Lots of SoundMacro implementations

This commit is contained in:
Jack Andersen 2016-05-05 19:19:19 -10:00
parent fa66632b7c
commit 9860e3859c
12 changed files with 917 additions and 84 deletions

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@ -25,6 +25,7 @@ public:
bool sfxInGroup(int sfxId) const; bool sfxInGroup(int sfxId) const;
bool songInGroup(int songId) const; bool songInGroup(int songId) const;
const AudioGroupPool& getPool() const;
const AudioGroupSampleDirectory::Entry* getSfxEntry(int sfxId) const; const AudioGroupSampleDirectory::Entry* getSfxEntry(int sfxId) const;
}; };

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@ -4,6 +4,7 @@
#include <stdint.h> #include <stdint.h>
#include <vector> #include <vector>
#include <unordered_map> #include <unordered_map>
#include "Entity.hpp"
namespace amuse namespace amuse
{ {
@ -21,9 +22,6 @@ struct ADSR
uint8_t releaseCoarse; /* 0-65280ms */ uint8_t releaseCoarse; /* 0-65280ms */
}; };
/** Curves for mapping velocity to volume and other functional mappings */
using Curves = uint8_t[128];
/** Maps individual MIDI keys to sound-entity as indexed in table /** Maps individual MIDI keys to sound-entity as indexed in table
* (macro-voice, keymap, layer) */ * (macro-voice, keymap, layer) */
struct Keymap struct Keymap
@ -51,20 +49,15 @@ struct LayerMapping
/** Database of functional objects within Audio Group */ /** Database of functional objects within Audio Group */
class AudioGroupPool class AudioGroupPool
{ {
std::unordered_map<int, const unsigned char*> m_soundMacros; std::unordered_map<ObjectId, const unsigned char*> m_soundMacros;
std::unordered_map<int, const unsigned char*> m_tables; std::unordered_map<ObjectId, const unsigned char*> m_tables;
std::unordered_map<int, const Keymap*> m_keymaps; std::unordered_map<ObjectId, const Keymap*> m_keymaps;
std::unordered_map<int, std::vector<const LayerMapping*>> m_layers; std::unordered_map<ObjectId, std::vector<const LayerMapping*>> m_layers;
public: public:
AudioGroupPool(const unsigned char* data); AudioGroupPool(const unsigned char* data);
const ADSR* tableAsAdsr(int id) const const ADSR* tableAsAdsr(ObjectId id) const;
{ const Curve* tableAsCurves(ObjectId id) const
auto search = m_tables.find(id); {return reinterpret_cast<const Curve*>(tableAsAdsr(id));}
if (search == m_tables.cend())
return nullptr;
return reinterpret_cast<const ADSR*>(search->second);
}
const Curves* tableAsCurves(int id) const {return reinterpret_cast<const Curves*>(tableAsAdsr(id));}
}; };
} }

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@ -13,7 +13,7 @@ class Emitter : public Entity
{ {
Voice& m_vox; Voice& m_vox;
public: public:
Emitter(Engine& engine, int groupId, Voice& vox); Emitter(Engine& engine, const AudioGroup& group, Voice& vox);
void setPos(const Vector3f& pos); void setPos(const Vector3f& pos);
void setDir(const Vector3f& dir); void setDir(const Vector3f& dir);

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@ -25,7 +25,7 @@ class Engine
std::list<Emitter> m_activeEmitters; std::list<Emitter> m_activeEmitters;
std::list<Sequencer> m_activeSequencers; std::list<Sequencer> m_activeSequencers;
int m_nextVid = 0; int m_nextVid = 0;
Voice* _allocateVoice(int groupId, double sampleRate, bool dynamicPitch, bool emitter); Voice* _allocateVoice(const AudioGroup& group, double sampleRate, bool dynamicPitch, bool emitter);
AudioGroup* _findGroupFromSfxId(int sfxId, const AudioGroupSampleDirectory::Entry*& entOut) const; AudioGroup* _findGroupFromSfxId(int sfxId, const AudioGroupSampleDirectory::Entry*& entOut) const;
AudioGroup* _findGroupFromSongId(int songId) const; AudioGroup* _findGroupFromSongId(int songId) const;
public: public:

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@ -1,24 +1,64 @@
#ifndef __AMUSE_ENTITY_HPP__ #ifndef __AMUSE_ENTITY_HPP__
#define __AMUSE_ENTITY_HPP__ #define __AMUSE_ENTITY_HPP__
#include <stdint.h>
#include <functional>
namespace amuse namespace amuse
{ {
class Engine; class Engine;
class AudioGroup;
enum class ObjectType : uint8_t
{
Invalid = 0xff,
SoundMacro = 0,
Table = 1,
Kaymap = 4,
Layer = 8
};
/** Common ID structure statically tagging
* SoundMacros, Tables, Keymaps, Layers */
struct ObjectId
{
ObjectType type = ObjectType::Invalid;
uint8_t id = 0xff;
bool operator ==(const ObjectId& other) const
{return *reinterpret_cast<const uint16_t*>(this) == reinterpret_cast<const uint16_t&>(other);}
bool operator !=(const ObjectId& other) const
{return *reinterpret_cast<const uint16_t*>(this) != reinterpret_cast<const uint16_t&>(other);}
};
/** Common 'engine child' class */ /** Common 'engine child' class */
class Entity class Entity
{ {
protected: protected:
Engine& m_engine; Engine& m_engine;
int m_groupId; const AudioGroup& m_audioGroup;
ObjectId m_objectId; /* if applicable */
public: public:
Entity(Engine& engine, int groupId) Entity(Engine& engine, const AudioGroup& group, ObjectId oid=ObjectId())
: m_engine(engine), m_groupId(groupId) {} : m_engine(engine), m_audioGroup(group), m_objectId(oid) {}
Engine& getEngine() {return m_engine;} Engine& getEngine() {return m_engine;}
int getGroupId() {return m_groupId;} const AudioGroup& getAudioGroup() const {return m_audioGroup;}
ObjectId getObjectId() const {return m_objectId;}
}; };
/** Curves for mapping velocity to volume and other functional mappings
* (defined here for visibility)*/
using Curve = uint8_t[128];
}
namespace std
{
template <> struct hash<amuse::ObjectId>
{
size_t operator()(const amuse::ObjectId& val) const noexcept
