amuse/AudioUnit/AudioUnitBackend.mm

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#include "AudioUnitBackend.hpp"
#ifdef __APPLE__
#include <Availability.h>
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 101100
#import <AudioUnit/AudioUnit.h>
#import <CoreAudioKit/CoreAudioKit.h>
#import <AVFoundation/AVFoundation.h>
#if !__has_feature(objc_arc)
#error ARC Required
#endif
#include "logvisor/logvisor.hpp"
#include "audiodev/AudioVoiceEngine.hpp"
#import "AudioUnitViewController.hpp"
static logvisor::Module Log("amuse::AudioUnitBackend");
struct AudioUnitVoiceEngine : boo::BaseAudioVoiceEngine
{
AudioGroupToken* m_reqGroup = nullptr;
AudioGroupToken* m_curGroup = nullptr;
std::vector<float> m_interleavedBuf;
std::vector<std::unique_ptr<float[]>> m_renderBufs;
size_t m_renderFrames = 0;
AudioBufferList* m_outputData = nullptr;
boo::AudioChannelSet _getAvailableSet()
{
return boo::AudioChannelSet::Stereo;
}
std::vector<std::pair<std::string, std::string>> enumerateMIDIDevices() const
{
return {};
}
boo::ReceiveFunctor* m_midiReceiver = nullptr;
struct MIDIIn : public boo::IMIDIIn
{
MIDIIn(bool virt, boo::ReceiveFunctor&& receiver)
: IMIDIIn(virt, std::move(receiver)) {}
std::string description() const
{
return "AudioUnit MIDI";
}
};
std::unique_ptr<boo::IMIDIIn> newVirtualMIDIIn(boo::ReceiveFunctor&& receiver)
{
std::unique_ptr<boo::IMIDIIn> ret = std::make_unique<MIDIIn>(true, std::move(receiver));
m_midiReceiver = &ret->m_receiver;
return ret;
}
std::unique_ptr<boo::IMIDIOut> newVirtualMIDIOut()
{
return {};
}
std::unique_ptr<boo::IMIDIInOut> newVirtualMIDIInOut(boo::ReceiveFunctor&& receiver)
{
return {};
}
std::unique_ptr<boo::IMIDIIn> newRealMIDIIn(const char* name, boo::ReceiveFunctor&& receiver)
{
return {};
}
std::unique_ptr<boo::IMIDIOut> newRealMIDIOut(const char* name)
{
return {};
}
std::unique_ptr<boo::IMIDIInOut> newRealMIDIInOut(const char* name, boo::ReceiveFunctor&& receiver)
{
return {};
}
bool useMIDILock() const {return false;}
AudioUnitVoiceEngine()
{
m_mixInfo.m_periodFrames = 512;
m_mixInfo.m_sampleRate = 96000.0;
m_mixInfo.m_sampleFormat = SOXR_FLOAT32_I;
m_mixInfo.m_bitsPerSample = 32;
_buildAudioRenderClient();
}
void _buildAudioRenderClient()
{
m_mixInfo.m_channels = _getAvailableSet();
unsigned chCount = ChannelCount(m_mixInfo.m_channels);
m_5msFrames = m_mixInfo.m_sampleRate * 5 / 1000;
boo::ChannelMap& chMapOut = m_mixInfo.m_channelMap;
chMapOut.m_channelCount = 2;
chMapOut.m_channels[0] = boo::AudioChannel::FrontLeft;
chMapOut.m_channels[1] = boo::AudioChannel::FrontRight;
while (chMapOut.m_channelCount < chCount)
chMapOut.m_channels[chMapOut.m_channelCount++] = boo::AudioChannel::Unknown;
}
void _rebuildAudioRenderClient(double sampleRate, size_t periodFrames)
{
m_mixInfo.m_periodFrames = periodFrames;
m_mixInfo.m_sampleRate = sampleRate;
_buildAudioRenderClient();
for (boo::AudioVoice* vox : m_activeVoices)
vox->_resetSampleRate(vox->m_sampleRateIn);
for (boo::AudioSubmix* smx : m_activeSubmixes)
smx->_resetOutputSampleRate();
}
void pumpAndMixVoices()
{
_pumpAndMixVoices(m_renderFrames, m_interleavedBuf.data());
for (size_t i=0 ; i<m_renderBufs.size() ; ++i)
{
std::unique_ptr<float[]>& buf = m_renderBufs[i];
AudioBuffer& auBuf = m_outputData->mBuffers[i];
if (!auBuf.mData)
{
buf.reset(new float[auBuf.mDataByteSize / 4]);
auBuf.mData = buf.get();
}
for (size_t f=0 ; f<m_renderFrames ; ++f)
{
float* bufOut = reinterpret_cast<float*>(auBuf.mData);
bufOut[f] = m_interleavedBuf[f*2+i];
}
}
}
double getCurrentSampleRate() const {return m_mixInfo.m_sampleRate;}
};
@implementation AmuseAudioUnit
- (id)initWithComponentDescription:(AudioComponentDescription)componentDescription
error:(NSError * _Nullable *)outError
viewController:(AudioUnitViewController*)vc
{
m_viewController = vc;
vc->m_audioUnit = self;
self = [super initWithComponentDescription:componentDescription error:outError];
return self;
}
- (id)initWithComponentDescription:(AudioComponentDescription)componentDescription
