Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/amuse

This commit is contained in:
Jack Andersen 2018-10-06 16:55:07 -10:00
commit 4c7971f53a
9 changed files with 144 additions and 0 deletions

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@ -82,6 +82,9 @@ set(HEADERS
include/amuse/DSPCodec.hpp
include/amuse/N64MusyXCodec.hpp
include/amuse/VolumeTable.hpp)
if(NX)
list(APPEND HEADERS include/switch_math.hpp)
endif()
unset(EXTRAS)
if(TARGET boo)

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@ -41,6 +41,51 @@ other audio applications to route their MIDI messages to. This enables
tracker, drum machine, and DAW applications to produce sampled audio
using Amuse directly.
### Converter Usage
`amuseconv <in-path> <out-path> [gcn|n64|pc]`
**Note:** `amuseconv` currently only supports SNG-to-MIDI conversion and vice-versa. To batch-extract MIDIs from one of the game files listed below, run `amuseconv <data-file> <destination-dir>`
### Player Usage
`amuseplay <data-file> [<songs-file>]`
_or_
Drag-n-drop data file on amuseplay executable _(Windows and many freedesktop file managers support this)_
### Song Renderer Usage
`amuserender <data-file> [<songs-file>] [-r <sample-rate-out>] [-v <volume 0.0-1.0>]`
_or_
Drag-n-drop data file on amuseplay executable _(Windows and many freedesktop file managers support this)_
**Note:** .wav file will be emitted at `<group-name>-<song-name>.wav`. If `-r` option is not specified, rate will default to 32KHz
### Currently Supported Game Containers
- _Indiana Jones and the Infernal Machine_ (N64) `N64 ROM file`
- _Metroid Prime_ (GCN) `AudioGrp.pak` `MidiData.pak`
- _Pass `AudioGrp.pak MidiData.pak` for listening to SongGroup 53 (sequenced ship sounds)_
- _Pass `AudioGrp.pak` for listening to any SFXGroup_
- _Metroid Prime 2: Echoes_ (GCN) `AudioGrp.pak`
- _Paper Mario: The Thousand Year Door_ (GCN) `pmario.proj` `pmario.slib`
- _Pass `pmario.proj pmario.slib` for listening to SongGroups (sequenced SFX events)_
- _Pass `pmario.proj` for listening to any SFXGroup_
- _Star Fox Adventures_ (GCN) `starfoxm.pro` `starfoxs.pro` `midi.wad`
- _Pass `starfoxm.pro midi.wad` for listening to SongGroup 0 songs only (music)_
- _Pass `starfoxs.pro midi.wad` for listening to other SongGroups (sequenced ambience)_
- _Pass `starfoxs.pro` for listening to any SFXGroup_
- _Star Wars Episode I: Battle for Naboo_ (N64) `N64 ROM file`
- _Star Wars: Rogue Squadron_ (N64) `N64 ROM file` (PC) `data.dat`
- _Star Wars Rogue Squadron II: Rogue Leader_ (GCN) `data.dat`
- _Star Wars Rogue Squadron III: Rebel Strike_ (GCN) `data.dat`
- Any other game with raw `.proj` `.pool` `.sdir` `.samp` files
- _Pass any one of them to Amuse, all in the same directory_
### Windows 7 Compatibility
Installing the MSVC++ 2015 runtime may be required if you haven't already installed/updated it:
https://www.microsoft.com/en-us/download/details.aspx?id=48145
#### Library
The Amuse API exposes full interactivity between a client application

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@ -25,6 +25,12 @@
#include <Windows.h>
#endif
#if __SWITCH__
#undef _S
#include "switch_math.hpp"
#endif
#undef min
#undef max

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@ -2,6 +2,7 @@
#define _DSPCODEC_h
#include <cstdint>
#include <cfloat>
static inline int16_t DSPSampClamp(int32_t val)
{

22
include/switch_math.hpp Normal file
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@ -0,0 +1,22 @@
#ifndef SWITCH_MATH_HPP
#define SWITCH_MATH_HPP
/* Properly forward math defines to std:: */
#ifdef __SWITCH__
#include <cmath>
#include <cfloat>
#undef exp2
#undef log2
#undef fabs
namespace std
{
using ::exp2;
using ::log2;
using ::fabs;
}
#endif
#endif //TEST_SWITCH_MATH_HPP

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@ -612,6 +612,8 @@ static void SetAudioFileTime(const SystemString& path, const Sstat& stat)
#else
#if __APPLE__
struct timespec times[] = { stat.st_atimespec, stat.st_mtimespec };
#elif __SWITCH__
struct timespec times[] = { stat.st_atime, stat.st_mtime };
#else
struct timespec times[] = { stat.st_atim, stat.st_mtim };
#endif

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@ -32,6 +32,8 @@ bool Copy(const SystemChar* from, const SystemChar* to)
return true;
#if __APPLE__
struct timespec times[] = { theStat.st_atimespec, theStat.st_mtimespec };
#elif __SWITCH__
struct timespec times[] = { theStat.st_atime, theStat.st_mtime };
#else
struct timespec times[] = { theStat.st_atim, theStat.st_mtim };
#endif

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@ -9,6 +9,64 @@
#include <zlib.h>
#include <lzo/lzo1x.h>
#if __SWITCH__
/*-
* Copyright (c) 2005 Pascal Gloor <pascal.gloor@spale.com>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote
* products derived from this software without specific prior written
* permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
static void *
memmem(const void *l, size_t l_len, const void *s, size_t s_len)
{
char *cur, *last;
const char *cl = (const char *)l;
const char *cs = (const char *)s;
/* we need something to compare */
if (l_len == 0 || s_len == 0)
return NULL;
/* "s" must be smaller or equal to "l" */
if (l_len < s_len)
return NULL;
/* special case where s_len == 1 */
if (s_len == 1)
return memchr(l, (int)*cs, l_len);
/* the last position where its possible to find "s" in "l" */
last = (char *)cl + l_len - s_len;
for (cur = (char *)cl; cur <= last; cur++)
if (cur[0] == cs[0] && memcmp(cur, cs, s_len) == 0)
return cur;
return NULL;
}
#endif
#if _WIN32
#define WIN32_LEAN_AND_MEAN
#include <windows.h>

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@ -1,5 +1,10 @@
#include "amuse/DSPCodec.hpp"
#include <algorithm>
#include <memory.h>
#if __SWITCH__
#include "switch_math.hpp"
#endif
#undef min
#undef max