Properly advertise Sequencer tempo to voice SoundMacros

This commit is contained in:
Jack Andersen 2016-06-01 11:32:48 -10:00
parent a047b1f6c8
commit e932539ec4
4 changed files with 11 additions and 6 deletions

View File

@ -109,6 +109,9 @@ public:
* @return `true` if END reached
*/
bool advance(Sequencer& seq, double dt);
/** Get current song tempo in BPM */
uint32_t getTempo() const {return m_tempo;}
};
}

View File

@ -169,7 +169,7 @@ std::shared_ptr<Voice> Sequencer::ChannelState::keyOn(uint8_t note, uint8_t velo
(*ret)->installCtrlValues(m_ctrlVals);
ObjectId oid = (m_parent.m_audioGroup.getDataFormat() == DataFormat::PC) ? m_page->objId : SBig(m_page->objId);
if (!(*ret)->loadSoundObject(oid, 0, 1000.f, note, velocity, m_ctrlVals[1]))
if (!(*ret)->loadSoundObject(oid, 0, m_parent.m_ticksPerSec, note, velocity, m_ctrlVals[1]))
{
m_parent.m_engine._destroyVoice(ret);
return {};
@ -465,6 +465,7 @@ void Sequencer::playSong(const unsigned char* arrData, bool dieOnEnd)
m_arrData = arrData;
m_dieOnEnd = dieOnEnd;
m_songState.initialize(arrData);
setTempo(m_songState.getTempo() * 384 / 60);
m_state = SequencerState::Playing;
}

View File

@ -326,6 +326,7 @@ bool SongState::advance(Sequencer& seq, double dt)
{
/* Turn over tempo */
m_tempo = change.m_tempo;
seq.setTempo(m_tempo * 384 / 60);
++m_tempoPtr;
continue;
}

View File

@ -216,7 +216,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
m_initKey, m_initVel, m_initMod);
}
break;
@ -300,7 +300,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
m_initKey, m_initVel, m_initMod);
break;
}
@ -389,7 +389,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
m_initKey, m_initVel, m_initMod);
}
break;
@ -512,7 +512,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
m_pc.back().second = macroStep;
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod);
m_initKey, m_initVel, m_initMod);
}
break;
@ -769,7 +769,7 @@ bool SoundMacroState::advance(Voice& vox, double dt)
m_pc.push_back({m_pc.back().first, macroStep});
else
vox.loadSoundObject(macroId, macroStep, m_ticksPerSec,
m_initKey, m_initVel, m_initMod, true);
m_initKey, m_initVel, m_initMod, true);
m_header = *reinterpret_cast<const Header*>(m_pc.back().first);
if (vox.getAudioGroup().getDataFormat() != DataFormat::PC)