mirror of https://github.com/AxioDL/amuse.git
Merge branch 'master' of https://github.com/AxioDL/amuse
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commit
3510c0a2e8
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@ -18,7 +18,8 @@ the OS' audio system fed.
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The client must provide the implementation for allocating and mixing audio
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voices, since this may drastically differ from target to target.
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`amuse::IVoiceAllocator` is the pure-virtual interface to implement for this.
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`amuse::IBackendVoiceAllocator` is the pure-virtual interface to implement
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for this.
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Here's an example usage:
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@ -60,7 +61,7 @@ int main(int argc, char* argv[])
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/* Stopping a SoundMacro is accomplished by sending a
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* MIDI-style 'KeyOff' message for the voice
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*/
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voice.keyOff();
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voice->keyOff();
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/* Play for 2 more seconds to allow the macro to gracefully fade-out */
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passedFrames = 0;
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