amuse/include/amuse/Envelope.hpp

46 lines
1.3 KiB
C++

#ifndef __AMUSE_ENVELOPE_HPP__
#define __AMUSE_ENVELOPE_HPP__
#include "AudioGroupPool.hpp"
namespace amuse
{
class Voice;
/** Per-sample state tracker for ADSR envelope data */
class Envelope
{
public:
enum class State
{
Attack,
Decay,
Sustain,
Release,
Complete
};
private:
State m_phase = State::Attack; /**< Current envelope state */
double m_attackTime = 0.01; /**< Time of attack in seconds */
double m_decayTime = 0.0; /**< Time of decay in seconds */
double m_sustainFactor = 1.0; /**< Evaluated sustain percentage */
double m_releaseTime = 0.01; /**< Time of release in seconds */
double m_releaseStartFactor = 0.0; /**< Level at whenever release event occurs */
double m_curTime = 0.0; /**< Current time of envelope stage in seconds */
bool m_adsrSet = false;
public:
void reset(const ADSR* adsr);
void reset(const ADSRDLS* adsr, int8_t note, int8_t vel);
void keyOff(const Voice& vox);
void keyOff();
float advance(double dt, const Voice& vox);
float advance(double dt);
bool isComplete() const { return m_phase == State::Complete; }
bool isAdsrSet() const { return m_adsrSet; }
};
}
#endif // __AMUSE_ENVELOPE_HPP__