amuse/lib/DSPCodec.cpp

616 lines
17 KiB
C++

#include "amuse/DSPCodec.hpp"
#include <algorithm>
#include <cmath>
#include <memory.h>
#if __SWITCH__
#include "switch_math.hpp"
#endif
#undef min
#undef max
#pragma mark Decoder
static const int32_t NibbleToInt[16] = {0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1};
unsigned DSPDecompressFrame(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2,
unsigned lastSample) {
uint8_t cIdx = (in[0] >> 4) & 0xf;
int32_t factor1 = coefs[cIdx][0];
int32_t factor2 = coefs[cIdx][1];
uint8_t exp = in[0] & 0xf;
unsigned ret = 0;
for (unsigned s = 0; s < 14 && s < lastSample; ++s) {
int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf];
sampleData <<= exp;
sampleData <<= 11;
sampleData += 1024;
sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2));
sampleData >>= 11;
sampleData = DSPSampClamp(sampleData);
out[s] = sampleData;
*prev2 = *prev1;
*prev1 = sampleData;
++ret;
}
return ret;
}
unsigned DSPDecompressFrameStereoStride(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1,
int16_t* prev2, unsigned lastSample) {
uint32_t cIdx = (in[0] >> 4) & 0xf;
int32_t factor1 = coefs[cIdx][0];
int32_t factor2 = coefs[cIdx][1];
uint32_t exp = in[0] & 0xf;
unsigned ret = 0;
for (unsigned s = 0; s < 14 && s < lastSample; ++s) {
int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf];
sampleData <<= exp;
sampleData <<= 11;
sampleData += 1024;
sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2));
sampleData >>= 11;
sampleData = DSPSampClamp(sampleData);
out[s * 2] = sampleData;
*prev2 = *prev1;
*prev1 = sampleData;
++ret;
}
return ret;
}
unsigned DSPDecompressFrameStereoDupe(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1,
int16_t* prev2, unsigned lastSample) {
uint8_t cIdx = (in[0] >> 4) & 0xf;
int32_t factor1 = coefs[cIdx][0];
int32_t factor2 = coefs[cIdx][1];
uint8_t exp = in[0] & 0xf;
unsigned ret = 0;
for (unsigned s = 0; s < 14 && s < lastSample; ++s) {
int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf];
sampleData <<= exp;
sampleData <<= 11;
sampleData += 1024;
sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2));
sampleData >>= 11;
sampleData = DSPSampClamp(sampleData);
out[s * 2] = sampleData;
out[s * 2 + 1] = sampleData;
*prev2 = *prev1;
*prev1 = sampleData;
++ret;
}
return ret;
}
unsigned DSPDecompressFrameRanged(int16_t* out, const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1,
int16_t* prev2, unsigned firstSample, unsigned lastSample) {
uint8_t cIdx = (in[0] >> 4) & 0xf;
int32_t factor1 = coefs[cIdx][0];
int32_t factor2 = coefs[cIdx][1];
uint8_t exp = in[0] & 0xf;
unsigned ret = 0;
for (unsigned s = firstSample; s < 14 && s < lastSample; ++s) {
int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf];
sampleData <<= exp;
sampleData <<= 11;
sampleData += 1024;
sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2));
sampleData >>= 11;
