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<div class="title">EffectDelay.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#ifndef __AMUSE_EFFECTDELAY_HPP__</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="preprocessor">#define __AMUSE_EFFECTDELAY_HPP__</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;</div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="preprocessor">#include &quot;EffectBase.hpp&quot;</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="preprocessor">#include &quot;Common.hpp&quot;</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#include &lt;stdint.h&gt;</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="preprocessor">#include &lt;memory&gt;</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;</div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceamuse.html">amuse</a></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;{</div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00012"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_delay_imp.html"> 12</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_effect_delay_imp.html">EffectDelayImp</a>;</div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;</div><div class="line"><a name="l00015"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_delay.html"> 15</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_effect_delay.html">EffectDelay</a></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;{</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">protected</span>:</div><div class="line"><a name="l00018"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_delay.html#ade2163d943f5610e6c5f32f1d6398ed2"> 18</a></span>&#160; uint32_t <a class="code" href="classamuse_1_1_effect_delay.html#ade2163d943f5610e6c5f32f1d6398ed2">x3c_delay</a>[8]; </div><div class="line"><a name="l00019"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_delay.html#aef905ec7d2212c04f2beb2077fb087df"> 19</a></span>&#160; uint32_t <a class="code" href="classamuse_1_1_effect_delay.html#aef905ec7d2212c04f2beb2077fb087df">x48_feedback</a>[8]; </div><div class="line"><a name="l00020"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_delay.html#a9d04328d834a3996ce31b2d59d04d75a"> 20</a></span>&#160; uint32_t <a class="code" href="classamuse_1_1_effect_delay.html#a9d04328d834a3996ce31b2d59d04d75a">x54_output</a>[8]; </div><div class="line"><a name="l00021"></a><span class="lineno"><a class="line" href="classamuse_1_1_effect_delay.html#acdfb395ee9e7d6cbaf3f432646e4ca2e"> 21</a></span>&#160; <span class="keywordtype">bool</span> <a class="code" href="classamuse_1_1_effect_delay.html#acdfb395ee9e7d6cbaf3f432646e4ca2e">m_dirty</a> = <span class="keyword">true</span>; </div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160; <span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160; <span class="keyword">using</span> <a class="code" href="classamuse_1_1_effect_delay_imp.html">ImpType</a> = <a class="code" href="classamuse_1_1_effect_delay_imp.html">EffectDelayImp&lt;T&gt;</a>;</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="keywordtype">void</span> setDelay(uint32_t delay)</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; {</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; delay = clamp(10u, delay, 5000u);</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i=0 ; i&lt;8 ; ++i)</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; x3c_delay[i] = delay;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; m_dirty = <span class="keyword">true</span>;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; }</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; <span class="keywordtype">void</span> setChanDelay(<span class="keywordtype">int</span> chanIdx, uint32_t delay)</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; {</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; delay = clamp(10u, delay, 5000u);</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; x3c_delay[chanIdx] = delay;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; m_dirty = <span class="keyword">true</span>;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; }</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; <span class="keywordtype">void</span> setFeedback(uint32_t feedback)</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; {</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160; feedback = clamp(0u, feedback, 100u);</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i=0 ; i&lt;8 ; ++i)</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; x48_feedback[i] = feedback;</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; m_dirty = <span class="keyword">true</span>;</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; }</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160;</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; <span class="keywordtype">void</span> setChanFeedback(<span class="keywordtype">int</span> chanIdx, uint32_t feedback)</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; {</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; feedback = clamp(0u, feedback, 100u);</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; x48_feedback[chanIdx] = feedback;</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; m_dirty = <span class="keyword">true</span>;</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160; }</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <span class="keywordtype">void</span> setOutput(uint32_t output)</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160; {</div><div class="line"><a name="l00057"></a><span class="lineno"> 57</span>&#160; output = clamp(0u, output, 100u);</div><div class="line"><a name="l00058"></a><span class="lineno"> 58</span>&#160; <span class="keywordflow">for</span> (<span class="keywordtype">int</span> i=0 ; i&lt;8 ; ++i)</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160; x54_output[i] = output;</div><div class="line"><a