mirror of https://github.com/AxioDL/amuse.git
665 lines
20 KiB
C++
665 lines
20 KiB
C++
#pragma once
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#include <algorithm>
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#include <limits>
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#include <cstdio>
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#include <cstdint>
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#include <cstdarg>
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#include <string>
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#include <string_view>
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#include <cstring>
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#include <atomic>
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#include <unordered_map>
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#include "athena/DNA.hpp"
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#ifndef _WIN32
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#include <strings.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <fcntl.h>
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#else
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <Windows.h>
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#endif
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#if __SWITCH__
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#undef _S
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#include "switch_math.hpp"
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#endif
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#undef min
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#undef max
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constexpr float NativeSampleRate = 32000.0f;
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namespace amuse {
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struct NameDB;
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using BigDNA = athena::io::DNA<athena::Big>;
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using LittleDNA = athena::io::DNA<athena::Little>;
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using BigDNAV = athena::io::DNAVYaml<athena::Big>;
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using LittleDNAV = athena::io::DNAVYaml<athena::Little>;
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/** Common ID structure statically tagging
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* SoundMacros, Tables, Keymaps, Layers, Samples, SFX, Songs */
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struct ObjectId {
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uint16_t id = 0xffff;
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operator uint16_t() const { return id; }
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ObjectId() = default;
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ObjectId(uint16_t idIn) : id(idIn) {}
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ObjectId& operator=(uint16_t idIn) {
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id = idIn;
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return *this;
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}
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static thread_local NameDB* CurNameDB;
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};
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template <athena::Endian DNAEn>
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struct AT_SPECIALIZE_PARMS(athena::Endian::Big, athena::Endian::Little) ObjectIdDNA : BigDNA {
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AT_DECL_EXPLICIT_DNA_YAML
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void _read(athena::io::YAMLDocReader& r);
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void _write(athena::io::YAMLDocWriter& w);
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ObjectId id;
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ObjectIdDNA() = default;
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ObjectIdDNA(ObjectId idIn) : id(idIn) {}
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operator ObjectId() const { return id; }
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};
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#define DECL_ID_TYPE(type) \
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struct type : ObjectId { \
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using ObjectId::ObjectId; \
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type() = default; \
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type(const ObjectId& idIn) : ObjectId(idIn) {} \
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static thread_local NameDB* CurNameDB; \
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}; \
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template <athena::Endian DNAEn> \
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struct AT_SPECIALIZE_PARMS(athena::Endian::Big, athena::Endian::Little) type##DNA : BigDNA { \
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AT_DECL_EXPLICIT_DNA_YAML \
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void _read(athena::io::YAMLDocReader& r); \
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void _write(athena::io::YAMLDocWriter& w); \
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type id; \
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type##DNA() = default; \
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type##DNA(type idIn) : id(idIn) {} \
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operator type() const { return id; } \
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};
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DECL_ID_TYPE(SoundMacroId)
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DECL_ID_TYPE(SampleId)
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DECL_ID_TYPE(TableId)
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DECL_ID_TYPE(KeymapId)
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DECL_ID_TYPE(LayersId)
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DECL_ID_TYPE(SongId)
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DECL_ID_TYPE(SFXId)
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DECL_ID_TYPE(GroupId)
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/* MusyX has object polymorphism between Keymaps and Layers when
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* referenced by a song group's page object. When the upper bit is set,
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* this indicates a layer type. */
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template <athena::Endian DNAEn>
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struct AT_SPECIALIZE_PARMS(athena::Endian::Big, athena::Endian::Little) PageObjectIdDNA : BigDNA {
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AT_DECL_EXPLICIT_DNA_YAML
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void _read(athena::io::YAMLDocReader& r);
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void _write(athena::io::YAMLDocWriter& w);
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ObjectId id;
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PageObjectIdDNA() = default;
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PageObjectIdDNA(ObjectId idIn) : id(idIn) {}
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operator ObjectId() const { return id; }
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};
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struct SoundMacroStep {
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uint16_t step = 0;
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operator uint16_t() const { return step; }
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SoundMacroStep() = default;
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SoundMacroStep(uint16_t idIn) : step(idIn) {}
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SoundMacroStep& operator=(uint16_t idIn) {
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step = idIn;
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return *this;
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}
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};
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template <athena::Endian DNAEn>
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struct AT_SPECIALIZE_PARMS(athena::Endian::Big, athena::Endian::Little) SoundMacroStepDNA : BigDNA {
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AT_DECL_EXPLICIT_DNA_YAML
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SoundMacroStep step;
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SoundMacroStepDNA() = default;
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SoundMacroStepDNA(SoundMacroStep idIn) : step(idIn) {}
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operator SoundMacroStep() const { return step; }
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};
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struct LittleUInt24 : LittleDNA {
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AT_DECL_EXPLICIT_DNA_YAML
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atUint32 val;
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operator uint32_t() const { return val; }
