Jack Andersen
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4c884d019d
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Lots of foundational work for Amuse editor
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2018-07-13 20:06:33 -10:00 |
Jack Andersen
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77c7daa67c
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Windows build fixes and warning avoidance
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2018-05-24 20:37:27 -10:00 |
Jack Andersen
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985994a291
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
Phillip Stephens
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c886bfd7d2
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FreeBSD fixes
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2016-10-27 15:48:12 -08:00 |
Phillip Stephens
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af68ee61e1
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Remove debug print
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2016-09-02 13:05:58 -07:00 |
Phillip Stephens
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b40b2c031a
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Better temp file handling
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2016-09-02 13:00:56 -07:00 |
Phillip Stephens
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aa32ff7e84
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Add LZO support for MP2 audio groups
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2016-09-02 12:52:17 -07:00 |
Jack Andersen
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a048605011
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Support for loading revised Factor5 N64 ROMs
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2016-07-18 12:38:28 -10:00 |
Jack Andersen
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2a2a16fd17
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Typing refinements for song events
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2016-07-17 11:23:29 -10:00 |
Jack Andersen
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b421412cac
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Add lookup table for Rogue Squadron SNG Setup mappings
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2016-07-16 11:55:13 -10:00 |
Jack Andersen
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2dcb9dd1c7
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
Jack Andersen
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596bc66ce6
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Windows build fix
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2016-07-07 09:37:50 -10:00 |
Phillip Stephens
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feea7c2ecc
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Add PaperMario TTYD Song Group descs
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2016-07-06 21:10:02 -07:00 |
Jack Andersen
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3427515960
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Add Starfox Adventures midi.wad support
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2016-07-03 12:41:31 -10:00 |
Jack Andersen
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a0bb35433a
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Initial amuseconv implementation with SNG extraction
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2016-06-20 20:40:13 -10:00 |
Jack Andersen
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7666b51c50
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Merge branch 'master' of https://github.com/AxioDL/amuse
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2016-06-19 17:36:32 -10:00 |
Jack Andersen
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ee29fb4b1e
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Initial N64 SNG support; pitch-wheel fix
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2016-06-19 17:35:57 -10:00 |
Jack Andersen
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ad23f9d0c4
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Symbol pollution is bad for your health
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2016-06-19 09:19:16 -10:00 |
Jack Andersen
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fa3007b65c
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wchar_t support for key path handling functions on Windows
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2016-06-12 19:47:07 -10:00 |
Jack Andersen
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57bb631f9b
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Minor variable fix
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2016-06-08 15:26:29 -10:00 |
Jack Andersen
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117d7046dd
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Initial working AudioUnit integration
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2016-06-07 18:33:15 -10:00 |
Jack Andersen
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85b6f406f1
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Add Sample and SFX tables
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2016-06-05 12:37:49 -10:00 |
Jack Andersen
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168c4d3cfd
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Container loading bug fixes, drag-n-drop support
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2016-06-04 17:11:24 -10:00 |
Jack Andersen
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9ae92313e3
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Work on AudioUnit data UI
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2016-06-03 16:34:35 -10:00 |
Phillip Stephens
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40e808e134
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Add failsafe and .song extension
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2016-05-31 15:40:09 -07:00 |
Jack Andersen
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127aa283e9
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Support for loading songs directly out of game containers
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2016-05-30 12:46:43 -10:00 |
Jack Andersen
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494a39e76a
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Support for absolute PROJ offsets introduced in Battle for Naboo
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2016-05-29 08:22:20 -10:00 |
Jack Andersen
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80cc9f7c94
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MusyX 1 compatibility fixes, Rogue Squadron N64 decoding confirmed
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2016-05-28 18:31:58 -10:00 |
Jack Andersen
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3ba25fd06a
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Linux build sync
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2016-05-27 21:15:59 -10:00 |
Jack Andersen
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5a9fd66dff
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Add N64-VADPCM decoder; DSP-ADPCM seamless loop fix
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2016-05-27 16:28:59 -10:00 |
Jack Andersen
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5bee3361b7
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Fix in Rogue Squadron 3 detection
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2016-05-26 19:44:41 -10:00 |
Jack Andersen
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917e607df5
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Refactor container loading in amuseplay
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2016-05-26 19:30:43 -10:00 |
Jack Andersen
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276b7823c2
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Add unified ContainerRegistry class for detecting/loading game containers
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2016-05-26 14:56:18 -10:00 |