amuse/include/amuse/AudioGroupProject.hpp

97 lines
2.9 KiB
C++

#ifndef __AMUSE_AUDIOGROUPPROJECT_HPP__
#define __AMUSE_AUDIOGROUPPROJECT_HPP__
#include "Entity.hpp"
#include "Common.hpp"
#include <vector>
#include <array>
#include <unordered_map>
#include <memory>
namespace amuse
{
class AudioGroupData;
/** Common index members of SongGroups and SFXGroups */
struct AudioGroupIndex
{
const uint16_t* m_soundMacroIndex;
const uint16_t* m_tablesIndex;
const uint16_t* m_keymapsIndex;
const uint16_t* m_layersIndex;
};
/** Root index of SongGroup */
struct SongGroupIndex : AudioGroupIndex
{
/** Maps GM program numbers to sound entities */
struct PageEntry
{
ObjectId objId;
uint8_t priority;
uint8_t maxVoices;
uint8_t programNo;
uint8_t pad;
};
std::unordered_map<uint8_t, const PageEntry*> m_normPages;
std::unordered_map<uint8_t, const PageEntry*> m_drumPages;
/** Maps SongID to 16 MIDI channel numbers to GM program numbers and settings */
struct MIDISetup
{
uint8_t programNo;
uint8_t volume;
uint8_t panning;
uint8_t reverb;
uint8_t chorus;
};
std::unordered_map<int, const std::array<MIDISetup, 16>*> m_midiSetups;
};
/** Root index of SFXGroup */
struct SFXGroupIndex : AudioGroupIndex
{
/** Maps game-side SFX define IDs to sound entities */
struct SFXEntry
{
uint16_t defineId;
ObjectId objId;
uint8_t priority;
uint8_t maxVoices;
uint8_t defVel;
uint8_t panning;
uint8_t defKey;
uint8_t pad;
};
std::unordered_map<uint16_t, const SFXEntry*> m_sfxEntries;
};
/** Collection of SongGroup and SFXGroup indexes */
class AudioGroupProject
{
std::unordered_map<int, SongGroupIndex> m_songGroups;
std::unordered_map<int, SFXGroupIndex> m_sfxGroups;
/* MusyX 1.0 structures converted to MusyX 2.0 structures for pointer-compatible access */
std::unique_ptr<SongGroupIndex::PageEntry[]> m_convNormalPages;
std::unique_ptr<SongGroupIndex::PageEntry[]> m_convDrumPages;
std::unique_ptr<std::array<SongGroupIndex::MIDISetup, 16>[]> m_convMidiSetups;
void _allocateConvBuffers(const unsigned char* data, N64DataTag);
void _allocateConvBuffers(const unsigned char* data, PCDataTag);
public:
AudioGroupProject(const unsigned char* data, GCNDataTag);
AudioGroupProject(const unsigned char* data, bool absOffs, N64DataTag);
AudioGroupProject(const unsigned char* data, bool absOffs, PCDataTag);
static AudioGroupProject CreateAudioGroupProject(const AudioGroupData& data);
const SongGroupIndex* getSongGroupIndex(int groupId) const;
const SFXGroupIndex* getSFXGroupIndex(int groupId) const;
const std::unordered_map<int, SongGroupIndex>& songGroups() const { return m_songGroups; }
const std::unordered_map<int, SFXGroupIndex>& sfxGroups() const { return m_sfxGroups; }
};
}
#endif // __AMUSE_AUDIOGROUPPROJECT_HPP__