{return std::hash<uint16_t>()(reinterpret_cast<const uint16_t&>(val));}
};
} }
#endif // __AMUSE_ENTITY_HPP__ #endif // __AMUSE_ENTITY_HPP__

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@ -3,6 +3,7 @@
#include <stdint.h> #include <stdint.h>
#include <random> #include <random>
#include "Entity.hpp"
namespace amuse namespace amuse
{ {
@ -14,7 +15,7 @@ class SoundMacroState
struct Header struct Header
{ {
uint32_t m_size; uint32_t m_size;
uint16_t m_macroId; ObjectId m_macroId;
uint8_t m_volume; uint8_t m_volume;
uint8_t m_pan; uint8_t m_pan;
void swapBig(); void swapBig();
@ -78,7 +79,7 @@ class SoundMacroState
PitchWheelSelect, PitchWheelSelect,
ModWheelSelect, ModWheelSelect,
PedalSelect, PedalSelect,
PortaSelect, PortASelect,
ReverbSelect, ReverbSelect,
SpanSelect, SpanSelect,
DopplerSelect, DopplerSelect,
@ -112,16 +113,51 @@ class SoundMacroState
const unsigned char* m_ptr = nullptr; /**< pointer to selected SoundMacro data */ const unsigned char* m_ptr = nullptr; /**< pointer to selected SoundMacro data */
std::vector<int> m_pc; /**< 'program counter' stack for the active SoundMacro */ std::vector<int> m_pc; /**< 'program counter' stack for the active SoundMacro */
float m_curVol; /**< cumulative (final) volume level sent to voice */
bool m_volDirty; /**< set when voice needs updated volume */
float m_curPan; /**< cumulative (final) volume level sent to voice */
bool m_panDirty; /**< set when voice needs updated pan */
float m_curSpan; /**< cumulative (final) volume level sent to voice */
bool m_spanDirty; /**< set when voice needs updated span */
float m_ticksPerSec; /**< ratio for resolving ticks in commands that use them */ float m_ticksPerSec; /**< ratio for resolving ticks in commands that use them */
uint8_t m_midiKey; /**< Key played for this macro invocation */ uint8_t m_initVel; /**< Velocity played for this macro invocation */
uint8_t m_midiVel; /**< Velocity played for this macro invocation */ uint8_t m_initMod; /**< Modulation played for this macro invocation */
uint8_t m_midiMod; /**< Modulation played for this macro invocation */ uint8_t m_initKey; /**< Key played for this macro invocation */
uint8_t m_curVel; /**< Current velocity played for this macro invocation */
uint8_t m_curMod; /**< Current modulation played for this macro invocation */
uint32_t m_curKey; /**< Current key played for this macro invocation (in cents) */
uint32_t m_pitchSweep1; /**< Current value of PITCHSWEEP1 controller (in cents) */
uint32_t m_pitchSweep2; /**< Current value of PITCHSWEEP2 controller (in cents) */
int16_t m_pitchSweep1Add; /**< Value to add to PITCHSWEEP1 controller each cycle */
int16_t m_pitchSweep2Add; /**< Value to add to PITCHSWEEP2 controller each cycle */
uint8_t m_pitchSweep1Times; /**< Remaining times to advance PITCHSWEEP1 controller */
uint8_t m_pitchSweep2Times; /**< Remaining times to advance PITCHSWEEP2 controller */
bool m_pitchDirty; /**< set when voice needs latest pitch computation */
std::linear_congruential_engine<uint32_t, 0x41c64e6d, 0x3039, UINT32_MAX> m_random; std::linear_congruential_engine<uint32_t, 0x41c64e6d, 0x3039, UINT32_MAX> m_random;
float m_execTime; /**< time in seconds of SoundMacro execution */ float m_execTime; /**< time in seconds of SoundMacro execution */
bool m_keyoff; /**< keyoff message has been received */ bool m_keyoff; /**< keyoff message has been received */
bool m_sampleEnd; /**< sample has finished playback */ bool m_sampleEnd; /**< sample has finished playback */
float m_envelopeTime; /**< time since last ENVELOPE command, -1 for no active volume-sweep */
float m_envelopeDur; /**< requested duration of last ENVELOPE command */
uint8_t m_envelopeStart; /**< initial value for last ENVELOPE command */
uint8_t m_envelopeEnd; /**< final value for last ENVELOPE command */
const Curve* m_envelopeCurve; /**< curve to use for ENVELOPE command */
float m_panningTime; /**< time since last PANNING command, -1 for no active pan-sweep */
float m_panningDur; /**< requested duration of last PANNING command */
uint8_t m_panPos; /**< initial pan value of last PANNING command */
uint8_t m_panWidth; /**< delta pan value to target of last PANNING command */
float m_spanningTime; /**< time since last SPANNING command, -1 for no active span-sweep */
float m_spanningDur; /**< requested duration of last SPANNING command */
uint8_t m_spanPos; /**< initial pan value of last SPANNING command */
uint8_t m_spanWidth; /**< delta pan value to target of last SPANNING command */
bool m_inWait = false; /**< set when timer/keyoff/sampleend wait active */ bool m_inWait = false; /**< set when timer/keyoff/sampleend wait active */
bool m_keyoffWait = false; /**< set when active wait is a keyoff wait */ bool m_keyoffWait = false; /**< set when active wait is a keyoff wait */
bool m_sampleEndWait = false; /**< set when active wait is a sampleend wait */ bool m_sampleEndWait = false; /**< set when active wait is a sampleend wait */
@ -130,6 +166,81 @@ class SoundMacroState
int m_loopCountdown = -1; /**< countdown for current loop */ int m_loopCountdown = -1; /**< countdown for current loop */
int m_lastPlayMacroVid = -1; /**< VoiceId from last PlayMacro command */ int m_lastPlayMacroVid = -1; /**< VoiceId from last PlayMacro command */
bool m_useAdsrControllers; /**< when set, use the following controllers for envelope times */
uint8_t m_midiAttack; /**< Attack MIDI controller */
uint8_t m_midiDecay; /**< Decay MIDI controller */
uint8_t m_midiSustain; /**< Sustain MIDI controller */
