mirror of https://github.com/AxioDL/amuse.git
217 lines
6.7 KiB
C++
217 lines
6.7 KiB
C++
#ifndef AMUSE_MAINWINDOW_HPP
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#define AMUSE_MAINWINDOW_HPP
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#include <QMainWindow>
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#include <QUndoStack>
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#include <QProgressDialog>
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#include <QThread>
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#include <QStyledItemDelegate>
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#include "ui_MainWindow.h"
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#include "amuse/Engine.hpp"
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#include "amuse/BooBackend.hpp"
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#include "boo/audiodev/IAudioVoiceEngine.hpp"
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#include "ProjectModel.hpp"
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#include "EditorWidget.hpp"
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#include "MIDIReader.hpp"
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#define MaxRecentFiles 4
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namespace Ui {
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class MainWindow;
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}
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class MainWindow;
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class SongGroupEditor;
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class SoundGroupEditor;
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class SoundMacroEditor;
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class ADSREditor;
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class CurveEditor;
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class KeymapEditor;
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class LayersEditor;
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class SampleEditor;
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class BackgroundTask : public QObject
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{
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Q_OBJECT
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std::function<void(BackgroundTask&)> m_task;
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UIMessenger m_threadMessenger;
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bool m_cancelled = false;
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public:
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explicit BackgroundTask(std::function<void(BackgroundTask&)>&& task)
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: m_task(std::move(task)), m_threadMessenger(this) {}
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bool isCanceled() const { QCoreApplication::processEvents(); return m_cancelled; }
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UIMessenger& uiMessenger() { return m_threadMessenger; }
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signals:
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void setMinimum(int minimum);
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void setMaximum(int maximum);
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void setValue(int value);
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void setLabelText(const QString& text);
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void finished();
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public slots:
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void run() { m_task(*this); emit finished(); }
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void cancel() { m_cancelled = true; }
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};
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class TreeDelegate : public QStyledItemDelegate
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{
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Q_OBJECT
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MainWindow& m_window;
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public:
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explicit TreeDelegate(MainWindow& window, QObject* parent = Q_NULLPTR)
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: QStyledItemDelegate(parent), m_window(window) {}
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bool editorEvent(QEvent *event,
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QAbstractItemModel *model,
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const QStyleOptionViewItem &option,
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const QModelIndex &index);
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};
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class MainWindow : public QMainWindow
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{
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friend class MIDIReader;
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Q_OBJECT
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Ui::MainWindow m_ui;
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QAction* m_clearRecentFileAct;
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QAction* m_recentFileActs[MaxRecentFiles];
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TreeDelegate m_treeDelegate;
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UIMessenger m_mainMessenger;
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ProjectModel* m_projectModel = nullptr;
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QWidget* m_faceSvg;
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SongGroupEditor* m_songGroupEditor = nullptr;
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SoundGroupEditor* m_soundGroupEditor = nullptr;
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SoundMacroEditor* m_soundMacroEditor = nullptr;
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ADSREditor* m_adsrEditor = nullptr;
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CurveEditor* m_curveEditor = nullptr;
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KeymapEditor* m_keymapEditor = nullptr;
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LayersEditor* m_layersEditor = nullptr;
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SampleEditor* m_sampleEditor = nullptr;
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std::unique_ptr<boo::IAudioVoiceEngine> m_voxEngine;
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std::unique_ptr<VoiceAllocator> m_voxAllocator;
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std::unique_ptr<amuse::Engine> m_engine;
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amuse::ObjToken<amuse::Voice> m_lastSound;
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int m_velocity = 90;
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float m_pitch = 0.f;
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int8_t m_ctrlVals[128] = {};
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bool m_uiDisabled = false;
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QUndoStack* m_undoStack;
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QMetaObject::Connection m_cutConn;
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QMetaObject::Connection m_copyConn;
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QMetaObject::Connection m_pasteConn;
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QMetaObject::Connection m_deleteConn;
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QMetaObject::Connection m_canEditConn;
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BackgroundTask* m_backgroundTask = nullptr;
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QProgressDialog* m_backgroundDialog = nullptr;
