amuse/include/amuse/AudioGroupSampleDirectory.hpp

359 lines
13 KiB
C++

#pragma once
#include <cstdint>
#include <unordered_map>
#include <vector>
#include "amuse/Common.hpp"
#include <athena/DNA.hpp>
namespace amuse {
class AudioGroupData;
class AudioGroupDatabase;
struct DSPADPCMHeader : BigDNA {
AT_DECL_DNA
Value<atUint32> x0_num_samples;
Value<atUint32> x4_num_nibbles;
Value<atUint32> x8_sample_rate;
Value<atUint16> xc_loop_flag = 0;
Value<atUint16> xe_format = 0; /* 0 for ADPCM */
Value<atUint32> x10_loop_start_nibble = 0;
Value<atUint32> x14_loop_end_nibble = 0;
Value<atUint32> x18_ca = 0;
Value<atInt16> x1c_coef[8][2];
Value<atInt16> x3c_gain = 0;
Value<atInt16> x3e_ps = 0;
Value<atInt16> x40_hist1 = 0;
Value<atInt16> x42_hist2 = 0;
Value<atInt16> x44_loop_ps = 0;
Value<atInt16> x46_loop_hist1 = 0;
Value<atInt16> x48_loop_hist2 = 0;
Value<atUint8> m_pitch = 0; // Stash this in the padding
Seek<21, athena::SeekOrigin::Current> pad;
};
struct VADPCMHeader : BigDNA {
AT_DECL_DNA
Value<uint32_t> m_pitchSampleRate;
Value<uint32_t> m_numSamples;
Value<uint32_t> m_loopStartSample;
Value<uint32_t> m_loopLengthSamples;
};
struct WAVFormatChunk : LittleDNA {
AT_DECL_DNA
Value<atUint16> sampleFmt = 1;
Value<atUint16> numChannels = 1;
Value<atUint32> sampleRate;
Value<atUint32> byteRate; // sampleRate * numChannels * bitsPerSample/8
Value<atUint16> blockAlign = 2; // numChannels * bitsPerSample/8
Value<atUint16> bitsPerSample = 16;
};
struct WAVSampleChunk : LittleDNA {
AT_DECL_DNA
Value<atUint32> smplManufacturer = 0;
Value<atUint32> smplProduct = 0;
Value<atUint32> smplPeriod; // 1 / sampleRate in nanoseconds
Value<atUint32> midiNote; // native MIDI note of sample
Value<atUint32> midiPitchFrac = 0;
Value<atUint32> smpteFormat = 0;
Value<atUint32> smpteOffset = 0;
Value<atUint32> numSampleLoops = 0;
Value<atUint32> additionalDataSize = 0;
};
struct WAVSampleLoop : LittleDNA {
AT_DECL_DNA
Value<atUint32> cuePointId = 0;
Value<atUint32> loopType = 0; // 0: forward loop
Value<atUint32> start;
Value<atUint32> end;
Value<atUint32> fraction = 0;
Value<atUint32> playCount = 0;
};
struct WAVHeader : LittleDNA {
AT_DECL_DNA
Value<atUint32> riffMagic = SBIG('RIFF');
Value<atUint32> wavChuckSize; // everything - 8
Value<atUint32> wavMagic = SBIG('WAVE');
Value<atUint32> fmtMagic = SBIG('fmt ');
Value<atUint32> fmtChunkSize = 16;
WAVFormatChunk fmtChunk;
Value<atUint32> smplMagic = SBIG('smpl');
Value<atUint32> smplChunkSize = 36; // 36 + numSampleLoops*24
WAVSampleChunk smplChunk;
Value<atUint32> dataMagic = SBIG('data');
Value<atUint32> dataChunkSize; // numSamples * numChannels * bitsPerSample/8
};
struct WAVHeaderLoop : LittleDNA {
AT_DECL_DNA
Value<atUint32> riffMagic = SBIG('RIFF');
Value<atUint32> wavChuckSize; // everything - 8
Value<atUint32> wavMagic = SBIG('WAVE');
Value<atUint32> fmtMagic = SBIG('fmt ');
Value<atUint32> fmtChunkSize = 16;
WAVFormatChunk fmtChunk;
Value<atUint32> smplMagic = SBIG('smpl');
Value<atUint32> smplChunkSize = 60; // 36 + numSampleLoops*24