sampleData = DSPSampClamp(sampleData);
*out++ = sampleData;
*prev2 = *prev1;
*prev1 = sampleData;
++ret;
}
return ret;
}
unsigned DSPDecompressFrameStateOnly(const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2,
unsigned lastSample) {
uint8_t cIdx = (in[0] >> 4) & 0xf;
int32_t factor1 = coefs[cIdx][0];
int32_t factor2 = coefs[cIdx][1];
uint8_t exp = in[0] & 0xf;
unsigned ret = 0;
for (unsigned s = 0; s < 14 && s < lastSample; ++s) {
int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf];
sampleData <<= exp;
sampleData <<= 11;
sampleData += 1024;
sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2));
sampleData >>= 11;
sampleData = DSPSampClamp(sampleData);
*prev2 = *prev1;
*prev1 = sampleData;
++ret;
}
return ret;
}
unsigned DSPDecompressFrameRangedStateOnly(const uint8_t* in, const int16_t coefs[8][2], int16_t* prev1, int16_t* prev2,
unsigned firstSample, unsigned lastSample) {
uint8_t cIdx = (in[0] >> 4) & 0xf;
int32_t factor1 = coefs[cIdx][0];
int32_t factor2 = coefs[cIdx][1];
uint8_t exp = in[0] & 0xf;
unsigned ret = 0;
for (unsigned s = firstSample; s < 14 && s < lastSample; ++s) {
int32_t sampleData = (s & 1) ? NibbleToInt[(in[s / 2 + 1]) & 0xf] : NibbleToInt[(in[s / 2 + 1] >> 4) & 0xf];
sampleData <<= exp;
sampleData <<= 11;
sampleData += 1024;
sampleData += factor1 * ((int32_t)(*prev1)) + factor2 * ((int32_t)(*prev2));
sampleData >>= 11;
sampleData = DSPSampClamp(sampleData);
*prev2 = *prev1;
*prev1 = sampleData;
++ret;
}
return ret;
}
#pragma mark Encoder
/* Reference:
* https://code.google.com/p/brawltools/source/browse/trunk/BrawlLib/Wii/Audio/AudioConverter.cs
*/
/* Temporal Vector
* A contiguous history of 3 samples starting with
* 'current' and going 2 backwards
*/
typedef double tvec[3];
inline void InnerProductMerge(tvec vecOut, short pcmBuf[14]) {
for (int i = 0; i <= 2; i++) {
vecOut[i] = 0.0f;
for (int x = 0; x < 14; x++)
vecOut[i] -= pcmBuf[x - i] * pcmBuf[x];
}
}
inline void OuterProductMerge(tvec mtxOut[3], short pcmBuf[14]) {
for (int x = 1; x <= 2; x++)
for (int y = 1; y <= 2; y++) {
mtxOut[x][y] = 0.0;
for (int z = 0; z < 14; z++)
mtxOut[x][y] += pcmBuf[z - x] * pcmBuf[z - y];
}
}
static bool AnalyzeRanges(tvec mtx[3], int* vecIdxsOut) {
double recips[3];
double val, tmp, min, max;
/* Get greatest distance from zero */
for (int x = 1; x <= 2; x++) {
val = std::max(std::fabs(mtx[x][1]), std::fabs(mtx[x][2]));
if (val < DBL_EPSILON)
return true;
recips[x] = 1.0 / val;
}
int maxIndex = 0;
for (int i = 1; i <= 2; i++) {
for (int x = 1; x < i; x++) {
tmp = mtx[x][i];
for (int y = 1; y < x; y++)
tmp -= mtx[x][y] * mtx[y][i];
mtx[x][i] = tmp;
}
val = 0.0;
for (int x = i; x <= 2; x++) {
tmp = mtx[x][i];
for (int y = 1; y < i; y++)
tmp -= mtx[x][y] * mtx[y][i];
mtx[x][i] = tmp;
tmp = fabs(tmp) * recips[x];
if (tmp >= val) {
val = tmp;
maxIndex = x;
}
}
if (maxIndex != i) {
for (int y = 1; y <= 2; y++) {
