amuse/lib
Jack Andersen 1fefba66e7 Implement VIBRATO 2018-05-18 19:15:12 -10:00
..
AudioGroup.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
AudioGroupData.cpp Windows fixes 2016-12-10 15:52:42 -10:00
AudioGroupPool.cpp Windows fixes 2016-12-10 15:52:42 -10:00
AudioGroupProject.cpp Support for loading revised Factor5 N64 ROMs 2016-07-18 12:38:28 -10:00
AudioGroupSampleDirectory.cpp Huge compile performance refactor 2017-12-28 21:57:22 -10:00
BooBackend.cpp New engine event interface 2017-02-14 20:01:39 -10:00
ContainerRegistry.cpp Huge compile performance refactor 2017-12-28 21:57:22 -10:00
DSPCodec.c Windows fixes 2016-12-10 15:52:42 -10:00
DirectoryEnumerator.cpp Huge compile performance refactor 2017-12-28 21:57:22 -10:00
EffectChorus.cpp Huge compile performance refactor 2017-12-28 21:57:22 -10:00
EffectDelay.cpp Huge compile performance refactor 2017-12-28 21:57:22 -10:00
EffectReverb.cpp Huge compile performance refactor 2017-12-28 21:57:22 -10:00
Emitter.cpp Voice lifetime and emitter bug fixes 2017-11-27 16:44:35 -10:00
Engine.cpp Removed redundant NDEBUGs 2017-12-22 19:35:55 -10:00
Envelope.cpp Working Studio implementation 2016-07-13 18:54:46 -10:00
Listener.cpp Emitter bug fixes and test macro for amuseplay 2017-09-19 23:22:46 -10:00
N64MusyXCodec.c Initial working AudioUnit integration 2016-06-07 18:33:15 -10:00
Sequencer.cpp Remove optional.hpp dependency 2017-12-06 18:06:35 -10:00
SongConverter.cpp Huge compile performance refactor 2017-12-28 21:57:22 -10:00
SongState.cpp Remove optional.hpp dependency 2017-12-06 18:06:35 -10:00
SoundMacroState.cpp Implement VIBRATO 2018-05-18 19:15:12 -10:00
Studio.cpp Removed redundant NDEBUGs 2017-12-22 19:35:55 -10:00
Submix.cpp Add info structures for holding effect parameters 2017-01-22 21:21:50 -10:00
Voice.cpp Implement VIBRATO 2018-05-18 19:15:12 -10:00