amuse/include/amuse/AudioGroupData.hpp

113 lines
3.4 KiB
C++

#pragma once
#include "Common.hpp"
namespace amuse {
/** Simple pointer-container of the four Audio Group chunks */
class AudioGroupData {
friend class Engine;
protected:
unsigned char* m_proj;
size_t m_projSz;
unsigned char* m_pool;
size_t m_poolSz;
unsigned char* m_sdir;
size_t m_sdirSz;
unsigned char* m_samp;
size_t m_sampSz;
DataFormat m_fmt;
bool m_absOffs;
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, DataFormat fmt, bool absOffs)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(fmt)
, m_absOffs(absOffs) {}
public:
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, GCNDataTag)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(DataFormat::GCN)
, m_absOffs(true) {}
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, bool absOffs, N64DataTag)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(DataFormat::N64)
, m_absOffs(absOffs) {}
AudioGroupData(unsigned char* proj, size_t projSz, unsigned char* pool, size_t poolSz, unsigned char* sdir,
size_t sdirSz, unsigned char* samp, size_t sampSz, bool absOffs, PCDataTag)
: m_proj(proj)
, m_projSz(projSz)
, m_pool(pool)
, m_poolSz(poolSz)
, m_sdir(sdir)
, m_sdirSz(sdirSz)
, m_samp(samp)
, m_sampSz(sampSz)
, m_fmt(DataFormat::PC)
, m_absOffs(absOffs) {}
const unsigned char* getProj() const { return m_proj; }
const unsigned char* getPool() const { return m_pool; }
const unsigned char* getSdir() const { return m_sdir; }
const unsigned char* getSamp() const { return m_samp; }
unsigned char* getProj() { return m_proj; }
unsigned char* getPool() { return m_pool; }
unsigned char* getSdir() { return m_sdir; }
unsigned char* getSamp() { return m_samp; }
size_t getProjSize() const { return m_projSz; }
size_t getPoolSize() const { return m_poolSz; }
size_t getSdirSize() const { return m_sdirSz; }
size_t getSampSize() const { return m_sampSz; }
operator bool() const { return m_proj != nullptr && m_pool != nullptr && m_sdir != nullptr && m_samp != nullptr; }
DataFormat getDataFormat() const { return m_fmt; }
bool getAbsoluteProjOffsets() const { return m_absOffs; }
};
/** A buffer-owning version of AudioGroupData */
class IntrusiveAudioGroupData : public AudioGroupData {
bool m_owns = true;
public:
using AudioGroupData::AudioGroupData;
~IntrusiveAudioGroupData();
IntrusiveAudioGroupData(const IntrusiveAudioGroupData&) = delete;
IntrusiveAudioGroupData& operator=(const IntrusiveAudioGroupData&) = delete;
IntrusiveAudioGroupData(IntrusiveAudioGroupData&& other) noexcept;
IntrusiveAudioGroupData& operator=(IntrusiveAudioGroupData&& other) noexcept;
void dangleOwnership() { m_owns = false; }
};
} // namespace amuse