options:(AudioComponentInstantiationOptions)options
error:(NSError * _Nullable *)outError
{
self = [super initWithComponentDescription:componentDescription options:options error:outError];
if (!self)
return nil;
AVAudioFormat* format = [[AVAudioFormat alloc] initStandardFormatWithSampleRate:96000.0 channels:2];
m_outBus = [[AUAudioUnitBus alloc] initWithFormat:format error:outError];
if (!m_outBus)
return nil;
//m_outBus.supportedChannelCounts = @[@1,@2];
m_outBus.maximumChannelCount = 2;
m_outs = [[AUAudioUnitBusArray alloc] initWithAudioUnit:self
busType:AUAudioUnitBusTypeOutput
busses:@[m_outBus]];
m_booBackend = std::make_unique<AudioUnitVoiceEngine>();
if (!m_booBackend)
{
*outError = [NSError errorWithDomain:@"amuse" code:-1
userInfo:@{NSLocalizedDescriptionKey:@"Unable to construct boo mixer"}];
return FALSE;
}
m_voxAlloc.emplace(*m_booBackend);
m_engine.emplace(*m_voxAlloc);
dispatch_sync(dispatch_get_main_queue(),
^{
m_filePresenter = [[AudioGroupFilePresenter alloc] initWithAudioGroupClient:self];
});
self.maximumFramesToRender = 512;
return self;
}
- (void)requestAudioGroup:(AudioGroupToken*)group
{
AudioUnitVoiceEngine& voxEngine = static_cast<AudioUnitVoiceEngine&>(*m_booBackend);
voxEngine.m_reqGroup = group;
}
- (BOOL)allocateRenderResourcesAndReturnError:(NSError **)outError
{
if (![super allocateRenderResourcesAndReturnError:outError])
return FALSE;
size_t chanCount = m_outBus.format.channelCount;
size_t renderFrames = self.maximumFramesToRender;
NSLog(@"Alloc Chans: %zu Frames: %zu SampRate: %f", chanCount, renderFrames, m_outBus.format.sampleRate);
AudioUnitVoiceEngine& voxEngine = static_cast<AudioUnitVoiceEngine&>(*m_booBackend);
voxEngine.m_renderFrames = renderFrames;
voxEngine.m_interleavedBuf.resize(renderFrames * std::max(2ul, chanCount));
voxEngine.m_renderBufs.resize(chanCount);
voxEngine._rebuildAudioRenderClient(m_outBus.format.sampleRate, renderFrames);
*outError = nil;
return TRUE;
}
- (void)deallocateRenderResources
{
[super deallocateRenderResources];
AudioUnitVoiceEngine& voxEngine = static_cast<AudioUnitVoiceEngine&>(*m_booBackend);
voxEngine.m_renderBufs.clear();
}
- (AUAudioUnitBusArray*)outputBusses
{
return m_outs;
}
- (BOOL)musicDeviceOrEffect
{
return TRUE;
}
- (NSInteger)virtualMIDICableCount
{
return 1;
}
- (AUInternalRenderBlock)internalRenderBlock
{
__block AudioUnitVoiceEngine& voxEngine = static_cast<AudioUnitVoiceEngine&>(*m_booBackend);
__block amuse::Engine& amuseEngine = *m_engine;
__block std::shared_ptr<amuse::Sequencer> curSeq;
return ^AUAudioUnitStatus(AudioUnitRenderActionFlags* actionFlags, const AudioTimeStamp* timestamp,
AUAudioFrameCount frameCount, NSInteger outputBusNumber, AudioBufferList* outputData,
const AURenderEvent* realtimeEventListHead, AURenderPullInputBlock pullInputBlock)
{
/* Handle group load request */
AudioGroupToken* reqGroup = voxEngine.m_reqGroup;
if (voxEngine.m_curGroup != reqGroup)
{
voxEngine.m_curGroup = reqGroup;
if (reqGroup->m_song)
{
if (curSeq)
curSeq->kill();
curSeq = amuseEngine.seqPlay(reqGroup->m_id, -1, nullptr);
}
}
/* Process MIDI events first */
if (voxEngine.m_midiReceiver)
{
for (const AUMIDIEvent* event = &realtimeEventListHead->MIDI ;
event != nullptr ; event = &event->next->MIDI)
{
if (event->eventType == AURenderEventMIDI)
{
(*voxEngine.m_midiReceiver)(std::vector<uint8_t>(std::cbegin(event->data),
std::cbegin(event->data) + event->length),
event->eventSampleTime / voxEngine.getCurrentSampleRate());
}
}
}
/* Output buffers */
voxEngine.m_renderFrames = frameCount;
voxEngine.m_outputData = outputData;
amuseEngine.pumpEngine();
return noErr;
};
}
- (amuse::Engine&)getAmuseEngine
{
return *m_engine;
}
@end
namespace amuse
{
void RegisterAudioUnit()
{
AudioComponentDescription desc = {};
desc.componentType = 'aumu';
desc.componentSubType = 'amus';
desc.componentManufacturer = 'AXDL';
[AUAudioUnit registerSubclass:[AmuseAudioUnit class] asComponentDescription:desc name:@"Amuse" version:0100];
}
}
#endif
#endif