uint8_t m_midiRelease; /**< Release MIDI controller */
uint8_t m_portamentoMode; /**< (0: Off, 1: On, 2: MIDI specified) */
uint8_t m_portamentoType; /**< (0: New key pressed while old key pressed, 1: Always) */
float m_portamentoTime; /**< portamento transition time, 0.f will perform legato */
int32_t m_vibratoLevel; /**< scale of vibrato effect (in cents) */
int32_t m_vibratoModLevel; /**< scale of vibrato mod-wheel influence (in cents) */
float m_vibratoPeriod; /**< vibrato wave period-time, 0.f will disable vibrato */
bool m_vibratoModWheel; /**< vibrato scaled with mod-wheel if set */
float m_tremoloScale; /**< minimum volume factor produced via LFO */
float m_tremoloModScale; /**< minimum volume factor produced via LFO, scaled via mod wheel */
float m_lfoPeriods[2]; /**< time-periods for LFO1 and LFO2 */
/** Used to store LFO-reference parameters for compatible state systems */
struct LFOSel
{
enum class Combine : uint8_t
{
Set,
Add,
Mult
};
enum class VarType : uint8_t
{
Ctrl,
Var
};
/** Represents one term of the LFO formula assembled via *_SELECT commands */
struct Component
{
uint8_t m_midiCtrl;
float m_scale;
Combine m_combine;
VarType m_varType;
Component(uint8_t midiCtrl, float scale, Combine combine, VarType varType)
: m_midiCtrl(midiCtrl), m_scale(scale), m_combine(combine), m_varType(varType) {}
};
std::vector<Component> m_comps; /**< Components built up by the macro */
/** Combine additional component(s) to LFO calcuation */
void addComponent(uint8_t midiCtrl, float scale,
Combine combine, VarType varType);
/** Calculate current scaled LFO value */
float evaluate(Voice& vox, const SoundMacroState& st);
/** Determine if this LFOSel is valid to use */
operator bool() const {return m_comps.size() != 0;}
};
LFOSel m_volumeSel;
LFOSel m_panSel;
LFOSel m_pitchWheelSel;
LFOSel m_modWheelSel;
LFOSel m_pedalSel;
LFOSel m_portASel;
LFOSel m_reverbSel;
LFOSel m_preAuxASel;
LFOSel m_preAuxBSel;
LFOSel m_auxAFxSel;
LFOSel m_auxBFxSel;
LFOSel m_postAuxB;
LFOSel m_spanSel;
LFOSel m_dopplerSel;
LFOSel m_tremoloSel;
int32_t m_variables[256]; /**< 32-bit variables set with relevant commands */ int32_t m_variables[256]; /**< 32-bit variables set with relevant commands */
public: public:

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@ -28,8 +28,10 @@ class Voice : public Entity
std::unique_ptr<IBackendVoice> m_backendVoice; std::unique_ptr<IBackendVoice> m_backendVoice;
SoundMacroState m_state; SoundMacroState m_state;
Voice* m_sibling = nullptr; Voice* m_sibling = nullptr;
uint8_t m_lastNote = 0;
public: public:
Voice(Engine& engine, int groupId, int vid, bool emitter); Voice(Engine& engine, const AudioGroup& group, int vid, bool emitter);
Voice(Engine& engine, const AudioGroup& group, ObjectId oid, int vid, bool emitter);
/** Request specified count of audio frames (samples) from voice, /** Request specified count of audio frames (samples) from voice,
* internally advancing the voice stream */ * internally advancing the voice stream */
@ -42,23 +44,33 @@ public:
int vid() const {return m_vid;} int vid() const {return m_vid;}
/** Allocate parallel macro and tie to voice for possible emitter influence */ /** Allocate parallel macro and tie to voice for possible emitter influence */
Voice* startSiblingMacro(int8_t addNote, int macroId, int macroStep); Voice* startSiblingMacro(int8_t addNote, ObjectId macroId, int macroStep);
/** Load specified SoundMacro ID of within group into voice */ /** Load specified SoundMacro ID of within group into voice */
bool loadSoundMacro(int macroId, int macroStep=0); bool loadSoundMacro(ObjectId macroId, int macroStep=0);
/** Signals voice to begin fade-out, eventually reaching silence */ /** Signals voice to begin fade-out, eventually reaching silence */
void keyOff(); void keyOff();
void startSample(int16_t sampId, int32_t offset);
void stopSample();
void setVolume(float vol); void setVolume(float vol);
void setPanning(float pan); void setPanning(float pan);
void setSurroundPanning(float span); void setSurroundPanning(float span);
void setPitchBend(float pitch); void setPitchKey(int32_t cents);
void setModulation(float mod); void setModulation(float mod);
void setPedal(bool pedal); void setPedal(bool pedal);
void setDoppler(float doppler); void setDoppler(float doppler);
void setReverbVol(float rvol); void setReverbVol(float rvol);
void setAdsr(int adsrIdx, uint8_t type); void setAdsr(ObjectId adsrId);
void setPitchFrequency(uint32_t hz, uint16_t fine);
void setPitchAdsr(ObjectId adsrId, int32_t cents);
uint8_t getLastNote() const {return m_lastNote;}
int8_t getCtrlValue(uint8_t ctrl) const;
int8_t getPitchWheel() const;
int8_t getModWheel() const;
int8_t getAftertouch() const;
}; };

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@ -1,5 +1,6 @@
#include "amuse/AudioGroupPool.hpp" #include "amuse/AudioGroupPool.hpp"
#include "amuse/Common.hpp" #include "amuse/Common.hpp"
#include "amuse/Entity.hpp"
namespace amuse namespace amuse
{ {
@ -30,7 +31,7 @@ AudioGroupPool::AudioGroupPool(const unsigned char* data)
while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff) while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff)
{ {
uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur)); uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur));
uint16_t id = SBig(*reinterpret_cast<const uint16_t*>(cur + 4)); ObjectId id = *reinterpret_cast<const ObjectId*>(cur + 4);
m_soundMacros[id] = cur + 8; m_soundMacros[id] = cur + 8;
cur += size; cur += size;
} }
