mirror of https://github.com/AxioDL/amuse.git
272 lines
7.0 KiB
C++
272 lines
7.0 KiB
C++
#include "amuse/BooBackend.hpp"
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#include "amuse/Voice.hpp"
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#include "amuse/Submix.hpp"
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#include "amuse/Engine.hpp"
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namespace amuse
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{
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size_t BooBackendVoice::VoiceCallback::supplyAudio(boo::IAudioVoice&,
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size_t frames, int16_t* data)
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{
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return m_parent.m_clientVox.supplyAudio(frames, data);
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}
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BooBackendVoice::BooBackendVoice(boo::IAudioVoiceEngine& engine, Voice& clientVox,
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double sampleRate, bool dynamicPitch)
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: m_clientVox(clientVox), m_cb(*this),
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m_booVoice(engine.allocateNewMonoVoice(sampleRate, &m_cb, dynamicPitch))
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{}
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BooBackendVoice::BooBackendVoice(boo::IAudioSubmix& submix, Voice& clientVox,
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double sampleRate, bool dynamicPitch)
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: m_clientVox(clientVox), m_cb(*this),
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m_booVoice(submix.allocateNewMonoVoice(sampleRate, &m_cb, dynamicPitch))
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{}
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void BooBackendVoice::resetSampleRate(double sampleRate)
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{
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m_booVoice->resetSampleRate(sampleRate);
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}
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void BooBackendVoice::setMatrixCoefficients(const float coefs[8])
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{
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m_booVoice->setMonoMatrixCoefficients(coefs);
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}
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void BooBackendVoice::setPitchRatio(double ratio, bool slew)
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{
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m_booVoice->setPitchRatio(ratio, slew);
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}
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void BooBackendVoice::start()
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{
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m_booVoice->start();
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}
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void BooBackendVoice::stop()
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{
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m_booVoice->stop();
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}
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bool BooBackendSubmix::SubmixCallback::canApplyEffect() const
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{
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return m_parent.m_clientSmx.canApplyEffect();
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}
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void BooBackendSubmix::SubmixCallback::applyEffect(int16_t* audio, size_t frameCount,
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const boo::ChannelMap& chanMap, double) const
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{
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return m_parent.m_clientSmx.applyEffect(audio, frameCount, reinterpret_cast<const ChannelMap&>(chanMap));
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}
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void BooBackendSubmix::SubmixCallback::applyEffect(int32_t* audio, size_t frameCount,
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const boo::ChannelMap& chanMap, double) const
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{
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return m_parent.m_clientSmx.applyEffect(audio, frameCount, reinterpret_cast<const ChannelMap&>(chanMap));
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}
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void BooBackendSubmix::SubmixCallback::applyEffect(float* audio, size_t frameCount,
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const boo::ChannelMap& chanMap, double) const
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{
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return m_parent.m_clientSmx.applyEffect(audio, frameCount, reinterpret_cast<const ChannelMap&>(chanMap));
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}
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BooBackendSubmix::BooBackendSubmix(boo::IAudioVoiceEngine& engine, Submix& clientSmx)
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: m_clientSmx(clientSmx), m_cb(*this), m_booSubmix(engine.allocateNewSubmix(&m_cb))
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{}
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BooBackendSubmix::BooBackendSubmix(boo::IAudioSubmix& parent, Submix& clientSmx)
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: m_clientSmx(clientSmx), m_cb(*this), m_booSubmix(parent.allocateNewSubmix(&m_cb))
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{}
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void BooBackendSubmix::setChannelGains(const float gains[8])
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{
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m_booSubmix->setChannelGains(gains);
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}
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std::unique_ptr<IBackendVoice>
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BooBackendSubmix::allocateVoice(Voice& clientVox, double sampleRate, bool dynamicPitch)
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{
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return std::make_unique<BooBackendVoice>(*m_booSubmix, clientVox, sampleRate, dynamicPitch);
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}
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double BooBackendSubmix::getSampleRate() const
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{
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return m_booSubmix->getSampleRate();
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}
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SubmixFormat BooBackendSubmix::getSampleFormat() const
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{
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return SubmixFormat(m_booSubmix->getSampleFormat());
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}
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std::string BooBackendMIDIReader::description()
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{
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return m_midiIn->description();
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}
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void BooBackendMIDIReader::pumpReader()
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{
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while (m_decoder.receiveBytes()) {}
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}
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void BooBackendMIDIReader::noteOff(uint8_t chan, uint8_t key, uint8_t velocity)
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{
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for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
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seq->keyOff(chan, key, velocity);
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}
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void BooBackendMIDIReader::noteOn(uint8_t chan, uint8_t key, uint8_t velocity)
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{
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for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
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seq->keyOn(chan, key, velocity);
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}
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void BooBackendMIDIReader::notePressure(uint8_t chan, uint8_t key, uint8_t pressure)
