f}, {0.0f, 1.0f, 0.f, 0.1f}, {0.0f, 1.0f, 0.f, 1.0f},
{-1.f, 0.0f, 0.f, 0.1f}, {1.f, 0.0f, 0.f, 0.1f},
};
void SurroundProfiles::SetupRefs(float matOut[8], const ChannelMap& map,
const Vector3f& listenEmit, const ReferenceVector refs[])
void SurroundProfiles::SetupRefs(float matOut[8], const ChannelMap& map, const Vector3f& listenEmit,
const ReferenceVector refs[])
{
for (unsigned i=0 ; i<map.m_channelCount && i<8 ; ++i)
for (unsigned i = 0; i < map.m_channelCount && i < 8; ++i)
{
matOut[i] = 0.f;
if (map.m_channels[i] == AudioChannel::Unknown)
@ -137,9 +119,8 @@ void SurroundProfiles::SetupRefs(float matOut[8], const ChannelMap& map,
}
}
void SurroundProfiles::SetupMatrix(float matOut[8], const ChannelMap& map, AudioChannelSet set,
const Vector3f& emitPos, const Vector3f& listenPos,
const Vector3f& listenHeading, const Vector3f& listenUp)
void SurroundProfiles::SetupMatrix(float matOut[8], const ChannelMap& map, AudioChannelSet set, const Vector3f& emitPos,
const Vector3f& listenPos, const Vector3f& listenHeading, const Vector3f& listenUp)
{
Vector3f listenDelta;
listenDelta[0] = emitPos[0] - listenPos[0];
@ -171,5 +152,4 @@ void SurroundProfiles::SetupMatrix(float matOut[8], const ChannelMap& map, Audio
break;
}
}
}

View File

@ -24,19 +24,20 @@ void Voice::_destroy()
Voice::~Voice()
{
//fprintf(stderr, "DEALLOC %d\n", m_vid);
// fprintf(stderr, "DEALLOC %d\n", m_vid);
}
Voice::Voice(Engine& engine, const AudioGroup& group, int groupId, int vid, bool emitter, std::weak_ptr<Studio> studio)
: Entity(engine, group, groupId), m_vid(vid), m_emitter(emitter), m_studio(studio)
{
//fprintf(stderr, "ALLOC %d\n", m_vid);
// fprintf(stderr, "ALLOC %d\n", m_vid);
}
Voice::Voice(Engine& engine, const AudioGroup& group, int groupId, ObjectId oid, int vid, bool emitter, std::weak_ptr<Studio> studio)
Voice::Voice(Engine& engine, const AudioGroup& group, int groupId, ObjectId oid, int vid, bool emitter,
std::weak_ptr<Studio> studio)
: Entity(engine, group, groupId, oid), m_vid(vid), m_emitter(emitter), m_studio(studio)
{
//fprintf(stderr, "ALLOC %d\n", m_vid);
// fprintf(stderr, "ALLOC %d\n", m_vid);
}
void Voice::_macroSampleEnd()
@ -49,9 +50,8 @@ void Voice::_macroSampleEnd()
m_state.m_inWait = false;
}
else
loadSoundObject(m_sampleEndTrap.macroId, m_sampleEndTrap.macroStep,
m_state.m_ticksPerSec, m_state.m_initKey,
m_state.m_initVel, m_state.m_initMod);
loadSoundObject(m_sampleEndTrap.macroId, m_sampleEndTrap.macroStep, m_state.m_ticksPerSec,
m_state.m_initKey, m_state.m_initVel, m_state.m_initMod);
}
else
m_state.sampleEndNotify(*this);
@ -115,7 +115,7 @@ void Voice::_doKeyOff()
void Voice::_setTotalPitch(int32_t cents, bool slew)
{
//fprintf(stderr, "PITCH %d %d \n", cents, slew);
// fprintf(stderr, "PITCH %d %d \n", cents, slew);
int32_t interval = cents - m_curSample->first.m_pitch * 100;
double ratio = std::exp2(interval / 1200.0);
m_sampleRate = m_curSample->first.m_sampleRate * ratio;
@ -134,7 +134,7 @@ bool Voice::_isRecursivelyDead()
void Voice::_bringOutYourDead()
{
for (auto it = m_childVoices.begin() ; it != m_childVoices.end() ;)
for (auto it = m_childVoices.begin(); it != m_childVoices.end();)
{
Voice* vox = it->get();
vox->_bringOutYourDead();
