amuse/classamuse_1_1_entity.html

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<a href="#pub-methods">Public Member Functions</a> &#124;
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<div class="title">amuse::Entity Class Reference</div> </div>
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<p><code>#include &lt;<a class="el" href="_entity_8hpp_source.html">Entity.hpp</a>&gt;</code></p>
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Inheritance diagram for amuse::Entity:</div>
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Collaboration diagram for amuse::Entity:</div>
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Public Member Functions</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>Entity</b> (<a class="el" href="classamuse_1_1_engine.html">Engine</a> &amp;engine, const <a class="el" href="classamuse_1_1_audio_group.html">AudioGroup</a> &amp;group, int groupId, ObjectId oid=ObjectId())</td></tr>
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<a class="el" href="classamuse_1_1_engine.html">Engine</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getEngine</b> ()</td></tr>
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const <a class="el" href="classamuse_1_1_audio_group.html">AudioGroup</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>getAudioGroup</b> () const </td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>getGroupId</b> () const </td></tr>
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ObjectId&#160;</td><td class="memItemRight" valign="bottom"><b>getObjectId</b> () const </td></tr>
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Protected Member Functions</h2></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>_destroy</b> ()</td></tr>
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Protected Attributes</h2></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_destroyed</b> = false</td></tr>
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<a class="el" href="classamuse_1_1_engine.html">Engine</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>m_engine</b></td></tr>
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const <a class="el" href="classamuse_1_1_audio_group.html">AudioGroup</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>m_audioGroup</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_groupId</b></td></tr>
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ObjectId&#160;</td><td class="memItemRight" valign="bottom"><b>m_objectId</b> = 0xffff</td></tr>
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</table><table class="memberdecls">
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Friends</h2></td></tr>
<tr class="memitem:a3e1914489e4bed4f9f23cdeab34a43dc"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a3e1914489e4bed4f9f23cdeab34a43dc"></a>
class&#160;</td><td class="memItemRight" valign="bottom"><b>Engine</b></td></tr>
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<tr class="memitem:a7e534c4c56668d740c959235bc8ed4ec"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a7e534c4c56668d740c959235bc8ed4ec"></a>
class&#160;</td><td class="memItemRight" valign="bottom"><b>SoundMacroState</b></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><p>Common 'engine child' class </p>
<p>Definition at line <a class="el" href="_entity_8hpp_source.html#l00018">18</a> of file <a class="el" href="_entity_8hpp_source.html">Entity.hpp</a>.</p>
</div><hr/>The documentation for this class was generated from the following file:<ul>
<li>include/amuse/<a class="el" href="_entity_8hpp_source.html">Entity.hpp</a></li>
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<li class="navelem"><b>amuse</b></li><li class="navelem"><a class="el" href="classamuse_1_1_entity.html">Entity</a></li>
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