WAVSampleChunk smplChunk;
WAVSampleLoop sampleLoop;
Value<atUint32> dataMagic = SBIG('data');
Value<atUint32> dataChunkSize; // numSamples * numChannels * bitsPerSample/8
};
enum class SampleFormat : uint8_t {
DSP, /**< GCN DSP-ucode ADPCM (very common for GameCube games) */
DSP_DRUM, /**< GCN DSP-ucode ADPCM (seems to be set into drum samples for expanding their amplitude appropriately)
*/
PCM, /**< Big-endian PCM found in MusyX2 demo GM instruments */
N64, /**< 2-stage VADPCM coding with SAMP-embedded codebooks */
PCM_PC /**< Little-endian PCM found in PC Rogue Squadron (actually enum 0 which conflicts with DSP-ADPCM) */
};
enum class SampleFileState {
NoData,
MemoryOnlyWAV,
MemoryOnlyCompressed,
WAVRecent,
CompressedRecent,
CompressedNoWAV,
WAVNoCompressed
};
/** Indexes individual samples in SAMP chunk */
class AudioGroupSampleDirectory {
friend class AudioGroup;
public:
union ADPCMParms {
struct DSPParms {
uint16_t m_bytesPerFrame;
uint8_t m_ps;
uint8_t m_lps;
int16_t m_hist2;
int16_t m_hist1;
int16_t m_coefs[8][2];
} dsp;
struct VADPCMParms {
int16_t m_coefs[8][2][8];
} vadpcm;
void swapBigDSP();
void swapBigVADPCM();
};
template <athena::Endian DNAEn>
struct AT_SPECIALIZE_PARMS(athena::Endian::Big, athena::Endian::Little) EntryDNA : BigDNA {
AT_DECL_DNA
SampleIdDNA<DNAEn> m_sfxId;
Seek<2, athena::SeekOrigin::Current> pad;
Value<atUint32, DNAEn> m_sampleOff;
Value<atUint32, DNAEn> m_unk;
Value<atUint8, DNAEn> m_pitch;
Seek<1, athena::SeekOrigin::Current> pad2;
Value<atUint16, DNAEn> m_sampleRate;
Value<atUint32, DNAEn> m_numSamples; // Top 8 bits is SampleFormat
Value<atUint32, DNAEn> m_loopStartSample;
Value<atUint32, DNAEn> m_loopLengthSamples;
Value<atUint32, DNAEn> m_adpcmParmOffset;
void _setLoopStartSample(atUint32 sample) {
m_loopLengthSamples += m_loopStartSample - sample;
m_loopStartSample = sample;
}
void setLoopEndSample(atUint32 sample) { m_loopLengthSamples = sample + 1 - m_loopStartSample; }
};
template <athena::Endian DNAEn>
struct AT_SPECIALIZE_PARMS(athena::Endian::Big, athena::Endian::Little) MusyX1SdirEntry : BigDNA {
AT_DECL_DNA
SampleIdDNA<DNAEn> m_sfxId;
Seek<2, athena::SeekOrigin::Current> pad;
Value<atUint32, DNAEn> m_sampleOff;
Value<atUint32, DNAEn> m_pitchSampleRate;
Value<atUint32, DNAEn> m_numSamples;
Value<atUint32, DNAEn> m_loopStartSample;
Value<atUint32, DNAEn> m_loopLengthSamples;
};
template <athena::Endian DNAEn>
struct AT_SPECIALIZE_PARMS(athena::Endian::Big, athena::Endian::Little) MusyX1AbsSdirEntry : BigDNA {
AT_DECL_DNA
SampleIdDNA<DNAEn> m_sfxId;
Seek<2, athena::SeekOrigin::Current> pad;
Value<uint32_t, DNAEn> m_sampleOff;
Value<uint32_t, DNAEn> m_unk;
Value<uint32_t, DNAEn> m_pitchSampleRate;
Value<uint32_t, DNAEn> m_numSamples;
Value<uint32_t, DNAEn> m_loopStartSample;
Value<uint32_t, DNAEn> m_loopLengthSamples;
};
struct EntryData {
atUint32 m_sampleOff = 0;
atUint32 m_unk = 0;
atUint8 m_pitch = 0;
atUint16 m_sampleRate = 0;
atUint32 m_numSamples = 0; // Top 8 bits is SampleFormat
