StudioSetupWidget: Use std::array where applicable

Makes the type of the array strongly-typed.
This commit is contained in:
Lioncash 2019-08-28 00:33:12 -04:00
parent 1604cbeb70
commit bfdb504457
2 changed files with 133 additions and 73 deletions

View File

@ -14,80 +14,104 @@
using namespace std::literals;
static const EffectIntrospection ReverbStdIntrospective = {
constexpr EffectIntrospection ReverbStdIntrospective = {
amuse::EffectType::ReverbStd,
"Reverb Std"sv,
"Standard Reverb"sv,
{{EffectIntrospection::Field::Type::Float, "Coloration"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Mix"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Time"sv, 0.01f, 10.f, 0.01f},
{EffectIntrospection::Field::Type::Float, "Damping"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Pre Delay"sv, 0.f, 0.1f, 0.f}}};
{
{{EffectIntrospection::Field::Type::Float, "Coloration"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Mix"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Time"sv, 0.01f, 10.f, 0.01f},
{EffectIntrospection::Field::Type::Float, "Damping"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Pre Delay"sv, 0.f, 0.1f, 0.f}},
},
};
typedef float (amuse::EffectReverbStd::*ReverbStdGetFunc)() const;
typedef void (amuse::EffectReverbStd::*ReverbStdSetFunc)(float);
static const ReverbStdGetFunc ReverbStdGetters[] = {
&amuse::EffectReverbStd::getColoration, &amuse::EffectReverbStd::getMix, &amuse::EffectReverbStd::getTime,
&amuse::EffectReverbStd::getDamping, &amuse::EffectReverbStd::getPreDelay};
static const ReverbStdSetFunc ReverbStdSetters[] = {
&amuse::EffectReverbStd::setColoration, &amuse::EffectReverbStd::setMix, &amuse::EffectReverbStd::setTime,
&amuse::EffectReverbStd::setDamping, &amuse::EffectReverbStd::setPreDelay};
using ReverbStdGetFunc = float (amuse::EffectReverbStd::*)() const;
using ReverbStdSetFunc = void (amuse::EffectReverbStd::*)(float);
constexpr std::array<ReverbStdGetFunc, 5> ReverbStdGetters{
&amuse::EffectReverbStd::getColoration, &amuse::EffectReverbStd::getMix, &amuse::EffectReverbStd::getTime,
&amuse::EffectReverbStd::getDamping, &amuse::EffectReverbStd::getPreDelay,
};
constexpr std::array<ReverbStdSetFunc, 5> ReverbStdSetters{
&amuse::EffectReverbStd::setColoration, &amuse::EffectReverbStd::setMix, &amuse::EffectReverbStd::setTime,
&amuse::EffectReverbStd::setDamping, &amuse::EffectReverbStd::setPreDelay,
};
static const EffectIntrospection ReverbHiIntrospective = {
constexpr EffectIntrospection ReverbHiIntrospective = {
amuse::EffectType::ReverbHi,
"Reverb Hi"sv,
"High Reverb"sv,
{{EffectIntrospection::Field::Type::Float, "Coloration"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Mix"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Time"sv, 0.01f, 10.f, 0.01f},
{EffectIntrospection::Field::Type::Float, "Damping"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Pre Delay"sv, 0.f, 0.1f, 0.f},
{EffectIntrospection::Field::Type::Float, "Crosstalk"sv, 0.f, 1.f, 0.f}}};
{
{{EffectIntrospection::Field::Type::Float, "Coloration"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Mix"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Time"sv, 0.01f, 10.f, 0.01f},
{EffectIntrospection::Field::Type::Float, "Damping"sv, 0.f, 1.f, 0.f},
{EffectIntrospection::Field::Type::Float, "Pre Delay"sv, 0.f, 0.1f, 0.f},
{EffectIntrospection::Field::Type::Float, "Crosstalk"sv, 0.f, 1.f, 0.f}},
},
};
typedef float (amuse::EffectReverbHi::*ReverbHiGetFunc)() const;
typedef void (amuse::EffectReverbHi::*ReverbHiSetFunc)(float);