name="l00060"></a><span class="lineno"> 60</span>&#160; m_dirty = <span class="keyword">true</span>;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; }</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160; <span class="keywordtype">void</span> setChanOutput(<span class="keywordtype">int</span> chanIdx, uint32_t output)</div><div class="line"><a name="l00063"></a><span class="lineno"> 63</span>&#160; {</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; output = clamp(0u, output, 100u);</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160; x54_output[chanIdx] = output;</div><div class="line"><a name="l00066"></a><span class="lineno"> 66</span>&#160; m_dirty = <span class="keyword">true</span>;</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; }</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;};</div><div class="line"><a name="l00069"></a><span class="lineno"> 69</span>&#160;</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00072"></a><span class="lineno"> 72</span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_effect_delay_imp.html">EffectDelayImp</a> : <span class="keyword">public</span> <a class="code" href="classamuse_1_1_effect_base.html">EffectBase</a>&lt;T&gt;, <span class="keyword">public</span> <a class="code" href="classamuse_1_1_effect_delay.html">EffectDelay</a></div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160;{</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160; uint32_t x0_currentSize[8]; </div><div class="line"><a name="l00075"></a><span class="lineno"> 75</span>&#160; uint32_t xc_currentPos[8]; </div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; uint32_t x18_currentFeedback[8]; </div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160; uint32_t x24_currentOutput[8]; </div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; std::unique_ptr&lt;T[]&gt; x30_chanLines[8]; </div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; uint32_t m_sampsPerMs; </div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160; uint32_t m_blockSamples; </div><div class="line"><a name="l00083"></a><span class="lineno"> 83</span>&#160; <span class="keywordtype">void</span> _update();</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <a class="code" href="classamuse_1_1_effect_delay_imp.html">EffectDelayImp</a>(uint32_t initDelay, uint32_t initFeedback, uint32_t initOutput, <span class="keywordtype">double</span> sampleRate);</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160; <span class="keywordtype">void</span> applyEffect(T* audio, <span class="keywordtype">size_t</span> frameCount, <span class="keyword">const</span> <a class="code" href="structamuse_1_1_channel_map.html">ChannelMap</a>&amp; chanMap);</div><div class="line"><a name="l00087"></a><span class="lineno"> 87</span>&#160;};</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160;</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160;}</div><div class="line"><a name="l00090"></a><span class="lineno"> 90</span>&#160;</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160;<span class="preprocessor">#endif // __AMUSE_EFFECTDELAY_HPP__</span></div><div class="ttc" id="classamuse_1_1_effect_delay_imp_html"><div class="ttname"><a href="classamuse_1_1_effect_delay_imp.html">amuse::EffectDelayImp</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_delay_8hpp_source.html#l00012">EffectDelay.hpp:12</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_delay_html_acdfb395ee9e7d6cbaf3f432646e4ca2e"><div class="ttname"><a href="classamuse_1_1_effect_delay.html#acdfb395ee9e7d6cbaf3f432646e4ca2e">amuse::EffectDelay::m_dirty</a></div><div class="ttdeci">bool m_dirty</div><div class="ttdef"><b>Definition:</b> <a href="_effect_delay_8hpp_source.html#l00021">EffectDelay.hpp:21</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_delay_html_aef905ec7d2212c04f2beb2077fb087df"><div class="ttname"><a href="classamuse_1_1_effect_delay.html#aef905ec7d2212c04f2beb2077fb087df">amuse::EffectDelay::x48_feedback</a></div><div class="ttdeci">uint32_t x48_feedback[8]</div><div class="ttdef"><b>Definition:</b> <a href="_effect_delay_8hpp_source.html#l00019">EffectDelay.hpp:19</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_delay_html"><div class="ttname"><a href="classamuse_1_1_effect_delay.html">amuse::EffectDelay</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_delay_8hpp_source.html#l00015">EffectDelay.hpp:15</a></div></div>
<div class="ttc" id="namespaceamuse_html"><div class="ttname"><a href="namespaceamuse.html">amuse</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00008">AudioGroup.hpp:8</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_delay_html_ade2163d943f5610e6c5f32f1d6398ed2"><div class="ttname"><a href="classamuse_1_1_effect_delay.html#ade2163d943f5610e6c5f32f1d6398ed2">amuse::EffectDelay::x3c_delay</a></div><div class="ttdeci">uint32_t x3c_delay[8]</div><div class="ttdef"><b>Definition:</b> <a href="_effect_delay_8hpp_source.html#l00018">EffectDelay.hpp:18</a></div></div>
<div class="ttc" id="structamuse_1_1_channel_map_html"><div class="ttname"><a href="structamuse_1_1_channel_map.html">amuse::ChannelMap</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_voice_8hpp_source.html#l00022">IBackendVoice.hpp:22</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_base_html"><div class="ttname"><a href="classamuse_1_1_effect_base.html">amuse::EffectBase</a></div><div class="ttdef"><b>Definition:</b> <a href="_effect_base_8hpp_source.html#l00018">EffectBase.hpp:18</a></div></div>
<div class="ttc" id="classamuse_1_1_effect_delay_html_a9d04328d834a3996ce31b2d59d04d75a"><div class="ttname"><a href="classamuse_1_1_effect_delay.html#a9d04328d834a3996ce31b2d59d04d75a">amuse::EffectDelay::x54_output</a></div><div class="ttdeci">uint32_t x54_output[8]</div><div class="ttdef"><b>Definition:</b> <a href="_effect_delay_8hpp_source.html#l00020">EffectDelay.hpp:20</a></div></div>
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