mirror of https://github.com/AxioDL/amuse.git
Minor fixes (#6)
* cmake: require c++14 * correctly clip samples by using numeric_limits rather than C macros * oops, implicit type conversion of template causes overflow * store default sample rate in global constexpr var
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@ -1,11 +1,16 @@
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cmake_minimum_required(VERSION 3.0)
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cmake_minimum_required(VERSION 3.1.0 FATAL_ERROR) # because of CMAKE_CXX_STANDARD
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project(amuse)
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set(CMAKE_CXX_STANDARD 14)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if(NOT MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing")
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endif()
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/boo AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/athena)
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message(STATUS "Preparing standalone build")
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if (NOT MSVC)
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wno-narrowing")
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endif()
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add_subdirectory(boo)
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add_subdirectory(athena)
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include_directories(athena/include)
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@ -99,7 +99,7 @@ int main(int argc, const boo::SystemChar** argv)
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std::vector<boo::SystemString> m_args;
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m_args.reserve(argc);
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double rate = 32000.0;
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double rate = NativeSampleRate;
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for (int i = 1; i < argc; ++i)
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{
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#if _WIN32
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@ -2,7 +2,7 @@
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#define __AMUSE_COMMON_HPP__
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#include <algorithm>
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#include <limits.h>
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#include <limits>
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#include <stdio.h>
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#include <stdint.h>
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#include <stdarg.h>
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@ -23,6 +23,8 @@
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#include <Windows.h>
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#endif
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constexpr float NativeSampleRate = 32000.0f;
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namespace amuse
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{
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@ -74,35 +76,24 @@ static inline T clamp(T a, T val, T b)
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}
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template <typename T>
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static inline T ClampFull(float in)
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inline T ClampFull(float in)
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{
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if(std::is_floating_point<T>())
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{
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return std::min<T>(std::max<T>(in, -1.0), 1.0);
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}
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else
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{
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constexpr T MAX = std::numeric_limits<T>::max();
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constexpr T MIN = std::numeric_limits<T>::min();
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if(in < MIN)
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return MIN;
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else if(in > MAX)
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return MAX;
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else
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return in;
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}
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template <>
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inline int16_t ClampFull<int16_t>(float in)
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{
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if (in < SHRT_MIN)
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return SHRT_MIN;
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else if (in > SHRT_MAX)
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return SHRT_MAX;
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return in;
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}
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template <>
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inline int32_t ClampFull<int32_t>(float in)
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{
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if (in < INT_MIN)
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return INT_MIN;
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else if (in > INT_MAX)
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return INT_MAX;
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return in;
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}
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template <>
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inline float ClampFull<float>(float in)
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{
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return in;
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}
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#ifndef M_PIF
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@ -62,7 +62,7 @@ class Voice : public Entity
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uint32_t m_lastSamplePos = 0; /**< Last sample position (or last loop sample) */
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int16_t m_prev1 = 0; /**< DSPADPCM prev sample */
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int16_t m_prev2 = 0; /**< DSPADPCM prev-prev sample */
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double m_sampleRate = 32000.0; /**< Current sample rate computed from relative sample key or SETPITCH */
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double m_sampleRate = NativeSampleRate; /**< Current sample rate computed from relative sample key or SETPITCH */
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double m_voiceTime = 0.0; /**< Current seconds of voice playback (per-sample resolution) */
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uint64_t m_voiceSamples = 0; /**< Count of samples processed over voice's lifetime */
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float m_lastLevel = 0.f; /**< Last computed level ([0,1] mapped to [-10,0] clamped decibels) */
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@ -1,6 +1,7 @@