static const ReverbHiGetFunc ReverbHiGetters[] = {
using ReverbHiGetFunc = float (amuse::EffectReverbHi::*)() const;
using ReverbHiSetFunc = void (amuse::EffectReverbHi::*)(float);
constexpr std::array<ReverbHiGetFunc, 6> ReverbHiGetters{
&amuse::EffectReverbHi::getColoration, &amuse::EffectReverbHi::getMix, &amuse::EffectReverbHi::getTime,
&amuse::EffectReverbHi::getDamping, &amuse::EffectReverbHi::getPreDelay, &amuse::EffectReverbHi::getCrosstalk};
static const ReverbHiSetFunc ReverbHiSetters[] = {
&amuse::EffectReverbHi::getDamping, &amuse::EffectReverbHi::getPreDelay, &amuse::EffectReverbHi::getCrosstalk,
};
constexpr std::array<ReverbHiSetFunc, 6> ReverbHiSetters{
&amuse::EffectReverbHi::setColoration, &amuse::EffectReverbHi::setMix, &amuse::EffectReverbHi::setTime,
&amuse::EffectReverbHi::setDamping, &amuse::EffectReverbHi::setPreDelay, &amuse::EffectReverbHi::setCrosstalk};
&amuse::EffectReverbHi::setDamping, &amuse::EffectReverbHi::setPreDelay, &amuse::EffectReverbHi::setCrosstalk,
};
static const EffectIntrospection DelayIntrospective = {
constexpr EffectIntrospection DelayIntrospective = {
amuse::EffectType::Delay,
"Delay"sv,
"Delay"sv,
{
{{
{EffectIntrospection::Field::Type::UInt32x8, "Delay"sv, 10, 5000, 10},
{EffectIntrospection::Field::Type::UInt32x8, "Feedback"sv, 0, 100, 0},
{EffectIntrospection::Field::Type::UInt32x8, "Output"sv, 0, 100, 0},
}};
}},
};
typedef uint32_t (amuse::EffectDelay::*DelayGetFunc)(int) const;
typedef void (amuse::EffectDelay::*DelaySetFunc)(int, uint32_t);
static const DelayGetFunc DelayGetters[] = {&amuse::EffectDelay::getChanDelay, &amuse::EffectDelay::getChanFeedback,
&amuse::EffectDelay::getChanOutput};
static const DelaySetFunc DelaySetters[] = {&amuse::EffectDelay::setChanDelay, &amuse::EffectDelay::setChanFeedback,
&amuse::EffectDelay::setChanOutput};
using DelayGetFunc = uint32_t (amuse::EffectDelay::*)(int) const;
using DelaySetFunc = void (amuse::EffectDelay::*)(int, uint32_t);
constexpr std::array<DelayGetFunc, 3> DelayGetters{
&amuse::EffectDelay::getChanDelay,
&amuse::EffectDelay::getChanFeedback,
&amuse::EffectDelay::getChanOutput,
};
constexpr std::array<DelaySetFunc, 3> DelaySetters{
&amuse::EffectDelay::setChanDelay,
&amuse::EffectDelay::setChanFeedback,
&amuse::EffectDelay::setChanOutput,
};
static const EffectIntrospection ChorusIntrospective = {
constexpr EffectIntrospection ChorusIntrospective = {
amuse::EffectType::Chorus,
"Chorus"sv,
"Chorus"sv,
{
{{
{EffectIntrospection::Field::Type::UInt32, "Base Delay"sv, 5, 15, 5},
{EffectIntrospection::Field::Type::UInt32, "Variation"sv, 0, 5, 0},
{EffectIntrospection::Field::Type::UInt32, "Period"sv, 500, 10000, 500},
}};
}},
};
typedef uint32_t (amuse::EffectChorus::*ChorusGetFunc)() const;
typedef void (amuse::EffectChorus::*ChorusSetFunc)(uint32_t);
static const ChorusGetFunc ChorusGetters[] = {&amuse::EffectChorus::getBaseDelay, &amuse::EffectChorus::getVariation,
&amuse::EffectChorus::getPeriod};
static const ChorusSetFunc ChorusSetters[] = {&amuse::EffectChorus::setBaseDelay, &amuse::EffectChorus::setVariation,
&amuse::EffectChorus::setPeriod};
using ChorusGetFunc = uint32_t (amuse::EffectChorus::*)() const;
using ChorusSetFunc = void (amuse::EffectChorus::*)(uint32_t);
constexpr std::array<ChorusGetFunc, 3> ChorusGetters{
&amuse::EffectChorus::getBaseDelay,
&amuse::EffectChorus::getVariation,
&amuse::EffectChorus::getPeriod,
};
constexpr std::array<ChorusSetFunc, 3> ChorusSetters{
&amuse::EffectChorus::setBaseDelay,