tmp = mtx[maxIndex][y];
mtx[maxIndex][y] = mtx[i][y];
mtx[i][y] = tmp;
}
recips[maxIndex] = recips[i];
}
vecIdxsOut[i] = maxIndex;
if (mtx[i][i] == 0.0)
return true;
if (i != 2) {
tmp = 1.0 / mtx[i][i];
for (int x = i + 1; x <= 2; x++)
mtx[x][i] *= tmp;
}
}
/* Get range */
min = 1.0e10;
max = 0.0;
for (int i = 1; i <= 2; i++) {
tmp = fabs(mtx[i][i]);
if (tmp < min)
min = tmp;
if (tmp > max)
max = tmp;
}
if (min / max < 1.0e-10)
return true;
return false;
}
static void BidirectionalFilter(tvec mtx[3], int* vecIdxs, tvec vecOut) {
double tmp;
for (int i = 1, x = 0; i <= 2; i++) {
int index = vecIdxs[i];
tmp = vecOut[index];
vecOut[index] = vecOut[i];
if (x != 0)
for (int y = x; y <= i - 1; y++)
tmp -= vecOut[y] * mtx[i][y];
else if (tmp != 0.0)
x = i;
vecOut[i] = tmp;
}
for (int i = 2; i > 0; i--) {
tmp = vecOut[i];
for (int y = i + 1; y <= 2; y++)
tmp -= vecOut[y] * mtx[i][y];
vecOut[i] = tmp / mtx[i][i];
}
vecOut[0] = 1.0;
}
static bool QuadraticMerge(tvec inOutVec) {
double v0, v1, v2 = inOutVec[2];
double tmp = 1.0 - (v2 * v2);
if (tmp == 0.0)
return true;
v0 = (inOutVec[0] - (v2 * v2)) / tmp;
v1 = (inOutVec[1] - (inOutVec[1] * v2)) / tmp;
inOutVec[0] = v0;
inOutVec[1] = v1;
return fabs(v1) > 1.0;
}
static void FinishRecord(tvec in, tvec out) {
for (int z = 1; z <= 2; z++) {
if (in[z] >= 1.0)
in[z] = 0.9999999999;
else if (in[z] <= -1.0)
in[z] = -0.9999999999;
}
out[0] = 1.0;
out[1] = (in[2] * in[1]) + in[1];
out[2] = in[2];
}
static void MatrixFilter(tvec src, tvec dst) {
tvec mtx[3];
mtx[2][0] = 1.0;
for (int i = 1; i <= 2; i++)
mtx[2][i] = -src[i];
for (int i = 2; i > 0; i--) {
double val = 1.0 - (mtx[i][i] * mtx[i][i]);
for (int y = 1; y <= i; y++)
mtx[i - 1][y] = ((mtx[i][i] * mtx[i][y]) + mtx[i][y]) / val;
}
dst[0] = 1.0;
for (int i = 1; i <= 2; i++) {
dst[i] = 0.0;
for (int y = 1; y <= i; y++)
dst[i] += mtx[i][y] * dst[i - y];
}
}
static void MergeFinishRecord(tvec src, tvec dst) {
tvec tmp;
double val = src[0];
dst[0] = 1.0;
for (int i = 1; i <= 2; i++) {
double v2 = 0.0;
for (int y = 1; y < i; y++)
v2 += dst[y] * src[i - y];
if (val > 0.0)
dst[i] = -(v2 + src[i]) / val;
else
dst[i] = 0.0;
tmp[i] = dst[i];
for (int y = 1; y < i; y++)
dst[y] += dst[i] * dst[i - y];
val *= 1.0 - (dst[i] * dst[i]);
}
FinishRecord(tmp, dst);
}
static double ContrastVectors(tvec source1, tvec source2) {
double val = (-source2[2] * -source2[1] + -source2[1]) / (1.0 - source2[2] * source2[2]);
double val1 = (source1[0] * source1[0]) + (source1[1] * source1[1]) + (source1[2] * source1[2]);
double val2 = (source1[0] * source1[1]) + (source1[1] * source1[2]);
double val3 = source1[0] * source1[2];
return val1 + (2.0 * val * val2) + (2.0 * (-source2[1] * val + -source2[2]) * val3);
}
static void FilterRecords(tvec vecBest[8], int exp, tvec records[], int recordCount) {
tvec bufferList[8];
int buffer1[8];
tvec buffer2;
int index;
