mirror of https://github.com/AxioDL/amuse.git
Common: Less strict memory ordering requirements for IObj
Applies the same relaxed restrictions as applied to boo in4d91a1b3c3
and84f62a0f2c
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@ -150,10 +150,12 @@ protected:
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virtual ~IObj() = default;
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virtual ~IObj() = default;
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public:
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public:
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void increment() noexcept { m_refCount++; }
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void increment() noexcept { m_refCount.fetch_add(std::memory_order_relaxed); }
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void decrement() noexcept {
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void decrement() noexcept {
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if (m_refCount.fetch_sub(1) == 1)
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if (m_refCount.fetch_sub(1, std::memory_order_release) == 1) {
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std::atomic_thread_fence(std::memory_order_acquire);
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delete this;
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delete this;
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}
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}
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}
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};
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};
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@ -373,7 +375,7 @@ constexpr T clamp(T a, T val, T b) {
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}
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}
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template <typename T>
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template <typename T>
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constexpr T ClampFull(float in) {
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constexpr T ClampFull(float in) noexcept {
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if (std::is_floating_point<T>()) {
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if (std::is_floating_point<T>()) {
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return in;
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return in;
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} else {
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} else {
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