mirror of https://github.com/AxioDL/amuse.git
RndNote fix
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a7df18f8d3
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91344aa917
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@ -572,7 +572,11 @@ bool SoundMacroState::advance(Voice& vox, double dt)
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noteLo *= 100;
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noteHi *= 100;
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m_curPitch = vox.getEngine().nextRandom() % ((noteHi - noteLo) + noteLo);
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if (noteHi == noteLo)
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m_curPitch = noteHi;
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else
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m_curPitch = (vox.getEngine().nextRandom() % (noteHi - noteLo)) + noteLo;
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if (!free)
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m_curPitch = m_curPitch / 100 * 100 + detune;
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@ -221,7 +221,7 @@ bool Voice::_advanceSample(int16_t& samp, int32_t& newPitch)
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}
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/* Factor in ADSR envelope state */
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float totalVol = m_userVol * m_curVol * m_volAdsr.nextSample(m_sampleRate) /* (m_state.m_curVel / 127.f)*/;
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float totalVol = m_userVol * m_curVol * m_volAdsr.nextSample(m_sampleRate) * (m_state.m_curVel / 127.f);
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/* Apply tremolo */
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if (m_state.m_tremoloSel && (m_tremoloScale || m_tremoloModScale))
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@ -326,10 +326,11 @@ size_t Voice::supplyAudio(size_t samples, int16_t* data)
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return samples;
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}
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}
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else
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dead = m_state.advance(*this, samples / m_sampleRate);
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if (m_curSample)
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{
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dead = m_state.advance(*this, samples / m_sampleRate);
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uint32_t block = m_curSamplePos / 14;
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uint32_t rem = m_curSamplePos % 14;
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