@ -173,8 +173,8 @@ std::unique_ptr<int8_t[]>& Voice::_ensureCtrlVals()
std::list<std::shared_ptr<Voice>>::iterator Voice::_allocateVoice(double sampleRate, bool dynamicPitch)
{
auto it = m_childVoices.emplace(m_childVoices.end(), new Voice(m_engine, m_audioGroup,
m_groupId, m_engine.m_nextVid++, m_emitter, m_studio));
auto it = m_childVoices.emplace(
m_childVoices.end(), new Voice(m_engine, m_audioGroup, m_groupId, m_engine.m_nextVid++, m_emitter, m_studio));
m_childVoices.back()->m_backendVoice =
m_engine.getBackend().allocateVoice(*m_childVoices.back(), sampleRate, dynamicPitch);
return it;
@ -189,13 +189,14 @@ std::list<std::shared_ptr<Voice>>::iterator Voice::_destroyVoice(std::list<std::
return m_childVoices.erase(it);
}
static void ApplyVolume(float vol, int16_t& samp)
template <typename T>
static T ApplyVolume(float vol, T samp)
{
/* -10dB to 0dB mapped to full volume range */
samp *= VolumeLUT[int(vol * 65536)];
return samp * VolumeLUT[int(vol * 65536)];
}
void Voice::_advanceSample(int16_t& samp)
void Voice::_procSamplePre(int16_t& samp)
{
double dt;
@ -211,6 +212,7 @@ void Voice::_advanceSample(int16_t& samp)
{
uint32_t rem = m_voiceSamples % 160;
m_voiceSamples += 1;
dt = m_sampleRate * 160;
if (rem != 0)
{
/* Lerp within 160-sample block */
@ -218,7 +220,7 @@ void Voice::_advanceSample(int16_t& samp)
float l = clamp(0.f, m_lastLevel * (1.f - t) + m_nextLevel * t, 1.f);
/* Apply total volume to sample using decibel scale */
ApplyVolume(l, samp);
samp = ApplyVolume(l, samp);
return;
}
@ -235,12 +237,12 @@ void Voice::_advanceSample(int16_t& samp)
m_envelopeTime += dt;
float start = m_envelopeStart;
float end = m_envelopeEnd;
float t = std::max(0.f, std::min(1.f, float(m_envelopeTime / m_envelopeDur)));
float t = clamp(0.f, float(m_envelopeTime / m_envelopeDur), 1.f);
if (m_envelopeCurve)
t = (*m_envelopeCurve)[int(t*127.f)] / 127.f;
t = (*m_envelopeCurve)[int(t * 127.f)] / 127.f;
m_curVol = clamp(0.f, (start * (1.0f - t)) + (end * t), 1.f);
//printf("%d %f\n", m_vid, m_curVol);
// printf("%d %f\n", m_vid, m_curVol);
/* Done with envelope */
if (m_envelopeTime > m_envelopeDur)
@ -248,7 +250,6 @@ void Voice::_advanceSample(int16_t& samp)
}
/* Dynamically evaluate per-sample SoundMacro parameters */
float evalVol = m_state.m_volumeSel ? (m_state.m_volumeSel.evaluate(*this, m_state) / 2.f * m_curVol) : m_curVol;
/* Process user volume slew */
if (m_engine.m_ampMode == AmplitudeMode::PerSample)
@ -282,16 +283,17 @@ void Voice::_advanceSample(int16_t& samp)
/* Factor in ADSR envelope state */
float adsr = m_volAdsr.advance(dt, *this);
m_lastLevel = m_nextLevel;
m_nextLevel = m_curUserVol * evalVol * adsr * (m_state.m_curVel / 127.f);
m_nextLevel = m_curUserVol * m_curVol * adsr * (m_state.m_curVel / 127.f);
/* Apply tremolo */
if (m_state.m_tremoloSel && (m_tremoloScale || m_tremoloModScale))
{
float t = m_state.m_tremoloSel.evaluate(*this, m_state) / 2.f;
float t = m_state.m_tremoloSel.evaluate(m_voiceTime, *this, m_state) / 2.f;
if (m_tremoloScale && m_tremoloModScale)
{
float fac = (1.0f - t) + (m_tremoloScale * t);
float modT = m_state.m_modWheelSel ? (m_state.m_modWheelSel.evaluate(*this, m_state) / 2.f) : (getCtrlValue(1) / 127.f);
