mirror of https://github.com/AxioDL/amuse.git
Merge commit '2d3aa03'
This commit is contained in:
commit
d06fa3f0dc
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@ -9,9 +9,25 @@
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#include <string.h>
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#include <string.h>
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#include <thread>
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#include <thread>
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#include <map>
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#include <map>
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#include <varargs.h>
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static logvisor::Module Log("amuseplay");
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static logvisor::Module Log("amuseplay");
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#if __GNUC__
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__attribute__((__format__ (__printf__, 3, 4)))
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#endif
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static inline void SNPrintf(boo::SystemChar* str, size_t maxlen, const boo::SystemChar* format, ...)
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{
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va_list va;
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va_start(va, format);
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#if _WIN32
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_vsnwprintf(str, maxlen, format, va);
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#else
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vsnprintf(str, maxlen, format, va);
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#endif
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va_end(va);
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}
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static amuse::IntrusiveAudioGroupData LoadFromArgs(int argc, const boo::SystemChar** argv,
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static amuse::IntrusiveAudioGroupData LoadFromArgs(int argc, const boo::SystemChar** argv,
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std::string& descOut, bool& good)
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std::string& descOut, bool& good)
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{
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{
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@ -66,14 +82,14 @@ static amuse::IntrusiveAudioGroupData LoadFromArgs(int argc, const boo::SystemCh
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else
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else
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{
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{
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/* Now attempt multi-file case */
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/* Now attempt multi-file case */
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char path[1024];
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boo::SystemChar path[1024];
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/* Project */
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/* Project */
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snprintf(path, 1024, "%s.pro", argv[1]);
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SNPrintf(path, 1024, _S("%s.pro"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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{
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{
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snprintf(path, 1024, "%s.proj", argv[1]);
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SNPrintf(path, 1024, _S("%s.proj"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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return {nullptr, nullptr, nullptr, nullptr};
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return {nullptr, nullptr, nullptr, nullptr};
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@ -81,11 +97,11 @@ static amuse::IntrusiveAudioGroupData LoadFromArgs(int argc, const boo::SystemCh
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std::unique_ptr<uint8_t[]> proj = r->readUBytes(r->length());
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std::unique_ptr<uint8_t[]> proj = r->readUBytes(r->length());
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/* Pool */
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/* Pool */
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snprintf(path, 1024, "%s.poo", argv[1]);
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SNPrintf(path, 1024, _S("%s.poo"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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{
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{
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snprintf(path, 1024, "%s.pool", argv[1]);
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SNPrintf(path, 1024, _S("%s.pool"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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return {nullptr, nullptr, nullptr, nullptr};
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return {nullptr, nullptr, nullptr, nullptr};
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@ -93,11 +109,11 @@ static amuse::IntrusiveAudioGroupData LoadFromArgs(int argc, const boo::SystemCh
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std::unique_ptr<uint8_t[]> pool = r->readUBytes(r->length());
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std::unique_ptr<uint8_t[]> pool = r->readUBytes(r->length());
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/* Sdir */
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/* Sdir */
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snprintf(path, 1024, "%s.sdi", argv[1]);
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SNPrintf(path, 1024, _S("%s.sdi"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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{
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{
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snprintf(path, 1024, "%s.sdir", argv[1]);
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SNPrintf(path, 1024, _S("%s.sdir"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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return {nullptr, nullptr, nullptr, nullptr};
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return {nullptr, nullptr, nullptr, nullptr};
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@ -105,11 +121,11 @@ static amuse::IntrusiveAudioGroupData LoadFromArgs(int argc, const boo::SystemCh
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std::unique_ptr<uint8_t[]> sdir = r->readUBytes(r->length());
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std::unique_ptr<uint8_t[]> sdir = r->readUBytes(r->length());
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/* Samp */
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/* Samp */
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snprintf(path, 1024, "%s.sam", argv[1]);
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SNPrintf(path, 1024, _S("%s.sam"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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{
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{
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snprintf(path, 1024, "%s.samp", argv[1]);
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SNPrintf(path, 1024, _S("%s.samp"), argv[1]);
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r.emplace(path, 32 * 1024, false);
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r.emplace(path, 32 * 1024, false);
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if (r->hasError())
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if (r->hasError())
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return {nullptr, nullptr, nullptr, nullptr};
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return {nullptr, nullptr, nullptr, nullptr};
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@ -640,7 +656,7 @@ struct AppCallback : boo::IApplicationCallback
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int appMain(boo::IApplication* app)
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int appMain(boo::IApplication* app)
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{
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{
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/* Event window */
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/* Event window */
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m_win = app->newWindow("amuseplay", 1);
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m_win = app->newWindow(_S("amuseplay"), 1);
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m_win->setCallback(&m_events);
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m_win->setCallback(&m_events);
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m_win->setWindowFrame(100, 100, 100, 100);
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m_win->setWindowFrame(100, 100, 100, 100);
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m_win->setStyle(~boo::EWindowStyle::Resize);
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m_win->setStyle(~boo::EWindowStyle::Resize);
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@ -3,6 +3,7 @@
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#include <stdint.h>
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#include <stdint.h>
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#include <vector>
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#include <vector>
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#include <array>
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#include <list>
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#include <list>
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#include "optional.hpp"
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#include "optional.hpp"
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#include "Entity.hpp"
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#include "Entity.hpp"
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@ -1,5 +1,6 @@
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#include "amuse/SurroundProfiles.hpp"
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#include "amuse/SurroundProfiles.hpp"
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#include <cmath>
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#include <cmath>
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#include <algorithm>
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#include <cfloat>
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#include <cfloat>
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namespace amuse
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namespace amuse
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