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Arrow-key autoplay
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@ -303,6 +303,14 @@ struct AppCallback : boo::IApplicationCallback
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void SelectSFX(int sfxId)
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{
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m_sfxId = sfxId;
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bool playing = m_vox && m_vox->state() == amuse::VoiceState::Playing;
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if (playing)
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{
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m_vox->keyOff();
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m_vox = m_engine->fxStart(m_sfxId, m_volume, 0.f);
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}
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UpdateSFXDisplay();
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}
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