float modT = m_state.m_modWheelSel ? (m_state.m_modWheelSel.evaluate(m_voiceTime, *this, m_state) / 2.f)
: (getCtrlValue(1) / 127.f);
float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
m_nextLevel *= fac * modFac;
}
@ -302,7 +304,8 @@ void Voice::_advanceSample(int16_t& samp)
}
else if (m_tremoloModScale)
{
float modT = m_state.m_modWheelSel ? (m_state.m_modWheelSel.evaluate(*this, m_state) / 2.f) : (getCtrlValue(1) / 127.f);
float modT = m_state.m_modWheelSel ? (m_state.m_modWheelSel.evaluate(m_voiceTime, *this, m_state) / 2.f)
: (getCtrlValue(1) / 127.f);
float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
m_nextLevel *= modFac;
}
@ -311,7 +314,32 @@ void Voice::_advanceSample(int16_t& samp)
m_nextLevel = clamp(0.f, m_nextLevel, 1.f);
/* Apply total volume to sample using decibel scale */
ApplyVolume(m_nextLevel, samp);
samp = ApplyVolume(m_nextLevel, samp);
}
template <typename T>
T Voice::_procSampleMaster(double time, T samp)
{
float evalVol = m_state.m_volumeSel ? (m_state.m_volumeSel.evaluate(time, *this, m_state) / 2.f) : 1.f;
return ApplyVolume(clamp(0.f, evalVol, 1.f), samp);
}
template <typename T>
T Voice::_procSampleAuxA(double time, T samp)
{
float evalVol = m_state.m_volumeSel ? (m_state.m_volumeSel.evaluate(time, *this, m_state) / 2.f) : 1.f;
evalVol *= m_state.m_reverbSel ? (m_state.m_reverbSel.evaluate(time, *this, m_state) / 2.f) : m_curReverbVol;
evalVol += m_state.m_preAuxASel ? (m_state.m_preAuxASel.evaluate(time, *this, m_state) / 2.f) : 0.f;
return ApplyVolume(clamp(0.f, evalVol, 1.f), samp);
}
template <typename T>
T Voice::_procSampleAuxB(double time, T samp)
{
float evalVol = m_state.m_volumeSel ? (m_state.m_volumeSel.evaluate(time, *this, m_state) / 2.f) : 1.f;
evalVol *= m_state.m_postAuxB ? (m_state.m_postAuxB.evaluate(time, *this, m_state) / 2.f) : m_curAuxBVol;
evalVol += m_state.m_preAuxBSel ? (m_state.m_preAuxBSel.evaluate(time, *this, m_state) / 2.f) : 0.f;
return ApplyVolume(clamp(0.f, evalVol, 1.f), samp);
}
uint32_t Voice::_GetBlockSampleCount(SampleFormat fmt)
@ -335,7 +363,7 @@ void Voice::preSupplyAudio(double dt)
/* Process per-block evaluators here */
if (m_state.m_pedalSel)
{
bool pedal = m_state.m_pedalSel.evaluate(*this, m_state) >= 1.f;
bool pedal = m_state.m_pedalSel.evaluate(m_voiceTime, *this, m_state) >= 1.f;
if (pedal != m_sustained)
setPedal(pedal);
}
@ -343,7 +371,7 @@ void Voice::preSupplyAudio(double dt)
bool panDirty = false;
if (m_state.m_panSel)
{
float evalPan = m_state.m_panSel.evaluate(*this, m_state);
float evalPan = m_state.m_panSel.evaluate(m_voiceTime, *this, m_state);
if (evalPan != m_curPan)
{
m_curPan = evalPan;
@ -352,27 +380,18 @@ void Voice::preSupplyAudio(double dt)
}
if (m_state.m_spanSel)
{
float evalSpan = m_state.m_spanSel.evaluate(*this, m_state);
float evalSpan = m_state.m_spanSel.evaluate(m_voiceTime, *this, m_state);
if (evalSpan != m_curSpan)
{
m_curSpan = evalSpan;
panDirty = true;
}
}
if (m_state.m_reverbSel)
{
float evalRev = m_state.m_reverbSel.evaluate(*this, m_state) / 2.f;
if (evalRev != m_curReverbVol)
{
m_curReverbVol = evalRev;
panDirty = true;
}
}
if (panDirty)
_setPan(m_curPan);
if (m_state.m_pitchWheelSel)
_setPitchWheel(m_state.m_pitchWheelSel.evaluate(*this, m_state));