&amuse::EffectChorus::setVariation,
&amuse::EffectChorus::setPeriod,
};
static const EffectIntrospection* GetEffectIntrospection(amuse::EffectType type) {
static constexpr const EffectIntrospection* GetEffectIntrospection(amuse::EffectType type) {
switch (type) {
case amuse::EffectType::ReverbStd:
return &ReverbStdIntrospective;
@ -138,11 +162,13 @@ static void SetEffectParm(amuse::EffectBaseTypeless* effect, int idx, int chanId
}
}
static const char* ChanNames[] = {
constexpr int NumChanNames = 8;
constexpr std::array<const char*, NumChanNames> ChanNames{
QT_TRANSLATE_NOOP("Uint32X8Popup", "Front Left"), QT_TRANSLATE_NOOP("Uint32X8Popup", "Front Right"),
QT_TRANSLATE_NOOP("Uint32X8Popup", "Rear Left"), QT_TRANSLATE_NOOP("Uint32X8Popup", "Rear Right"),
QT_TRANSLATE_NOOP("Uint32X8Popup", "Front Center"), QT_TRANSLATE_NOOP("Uint32X8Popup", "LFE"),
QT_TRANSLATE_NOOP("Uint32X8Popup", "Side Left"), QT_TRANSLATE_NOOP("Uint32X8Popup", "Side Right")};
QT_TRANSLATE_NOOP("Uint32X8Popup", "Side Left"), QT_TRANSLATE_NOOP("Uint32X8Popup", "Side Right"),
};
Uint32X8Popup::Uint32X8Popup(int min, int max, QWidget* parent) : QFrame(parent, Qt::Popup) {
setAttribute(Qt::WA_WindowPropagation);
@ -152,7 +178,7 @@ Uint32X8Popup::Uint32X8Popup(int min, int max, QWidget* parent) : QFrame(parent,
setFrameStyle(combo->style()->styleHint(QStyle::SH_ComboBox_PopupFrameStyle, &opt, combo));
QGridLayout* layout = new QGridLayout;
for (int i = 0; i < 8; ++i) {
for (int i = 0; i < NumChanNames; ++i) {
layout->addWidget(new QLabel(tr(ChanNames[i])), i, 0);
FieldSlider* slider = new FieldSlider(this);
m_sliders[i] = slider;
@ -253,7 +279,8 @@ EffectWidget::EffectWidget(QWidget* parent, amuse::EffectBaseTypeless* effect, a
if (m_introspection) {
m_titleLabel.setText(tr(m_introspection->m_name.data()));
m_titleLabel.setToolTip(tr(m_introspection->m_description.data()));
for (int f = 0; f < 7; ++f) {
for (int f = 0; f < int(m_introspection->m_fields.size()); ++f) {
const EffectIntrospection::Field& field = m_introspection->m_fields[f];
if (!field.m_name.empty()) {
QString fieldName = tr(field.m_name.data());
@ -272,8 +299,9 @@ EffectWidget::EffectWidget(QWidget* parent, amuse::EffectBaseTypeless* effect, a
case EffectIntrospection::Field::Type::UInt32x8: {
Uint32X8Button* sb = new Uint32X8Button(int(field.m_min), int(field.m_max), this);
sb->popup()->setProperty("fieldIndex", f);
for (int i = 0; i < 8; ++i)
for (int i = 0; i < Uint32X8Popup::NumSliders; ++i) {
sb->popup()->setValue(i, GetEffectParm<uint32_t>(m_effect, f, i));
}
connect(sb->popup(), &Uint32X8Popup::valueChanged, this, &EffectWidget::chanNumChanged);
layout->addWidget(sb, 1, f);
break;
@ -295,6 +323,7 @@ EffectWidget::EffectWidget(QWidget* parent, amuse::EffectBaseTypeless* effect, a
}
}
}
mainLayout->addLayout(layout);
layout->setRowMinimumHeight(0, 22);
layout->setRowMinimumHeight(1, 22);
@ -308,17 +337,30 @@ void EffectWidget::paintEvent(QPaintEvent* event) {
QPainter painter(this);
painter.setRenderHint(QPainter::Antialiasing);
QPoint points[] = {
{1, 20}, {1, 99}, {width() - 1, 99}, {width() - 1, 1}, {20, 1}, {1, 20},
};
const std::array<QPoint, 6> points{{
{1, 20},
{1, 99},
{width() - 1, 99},
{width() - 1, 1},
{20, 1},
{1, 20},
}};
painter.setBrush(palette().brush(QPalette::Window));
painter.drawPolygon(points, 6);
painter.drawPolygon(points.data(), int(points.size()));
painter.setPen(QPen(QColor(127, 127, 127), 2.0));
painter.drawPolyline(points, 6);
painter.drawPolyline(points.data(), int(points.size()));