@ -42,7 +43,7 @@ AudioGroupPool::AudioGroupPool(const unsigned char* data)
while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff) while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff)
{ {
uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur)); uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur));
uint16_t id = SBig(*reinterpret_cast<const uint16_t*>(cur + 4)); ObjectId id = *reinterpret_cast<const ObjectId*>(cur + 4);
m_tables[id] = cur + 8; m_tables[id] = cur + 8;
cur += size; cur += size;
} }
@ -54,7 +55,7 @@ AudioGroupPool::AudioGroupPool(const unsigned char* data)
while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff) while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff)
{ {
uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur)); uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur));
uint16_t id = SBig(*reinterpret_cast<const uint16_t*>(cur + 4)); ObjectId id = *reinterpret_cast<const ObjectId*>(cur + 4);
m_keymaps[id] = reinterpret_cast<const Keymap*>(cur + 8); m_keymaps[id] = reinterpret_cast<const Keymap*>(cur + 8);
cur += size; cur += size;
} }
@ -66,7 +67,7 @@ AudioGroupPool::AudioGroupPool(const unsigned char* data)
while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff) while (*reinterpret_cast<const uint32_t*>(cur) != 0xffffffff)
{ {
uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur)); uint32_t size = SBig(*reinterpret_cast<const uint32_t*>(cur));
uint16_t id = SBig(*reinterpret_cast<const uint16_t*>(cur + 4)); ObjectId id = *reinterpret_cast<const ObjectId*>(cur + 4);
std::vector<const LayerMapping*>& mappingsOut = m_layers[id]; std::vector<const LayerMapping*>& mappingsOut = m_layers[id];
uint32_t count = SBig(*reinterpret_cast<const uint32_t*>(cur+8)); uint32_t count = SBig(*reinterpret_cast<const uint32_t*>(cur+8));
@ -80,4 +81,12 @@ AudioGroupPool::AudioGroupPool(const unsigned char* data)
} }
} }
const ADSR* AudioGroupPool::tableAsAdsr(ObjectId id) const
{
auto search = m_tables.find(id);
if (search == m_tables.cend())
return nullptr;
return reinterpret_cast<const ADSR*>(search->second);
}
} }

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@ -1,10 +1,11 @@
#include "amuse/Emitter.hpp" #include "amuse/Emitter.hpp"
#include "amuse/Voice.hpp"
namespace amuse namespace amuse
{ {
Emitter::Emitter(Engine& engine, int groupId, Voice& vox) Emitter::Emitter(Engine& engine, const AudioGroup& group, Voice& vox)
: Entity(engine, groupId), m_vox(vox) : Entity(engine, group, vox.getObjectId()), m_vox(vox)
{ {
} }

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@ -13,9 +13,9 @@ Engine::Engine(IBackendVoiceAllocator& backend)
: m_backend(backend) : m_backend(backend)
{} {}
Voice* Engine::_allocateVoice(int groupId, double sampleRate, bool dynamicPitch, bool emitter) Voice* Engine::_allocateVoice(const AudioGroup& group, double sampleRate, bool dynamicPitch, bool emitter)
{ {
m_activeVoices.emplace_back(*this, groupId, m_nextVid++, emitter); m_activeVoices.emplace_back(*this, group, m_nextVid++, emitter);
m_activeVoices.back().m_backendVoice = m_activeVoices.back().m_backendVoice =
m_backend.allocateVoice(m_activeVoices.back(), sampleRate, dynamicPitch); m_backend.allocateVoice(m_activeVoices.back(), sampleRate, dynamicPitch);
return &m_activeVoices.back(); return &m_activeVoices.back();
@ -66,7 +66,7 @@ void Engine::removeAudioGroup(int groupId)
{ {
for (auto it = m_activeVoices.begin() ; it != m_activeVoices.end() ;) for (auto it = m_activeVoices.begin() ; it != m_activeVoices.end() ;)
{ {
if (it->getGroupId() == groupId) if (it->getAudioGroup().groupId() == groupId)
{ {
it = m_activeVoices.erase(it); it = m_activeVoices.erase(it);
continue; continue;
@ -76,7 +76,7 @@ void Engine::removeAudioGroup(int groupId)
for (auto it = m_activeEmitters.begin() ; it != m_activeEmitters.end() ;) for (auto it = m_activeEmitters.begin() ; it != m_activeEmitters.end() ;)
{ {
if (it->getGroupId() == groupId) if (it->getAudioGroup().groupId() == groupId)
{ {
it = m_activeEmitters.erase(it); it = m_activeEmitters.erase(it);
continue; continue;
@ -86,7 +86,7 @@ void Engine::removeAudioGroup(int groupId)
for (auto it = m_activeSequencers.begin() ; it != m_activeSequencers.end() ;) for (auto it = m_activeSequencers.begin() ; it != m_activeSequencers.end() ;)
{ {
if (it->getGroupId() == groupId) if (it->getAudioGroup().groupId() == groupId)
{ {
it = m_activeSequencers.erase(it); it = m_activeSequencers.erase(it);
continue; continue;
@ -105,7 +105,7 @@ Voice* Engine::fxStart(int sfxId, float vol, float pan)
if (!grp) if (!grp)
return nullptr; return nullptr;
Voice* ret = _allocateVoice(grp->groupId(), entry->m_sampleRate, true, false); Voice* ret = _allocateVoice(*grp, entry->m_sampleRate, true, false);
ret->setVolume(vol); ret->setVolume(vol);
ret->setPanning(pan); ret->setPanning(pan);
return ret; return ret;
@ -120,8 +120,8 @@ Emitter* Engine::addEmitter(const Vector3f& pos, const Vector3f& dir, float maxD
if (!grp) if (!grp)
return nullptr; return nullptr;
Voice* vox = _allocateVoice(grp->groupId(), entry->m_sampleRate, true, true); Voice* vox = _allocateVoice(*grp, entry->m_sampleRate, true, true);
m_activeEmitters.emplace_back(*this, grp->groupId(), *vox); m_activeEmitters.emplace_back(*this, *grp, *vox);
Emitter& ret = m_activeEmitters.back(); Emitter& ret = m_activeEmitters.back();
ret.setPos(pos); ret.setPos(pos);
ret.setDir(dir); ret.setDir(dir);

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@ -2,15 +2,20 @@
#include "amuse/Voice.hpp" #include "amuse/Voice.hpp"