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LittleUInt24() = default;
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LittleUInt24(uint32_t valIn) : val(valIn) {}
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LittleUInt24& operator=(uint32_t valIn) {
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val = valIn;
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return *this;
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}
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};
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class IObj {
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std::atomic_int m_refCount = {0};
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protected:
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virtual ~IObj() = default;
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public:
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void increment() { m_refCount++; }
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void decrement() {
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if (m_refCount.fetch_sub(1) == 1)
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delete this;
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}
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};
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template <class SubCls>
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class ObjWrapper : public IObj {
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SubCls m_obj;
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public:
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template <class... _Args>
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ObjWrapper(_Args&&... args) : m_obj(std::forward<_Args>(args)...) {}
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SubCls* get() { return &m_obj; }
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const SubCls* get() const { return &m_obj; }
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};
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template <class SubCls>
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class ObjTokenBase {
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protected:
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IObj* m_obj = nullptr;
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ObjTokenBase(IObj* obj) : m_obj(obj) {
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if (m_obj)
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m_obj->increment();
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}
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public:
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ObjTokenBase() = default;
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ObjTokenBase(const ObjTokenBase& other) : m_obj(other.m_obj) {
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if (m_obj)
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m_obj->increment();
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}
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ObjTokenBase(ObjTokenBase&& other) : m_obj(other.m_obj) { other.m_obj = nullptr; }
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ObjTokenBase& operator=(const ObjTokenBase& other) {
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if (m_obj)
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m_obj->decrement();
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m_obj = other.m_obj;
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if (m_obj)
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m_obj->increment();
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return *this;
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}
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ObjTokenBase& operator=(ObjTokenBase&& other) {
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if (m_obj)
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m_obj->decrement();
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m_obj = other.m_obj;
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other.m_obj = nullptr;
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return *this;
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}
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~ObjTokenBase() {
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if (m_obj)
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m_obj->decrement();
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}
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bool operator==(const ObjTokenBase& other) const { return m_obj == other.m_obj; }
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bool operator!=(const ObjTokenBase& other) const { return m_obj != other.m_obj; }
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bool operator<(const ObjTokenBase& other) const { return m_obj < other.m_obj; }
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bool operator>(const ObjTokenBase& other) const { return m_obj > other.m_obj; }
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operator bool() const { return m_obj != nullptr; }
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void reset() {
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if (m_obj)
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m_obj->decrement();
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m_obj = nullptr;
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}
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};
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template <class SubCls, class Enable = void>
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class ObjToken : public ObjTokenBase<SubCls> {
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IObj*& _obj() { return ObjTokenBase<SubCls>::m_obj; }
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IObj* const& _obj() const { return ObjTokenBase<SubCls>::m_obj; }
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public:
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using ObjTokenBase<SubCls>::ObjTokenBase;
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ObjToken() = default;
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ObjToken(ObjWrapper<SubCls>* obj) : ObjTokenBase<SubCls>(obj) {}
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ObjToken& operator=(ObjWrapper<SubCls>* obj) {
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if (_obj())
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_obj()->decrement();
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_obj() = obj;
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if (_obj())
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_obj()->increment();
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return *this;
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}
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SubCls* get() const { return static_cast<ObjWrapper<SubCls>*>(_obj())->get(); }
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SubCls* operator->() const { return get(); }
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SubCls& operator*() const { return *get(); }
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};
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template <class SubCls>
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class ObjToken<SubCls, typename std::enable_if_t<std::is_base_of_v<IObj, SubCls>>> : public ObjTokenBase<SubCls> {
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IObj*& _obj() { return ObjTokenBase<SubCls>::m_obj; }
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IObj* const& _obj() const { return ObjTokenBase<SubCls>::m_obj; }
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public:
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using ObjTokenBase<SubCls>::ObjTokenBase;
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ObjToken() = default;
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ObjToken(IObj* obj) : ObjTokenBase<SubCls>(obj) {}
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ObjToken& operator=(IObj* obj) {
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if (_obj())
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_obj()->decrement();
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_obj() = obj;
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if (_obj())
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_obj()->increment();
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return *this;
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}
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SubCls* get() const { return static_cast<SubCls*>(_obj()); }
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SubCls* operator->() const { return get(); }
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SubCls& operator*() const { return *get(); }
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template <class T>
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T* cast() const {
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return static_cast<T*>(_obj());
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}
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};
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/* ONLY USE WITH CLASSES DERIVED FROM IOBJ!