atUint32 m_loopStartSample = 0;
atUint32 m_loopLengthSamples = 0;
atUint32 m_adpcmParmOffset = 0;
/* Stored out-of-band in a platform-dependent way */
ADPCMParms m_ADPCMParms;
/* In-memory storage of an individual sample. Editors use this structure
* to override the loaded sample with a file-backed version without repacking
* the sample data into a SAMP block. */
time_t m_looseModTime = 0;
std::unique_ptr<uint8_t[]> m_looseData;
/* Use middle C when pitch is (impossibly low) default */
atUint8 getPitch() const { return m_pitch == 0 ? atUint8(60) : m_pitch; }
atUint32 getNumSamples() const { return m_numSamples & 0xffffff; }
SampleFormat getSampleFormat() const { return SampleFormat(m_numSamples >> 24); }
bool isFormatDSP() const {
SampleFormat fmt = getSampleFormat();
return fmt == SampleFormat::DSP || fmt == SampleFormat::DSP_DRUM;
}
bool isLooped() const { return m_loopLengthSamples != 0 && m_loopStartSample != 0xffffffff; }
void _setLoopStartSample(atUint32 sample) {
m_loopLengthSamples += m_loopStartSample - sample;
m_loopStartSample = sample;
}
void setLoopStartSample(atUint32 sample);
atUint32 getLoopStartSample() const { return m_loopStartSample; }
void setLoopEndSample(atUint32 sample) { m_loopLengthSamples = sample + 1 - m_loopStartSample; }
atUint32 getLoopEndSample() const { return m_loopStartSample + m_loopLengthSamples - 1; }
EntryData() = default;
template <athena::Endian DNAE>
EntryData(const EntryDNA<DNAE>& in)
: m_sampleOff(in.m_sampleOff)
, m_unk(in.m_unk)
, m_pitch(in.m_pitch)
, m_sampleRate(in.m_sampleRate)
, m_numSamples(in.m_numSamples)
, m_loopStartSample(in.m_loopStartSample)
, m_loopLengthSamples(in.m_loopLengthSamples)
, m_adpcmParmOffset(in.m_adpcmParmOffset) {}
template <athena::Endian DNAE>
EntryData(const MusyX1SdirEntry<DNAE>& in)
: m_sampleOff(in.m_sampleOff)
, m_unk(0)
, m_pitch(in.m_pitchSampleRate >> 24)
, m_sampleRate(in.m_pitchSampleRate & 0xffff)
, m_numSamples(in.m_numSamples)
, m_loopStartSample(in.m_loopStartSample)
, m_loopLengthSamples(in.m_loopLengthSamples)
, m_adpcmParmOffset(0) {}
template <athena::Endian DNAE>
EntryData(const MusyX1AbsSdirEntry<DNAE>& in)
: m_sampleOff(in.m_sampleOff)
, m_unk(in.m_unk)
, m_pitch(in.m_pitchSampleRate >> 24)
, m_sampleRate(in.m_pitchSampleRate & 0xffff)
, m_numSamples(in.m_numSamples)
, m_loopStartSample(in.m_loopStartSample)
, m_loopLengthSamples(in.m_loopLengthSamples)
, m_adpcmParmOffset(0) {}
template <athena::Endian DNAEn>
EntryDNA<DNAEn> toDNA(SFXId id) const {
EntryDNA<DNAEn> ret;
ret.m_sfxId.id = id;
ret.m_sampleOff = m_sampleOff;
ret.m_unk = m_unk;
ret.m_pitch = m_pitch;
ret.m_sampleRate = m_sampleRate;
ret.m_numSamples = m_numSamples;
ret.m_loopStartSample = m_loopStartSample;
ret.m_loopLengthSamples = m_loopLengthSamples;
ret.m_adpcmParmOffset = m_adpcmParmOffset;
return ret;
}
void loadLooseDSP(SystemStringView dspPath);
void loadLooseVADPCM(SystemStringView vadpcmPath);
void loadLooseWAV(SystemStringView wavPath);