_setPitchWheel(m_state.m_pitchWheelSel.evaluate(m_voiceTime, *this, m_state));
/* Process active pan-sweep */
bool refresh = false;
@ -381,7 +400,7 @@ void Voice::preSupplyAudio(double dt)
m_panningTime += dt;
float start = (m_panPos - 64) / 64.f;
float end = (m_panPos + m_panWidth - 64) / 64.f;
float t = std::max(0.f, std::min(1.f, m_panningTime / m_panningDur));
float t = clamp(0.f, m_panningTime / m_panningDur, 1.f);
_setPan((start * (1.0f - t)) + (end * t));
refresh = true;
@ -396,7 +415,7 @@ void Voice::preSupplyAudio(double dt)
m_spanningTime += dt;
float start = (m_spanPos - 64) / 64.f;
float end = (m_spanPos + m_spanWidth - 64) / 64.f;
float t = std::max(0.f, std::min(1.f, m_spanningTime / m_spanningDur));
float t = clamp(0.f, m_spanningTime / m_spanningDur, 1.f);
_setSurroundPan((start * (1.0f - t)) + (end * t));
refresh = true;
@ -412,7 +431,7 @@ void Voice::preSupplyAudio(double dt)
if (m_portamentoTime >= 0.f)
{
m_portamentoTime += dt;
float t = std::max(0.f, std::min(1.f, m_portamentoTime / m_state.m_portamentoTime));
float t = clamp(0.f, m_portamentoTime / m_state.m_portamentoTime, 1.f);
newPitch = (m_curPitch * (1.0f - t)) + (m_portamentoTarget * t);
refresh = true;
@ -452,10 +471,8 @@ void Voice::preSupplyAudio(double dt)
m_needsSlew = true;
}
if (dead && (!m_curSample || m_voxState == VoiceState::KeyOff) &&
m_sampleEndTrap.macroId == 0xffff &&
m_messageTrap.macroId == 0xffff &&
(!m_curSample || (m_curSample && m_volAdsr.isComplete())))
if (dead && (!m_curSample || m_voxState == VoiceState::KeyOff) && m_sampleEndTrap.macroId == 0xffff &&
m_messageTrap.macroId == 0xffff && (!m_curSample || (m_curSample && m_volAdsr.isComplete())))
{
m_voxState = VoiceState::Dead;
m_backendVoice->stop();
@ -465,7 +482,6 @@ void Voice::preSupplyAudio(double dt)
size_t Voice::supplyAudio(size_t samples, int16_t* data)
{
uint32_t samplesRem = samples;
size_t samplesProc = 0;
if (m_curSample)
{
@ -487,24 +503,23 @@ size_t Voice::supplyAudio(size_t samples, int16_t* data)
{
case SampleFormat::DSP:
{
decSamples = DSPDecompressFrameRanged(data, m_curSampleData + 8 * block,
m_curSample->second.dsp.m_coefs,
&m_prev1, &m_prev2, rem, remCount);
decSamples =
DSPDecompressFrameRanged(data, m_curSampleData + 8 * block, m_curSample->second.dsp.m_coefs,
&m_prev1, &m_prev2, rem, remCount);
break;
}
case SampleFormat::N64:
{
decSamples = N64MusyXDecompressFrameRanged(data, m_curSampleData + 256 + 40 * block,
m_curSample->second.vadpcm.m_coefs,
rem, remCount);
m_curSample->second.vadpcm.m_coefs, rem, remCount);
break;
}
case SampleFormat::PCM:
{
const int16_t* pcm = reinterpret_cast<const int16_t*>(m_curSampleData);
remCount = std::min(samplesRem, m_lastSamplePos - m_curSamplePos);
for (uint32_t i=0 ; i<remCount ; ++i)
data[i] = SBig(pcm[m_curSamplePos+i]);
for (uint32_t i = 0; i < remCount; ++i)
data[i] = SBig(pcm[m_curSamplePos + i]);
decSamples = remCount;
break;
}
@ -522,11 +537,10 @@ size_t Voice::supplyAudio(size_t samples, int16_t* data)
}
/* Per-sample processing */
for (uint32_t i=0 ; i<decSamples ; ++i)
for (uint32_t i = 0; i < decSamples; ++i)
{
++samplesProc;
++m_curSamplePos;
_advanceSample(data[i]);
_procSamplePre(data[i]);
}
samplesRem -= decSamples;
