mirror of https://github.com/AxioDL/amuse.git
134 lines
3.5 KiB
CMake
134 lines
3.5 KiB
CMake
cmake_minimum_required(VERSION 3.10 FATAL_ERROR) # because of c++17
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project(amuse)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if(NOT MSVC)
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add_compile_options(-Wno-narrowing)
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endif()
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if(EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/boo AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/athena)
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message(STATUS "Preparing standalone build")
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add_subdirectory(boo)
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add_subdirectory(athena)
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endif()
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add_library(amuse
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lib/AudioGroup.cpp
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lib/AudioGroupData.cpp
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lib/AudioGroupPool.cpp
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lib/AudioGroupProject.cpp
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lib/AudioGroupSampleDirectory.cpp
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lib/Common.cpp
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lib/ContainerRegistry.cpp
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lib/DirectoryEnumerator.cpp
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lib/DSPCodec.cpp
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lib/EffectChorus.cpp
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lib/EffectDelay.cpp
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lib/EffectReverb.cpp
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lib/Emitter.cpp
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lib/Engine.cpp
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lib/Envelope.cpp
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lib/Listener.cpp
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lib/N64MusyXCodec.cpp
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lib/Sequencer.cpp
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lib/SongConverter.cpp
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lib/SongState.cpp
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lib/SoundMacroState.cpp
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lib/Studio.cpp
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lib/Submix.cpp
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lib/Voice.cpp
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lib/VolumeTable.cpp
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include/amuse/amuse.hpp
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include/amuse/AudioGroup.hpp
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include/amuse/AudioGroupData.hpp
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include/amuse/AudioGroupPool.hpp
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include/amuse/AudioGroupProject.hpp
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include/amuse/AudioGroupSampleDirectory.hpp
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include/amuse/Common.hpp
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include/amuse/ContainerRegistry.hpp
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include/amuse/DirectoryEnumerator.hpp
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include/amuse/DSPCodec.hpp
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include/amuse/EffectBase.hpp
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include/amuse/EffectChorus.hpp
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include/amuse/EffectDelay.hpp
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include/amuse/EffectReverb.hpp
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include/amuse/Emitter.hpp
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include/amuse/Engine.hpp
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include/amuse/Entity.hpp
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include/amuse/Envelope.hpp
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include/amuse/IBackendSubmix.hpp
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include/amuse/IBackendVoice.hpp
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include/amuse/IBackendVoiceAllocator.hpp
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include/amuse/Listener.hpp
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include/amuse/N64MusyXCodec.hpp
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include/amuse/Sequencer.hpp
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include/amuse/SongConverter.hpp
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include/amuse/SoundMacroState.hpp
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include/amuse/SongState.hpp
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include/amuse/Submix.hpp
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include/amuse/Studio.hpp
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include/amuse/Voice.hpp
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include/amuse/VolumeTable.hpp
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)
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if(NX)
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target_sources(amuse PRIVATE include/switch_math.hpp)
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endif()
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target_atdna(amuse atdna_AudioGroupPool.cpp include/amuse/AudioGroupPool.hpp)
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target_atdna(amuse atdna_AudioGroupProject.cpp include/amuse/AudioGroupProject.hpp)
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target_atdna(amuse atdna_AudioGroupSampleDirectory.cpp include/amuse/AudioGroupSampleDirectory.hpp)
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target_include_directories(amuse PUBLIC include)
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target_link_libraries(amuse athena-core ${ZLIB_LIBRARIES} lzokay)
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if(TARGET boo)
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target_sources(amuse PRIVATE lib/BooBackend.cpp include/amuse/BooBackend.hpp)
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target_link_libraries(amuse boo)
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endif()
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if (NOT MSVC)
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target_compile_options(amuse PRIVATE -Wno-unknown-pragmas)
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endif()
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if(COMMAND add_sanitizers)
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add_sanitizers(amuse)
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endif()
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if(TARGET boo AND NOT WINDOWS_STORE AND NOT NX)
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# AudioUnit Target (OS X only)
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add_subdirectory(AudioUnit)
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# VST Target
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add_subdirectory(VST)
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# Multi-platform CLI tools
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# Player
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add_executable(amuseplay WIN32 driver/amuseplay.cpp)
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target_link_libraries(amuseplay amuse logvisor)
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# Converter
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add_executable(amuseconv driver/amuseconv.cpp)
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target_link_libraries(amuseconv amuse logvisor)
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# Renderer
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add_executable(amuserender driver/amuserender.cpp)
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target_link_libraries(amuserender amuse logvisor)
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if(COMMAND add_sanitizers)
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add_sanitizers(amuseplay)
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add_sanitizers(amuseconv)
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add_sanitizers(amuserender)
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endif()
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# Editor
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find_package(Qt5 COMPONENTS Widgets)
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if (Qt5Widgets_FOUND)
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message(STATUS "Qt5 found, amuse-gui will be built")
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add_subdirectory(Editor)
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else()
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message(STATUS "Qt5 not found, amuse-gui will not be built")
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endif()
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endif()
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