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* Bypasses type_traits tests for incomplete type definitions. */
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template <class SubCls>
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class IObjToken : public ObjTokenBase<SubCls> {
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IObj*& _obj() { return ObjTokenBase<SubCls>::m_obj; }
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IObj* const& _obj() const { return ObjTokenBase<SubCls>::m_obj; }
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public:
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using ObjTokenBase<SubCls>::ObjTokenBase;
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IObjToken() = default;
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IObjToken(IObj* obj) : ObjTokenBase<SubCls>(obj) {}
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IObjToken& operator=(IObj* obj) {
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if (_obj())
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_obj()->decrement();
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_obj() = obj;
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if (_obj())
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_obj()->increment();
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return *this;
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}
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SubCls* get() const { return static_cast<SubCls*>(_obj()); }
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SubCls* operator->() const { return get(); }
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SubCls& operator*() const { return *get(); }
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template <class T>
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T* cast() const {
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return static_cast<T*>(_obj());
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}
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};
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template <class Tp, class... _Args>
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inline typename std::enable_if_t<std::is_base_of_v<IObj, Tp>, ObjToken<Tp>> MakeObj(_Args&&... args) {
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return new Tp(std::forward<_Args>(args)...);
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}
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template <class Tp, class... _Args>
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inline typename std::enable_if_t<!std::is_base_of_v<IObj, Tp>, ObjToken<Tp>> MakeObj(_Args&&... args) {
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return new ObjWrapper<Tp>(std::forward<_Args>(args)...);
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}
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#ifndef PRISize
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#ifdef _MSC_VER
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#define PRISize "Iu"
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#else
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#define PRISize "zu"
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#endif
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#endif
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#ifdef _WIN32
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using SystemString = std::wstring;
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using SystemStringView = std::wstring_view;
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using SystemChar = wchar_t;
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#ifndef _SYS_STR
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#define _SYS_STR(val) L##val
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#endif
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typedef struct _stat Sstat;
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static inline int Mkdir(const wchar_t* path, int) { return _wmkdir(path); }
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static inline int Stat(const wchar_t* path, Sstat* statout) { return _wstat(path, statout); }
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#else
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using SystemString = std::string;
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using SystemStringView = std::string_view;
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using SystemChar = char;
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#ifndef _SYS_STR
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#define _SYS_STR(val) val
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#endif
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typedef struct stat Sstat;
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static inline int Mkdir(const char* path, mode_t mode) { return mkdir(path, mode); }
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static inline int Stat(const char* path, Sstat* statout) { return stat(path, statout); }
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#endif
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static inline int Rename(const SystemChar* oldpath, const SystemChar* newpath) {
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#if _WIN32
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// return _wrename(oldpath, newpath);
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return MoveFileExW(oldpath, newpath, MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH) == 0;
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#else
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return rename(oldpath, newpath);
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#endif
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}