void patchMetadataDSP(SystemStringView dspPath);
void patchMetadataVADPCM(SystemStringView vadpcmPath);
void patchMetadataWAV(SystemStringView wavPath);
};
/* This double-wrapper allows Voices to keep a strong reference on
* a single instance of loaded loose data without being unexpectedly
* clobbered */
struct Entry {
ObjToken<EntryData> m_data;
Entry() : m_data(MakeObj<EntryData>()) {}
template <athena::Endian DNAE>
Entry(const EntryDNA<DNAE>& in) : m_data(MakeObj<EntryData>(in)) {}
template <athena::Endian DNAE>
Entry(const MusyX1SdirEntry<DNAE>& in) : m_data(MakeObj<EntryData>(in)) {}
template <athena::Endian DNAE>
Entry(const MusyX1AbsSdirEntry<DNAE>& in) : m_data(MakeObj<EntryData>(in)) {}
template <athena::Endian DNAEn>
EntryDNA<DNAEn> toDNA(SFXId id) const {
return m_data->toDNA<DNAEn>(id);
}
void loadLooseData(SystemStringView basePath);
SampleFileState getFileState(SystemStringView basePath, SystemString* pathOut = nullptr) const;
void patchSampleMetadata(SystemStringView basePath) const;
};
private:
std::unordered_map<SampleId, ObjToken<Entry>> m_entries;
static void _extractWAV(SampleId id, const EntryData& ent, amuse::SystemStringView destDir,
const unsigned char* samp);
static void _extractCompressed(SampleId id, const EntryData& ent, amuse::SystemStringView destDir,
const unsigned char* samp, bool compressWAV = false);
public:
AudioGroupSampleDirectory() = default;
AudioGroupSampleDirectory(athena::io::IStreamReader& r, GCNDataTag);
AudioGroupSampleDirectory(athena::io::IStreamReader& r, const unsigned char* sampData, bool absOffs, N64DataTag);
AudioGroupSampleDirectory(athena::io::IStreamReader& r, bool absOffs, PCDataTag);
static AudioGroupSampleDirectory CreateAudioGroupSampleDirectory(const AudioGroupData& data);
static AudioGroupSampleDirectory CreateAudioGroupSampleDirectory(SystemStringView groupPath);
const std::unordered_map<SampleId, ObjToken<Entry>>& sampleEntries() const { return m_entries; }
std::unordered_map<SampleId, ObjToken<Entry>>& sampleEntries() { return m_entries; }
void extractWAV(SampleId id, amuse::SystemStringView destDir, const unsigned char* samp) const;
void extractAllWAV(amuse::SystemStringView destDir, const unsigned char* samp) const;
void extractCompressed(SampleId id, amuse::SystemStringView destDir, const unsigned char* samp) const;
void extractAllCompressed(amuse::SystemStringView destDir, const unsigned char* samp) const;
void reloadSampleData(SystemStringView groupPath);
std::pair<std::vector<uint8_t>, std::vector<uint8_t>> toGCNData(const AudioGroupDatabase& group) const;
AudioGroupSampleDirectory(const AudioGroupSampleDirectory&) = delete;
AudioGroupSampleDirectory& operator=(const AudioGroupSampleDirectory&) = delete;
AudioGroupSampleDirectory(AudioGroupSampleDirectory&&) = default;
AudioGroupSampleDirectory& operator=(AudioGroupSampleDirectory&&) = default;
};
using SampleEntry = AudioGroupSampleDirectory::Entry;
using SampleEntryData = AudioGroupSampleDirectory::EntryData;
} // namespace amuse