@ -550,48 +564,45 @@ size_t Voice::supplyAudio(size_t samples, int16_t* data)
switch (m_curFormat)
{
case SampleFormat::DSP:
{
decSamples = DSPDecompressFrame(data, m_curSampleData + 8 * block,
m_curSample->second.dsp.m_coefs,
&m_prev1, &m_prev2, remCount);
break;
}
case SampleFormat::N64:
{
decSamples = N64MusyXDecompressFrame(data, m_curSampleData + 256 + 40 * block,
m_curSample->second.vadpcm.m_coefs,
remCount);
break;
}
case SampleFormat::PCM:
{
const int16_t* pcm = reinterpret_cast<const int16_t*>(m_curSampleData);
remCount = std::min(samplesRem, m_lastSamplePos - m_curSamplePos);
for (uint32_t i=0 ; i<remCount ; ++i)
data[i] = SBig(pcm[m_curSamplePos+i]);
decSamples = remCount;
break;
}
case SampleFormat::PCM_PC:
{
const int16_t* pcm = reinterpret_cast<const int16_t*>(m_curSampleData);
remCount = std::min(samplesRem, m_lastSamplePos - m_curSamplePos);
memmove(data, pcm + m_curSamplePos, remCount * sizeof(int16_t));
decSamples = remCount;
break;
}
default:
memset(data, 0, sizeof(int16_t) * samples);
return samples;
case SampleFormat::DSP:
{
decSamples = DSPDecompressFrame(data, m_curSampleData + 8 * block, m_curSample->second.dsp.m_coefs,
&m_prev1, &m_prev2, remCount);
break;
}
case SampleFormat::N64:
{
decSamples = N64MusyXDecompressFrame(data, m_curSampleData + 256 + 40 * block,
m_curSample->second.vadpcm.m_coefs, remCount);
break;
}
case SampleFormat::PCM:
{
const int16_t* pcm = reinterpret_cast<const int16_t*>(m_curSampleData);
remCount = std::min(samplesRem, m_lastSamplePos - m_curSamplePos);
for (uint32_t i = 0; i < remCount; ++i)
data[i] = SBig(pcm[m_curSamplePos + i]);
decSamples = remCount;
break;
}
case SampleFormat::PCM_PC:
{
const int16_t* pcm = reinterpret_cast<const int16_t*>(m_curSampleData);
remCount = std::min(samplesRem, m_lastSamplePos - m_curSamplePos);
memmove(data, pcm + m_curSamplePos, remCount * sizeof(int16_t));
decSamples = remCount;
break;
}
default:
memset(data, 0, sizeof(int16_t) * samples);
return samples;
}
/* Per-sample processing */
for (uint32_t i=0 ; i<decSamples ; ++i)
for (uint32_t i = 0; i < decSamples; ++i)
{
++samplesProc;
++m_curSamplePos;
_advanceSample(data[i]);
_procSamplePre(data[i]);
}
samplesRem -= decSamples;
@ -617,6 +628,90 @@ size_t Voice::supplyAudio(size_t samples, int16_t* data)
return samples;
}
void Voice::routeAudio(size_t frames, double dt, int busId, int16_t* in, int16_t* out)
{
dt /= double(frames);
switch (busId)
{
case 0:
default:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleMaster(dt * i + m_voiceTime, in[i]);
break;
}
case 1:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleAuxA(dt * i + m_voiceTime, in[i]);
break;
}
case 2:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleAuxB(dt * i + m_voiceTime, in[i]);
break;
}
}
}
void Voice::routeAudio(size_t frames, double dt, int busId, int32_t* in, int32_t* out)
{
dt /= double(frames);
switch (busId)
{
case 0:
default:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleMaster(dt * i + m_voiceTime, in[i]);
break;
}
case 1:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleAuxA(dt * i + m_voiceTime, in[i]);
break;
}
case 2:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleAuxB(dt * i + m_voiceTime, in[i]);