QPoint headPoints[] = {{1, 20}, {1, 55}, {35, 20}, {width() - 1, 20}, {width() - 1, 1}, {20, 1}, {1, 20}};
const std::array<QPoint, 7> headPoints{{
{1, 20},
{1, 55},
{35, 20},
{width() - 1, 20},
{width() - 1, 1},
{20, 1},
{1, 20},
}};
painter.setBrush(QColor(127, 127, 127));
painter.drawPolygon(headPoints, 7);
painter.drawPolygon(headPoints.data(), int(headPoints.size()));
painter.drawRect(17, 51, 32, 32);
@ -672,13 +714,19 @@ EffectCatalogueItem::EffectCatalogueItem(const EffectCatalogueItem& other, QWidg
EffectCatalogueItem::~EffectCatalogueItem() = default;
static const char* EffectStrings[] = {
QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb Standard"), QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb High"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Delay"), QT_TRANSLATE_NOOP("EffectCatalogue", "Chorus")};
constexpr std::array<const char*, 4> EffectStrings{
QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb Standard"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb High"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Delay"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Chorus"),
};
static const char* EffectDocStrings[] = {
QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb Standard"), QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb High"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Delay"), QT_TRANSLATE_NOOP("EffectCatalogue", "Chorus")};
constexpr std::array<const char*, 4> EffectDocStrings{
QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb Standard"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Reverb High"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Delay"),
QT_TRANSLATE_NOOP("EffectCatalogue", "Chorus"),
};
EffectCatalogue::EffectCatalogue(QWidget* parent) : QTreeWidget(parent) {
setSelectionMode(QAbstractItemView::NoSelection);
@ -856,8 +904,8 @@ StudioSetupWidget::StudioSetupWidget(QWidget* parent)
setWindowTitle(tr("Studio Setup"));
setGeometry(0, 0, 900, 450);
QScrollArea* scrollAreas[2];
for (int i = 0; i < 2; ++i) {
std::array<QScrollArea*, 2> scrollAreas{};
for (size_t i = 0; i < m_listing.size(); ++i) {
m_listing[i] = new EffectListing;
QScrollArea* listingScroll = new QScrollArea;
scrollAreas[i] = listingScroll;

View File

@ -1,5 +1,6 @@
#pragma once
#include <array>
#include <string>
#include <QLabel>
@ -28,22 +29,30 @@ enum class EffectType;
struct EffectIntrospection {
struct Field {
enum class Type { Invalid, UInt32, UInt32x8, Float };
Type m_tp;
enum class Type {
Invalid,
UInt32,
UInt32x8,
Float,
};
Type m_tp{};
std::string_view m_name;
float m_min, m_max, m_default;
float m_min{};
float m_max{};
float m_default{};
};
amuse::EffectType m_tp;
std::string_view m_name;
std::string_view m_description;
Field m_fields[7];
std::array<Field, 7> m_fields;
};
class Uint32X8Popup : public QFrame {
Q_OBJECT
FieldSlider* m_sliders[8];
public:
static constexpr int NumSliders = 8;
explicit Uint32X8Popup(int min, int max, QWidget* parent = Q_NULLPTR);
~Uint32X8Popup() override;
@ -54,6 +63,9 @@ private slots:
signals:
void valueChanged(int chanIdx, int val);
private:
std::array<FieldSlider*, NumSliders> m_sliders;
};
class Uint32X8Button : public QPushButton {
@ -187,7 +199,7 @@ class StudioSetupWidget : public QWidget {
friend class EffectCatalogue;
QSplitter* m_splitter;
QTabWidget* m_tabs;
EffectListing* m_listing[2];
std::array<EffectListing*, 2> m_listing{};
EffectCatalogue* m_catalogue;
EffectWidget* m_draggedCmd = nullptr;
EffectCatalogueItem* m_draggedItem = nullptr;