#include "amuse/Engine.hpp" #include "amuse/Engine.hpp"
#include "amuse/Common.hpp" #include "amuse/Common.hpp"
#include "amuse/AudioGroup.hpp"
#include "amuse/AudioGroupPool.hpp"
#include <string.h> #include <string.h>
#ifndef M_PIF
#define M_PIF 3.14159265358979323846f /* pi */
#endif
namespace amuse namespace amuse
{ {
void SoundMacroState::Header::swapBig() void SoundMacroState::Header::swapBig()
{ {
m_size = SBig(m_size); m_size = SBig(m_size);
m_macroId = SBig(m_macroId);
} }
void SoundMacroState::Command::swapBig() void SoundMacroState::Command::swapBig()
@ -20,41 +25,139 @@ void SoundMacroState::Command::swapBig()
words[1] = SBig(words[1]); words[1] = SBig(words[1]);
} }
void SoundMacroState::LFOSel::addComponent(uint8_t midiCtrl, float scale,
Combine combine, VarType varType)
{
m_comps.push_back({midiCtrl, scale, combine, varType});
}
float SoundMacroState::LFOSel::evaluate(Voice& vox, const SoundMacroState& st)
{
float value = 0.f;
/* Iterate each component */
for (auto it=m_comps.cbegin() ; it != m_comps.cend() ; ++it)
{
const Component& comp = *it;
float thisValue = 0.f;
/* Load selected data */
if (comp.m_varType == VarType::Ctrl)
{
switch (comp.m_midiCtrl)
{
case 128:
/* Pitchbend */
thisValue = vox.getPitchWheel();
break;
case 129:
/* Aftertouch */
thisValue = vox.getAftertouch();
break;
case 130:
/* LFO1 */
if (st.m_lfoPeriods[0])
thisValue = std::sin(st.m_execTime / st.m_lfoPeriods[0] * 2.f * M_PIF);
break;
case 131:
/* LFO2 */
if (st.m_lfoPeriods[1])
thisValue = std::sin(st.m_execTime / st.m_lfoPeriods[1] * 2.f * M_PIF);
break;
case 132:
/* Surround panning */
thisValue = st.m_curSpan * 64.f + 64.f;
break;
case 133:
/* Macro-starting key */
thisValue = st.m_initKey;
break;
case 134:
/* Macro-starting velocity */
thisValue = st.m_initVel;
break;
case 135:
/* Time since macro-start (ms) */
thisValue = st.m_execTime * 1000.f;
break;
default:
thisValue = vox.getCtrlValue(comp.m_midiCtrl);
break;
}
}
else if (comp.m_varType == VarType::Var)
thisValue = st.m_variables[std::max(0, std::min(255, int(comp.m_midiCtrl)))];
/* Apply scale */
thisValue *= comp.m_scale;
/* Combine */
if (it != m_comps.cbegin())
{
switch (comp.m_combine)
{
case Combine::Add:
value += thisValue;
break;
case Combine::Mult:
value *= thisValue;
break;
default: break;
}
}
else
value = thisValue;
}
return value;
}
void SoundMacroState::initialize(const unsigned char* ptr) void SoundMacroState::initialize(const unsigned char* ptr)
{ {
m_ptr = ptr; initialize(ptr, 1000.f, 0, 0, 0);
m_ticksPerSec = 1000.f;
m_midiKey = 0;
m_midiVel = 0;
m_midiMod = 0;
m_random.seed();
m_pc.clear();
m_pc.push_back(-1);
m_execTime = 0.f;
m_keyoff = false;
m_sampleEnd = false;
m_loopCountdown = -1;
m_lastPlayMacroVid = -1;
m_header = *reinterpret_cast<const Header*>(ptr);
m_header.swapBig();
} }
void SoundMacroState::initialize(const unsigned char* ptr, float ticksPerSec, void SoundMacroState::initialize(const unsigned char* ptr, float ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod) uint8_t midiKey, uint8_t midiVel, uint8_t midiMod)
{ {
m_ptr = ptr; m_ptr = ptr;
m_curVol = 1.f;
m_volDirty = true;
m_curPan = 0.f;
m_panDirty = true;
m_curSpan = 0.f;
m_spanDirty = true;
m_ticksPerSec = ticksPerSec; m_ticksPerSec = ticksPerSec;
m_midiKey = midiKey; m_initKey = 0;
m_midiVel = midiVel; m_initVel = 0;
m_midiMod = midiMod; m_initMod = 0;
m_curVel = 0;
m_curMod = 0;
m_curKey = 0;
m_pitchSweep1 = 0;
m_pitchSweep1Times = 0;
m_pitchSweep2 = 0;
m_pitchSweep2Times = 0;
m_pitchDirty = true;
m_random.seed(); m_random.seed();
m_pc.clear(); m_pc.clear();
m_pc.push_back(-1); m_pc.push_back(-1);
m_execTime = 0.f; m_execTime = 0.f;
m_keyoff = false; m_keyoff = false;
m_sampleEnd = false; m_sampleEnd = false;
m_envelopeTime = -1.f;
m_panningTime = -1.f;
m_loopCountdown = -1; m_loopCountdown = -1;
m_lastPlayMacroVid = -1; m_lastPlayMacroVid = -1;
m_useAdsrControllers = false;
m_portamentoMode = 0;
m_vibratoLevel = 0;
m_vibratoModLevel = 0;
m_vibratoPeriod = 0.f;
m_tremoloScale = 0.f;
m_tremoloModScale = 0.f;
m_lfoPeriods[0] = 0.f;
m_lfoPeriods[1] = 0.f;
m_header = *reinterpret_cast<const Header*>(ptr); m_header = *reinterpret_cast<const Header*>(ptr);
m_header.swapBig(); m_header.swapBig();
} }
@ -65,6 +168,107 @@ bool SoundMacroState::advance(Voice& vox, float dt)
if (m_pc.back() == -1) if (m_pc.back() == -1)
return true; return true;
/* Process active envelope */
if (m_envelopeTime >= 0.f)
{
m_envelopeTime += dt;
float start = m_envelopeStart / 127.f;
float end = m_envelopeEnd / 127.f;
float t = std::max(0.f, std::min(1.f, m_envelopeTime / m_envelopeDur));
if (m_envelopeCurve)
t = (*m_envelopeCurve)[int(t*127.f)] / 127.f;
m_curVol = (start * (1.0f - t)) + (end * t);
m_volDirty = true;
/* Done with envelope */
if (m_envelopeTime > m_envelopeDur)
m_envelopeTime = -1.f;
}
/* Apply tremolo */
float totalVol = m_curVol;
if (m_tremoloSel && (m_tremoloScale || m_tremoloModScale))
{
float t = m_tremoloSel.evaluate(vox, *this);
if (m_tremoloScale && m_tremoloModScale)
{
float fac = (1.0f - t) + (m_tremoloScale * t);
float modT = vox.getModWheel() / 127.f;
float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
totalVol *= fac * modFac;
}
else if (m_tremoloScale)
{
float fac = (1.0f - t) + (m_tremoloScale * t);
totalVol *= fac;
}
else if (m_tremoloModScale)
{
float modT = vox.getModWheel() / 127.f;
float modFac = (1.0f - modT) + (m_tremoloModScale * modT);
totalVol *= modFac;
}
m_volDirty = true;
}
/* Apply total volume */
if (m_volDirty)
{
vox.setVolume(totalVol);
m_volDirty = false;