double value, tempVal = 0;
for (int x = 0; x < 2; x++) {
for (int y = 0; y < exp; y++) {
buffer1[y] = 0;
for (int i = 0; i <= 2; i++)
bufferList[y][i] = 0.0;
}
for (int z = 0; z < recordCount; z++) {
index = 0;
value = 1.0e30;
for (int i = 0; i < exp; i++) {
tempVal = ContrastVectors(vecBest[i], records[z]);
if (tempVal < value) {
value = tempVal;
index = i;
}
}
buffer1[index]++;
MatrixFilter(records[z], buffer2);
for (int i = 0; i <= 2; i++)
bufferList[index][i] += buffer2[i];
}
for (int i = 0; i < exp; i++)
if (buffer1[i] > 0)
for (int y = 0; y <= 2; y++)
bufferList[i][y] /= buffer1[i];
for (int i = 0; i < exp; i++)
MergeFinishRecord(bufferList[i], vecBest[i]);
}
}
void DSPCorrelateCoefs(const short* source, int samples, short coefsOut[8][2]) {
int numFrames = (samples + 13) / 14;
int frameSamples;
short* blockBuffer = (short*)calloc(sizeof(short), 0x3800);
short pcmHistBuffer[2][14] = {};
tvec vec1;
tvec vec2;
tvec mtx[3];
int vecIdxs[3];
tvec* records = (tvec*)calloc(sizeof(tvec), numFrames * 2);
int recordCount = 0;
tvec vecBest[8];
/* Iterate though 1024-block frames */
for (int x = samples; x > 0;) {
if (x > 0x3800) /* Full 1024-block frame */
{
frameSamples = 0x3800;
x -= 0x3800;
} else /* Partial frame */
{
/* Zero lingering block samples */
frameSamples = x;
for (int z = 0; z < 14 && z + frameSamples < 0x3800; z++)
blockBuffer[frameSamples + z] = 0;
x = 0;
}
/* Copy (potentially non-frame-aligned PCM samples into aligned buffer) */
memcpy(blockBuffer, source, frameSamples * sizeof(short));
source += frameSamples;
for (int i = 0; i < frameSamples;) {
for (int z = 0; z < 14; z++)
pcmHistBuffer[0][z] = pcmHistBuffer[1][z];
for (int z = 0; z < 14; z++)
pcmHistBuffer[1][z] = blockBuffer[i++];
InnerProductMerge(vec1, pcmHistBuffer[1]);
if (fabs(vec1[0]) > 10.0) {
OuterProductMerge(mtx, pcmHistBuffer[1]);
if (!AnalyzeRanges(mtx, vecIdxs)) {
BidirectionalFilter(mtx, vecIdxs, vec1);
if (!QuadraticMerge(vec1)) {
FinishRecord(vec1, records[recordCount]);
recordCount++;
}
}
}
}
}
vec1[0] = 1.0;
vec1[1] = 0.0;
vec1[2] = 0.0;
for (int z = 0; z < recordCount; z++) {
MatrixFilter(records[z], vecBest[0]);
for (int y = 1; y <= 2; y++)
vec1[y] += vecBest[0][y];
}
for (int y = 1; y <= 2; y++)
vec1[y] /= recordCount;
MergeFinishRecord(vec1, vecBest[0]);
int exp = 1;
for (int w = 0; w < 3;) {
vec2[0] = 0.0;
vec2[1] = -1.0;
vec2[2] = 0.0;
for (int i = 0; i < exp; i++)
for (int y = 0; y <= 2; y++)
vecBest[exp + i][y] = (0.01 * vec2[y]) + vecBest[i][y];
++w;
exp = 1 << w;
FilterRecords(vecBest, exp, records, recordCount);
}
/* Write output */
for (int z = 0; z < 8; z++) {
double d;
d = -vecBest[z][1] * 2048.0;
if (d > 0.0)
coefsOut[z][0] = (d > 32767.0) ? (short)32767 : (short)lround(d);
else
coefsOut[z][0] = (d < -32768.0) ? (short)-32768 : (short)lround(d);
d = -vecBest[z][2] * 2048.0;
if (d > 0.0)
coefsOut[z][1] = (d > 32767.0) ? (short)32767 : (short)lround(d);