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#if _WIN32
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static inline int CompareCaseInsensitive(const char* a, const char* b) { return _stricmp(a, b); }
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#endif
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static inline int CompareCaseInsensitive(const SystemChar* a, const SystemChar* b) {
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#if _WIN32
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return _wcsicmp(a, b);
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#else
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return strcasecmp(a, b);
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#endif
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}
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template <typename T>
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static inline T clamp(T a, T val, T b) {
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return std::max<T>(a, std::min<T>(b, val));
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}
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template <typename T>
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inline T ClampFull(float in) {
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if (std::is_floating_point<T>()) {
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return in;
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} else {
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constexpr T MAX = std::numeric_limits<T>::max();
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constexpr T MIN = std::numeric_limits<T>::min();
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if (in < MIN)
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return MIN;
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else if (in > MAX)
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return MAX;
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else
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return in;
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}
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}
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#ifndef M_PIF
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#define M_PIF 3.14159265358979323846f /* pi */
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#endif
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#if __GNUC__
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__attribute__((__format__(__printf__, 1, 2)))
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#endif
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static inline void
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Printf(const SystemChar* fmt, ...) {
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va_list args;
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va_start(args, fmt);
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#if _WIN32
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vwprintf(fmt, args);
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#else
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vprintf(fmt, args);
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#endif
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va_end(args);
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}
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#if __GNUC__
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__attribute__((__format__(__printf__, 3, 4)))
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#endif
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static inline void
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SNPrintf(SystemChar* str, size_t maxlen, const SystemChar* format, ...) {
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va_list va;
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va_start(va, format);
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#if _WIN32
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_vsnwprintf(str, maxlen, format, va);
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#else
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vsnprintf(str, maxlen, format, va);
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#endif
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va_end(va);
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}
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static inline const SystemChar* StrRChr(const SystemChar* str, SystemChar ch) {
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#if _WIN32
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return wcsrchr(str, ch);
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#else
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return strrchr(str, ch);
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#endif
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}
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static inline SystemChar* StrRChr(SystemChar* str, SystemChar ch) {
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#if _WIN32
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return wcsrchr(str, ch);
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#else
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return strrchr(str, ch);
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#endif
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}
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static inline int FSeek(FILE* fp, int64_t offset, int whence) {
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#if _WIN32
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return _fseeki64(fp, offset, whence);
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#elif __APPLE__ || __FreeBSD__