}
/* Process active pan-sweep */
if (m_panningTime >= 0.f)
{
m_panningTime += dt;
float start = (m_panPos - 64) / 64.f;
float end = (m_panPos + m_panWidth - 64) / 64.f;
float t = std::max(0.f, std::min(1.f, m_panningTime / m_panningDur));
vox.setPanning((start * (1.0f - t)) + (end * t));
/* Done with panning */
if (m_panningTime > m_panningDur)
m_panningTime = -1.f;
}
/* Process active span-sweep */
if (m_spanningTime >= 0.f)
{
m_spanningTime += dt;
float start = (m_spanPos - 64) / 64.f;
float end = (m_spanPos + m_spanWidth - 64) / 64.f;
float t = std::max(0.f, std::min(1.f, m_spanningTime / m_spanningDur));
vox.setSurroundPanning((start * (1.0f - t)) + (end * t));
/* Done with spanning */
if (m_spanningTime > m_spanningDur)
m_spanningTime = -1.f;
}
/* Process pitch sweep 1 */
if (m_pitchSweep1Times)
{
m_pitchSweep1 += m_pitchSweep1Add;
--m_pitchSweep1Times;
m_pitchDirty = true;
}
/* Process pitch sweep 2 */
if (m_pitchSweep2Times)
{
m_pitchSweep2 += m_pitchSweep2Add;
--m_pitchSweep2Times;
m_pitchDirty = true;
}
/* Apply total pitch */
if (m_pitchDirty)
{
vox.setPitchKey(m_curKey + m_pitchSweep1 + m_pitchSweep2);
m_pitchDirty = false;
}
/* Loop through as many commands as we can for this time period */ /* Loop through as many commands as we can for this time period */
while (true) while (true)
{ {
@ -96,10 +300,10 @@ bool SoundMacroState::advance(Voice& vox, float dt)
case Op::SplitKey: case Op::SplitKey:
{ {
uint8_t keyNumber = cmd.m_data[0]; uint8_t keyNumber = cmd.m_data[0];
int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]); ObjectId macroId = *reinterpret_cast<ObjectId*>(&cmd.m_data[1]);
int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]); int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
if (m_midiKey >= keyNumber) if (m_initKey >= keyNumber)
{ {
/* Do Branch */ /* Do Branch */
if (macroId == m_header.m_macroId) if (macroId == m_header.m_macroId)
@ -113,10 +317,10 @@ bool SoundMacroState::advance(Voice& vox, float dt)
case Op::SplitVel: case Op::SplitVel:
{ {
uint8_t velocity = cmd.m_data[0]; uint8_t velocity = cmd.m_data[0];
int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]); ObjectId macroId = *reinterpret_cast<ObjectId*>(&cmd.m_data[1]);
int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]); int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
if (m_midiVel >= velocity) if (m_curVel >= velocity)
{ {
/* Do Branch */ /* Do Branch */
if (macroId == m_header.m_macroId) if (macroId == m_header.m_macroId)
@ -191,7 +395,7 @@ bool SoundMacroState::advance(Voice& vox, float dt)
} }
case Op::Goto: case Op::Goto:
{ {
int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]); ObjectId macroId = *reinterpret_cast<ObjectId*>(&cmd.m_data[1]);
int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]); int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
/* Do Branch */ /* Do Branch */
@ -233,7 +437,7 @@ bool SoundMacroState::advance(Voice& vox, float dt)
case Op::PlayMacro: case Op::PlayMacro:
{ {
int8_t addNote = cmd.m_data[0]; int8_t addNote = cmd.m_data[0];
int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]); ObjectId macroId = *reinterpret_cast<ObjectId*>(&cmd.m_data[1]);
int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]); int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
//int8_t priority = cmd.m_data[5]; //int8_t priority = cmd.m_data[5];
//int8_t maxVoices = cmd.m_data[6]; //int8_t maxVoices = cmd.m_data[6];
@ -270,10 +474,10 @@ bool SoundMacroState::advance(Voice& vox, float dt)
case Op::SplitMod: case Op::SplitMod:
{ {
uint8_t mod = cmd.m_data[0]; uint8_t mod = cmd.m_data[0];
int16_t macroId = *reinterpret_cast<int16_t*>(&cmd.m_data[1]); ObjectId macroId = *reinterpret_cast<ObjectId*>(&cmd.m_data[1]);
int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]); int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
if (m_midiMod >= mod) if (m_curMod >= mod)
{ {
/* Do Branch */ /* Do Branch */
if (macroId == m_header.m_macroId) if (macroId == m_header.m_macroId)
@ -290,49 +494,365 @@ bool SoundMacroState::advance(Voice& vox, float dt)
int8_t cenKey = cmd.m_data[1]; int8_t cenKey = cmd.m_data[1];
int8_t cenPan = cmd.m_data[2]; int8_t cenPan = cmd.m_data[2];
int32_t pan = int32_t(m_midiKey - cenKey) * scale / 127 + cenPan; int32_t pan = int32_t(m_initKey - cenKey) * scale / 127 + cenPan;
pan = std::max(-127, std::min(127, pan)); pan = std::max(-127, std::min(127, pan));
vox.setPanning(pan / 127.f); vox.setPanning(pan / 127.f);
break; break;
} }
case Op::SetAdsr: case Op::SetAdsr:
{ {
int16_t tableId = *reinterpret_cast<int16_t*>(&cmd.m_data[0]); ObjectId tableId = *reinterpret_cast<ObjectId*>(&cmd.m_data[0]);
uint8_t type = cmd.m_data[2]; vox.setAdsr(tableId);
vox.setAdsr(tableId, type);
break; break;
} }
case Op::ScaleVolume: case Op::ScaleVolume:
{ {
int8_t scale = cmd.m_data[0]; int8_t scale = cmd.m_data[0];
int8_t add = cmd.m_data[1]; int8_t add = cmd.m_data[1];
int16_t curve = *reinterpret_cast<int16_t*>(&cmd.m_data[2]); ObjectId curve = *reinterpret_cast<ObjectId*>(&cmd.m_data[2]);
bool orgVel = cmd.m_data[4]; bool orgVel = cmd.m_data[4];
int32_t eval = int32_t(orgVel ? m_initVel : m_curVel) * scale / 127 + add;
eval = std::max(0, std::min(127, eval));
if (curve.id != 0)
{
const Curve* curveData = vox.getAudioGroup().getPool().tableAsCurves(curve);
if (curveData)
{
m_curVol = (*curveData)[eval] / 127.f;
m_volDirty = true;
break;
}
}
m_curVol = eval / 127.f;
m_volDirty = true;
break; break;
} }
case Op::Panning: case Op::Panning:
{