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QThread m_backgroundThread;
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void connectMessenger(UIMessenger* messenger, Qt::ConnectionType type);
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void updateWindowTitle();
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void updateRecentFileActions();
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bool setProjectPath(const QString& path);
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void refreshAudioIO();
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void refreshMIDIIO();
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void timerEvent(QTimerEvent* ev);
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void setSustain(bool sustain);
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void keyPressEvent(QKeyEvent* ev);
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void keyReleaseEvent(QKeyEvent* ev);
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void startBackgroundTask(const QString& windowTitle, const QString& label,
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std::function<void(BackgroundTask&)>&& task);
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bool _setEditor(EditorWidget* widget);
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public:
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explicit MainWindow(QWidget* parent = Q_NULLPTR);
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~MainWindow();
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bool openProject(const QString& path);
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bool openEditor(ProjectModel::SongGroupNode* node);
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bool openEditor(ProjectModel::SoundGroupNode* node);
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bool openEditor(ProjectModel::SoundMacroNode* node);
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bool openEditor(ProjectModel::ADSRNode* node);
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bool openEditor(ProjectModel::CurveNode* node);
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bool openEditor(ProjectModel::KeymapNode* node);
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bool openEditor(ProjectModel::LayersNode* node);
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bool openEditor(ProjectModel::SampleNode* node);
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bool openEditor(ProjectModel::INode* node);
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void closeEditor();
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ProjectModel::INode* getEditorNode() const;
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void pushUndoCommand(QUndoCommand* cmd);
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void aboutToDeleteNode(ProjectModel::INode* node);
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ProjectModel* projectModel() const { return m_projectModel; }
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public slots:
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void newAction();
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void openAction();
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void openRecentFileAction();
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void clearRecentFilesAction();
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void saveAction();
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void revertAction();
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void reloadSampleDataAction();
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void importAction();
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void exportAction();
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void newSubprojectAction();
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void newSFXGroupAction();
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void newSongGroupAction();
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void newSoundMacroAction();
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void newADSRAction();
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void newCurveAction();
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void newKeymapAction();
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void newLayersAction();
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void aboutToShowAudioIOMenu();
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void aboutToShowMIDIIOMenu();
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void setAudioIO();
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void setMIDIIO();
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void notePressed(int key);
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void noteReleased();
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void velocityChanged(int vel);
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void modulationChanged(int mod);
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void pitchChanged(int pitch);
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void killSounds();
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void outlineCutAction();
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void outlineCopyAction();
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void outlinePasteAction();
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void outlineDeleteAction();
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void onFocusChanged(QWidget* old, QWidget* now);
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void setOutlineEditEnabled(bool enabled);
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bool canEditOutline();
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void onOutlineSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected);
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void onTextSelect();
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void onTextDelete();
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void onBackgroundTaskFinished();
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QMessageBox::StandardButton msgInformation(const QString &title,
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const QString &text, QMessageBox::StandardButtons buttons = QMessageBox::Ok,
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QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
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QMessageBox::StandardButton msgQuestion(const QString &title,
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const QString &text, QMessageBox::StandardButtons buttons =
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QMessageBox::StandardButtons(QMessageBox::Yes | QMessageBox::No),
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QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
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QMessageBox::StandardButton msgWarning(const QString &title,
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const QString &text, QMessageBox::StandardButtons buttons = QMessageBox::Ok,
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QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
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QMessageBox::StandardButton msgCritical(const QString &title,
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const QString &text, QMessageBox::StandardButtons buttons = QMessageBox::Ok,
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QMessageBox::StandardButton defaultButton = QMessageBox::NoButton);
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};
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#endif //AMUSE_MAINWINDOW_HPP
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