break;
}
}
}
void Voice::routeAudio(size_t frames, double dt, int busId, float* in, float* out)
{
dt /= double(frames);
switch (busId)
{
case 0:
default:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleMaster(dt * i + m_voiceTime, in[i]);
break;
}
case 1:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleAuxA(dt * i + m_voiceTime, in[i]);
break;
}
case 2:
{
for (uint32_t i = 0; i < frames; ++i)
out[i] = _procSampleAuxB(dt * i + m_voiceTime, in[i]);
break;
}
}
}
int Voice::maxVid() const
{
int maxVid = m_vid;
@ -625,12 +720,11 @@ int Voice::maxVid() const
return maxVid;
}
std::shared_ptr<Voice> Voice::_startChildMacro(ObjectId macroId, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool pushPc)
std::shared_ptr<Voice> Voice::_startChildMacro(ObjectId macroId, int macroStep, double ticksPerSec, uint8_t midiKey,
uint8_t midiVel, uint8_t midiMod, bool pushPc)
{
std::list<std::shared_ptr<Voice>>::iterator vox = _allocateVoice(32000.0, true);
if (!(*vox)->loadSoundObject(macroId, macroStep, ticksPerSec, midiKey,
midiVel, midiMod, pushPc))
if (!(*vox)->loadSoundObject(macroId, macroStep, ticksPerSec, midiKey, midiVel, midiMod, pushPc))
{
_destroyVoice(vox);
return {};
@ -643,12 +737,12 @@ std::shared_ptr<Voice> Voice::_startChildMacro(ObjectId macroId, int macroStep,
std::shared_ptr<Voice> Voice::startChildMacro(int8_t addNote, ObjectId macroId, int macroStep)
{
return _startChildMacro(macroId, macroStep, 1000.0, m_state.m_initKey + addNote,
m_state.m_initVel, m_state.m_initMod);
return _startChildMacro(macroId, macroStep, 1000.0, m_state.m_initKey + addNote, m_state.m_initVel,
m_state.m_initMod);
}
bool Voice::_loadSoundMacro(const unsigned char* macroData, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool pushPc)
bool Voice::_loadSoundMacro(const unsigned char* macroData, int macroStep, double ticksPerSec, uint8_t midiKey,
uint8_t midiVel, uint8_t midiMod, bool pushPc)
{
if (m_state.m_pc.empty())
m_state.initialize(macroData, macroStep, ticksPerSec, midiKey, midiVel, midiMod,
@ -668,8 +762,8 @@ bool Voice::_loadSoundMacro(const unsigned char* macroData, int macroStep, doubl
return true;
}
bool Voice::_loadKeymap(const Keymap* keymap, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod, bool pushPc)
bool Voice::_loadKeymap(const Keymap* keymap, int macroStep, double ticksPerSec, uint8_t midiKey, uint8_t midiVel,
uint8_t midiMod, bool pushPc)
{
const Keymap& km = keymap[midiKey];
ObjectId oid = (m_audioGroup.getDataFormat() == DataFormat::PC) ? km.objectId : SBig(km.objectId);
@ -689,12 +783,12 @@ bool Voice::_loadLayer(const std::vector<const LayerMapping*>& layer, int macroS
{
if (midiKey >= mapping->keyLo && midiKey <= mapping->keyHi)
{
ObjectId oid = (m_audioGroup.getDataFormat() == DataFormat::PC) ? mapping->objectId : SBig(mapping->objectId);
ObjectId oid =
(m_audioGroup.getDataFormat() == DataFormat::PC) ? mapping->objectId : SBig(mapping->objectId);
uint8_t mappingKey = midiKey + mapping->transpose;
if (m_voxState != VoiceState::Playing)
{
ret |= loadSoundObject(oid, macroStep, ticksPerSec,
mappingKey, midiVel, midiMod, pushPc);
ret |= loadSoundObject(oid, macroStep, ticksPerSec, mappingKey, midiVel, midiMod, pushPc);
