mirror of https://github.com/AxioDL/amuse.git
6 lines
926 B
Plaintext
6 lines
926 B
Plaintext
<map id="amuse::Emitter" name="amuse::Emitter">
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<area shape="rect" id="node2" href="$classamuse_1_1_entity.html" title="{amuse::Entity\n|# m_destroyed\l# m_groupId\l# m_objectId\l|+ Entity()\l+ ~Entity()\l+ getEngine()\l+ getAudioGroup()\l+ getGroupId()\l+ getObjectId()\l# _destroy()\l}" alt="" coords="98,351,237,545"/>
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<area shape="rect" id="node3" href="$classamuse_1_1_audio_group.html" title="{amuse::AudioGroup\n||+ operator bool()\l+ AudioGroup()\l+ getSample()\l+ getSampleData()\l+ getProj()\l+ getPool()\l}" alt="" coords="5,71,148,222"/>
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<area shape="rect" id="node4" href="$classamuse_1_1_engine.html" title="{amuse::Engine\n||+ ~Engine()\l+ Engine()\l+ getBackend()\l+ pumpEngine()\l+ addAudioGroup()\l+ removeAudioGroup()\l+ addSubmix()\l+ removeSubmix()\l+ fxStart()\l+ addEmitter()\l+ seqPlay()\l+ findVoice()\l+ killKeygroup()\l+ sendMacroMessage()\l+ nextRandom()\l}" alt="" coords="172,5,347,288"/>
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</map>
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