.. |
AudioGroup.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
AudioGroupData.cpp
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
AudioGroupPool.cpp
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
AudioGroupProject.cpp
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Support for loading revised Factor5 N64 ROMs
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2016-07-18 12:38:28 -10:00 |
AudioGroupSampleDirectory.cpp
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
BooBackend.cpp
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New engine event interface
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2017-02-14 20:01:39 -10:00 |
ContainerRegistry.cpp
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
DSPCodec.c
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Windows fixes
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2016-12-10 15:52:42 -10:00 |
DirectoryEnumerator.cpp
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
EffectChorus.cpp
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
EffectDelay.cpp
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
EffectReverb.cpp
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
Emitter.cpp
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Voice lifetime and emitter bug fixes
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2017-11-27 16:44:35 -10:00 |
Engine.cpp
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Removed redundant NDEBUGs
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2017-12-22 19:35:55 -10:00 |
Envelope.cpp
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Working Studio implementation
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2016-07-13 18:54:46 -10:00 |
Listener.cpp
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Emitter bug fixes and test macro for amuseplay
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2017-09-19 23:22:46 -10:00 |
N64MusyXCodec.c
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Initial working AudioUnit integration
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2016-06-07 18:33:15 -10:00 |
Sequencer.cpp
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Remove optional.hpp dependency
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2017-12-06 18:06:35 -10:00 |
SongConverter.cpp
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Huge compile performance refactor
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2017-12-28 21:57:22 -10:00 |
SongState.cpp
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Remove optional.hpp dependency
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2017-12-06 18:06:35 -10:00 |
SoundMacroState.cpp
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Implement VIBRATO
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2018-05-18 19:15:12 -10:00 |
Studio.cpp
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Removed redundant NDEBUGs
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2017-12-22 19:35:55 -10:00 |
Submix.cpp
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Add info structures for holding effect parameters
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2017-01-22 21:21:50 -10:00 |
Voice.cpp
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Implement VIBRATO
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2018-05-18 19:15:12 -10:00 |