m_curVol = mapping->volume / 127.f;
_setPan((mapping->pan - 64) / 64.f);
_setSurroundPan((mapping->span - 64) / 64.f);
@ -702,8 +796,7 @@ bool Voice::_loadLayer(const std::vector<const LayerMapping*>& layer, int macroS
else
{
std::shared_ptr<Voice> vox =
_startChildMacro(oid, macroStep, ticksPerSec,
mappingKey, midiVel, midiMod, pushPc);
_startChildMacro(oid, macroStep, ticksPerSec, mappingKey, midiVel, midiMod, pushPc);
if (vox)
{
vox->m_curVol = mapping->volume / 127.f;
@ -717,9 +810,8 @@ bool Voice::_loadLayer(const std::vector<const LayerMapping*>& layer, int macroS
return ret;
}
bool Voice::loadSoundObject(ObjectId objectId, int macroStep, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod,
bool pushPc)
bool Voice::loadSoundObject(ObjectId objectId, int macroStep, double ticksPerSec, uint8_t midiKey, uint8_t midiVel,
uint8_t midiMod, bool pushPc)
{
const unsigned char* macroData = m_audioGroup.getPool().soundMacro(objectId);
if (macroData)
@ -758,8 +850,7 @@ void Voice::keyOff()
m_state.m_inWait = false;
}
else
loadSoundObject(m_keyoffTrap.macroId, m_keyoffTrap.macroStep,
m_state.m_ticksPerSec, m_state.m_initKey,
loadSoundObject(m_keyoffTrap.macroId, m_keyoffTrap.macroStep, m_state.m_ticksPerSec, m_state.m_initKey,
m_state.m_initVel, m_state.m_initMod);
}
else
@ -778,8 +869,7 @@ void Voice::message(int32_t val)
if (m_messageTrap.macroId == m_state.m_header.m_macroId)
m_state.m_pc.back().second = m_messageTrap.macroStep;
else
loadSoundObject(m_messageTrap.macroId, m_messageTrap.macroStep,
m_state.m_ticksPerSec, m_state.m_initKey,
loadSoundObject(m_messageTrap.macroId, m_messageTrap.macroStep, m_state.m_ticksPerSec, m_state.m_initKey,
m_state.m_initVel, m_state.m_initMod);
}
}
@ -802,9 +892,9 @@ void Voice::startSample(int16_t sampId, int32_t offset)
if (m_curSample->first.m_loopLengthSamples)
{
if (offset > int32_t(m_curSample->first.m_loopStartSample))
offset = ((offset - m_curSample->first.m_loopStartSample) %
m_curSample->first.m_loopLengthSamples) +
m_curSample->first.m_loopStartSample;
offset =
((offset - m_curSample->first.m_loopStartSample) % m_curSample->first.m_loopLengthSamples) +
m_curSample->first.m_loopStartSample;
}
else
offset = clamp(0, offset, numSamples);
@ -822,8 +912,9 @@ void Voice::startSample(int16_t sampId, int32_t offset)
if (m_curFormat == SampleFormat::DSP_DRUM)
m_curFormat = SampleFormat::DSP;
m_lastSamplePos = m_curSample->first.m_loopLengthSamples ?
(m_curSample->first.m_loopStartSample + m_curSample->first.m_loopLengthSamples) : numSamples;
m_lastSamplePos = m_curSample->first.m_loopLengthSamples
? (m_curSample->first.m_loopStartSample + m_curSample->first.m_loopLengthSamples)
: numSamples;
bool looped;
_checkSamplePos(looped);
@ -833,21 +924,18 @@ void Voice::startSample(int16_t sampId, int32_t offset)
{
uint32_t block = m_curSamplePos / 14;
uint32_t rem = m_curSamplePos % 14;
for (uint32_t b = 0 ; b < block ; ++b)
DSPDecompressFrameStateOnly(m_curSampleData + 8 * b, m_curSample->second.dsp.m_coefs,
&m_prev1, &m_prev2, 14);
for (uint32_t b = 0; b < block; ++b)
DSPDecompressFrameStateOnly(m_curSampleData + 8 * b, m_curSample->second.dsp.m_coefs, &m_prev1,
&m_prev2, 14);
if (rem)
DSPDecompressFrameStateOnly(m_curSampleData + 8 * block, m_curSample->second.dsp.m_coefs,