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return fseeko(fp, offset, whence);
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#else
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return fseeko64(fp, offset, whence);
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#endif
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}
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static inline int64_t FTell(FILE* fp) {
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#if _WIN32
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return _ftelli64(fp);
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#elif __APPLE__ || __FreeBSD__
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return ftello(fp);
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#else
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return ftello64(fp);
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#endif
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}
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static inline FILE* FOpen(const SystemChar* path, const SystemChar* mode) {
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#if _WIN32
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FILE* fp = _wfopen(path, mode);
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if (!fp)
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return nullptr;
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#else
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FILE* fp = fopen(path, mode);
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if (!fp)
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return nullptr;
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#endif
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return fp;
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}
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static inline void Unlink(const SystemChar* file) {
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#if _WIN32
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_wunlink(file);
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#else
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unlink(file);
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#endif
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}
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bool Copy(const SystemChar* from, const SystemChar* to);
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#undef bswap16
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#undef bswap32
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#undef bswap64
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/* Type-sensitive byte swappers */
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template <typename T>
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static inline T bswap16(T val) {
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#if __GNUC__
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return __builtin_bswap16(val);
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#elif _WIN32
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return _byteswap_ushort(val);
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#else
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return (val = (val << 8) | ((val >> 8) & 0xFF));
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#endif
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}
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template <typename T>
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static inline T bswap32(T val) {
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#if __GNUC__
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return __builtin_bswap32(val);
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#elif _WIN32
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return _byteswap_ulong(val);
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#else
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val = (val & 0x0000FFFF) << 16 | (val & 0xFFFF0000) >> 16;
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val = (val & 0x00FF00FF) << 8 | (val & 0xFF00FF00) >> 8;
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return val;
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#endif
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}
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template <typename T>
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static inline T bswap64(T val) {
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#if __GNUC__
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return __builtin_bswap64(val);
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#elif _WIN32
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return _byteswap_uint64(val);
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#else
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return ((val & 0xFF00000000000000ULL) >> 56) | ((val & 0x00FF000000000000ULL) >> 40) |
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((val & 0x0000FF0000000000ULL) >> 24) | ((val & 0x000000FF00000000ULL) >> 8) |
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((val & 0x00000000FF000000ULL) << 8) | ((val & 0x0000000000FF0000ULL) << 24) |
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((val & 0x000000000000FF00ULL) << 40) | ((val & 0x00000000000000FFULL) << 56);
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#endif
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}
|
|
|
|
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
|
|
static inline int16_t SBig(int16_t val) { return bswap16(val); }
|
|
static inline uint16_t SBig(uint16_t val) { return bswap16(val); }
|
|
static inline int32_t SBig(int32_t val) { return bswap32(val); }
|
|