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#ifndef __AMUSE_AMUSE_HPP__
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#define __AMUSE_AMUSE_HPP__
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#include "AudioGroup.hpp"
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#include "AudioGroupData.hpp"
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#include "AudioGroupPool.hpp"
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@ -90,7 +90,7 @@ template <typename T>
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void EffectReverbStdImp<T>::_update()
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{
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float timeSamples = x148_x1d0_time * m_sampleRate;
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double rateRatio = m_sampleRate / 32000.0;
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double rateRatio = m_sampleRate / NativeSampleRate;
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for (int c = 0; c < 8; ++c)
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{
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for (int t = 0; t < 2; ++t)
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@ -265,7 +265,7 @@ template <typename T>
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void EffectReverbHiImp<T>::_update()
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{
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float timeSamples = x148_x1d0_time * m_sampleRate;
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double rateRatio = m_sampleRate / 32000.0;
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double rateRatio = m_sampleRate / NativeSampleRate;
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for (int c = 0; c < 8; ++c)
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{
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for (int t = 0; t < 3; ++t)
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@ -304,7 +304,7 @@ std::shared_ptr<Voice> Engine::fxStart(int sfxId, float vol, float pan, std::wea
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return nullptr;
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std::list<std::shared_ptr<Voice>>::iterator ret =
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_allocateVoice(*grp, std::get<1>(search->second), 32000.0, true, false, smx);
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_allocateVoice(*grp, std::get<1>(search->second), NativeSampleRate, true, false, smx);
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ObjectId oid = (grp->getDataFormat() == DataFormat::PC) ? entry->objId : SBig(entry->objId);
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if (!(*ret)->loadSoundObject(oid, 0, 1000.f, entry->defKey, entry->defVel, 0))
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@ -332,7 +332,7 @@ std::shared_ptr<Emitter> Engine::addEmitter(const float* pos, const float* dir,
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return nullptr;
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std::list<std::shared_ptr<Voice>>::iterator vox =
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_allocateVoice(*grp, std::get<1>(search->second), 32000.0, true, true, smx);
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_allocateVoice(*grp, std::get<1>(search->second), NativeSampleRate, true, true, smx);
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auto emitIt = m_activeEmitters.emplace(m_activeEmitters.end(), new Emitter(*this, *grp, std::move(*vox)));
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Emitter& ret = *(*emitIt);
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@ -239,7 +239,7 @@ std::shared_ptr<Voice> Sequencer::ChannelState::keyOn(uint8_t note, uint8_t velo
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}
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std::list<std::shared_ptr<Voice>>::iterator ret = m_parent.m_engine._allocateVoice(
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m_parent.m_audioGroup, m_parent.m_groupId, 32000.0, true, false, m_parent.m_studio);
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m_parent.m_audioGroup, m_parent.m_groupId, NativeSampleRate, true, false, m_parent.m_studio);
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if (*ret)
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{
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m_chanVoxs[note] = *ret;
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@ -101,7 +101,7 @@ SongState::Track::Track(SongState& parent, uint8_t midiChan, const TrackRegion*
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: m_parent(parent), m_midiChan(midiChan), m_curRegion(nullptr), m_nextRegion(regions)
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{
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for (int i = 0; i < 128; ++i)
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m_remNoteLengths[i] = INT_MIN;
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m_remNoteLengths[i] = std::numeric_limits<decltype(m_remNoteLengths)::value_type>::min();
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}
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void SongState::Track::setRegion(Sequencer* seq, const TrackRegion* region)
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@ -381,13 +381,14 @@ bool SongState::Track::advance(Sequencer& seq, int32_t ticks)
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/* Stop finished notes */
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for (int i = 0; i < 128; ++i)
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{
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if (m_remNoteLengths[i] != INT_MIN)
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constexpr decltype(m_remNoteLengths)::value_type MIN = std::numeric_limits<decltype(MIN)>::min();
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if (m_remNoteLengths[i] != MIN)
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{
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m_remNoteLengths[i] -= ticks;
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if (m_remNoteLengths[i] <= 0)
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{
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seq.keyOff(m_midiChan, i, 0);
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m_remNoteLengths[i] = INT_MIN;
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m_remNoteLengths[i] = MIN;
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}
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}
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}
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@ -722,7 +722,7 @@ int Voice::maxVid() const
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std::shared_ptr<Voice> Voice::_startChildMacro(ObjectId macroId, int macroStep, double ticksPerSec, uint8_t midiKey,
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uint8_t midiVel, uint8_t midiMod, bool pushPc)
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{
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std::list<std::shared_ptr<Voice>>::iterator vox = _allocateVoice(32000.0, true);
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std::list<std::shared_ptr<Voice>>::iterator vox = _allocateVoice(NativeSampleRate, true);
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if (!(*vox)->loadSoundObject(macroId, macroStep, ticksPerSec, midiKey, midiVel, midiMod, pushPc))
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{
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_destroyVoice(vox);
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