&m_prev1, &m_prev2, rem);
DSPDecompressFrameStateOnly(m_curSampleData + 8 * block, m_curSample->second.dsp.m_coefs, &m_prev1,
&m_prev2, rem);
}
}
}
void Voice::stopSample()
{
m_curSample = nullptr;
}
void Voice::stopSample() { m_curSample = nullptr; }
void Voice::setVolume(float vol)
{
@ -893,12 +981,9 @@ void Voice::_setPan(float pan)
coefs[7] = (totalPan >= 0.f) ? 1.f : (1.f + totalPan);
coefs[7] *= 1.f - std::fabs(totalSpan);
m_backendVoice->setChannelLevels(nullptr, coefs, true);
float revCoefs[8];
for (int i=0 ; i<8 ; ++i)
revCoefs[i] = coefs[i] * m_curReverbVol;
m_backendVoice->setChannelLevels(m_studio->getAuxA().m_backendSubmix.get(), revCoefs, true);
m_backendVoice->setChannelLevels(m_studio->getMaster().m_backendSubmix.get(), coefs, true);
m_backendVoice->setChannelLevels(m_studio->getAuxA().m_backendSubmix.get(), coefs, true);
m_backendVoice->setChannelLevels(m_studio->getAuxB().m_backendSubmix.get(), coefs, true);
}
void Voice::setPan(float pan)
@ -976,9 +1061,7 @@ void Voice::setPedal(bool pedal)
vox->setPedal(pedal);
}
void Voice::setDoppler(float)
{
}
void Voice::setDoppler(float) {}
void Voice::setVibrato(int32_t level, int32_t modLevel, float period)
{
@ -987,10 +1070,7 @@ void Voice::setVibrato(int32_t level, int32_t modLevel, float period)
m_vibratoPeriod = period;
}
void Voice::setMod2VibratoRange(int32_t modLevel)
{
m_vibratoModLevel = modLevel;
}
void Voice::setMod2VibratoRange(int32_t modLevel) { m_vibratoModLevel = modLevel; }
void Voice::setTremolo(float tremoloScale, float tremoloModScale)
{
@ -1017,11 +1097,17 @@ void Voice::setPitchSweep2(uint8_t times, int16_t add)
void Voice::setReverbVol(float rvol)
{
m_curReverbVol = clamp(0.f, rvol, 1.f);
_setPan(m_curPan);
for (std::shared_ptr<Voice>& vox : m_childVoices)
vox->setReverbVol(rvol);
}
void Voice::setAuxBVol(float bvol)
{
m_curAuxBVol = clamp(0.f, bvol, 1.f);
for (std::shared_ptr<Voice>& vox : m_childVoices)
vox->setAuxBVol(bvol);
}
void Voice::setAdsr(ObjectId adsrId, bool dls)
{
if (dls)
@ -1111,7 +1197,8 @@ bool Voice::doPortamento(uint8_t newNote)
pState = true;
break;
case 2:
pState = m_state.m_portamentoSel ? (m_state.m_portamentoSel.evaluate(*this, m_state) >= 1.f) : (getCtrlValue(65) >= 64);
pState = m_state.m_portamentoSel ? (m_state.m_portamentoSel.evaluate(m_voiceTime, *this, m_state) >= 1.f)
: (getCtrlValue(65) >= 64);
break;
}
@ -1137,6 +1224,10 @@ void Voice::_notifyCtrlChange(uint8_t ctrl, int8_t val)
{
setReverbVol(val / 127.f);
}
else if (ctrl == 0x5d)
{
setAuxBVol(val / 127.f);
}
for (std::shared_ptr<Voice>& vox : m_childVoices)
vox->_notifyCtrlChange(ctrl, val);
@ -1156,5 +1247,4 @@ void Voice::kill()
for (const std::shared_ptr<Voice>& vox : m_childVoices)
vox->kill();
}
}

View File

@ -1,14 +1,13 @@
namespace amuse
{
/* clang-format off */
/*
/* # [-10,0] dB RMS volume scale generator
* import math
* print(" %.10ff," % 0.0)
* for i in range(65536):
* print(" %.10ff," % (math.sqrt(10 ** (i/65536 - 1)) - 0.31622))
*/
extern "C" const float VolumeLUT[] =
const float VolumeLUT[] =
{
0.f,
0.0000077660f,
@ -65548,5 +65547,4 @@ extern "C" const float VolumeLUT[] =
0.6837448660f,
0.6837624328f
};
}
/* clang-format on */