amuse/include/amuse/SoundMacroState.hpp

237 lines
6.6 KiB
C++

#ifndef __AMUSE_SOUNDMACROSTATE_HPP__
#define __AMUSE_SOUNDMACROSTATE_HPP__
#include <stdint.h>
#include <vector>
#include <list>
#include "Entity.hpp"
namespace amuse
{
class Voice;
/** Real-time state of SoundMacro execution */
class SoundMacroState
{
friend class Voice;
/** SoundMacro header */
struct Header
{
uint32_t m_size;
ObjectId m_macroId;
uint8_t m_volume;
uint8_t m_pan;
void swapBig();
} m_header;
/** SoundMacro command operations */
enum class Op : uint8_t
{
End,
Stop,
SplitKey,
SplitVel,
WaitTicks,
Loop,
Goto,
WaitMs,
PlayMacro,
SendKeyOff,
SplitMod,
PianoPan,
SetAdsr,
ScaleVolume,
Panning,
Envelope,
StartSample,
StopSample,
KeyOff,
SplitRnd,
FadeIn,
Spanning,
SetAdsrCtrl,
RndNote,
AddNote,
SetNote,
LastNote,
Portamento,
Vibrato,
PitchSweep1,
PitchSweep2,
SetPitch,
SetPitchAdsr,
ScaleVolumeDLS,
Mod2Vibrange,
SetupTremolo,
Return,
GoSub,
TrapEvent = 0x28,
UntrapEvent,
SendMessage,
GetMessage,
GetVid,
AddAgeCount = 0x30,
SetAgeCount,
SendFlag,
PitchWheelR,
SetPriority,
AddPriority,
AgeCntSpeed,
AgeCntVel,
VolSelect = 0x40,
PanSelect,
PitchWheelSelect,
ModWheelSelect,
PedalSelect,
PortamentoSelect,
ReverbSelect,
SpanSelect,
DopplerSelect,
TremoloSelect,
PreASelect,
PreBSelect,
PostBSelect,
AuxAFXSelect,
AuxBFXSelect,
SetupLFO = 0x50,
ModeSelect = 0x58,
SetKeygroup,
SRCmodeSelect,
AddVars = 0x60,
SubVars,
MulVars,
DivVars,
AddIVars,
IfEqual = 0x70,
IfLess,
};
/** SoundMacro command structure */
struct Command
{
Op m_op;
char m_data[7];
void swapBig();
};
/** 'program counter' stack for the active SoundMacro */
std::vector<std::pair<const unsigned char*, int>> m_pc;
double m_ticksPerSec; /**< ratio for resolving ticks in commands that use them */
uint8_t m_initVel; /**< Velocity played for this macro invocation */
uint8_t m_initMod; /**< Modulation played for this macro invocation */
uint8_t m_initKey; /**< Key played for this macro invocation */
uint8_t m_curVel; /**< Current velocity played for this macro invocation */
uint8_t m_curMod; /**< Current modulation played for this macro invocation */
uint32_t m_curPitch; /**< Current key played for this macro invocation (in cents) */
double m_execTime; /**< time in seconds of SoundMacro execution (per-update resolution) */
bool m_keyoff; /**< keyoff message has been received */
bool m_sampleEnd; /**< sample has finished playback */
bool m_inWait = false; /**< set when timer/keyoff/sampleend wait active */
bool m_indefiniteWait = false; /**< set when timer wait is indefinite (keyoff/sampleend only) */
bool m_keyoffWait = false; /**< set when active wait is a keyoff wait */
bool m_sampleEndWait = false; /**< set when active wait is a sampleend wait */
double m_waitCountdown; /**< countdown timer for active wait */
int m_loopCountdown = -1; /**< countdown for current loop */
int m_lastPlayMacroVid = -1; /**< VoiceId from last PlayMacro command */
bool m_useAdsrControllers; /**< when set, use the following controllers for envelope times */
uint8_t m_midiAttack; /**< Attack MIDI controller */
uint8_t m_midiDecay; /**< Decay MIDI controller */
uint8_t m_midiSustain; /**< Sustain MIDI controller */
uint8_t m_midiRelease; /**< Release MIDI controller */
uint8_t m_portamentoMode; /**< (0: Off, 1: On, 2: MIDI specified) */
uint8_t m_portamentoType; /**< (0: New key pressed while old key pressed, 1: Always) */
float m_portamentoTime; /**< portamento transition time, 0.f will perform legato */
/** Used to build a multi-component formula for overriding controllers */
struct Evaluator
{
enum class Combine : uint8_t
{
Set,
Add,
Mult
};
enum class VarType : uint8_t
{
Ctrl,
Var
};
/** Represents one term of the formula assembled via *_SELECT commands */
struct Component
{
uint8_t m_midiCtrl;
float m_scale;
Combine m_combine;
VarType m_varType;
Component(uint8_t midiCtrl, float scale, Combine combine, VarType varType)
: m_midiCtrl(midiCtrl), m_scale(scale), m_combine(combine), m_varType(varType) {}
};
std::vector<Component> m_comps; /**< Components built up by the macro */
/** Combine additional component(s) to formula */
void addComponent(uint8_t midiCtrl, float scale,
Combine combine, VarType varType);
/** Calculate value */
float evaluate(const Voice& vox, const SoundMacroState& st) const;
/** Determine if able to use */
operator bool() const {return m_comps.size() != 0;}
};
Evaluator m_volumeSel;
Evaluator m_panSel;
Evaluator m_pitchWheelSel;
Evaluator m_modWheelSel;
Evaluator m_pedalSel;
Evaluator m_portamentoSel;
Evaluator m_reverbSel;
Evaluator m_preAuxASel;
Evaluator m_preAuxBSel;
Evaluator m_auxAFxSel;
Evaluator m_auxBFxSel;
Evaluator m_postAuxB;
Evaluator m_spanSel;
Evaluator m_dopplerSel;
Evaluator m_tremoloSel;
int32_t m_variables[256]; /**< 32-bit variables set with relevant commands */
/** Event registration data for TRAP_EVENT */
struct EventTrap
{
ObjectId macroId = 0xffff;
uint16_t macroStep;
};
public:
/** initialize state for SoundMacro data at `ptr` */
void initialize(const unsigned char* ptr, int step);
void initialize(const unsigned char* ptr, int step, double ticksPerSec,
uint8_t midiKey, uint8_t midiVel, uint8_t midiMod);
/** advances `dt` seconds worth of commands in the SoundMacro
* @return `true` if END reached
*/
bool advance(Voice& vox, double dt);
/** keyoff event */
void keyoffNotify(Voice& vox);
/** sample end event */
void sampleEndNotify(Voice& vox);
};
}
#endif // __AMUSE_SOUNDMACROSTATE_HPP__