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{
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}
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void BooBackendMIDIReader::controlChange(uint8_t chan, uint8_t control, uint8_t value)
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{
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for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
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seq->setCtrlValue(chan, control, value);
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}
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void BooBackendMIDIReader::programChange(uint8_t chan, uint8_t program)
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{
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for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
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seq->setChanProgram(chan, program);
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}
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void BooBackendMIDIReader::channelPressure(uint8_t chan, uint8_t pressure)
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{
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}
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void BooBackendMIDIReader::pitchBend(uint8_t chan, int16_t pitch)
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{
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for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
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seq->setPitchWheel(chan, (pitch - 0x2000) / float(0x2000));
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}
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void BooBackendMIDIReader::allSoundOff(uint8_t chan)
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{
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for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
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seq->allOff(chan, true);
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}
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void BooBackendMIDIReader::resetAllControllers(uint8_t chan)
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{
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}
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void BooBackendMIDIReader::localControl(uint8_t chan, bool on)
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{
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}
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void BooBackendMIDIReader::allNotesOff(uint8_t chan)
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{
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for (std::shared_ptr<Sequencer>& seq : m_engine.getActiveSequencers())
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seq->allOff(chan, false);
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}
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void BooBackendMIDIReader::omniMode(uint8_t chan, bool on)
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{
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}
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void BooBackendMIDIReader::polyMode(uint8_t chan, bool on)
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{
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}
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void BooBackendMIDIReader::sysex(const void* data, size_t len)
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{
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}
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void BooBackendMIDIReader::timeCodeQuarterFrame(uint8_t message, uint8_t value)
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{
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}
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void BooBackendMIDIReader::songPositionPointer(uint16_t pointer)
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{
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}
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void BooBackendMIDIReader::songSelect(uint8_t song)
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{
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}
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void BooBackendMIDIReader::tuneRequest()
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{
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}
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void BooBackendMIDIReader::startSeq()
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{
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}
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void BooBackendMIDIReader::continueSeq()
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{
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}
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void BooBackendMIDIReader::stopSeq()
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{
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}
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void BooBackendMIDIReader::reset()
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{
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}
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BooBackendVoiceAllocator::BooBackendVoiceAllocator(boo::IAudioVoiceEngine& booEngine)
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: m_booEngine(booEngine)
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{}
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std::unique_ptr<IBackendVoice>
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BooBackendVoiceAllocator::allocateVoice(Voice& clientVox, double sampleRate, bool dynamicPitch)
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{
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return std::make_unique<BooBackendVoice>(m_booEngine, clientVox, sampleRate, dynamicPitch);
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}
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std::unique_ptr<IBackendSubmix> BooBackendVoiceAllocator::allocateSubmix(Submix& clientSmx)
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{
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return std::make_unique<BooBackendSubmix>(m_booEngine, clientSmx);
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}
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std::vector<std::pair<std::string, std::string>> BooBackendVoiceAllocator::enumerateMIDIDevices()
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{
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return m_booEngine.enumerateMIDIDevices();
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}
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std::unique_ptr<IMIDIReader> BooBackendVoiceAllocator::allocateMIDIReader(Engine& engine, const char* name)
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{
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std::unique_ptr<boo::IMIDIIn> inPort;
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if (!name)
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inPort = m_booEngine.newVirtualMIDIIn();
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else
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inPort = m_booEngine.newRealMIDIIn(name);
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if (!inPort)
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return {};
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return std::make_unique<BooBackendMIDIReader>(engine, std::move(inPort));
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}
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void BooBackendVoiceAllocator::register5MsCallback(std::function<void(double)>&& callback)
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{
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m_booEngine.register5MsCallback(std::move(callback));
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}
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AudioChannelSet BooBackendVoiceAllocator::getAvailableSet()
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{
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return AudioChannelSet(m_booEngine.getAvailableSet());
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}
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void BooBackendVoiceAllocator::pumpAndMixVoices()
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{
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m_booEngine.pumpAndMixVoices();
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}
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}
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