int8_t panPos = cmd.m_data[0];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
int8_t width = cmd.m_data[3];
m_panningTime = 0.f;
m_panningDur = timeMs / 1000.f;
m_panPos = panPos;
m_panWidth = width;
break;
}
case Op::Envelope: case Op::Envelope:
{
int8_t scale = cmd.m_data[0];
int8_t add = cmd.m_data[1];
ObjectId curve = *reinterpret_cast<ObjectId*>(&cmd.m_data[2]);
bool ms = cmd.m_data[4];
int16_t fadeTime = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
float q = ms ? 1000.f : m_ticksPerSec;
float secTime = fadeTime / q;
int32_t eval = int32_t(m_curVel) * scale / 127 + add;
eval = std::max(0, std::min(127, eval));
m_envelopeTime = 0.f;
m_envelopeDur = secTime;
m_envelopeStart = m_curVel;
m_envelopeEnd = eval;
if (curve.id != 0)
m_envelopeCurve = vox.getAudioGroup().getPool().tableAsCurves(curve);
else
m_envelopeCurve = nullptr;
break;
}
case Op::StartSample: case Op::StartSample:
{
int16_t smpId = *reinterpret_cast<int16_t*>(&cmd.m_data[0]);
int8_t mode = cmd.m_data[2];
int32_t offset = *reinterpret_cast<int32_t*>(&cmd.m_data[3]);
switch (mode)
{
case 1:
offset = offset * (127 - m_curVel) / 127;
break;
case 2:
offset = offset * m_curVel / 127;
break;
default:
break;
}
vox.startSample(smpId, offset);
break;
}
case Op::StopSample: case Op::StopSample:
{
vox.stopSample();
break;
}
case Op::KeyOff: case Op::KeyOff:
{
vox.keyOff();
break;
}
case Op::SplitRnd: case Op::SplitRnd:
{
uint8_t rndVal = cmd.m_data[0];
ObjectId macroId = *reinterpret_cast<ObjectId*>(&cmd.m_data[1]);
int16_t macroStep = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
if (rndVal <= m_random() % 256)
{
/* Do branch */
if (macroId == m_header.m_macroId)
m_pc.back() = macroStep;
else
vox.loadSoundMacro(macroId, macroStep);
}
break;
}
case Op::FadeIn: case Op::FadeIn:
{
int8_t scale = cmd.m_data[0];
int8_t add = cmd.m_data[1];
ObjectId curve = *reinterpret_cast<ObjectId*>(&cmd.m_data[2]);
bool ms = cmd.m_data[4];
int16_t fadeTime = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
float q = ms ? 1000.f : m_ticksPerSec;
float secTime = fadeTime / q;
int32_t eval = int32_t(m_curVel) * scale / 127 + add;
eval = std::max(0, std::min(127, eval));
m_envelopeTime = 0.f;
m_envelopeDur = secTime;
m_envelopeStart = 0.f;
m_envelopeEnd = eval;
if (curve.id != 0)
m_envelopeCurve = vox.getAudioGroup().getPool().tableAsCurves(curve);
else
m_envelopeCurve = nullptr;
break;
}
case Op::Spanning: case Op::Spanning:
{
int8_t panPos = cmd.m_data[0];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
int8_t width = cmd.m_data[3];
m_spanningTime = 0.f;
m_spanningDur = timeMs / 1000.f;
m_spanPos = panPos;
m_spanWidth = width;
break;
}
case Op::SetAdsrCtrl: case Op::SetAdsrCtrl:
{
m_useAdsrControllers = true;
m_midiAttack = cmd.m_data[0];
m_midiDecay = cmd.m_data[1];
m_midiSustain = cmd.m_data[2];
m_midiRelease = cmd.m_data[3];
break;
}
case Op::RndNote: case Op::RndNote:
{
int32_t noteLo = int32_t(cmd.m_data[0]);
int8_t detune = cmd.m_data[1];
int32_t noteHi = int32_t(cmd.m_data[2]);
int8_t free = cmd.m_data[3];
int8_t rel = cmd.m_data[4];
if (rel)
{
noteLo = m_initKey - noteLo;
noteHi = noteLo + noteHi;
}
noteLo *= 100;
noteHi *= 100;
m_curKey = m_random() % (noteHi - noteLo) + noteLo;
if (!free)
m_curKey = m_curKey / 100 * 100 + detune;
m_pitchDirty = true;
break;
}
case Op::AddNote: case Op::AddNote:
{
int32_t add = int32_t(cmd.m_data[0]);
int8_t detune = cmd.m_data[1];
int8_t orgKey = int32_t(cmd.m_data[2]);
int8_t ms = cmd.m_data[4];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
m_curKey = (orgKey ? m_initKey : m_curKey) + add * 100 + detune;
/* Set wait state */
if (timeMs)
{
float q = ms ? 1000.f : m_ticksPerSec;
float secTime = timeMs / q;
m_waitCountdown = secTime;
m_inWait = true;
}
m_pitchDirty = true;
break;
}
case Op::SetNote: case Op::SetNote:
{
int32_t key = int32_t(cmd.m_data[0]);
int8_t detune = cmd.m_data[1];
int8_t ms = cmd.m_data[4];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
m_curKey = key * 100 + detune;
/* Set wait state */
if (timeMs)
{
float q = ms ? 1000.f : m_ticksPerSec;
float secTime = timeMs / q;
m_waitCountdown = secTime;
m_inWait = true;
}
m_pitchDirty = true;
break;
}
case Op::LastNote: case Op::LastNote:
{
int32_t add = int32_t(cmd.m_data[0]);
int8_t detune = cmd.m_data[1];
int8_t ms = cmd.m_data[4];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
m_curKey = (add + vox.getLastNote()) * 100 + detune;
/* Set wait state */
if (timeMs)
{
float q = ms ? 1000.f : m_ticksPerSec;
float secTime = timeMs / q;
m_waitCountdown = secTime;
m_inWait = true;
}
m_pitchDirty = true;
break;
}
case Op::Portamento: case Op::Portamento:
{
m_portamentoMode = cmd.m_data[0];
m_portamentoType = cmd.m_data[1];
int8_t ms = cmd.m_data[4];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
float q = ms ? 1000.f : m_ticksPerSec;
m_portamentoTime = timeMs / q;
break;
}
case Op::Vibrato: case Op::Vibrato:
{
m_vibratoModLevel = m_vibratoLevel = cmd.m_data[0] * 100 + cmd.m_data[1];
m_vibratoModWheel = cmd.m_data[2];
int8_t ms = cmd.m_data[4];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
float q = ms ? 1000.f : m_ticksPerSec;
m_vibratoPeriod = timeMs / q;
break;
}
case Op::PitchSweep1: case Op::PitchSweep1:
{
m_pitchSweep1 = 0;
m_pitchSweep1Times = int32_t(cmd.m_data[0]);
m_pitchSweep1Add = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
int8_t ms = cmd.m_data[4];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
/* Set wait state */
if (timeMs)
{
float q = ms ? 1000.f : m_ticksPerSec;
float secTime = timeMs / q;
m_waitCountdown = secTime;