else
coefsOut[z][1] = (d < -32768.0) ? (short)-32768 : (short)lround(d);
}
/* Free memory */
free(records);
free(blockBuffer);
}
/* Make sure source includes the yn values (16 samples total) */
void DSPEncodeFrame(short pcmInOut[16], int sampleCount, unsigned char adpcmOut[8], const short coefsIn[8][2]) {
int inSamples[8][16];
int outSamples[8][14];
int bestIndex = 0;
int scale[8];
double distAccum[8];
/* Iterate through each coef set, finding the set with the smallest error */
for (int i = 0; i < 8; i++) {
int v1, v2, v3;
int distance, index;
/* Set yn values */
inSamples[i][0] = pcmInOut[0];
inSamples[i][1] = pcmInOut[1];
/* Round and clamp samples for this coef set */
distance = 0;
for (int s = 0; s < sampleCount; s++) {
/* Multiply previous samples by coefs */
inSamples[i][s + 2] = v1 = ((pcmInOut[s] * coefsIn[i][1]) + (pcmInOut[s + 1] * coefsIn[i][0])) / 2048;
/* Subtract from current sample */
v2 = pcmInOut[s + 2] - v1;
/* Clamp */
v3 = (v2 >= 32767) ? 32767 : (v2 <= -32768) ? -32768 : v2;
/* Compare distance */
if (abs(v3) > abs(distance))
distance = v3;
}
/* Set initial scale */
for (scale[i] = 0; (scale[i] <= 12) && ((distance > 7) || (distance < -8)); scale[i]++, distance /= 2) {}
scale[i] = (scale[i] <= 1) ? -1 : scale[i] - 2;
do {
scale[i]++;
distAccum[i] = 0;
index = 0;
for (int s = 0; s < sampleCount; s++) {
/* Multiply previous */
v1 = ((inSamples[i][s] * coefsIn[i][1]) + (inSamples[i][s + 1] * coefsIn[i][0]));
/* Evaluate from real sample */
v2 = ((pcmInOut[s + 2] << 11) - v1) / 2048;
/* Round to nearest sample */
v3 = (v2 > 0) ? (int)((double)v2 / (1 << scale[i]) + 0.4999999f)
: (int)((double)v2 / (1 << scale[i]) - 0.4999999f);
/* Clamp sample and set index */
if (v3 < -8) {
if (index < (v3 = -8 - v3))
index = v3;
v3 = -8;
} else if (v3 > 7) {
if (index < (v3 -= 7))
index = v3;
v3 = 7;
}
/* Store result */
outSamples[i][s] = v3;
/* Round and expand */
v1 = (v1 + ((v3 * (1 << scale[i])) << 11) + 1024) >> 11;
/* Clamp and store */
inSamples[i][s + 2] = v2 = (v1 >= 32767) ? 32767 : (v1 <= -32768) ? -32768 : v1;
/* Accumulate distance */
v3 = pcmInOut[s + 2] - v2;
distAccum[i] += v3 * (double)v3;
}
for (int x = index + 8; x > 256; x >>= 1)
if (++scale[i] >= 12)
scale[i] = 11;
} while ((scale[i] < 12) && (index > 1));
}
double min = DBL_MAX;
for (int i = 0; i < 8; i++) {
if (distAccum[i] < min) {
min = distAccum[i];
bestIndex = i;
}
}
/* Write converted samples */
for (int s = 0; s < sampleCount; s++)
pcmInOut[s + 2] = inSamples[bestIndex][s + 2];
/* Write ps */
adpcmOut[0] = (char)((bestIndex << 4) | (scale[bestIndex] & 0xF));
/* Zero remaining samples */
for (int s = sampleCount; s < 14; s++)
outSamples[bestIndex][s] = 0;
/* Write output samples */
for (int y = 0; y < 7; y++) {
adpcmOut[y + 1] = (char)((outSamples[bestIndex][y * 2] << 4) | (outSamples[bestIndex][y * 2 + 1] & 0xF));
}
}