Commit Graph

19 Commits

Author SHA1 Message Date
Jack Andersen e37128d657 Use com.axiodl.* rather than io.github.axiodl.* for Apple identifiers 2017-12-27 17:45:59 -10:00
Jack Andersen 3eba4cc1ac Minor Amuse-AU changes 2017-12-15 14:18:57 -10:00
Jack Andersen 75830dc6dd string_view refactor 2017-11-12 20:15:33 -10:00
Jack Andersen eb948dfd63 Add bounds checking to SoundMacro execution loop 2016-12-07 18:54:45 -10:00
Jack Andersen 2521f37408 Ensure LZO linked on OS X 2016-09-10 19:49:51 -10:00
Jack Andersen 2dcb9dd1c7 Working Studio implementation 2016-07-13 18:54:46 -10:00
Jack Andersen bd10015024 Work on MIDI-to-SNG conversion 2016-06-21 18:18:28 -10:00
Jack Andersen 117d7046dd Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Jack Andersen f260019b89 More AudioUnit integration 2016-06-06 17:42:51 -10:00
Jack Andersen 85b6f406f1 Add Sample and SFX tables 2016-06-05 12:37:49 -10:00
Jack Andersen 168c4d3cfd Container loading bug fixes, drag-n-drop support 2016-06-04 17:11:24 -10:00
Jack Andersen 62ece61cb2 More UI bindings, metadata management 2016-06-04 12:38:55 -10:00
Jack Andersen 9ae92313e3 Work on AudioUnit data UI 2016-06-03 16:34:35 -10:00
Jack Andersen 81bd897ec1 Work on AudioUnit 2016-06-02 16:53:52 -10:00
Jack Andersen 494a39e76a Support for absolute PROJ offsets introduced in Battle for Naboo 2016-05-29 08:22:20 -10:00
Jack Andersen 276b7823c2 Add unified ContainerRegistry class for detecting/loading game containers 2016-05-26 14:56:18 -10:00
Jack Andersen 51b3e24cfb Initial UI files for AudioUnit container 2016-05-25 15:28:50 -10:00
Jack Andersen d71f9f62b8 CMake Xcode compatibility adjustments 2016-05-24 19:49:48 -10:00
Jack Andersen 1c277b179a Initial Amuse AudioUnit frontend architecture 2016-05-24 16:00:22 -10:00