m_inWait = true;
}
break;
}
case Op::PitchSweep2: case Op::PitchSweep2:
{
m_pitchSweep2 = 0;
m_pitchSweep2Times = int32_t(cmd.m_data[0]);
m_pitchSweep2Add = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
int8_t ms = cmd.m_data[4];
int16_t timeMs = *reinterpret_cast<int16_t*>(&cmd.m_data[5]);
/* Set wait state */
if (timeMs)
{
float q = ms ? 1000.f : m_ticksPerSec;
float secTime = timeMs / q;
m_waitCountdown = secTime;
m_inWait = true;
}
break;
}
case Op::SetPitch: case Op::SetPitch:
{
uint32_t hz = *reinterpret_cast<uint32_t*>(&cmd.m_data[0]) >> 8;
uint16_t fine = *reinterpret_cast<uint16_t*>(&cmd.m_data[3]);
vox.setPitchFrequency(hz, fine);
break;
}
case Op::SetPitchAdsr: case Op::SetPitchAdsr:
{
ObjectId adsr = *reinterpret_cast<ObjectId*>(&cmd.m_data[0]);
int8_t keys = cmd.m_data[3];
int8_t cents = cmd.m_data[4];
vox.setPitchAdsr(adsr, keys * 100 + cents);
break;
}
case Op::ScaleVolumeDLS: case Op::ScaleVolumeDLS:
{
int16_t scale = *reinterpret_cast<int16_t*>(&cmd.m_data[0]);
bool orgVel = cmd.m_data[2];
m_curVol = int32_t(orgVel ? m_initVel : m_curVel) * scale / 4096.f / 127.f;
m_volDirty = true;
break;
}
case Op::Mod2Vibrange: case Op::Mod2Vibrange:
{
int8_t keys = cmd.m_data[0];
int8_t cents = cmd.m_data[1];
m_vibratoModLevel = keys * 100 + cents;
break;
}
case Op::SetupTremolo: case Op::SetupTremolo:
{
int16_t scale = *reinterpret_cast<int16_t*>(&cmd.m_data[0]);
int16_t modScale = *reinterpret_cast<int16_t*>(&cmd.m_data[3]);
m_tremoloScale = scale / 4096.f;
m_tremoloModScale = modScale / 4096.f;
break;
}
case Op::Return: case Op::Return:
case Op::GoSub: case Op::GoSub:
case Op::TrapEvent: case Op::TrapEvent:
@ -347,22 +867,165 @@ bool SoundMacroState::advance(Voice& vox, float dt)
case Op::AddPriority: case Op::AddPriority:
case Op::AgeCntSpeed: case Op::AgeCntSpeed:
case Op::AgeCntVel: case Op::AgeCntVel:
break;
case Op::VolSelect: case Op::VolSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_volumeSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::PanSelect: case Op::PanSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_panSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::PitchWheelSelect: case Op::PitchWheelSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_pitchWheelSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::ModWheelSelect: case Op::ModWheelSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_modWheelSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::PedalSelect: case Op::PedalSelect:
case Op::PortaSelect: {
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_pedalSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::PortASelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_portASel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::ReverbSelect: case Op::ReverbSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_reverbSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::SpanSelect: case Op::SpanSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_spanSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::DopplerSelect: case Op::DopplerSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_dopplerSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::TremoloSelect: case Op::TremoloSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_tremoloSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::PreASelect: case Op::PreASelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_preAuxASel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::PreBSelect: case Op::PreBSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_preAuxBSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::PostBSelect: case Op::PostBSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_postAuxB.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::AuxAFXSelect: case Op::AuxAFXSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_auxAFxSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::AuxBFXSelect: case Op::AuxBFXSelect:
{
uint8_t ctrl = cmd.m_data[0];
int16_t perc = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
LFOSel::Combine combine = LFOSel::Combine(cmd.m_data[3]);
LFOSel::VarType vtype = LFOSel::VarType(cmd.m_data[4]);
uint8_t fine = cmd.m_data[5];
m_auxBFxSel.addComponent(ctrl, (perc + fine / 100.f) / 100.f, combine, vtype);
break;
}
case Op::SetupLFO: case Op::SetupLFO:
{
uint8_t number = cmd.m_data[0];
int16_t period = *reinterpret_cast<int16_t*>(&cmd.m_data[1]);
if (number <= 1)
m_lfoPeriods[number] = period / 1000.f;
break;
}
case Op::ModeSelect: case Op::ModeSelect:
case Op::SetKeygroup: case Op::SetKeygroup:
case Op::SRCmodeSelect: case Op::SRCmodeSelect:

View File

@ -4,20 +4,23 @@
namespace amuse namespace amuse
{ {
Voice::Voice(Engine& engine, int groupId, int vid, bool emitter) Voice::Voice(Engine& engine, const AudioGroup& group, int vid, bool emitter)
: Entity(engine, groupId), m_vid(vid), m_emitter(emitter) : Entity(engine, group), m_vid(vid), m_emitter(emitter)
{ {}
}
Voice::Voice(Engine& engine, const AudioGroup& group, ObjectId oid, int vid, bool emitter)
: Entity(engine, group, oid), m_vid(vid), m_emitter(emitter)
{}
size_t Voice::supplyAudio(size_t frames, int16_t* data) size_t Voice::supplyAudio(size_t frames, int16_t* data)
{ {
} }
Voice* Voice::startSiblingMacro(int8_t addNote, int macroId, int macroStep) Voice* Voice::startSiblingMacro(int8_t addNote, ObjectId macroId, int macroStep)
{ {
} }
bool Voice::loadSoundMacro(int macroId, int macroStep) bool Voice::loadSoundMacro(ObjectId macroId, int macroStep)
{ {
} }