static inline uint32_t SBig(uint32_t val) { return bswap32(val); }
|
|
static inline int64_t SBig(int64_t val) { return bswap64(val); }
|
|
static inline uint64_t SBig(uint64_t val) { return bswap64(val); }
|
|
static inline float SBig(float val) {
|
|
int32_t ival = bswap32(*((int32_t*)(&val)));
|
|
return *((float*)(&ival));
|
|
}
|
|
static inline double SBig(double val) {
|
|
int64_t ival = bswap64(*((int64_t*)(&val)));
|
|
return *((double*)(&ival));
|
|
}
|
|
#ifndef SBIG
|
|
#define SBIG(q) (((q)&0x000000FF) << 24 | ((q)&0x0000FF00) << 8 | ((q)&0x00FF0000) >> 8 | ((q)&0xFF000000) >> 24)
|
|
#endif
|
|
|
|
static inline int16_t SLittle(int16_t val) { return val; }
|
|
static inline uint16_t SLittle(uint16_t val) { return val; }
|
|
static inline int32_t SLittle(int32_t val) { return val; }
|
|
static inline uint32_t SLittle(uint32_t val) { return val; }
|
|
static inline int64_t SLittle(int64_t val) { return val; }
|
|
static inline uint64_t SLittle(uint64_t val) { return val; }
|
|
static inline float SLittle(float val) { return val; }
|
|
static inline double SLittle(double val) { return val; }
|
|
#ifndef SLITTLE
|
|
#define SLITTLE(q) (q)
|
|
#endif
|
|
#else
|
|
static inline int16_t SLittle(int16_t val) { return bswap16(val); }
|
|
static inline uint16_t SLittle(uint16_t val) { return bswap16(val); }
|
|
static inline int32_t SLittle(int32_t val) { return bswap32(val); }
|
|
static inline uint32_t SLittle(uint32_t val) { return bswap32(val); }
|
|
static inline int64_t SLittle(int64_t val) { return bswap64(val); }
|
|
static inline uint64_t SLittle(uint64_t val) { return bswap64(val); }
|
|
static inline float SLittle(float val) {
|
|
int32_t ival = bswap32(*((int32_t*)(&val)));
|
|
return *((float*)(&ival));
|
|
}
|
|
static inline double SLittle(double val) {
|
|
int64_t ival = bswap64(*((int64_t*)(&val)));
|
|
return *((double*)(&ival));
|
|
}
|
|
#ifndef SLITTLE
|
|
#define SLITTLE(q) (((q)&0x000000FF) << 24 | ((q)&0x0000FF00) << 8 | ((q)&0x00FF0000) >> 8 | ((q)&0xFF000000) >> 24)
|
|
#endif
|
|
|
|
static inline int16_t SBig(int16_t val) { return val; }
|
|
static inline uint16_t SBig(uint16_t val) { return val; }
|
|
static inline int32_t SBig(int32_t val) { return val; }
|
|
static inline uint32_t SBig(uint32_t val) { return val; }
|
|
static inline int64_t SBig(int64_t val) { return val; }
|
|
static inline uint64_t SBig(uint64_t val) { return val; }
|
|
static inline float SBig(float val) { return val; }
|
|
static inline double SBig(double val) { return val; }
|
|
#ifndef SBIG
|
|
#define SBIG(q) (q)
|
|
#endif
|
|
#endif
|
|
|
|
/** Versioned data format to interpret */
|
|
enum class DataFormat { GCN, N64, PC };
|
|
|
|
/** Meta-type for selecting GameCube (MusyX 2.0) data formats */
|
|
struct GCNDataTag {};
|
|
|
|
/** Meta-type for selecting N64 (MusyX 1.0) data formats */
|
|
struct N64DataTag {};
|
|
|
|
/** Meta-type for selecting PC (MusyX 1.0) data formats */
|
|
struct PCDataTag {};
|
|
|
|
template <class T>
|
|
static std::vector<std::pair<typename T::key_type, std::reference_wrapper<typename T::mapped_type>>>
|
|
SortUnorderedMap(T& um) {
|
|
std::vector<std::pair<typename T::key_type, std::reference_wrapper<typename T::mapped_type>>> ret;
|
|
ret.reserve(um.size());
|
|
for (auto& p : um)
|
|
ret.emplace_back(p.first, p.second);
|
|
std::sort(ret.begin(), ret.end(), [](const auto& a, const auto& b) { return a.first < b.first; });
|
|
return ret;
|
|
}
|
|
|
|
template <class T>
|
|
static std::vector<std::pair<typename T::key_type, std::reference_wrapper<const typename T::mapped_type>>>
|
|
SortUnorderedMap(const T& um) {
|
|
std::vector<std::pair<typename T::key_type, std::reference_wrapper<const typename T::mapped_type>>> ret;
|
|
ret.reserve(um.size());
|
|
for (const auto& p : um)
|
|
ret.emplace_back(p.first, p.second);
|
|
std::sort(ret.begin(), ret.end(), [](const auto& a, const auto& b) { return a.first < b.first; });
|
|
return ret;
|
|
}
|
|
|
|
template <class T>
|
|
static std::vector<typename T::key_type> SortUnorderedSet(T& us) {
|
|
std::vector<typename T::key_type> ret;
|
|
ret.reserve(us.size());
|
|
for (auto& p : us)
|
|
ret.emplace_back(p);
|
|
std::sort(ret.begin(), ret.end());
|
|
return ret;
|
|
}
|
|
|
|
template <class T>
|
|
static std::vector<typename T::key_type> SortUnorderedSet(const T& us) {
|
|
std::vector<typename T::key_type> ret;
|
|
ret.reserve(us.size());
|
|
for (const auto& p : us)
|
|
ret.emplace_back(p);
|
|
std::sort(ret.begin(), ret.end());
|
|
return ret;
|
|
}
|
|
} // namespace amuse
|
|
|
|
namespace std {
|
|
#define DECL_ID_HASH(type) \
|
|
template <> \
|
|
struct hash<amuse::type> { \
|
|
size_t operator()(const amuse::type& val) const noexcept { return val.id; } \
|
|
};
|
|
DECL_ID_HASH(ObjectId)
|
|
DECL_ID_HASH(SoundMacroId)
|
|
DECL_ID_HASH(SampleId)
|
|
DECL_ID_HASH(TableId)
|
|
DECL_ID_HASH(KeymapId)
|
|
DECL_ID_HASH(LayersId)
|
|
DECL_ID_HASH(SongId)
|
|
DECL_ID_HASH(SFXId)
|
|
DECL_ID_HASH(GroupId)
|
|
|
|
template <class T>
|
|
struct hash<amuse::ObjToken<T>> {
|
|
size_t operator()(const amuse::ObjToken<T>& val) const noexcept { return hash<T*>()(val.get()); }
|
|
};
|
|
} // namespace std
|
|
|
|
namespace amuse {
|
|
struct NameDB {
|
|
enum class Type { SoundMacro, Table, Keymap, Layer, Song, SFX, Group, Sample };
|
|
|
|
std::unordered_map<std::string, ObjectId> m_stringToId;
|
|
std::unordered_map<ObjectId, std::string> m_idToString;
|
|
|
|
ObjectId generateId(Type tp) const;
|
|
static std::string generateName(ObjectId id, Type tp);
|
|
std::string generateDefaultName(Type tp) const;
|
|
std::string_view registerPair(std::string_view str, ObjectId id);
|
|
std::string_view resolveNameFromId(ObjectId id) const;
|
|
ObjectId resolveIdFromName(std::string_view str) const;
|
|
void remove(ObjectId id);
|
|
void rename(ObjectId id, std::string_view str);
|
|
};
|
|
} // namespace amuse
|