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<div class="title">Engine.hpp</div> </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="preprocessor">#ifndef __AMUSE_ENGINE_HPP__</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="preprocessor">#define __AMUSE_ENGINE_HPP__</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;</div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="preprocessor">#include &lt;memory&gt;</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="preprocessor">#include &lt;list&gt;</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="preprocessor">#include &lt;random&gt;</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="preprocessor">#include &lt;unordered_map&gt;</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="preprocessor">#include &lt;unordered_set&gt;</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="preprocessor">#include &quot;Emitter.hpp&quot;</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="preprocessor">#include &quot;AudioGroupSampleDirectory.hpp&quot;</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="preprocessor">#include &quot;Sequencer.hpp&quot;</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;</div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespaceamuse.html">amuse</a></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;{</div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="keyword">class </span>IBackendVoiceAllocator;</div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="keyword">class </span>Voice;</div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="keyword">class </span>Submix;</div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="keyword">class </span>Emitter;</div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="keyword">class </span>AudioGroup;</div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="keyword">class </span>AudioGroupData;</div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;</div><div class="line"><a name="l00023"></a><span class="lineno"><a class="line" href="classamuse_1_1_engine.html"> 23</a></span>&#160;<span class="keyword">class </span><a class="code" href="classamuse_1_1_engine.html">Engine</a></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;{</div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_voice.html">Voice</a>;</div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_emitter.html">Emitter</a>;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classamuse_1_1_sequencer.html">Sequencer</a>;</div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160; <span class="keyword">friend</span> <span class="keyword">class </span>Sequencer::ChannelState;</div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;</div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160; <a class="code" href="classamuse_1_1_i_backend_voice_allocator.html">IBackendVoiceAllocator</a>&amp; m_backend;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160; std::unordered_map&lt;const AudioGroupData*, std::unique_ptr&lt;AudioGroup&gt;&gt; m_audioGroups;</div><div class="line"><a name="l00032"></a><span class="lineno"> 32</span>&#160; std::list&lt;std::shared_ptr&lt;Voice&gt;&gt; m_activeVoices;</div><div class="line"><a name="l00033"></a><span class="lineno"> 33</span>&#160; std::list&lt;std::shared_ptr&lt;Emitter&gt;&gt; m_activeEmitters;</div><div class="line"><a name="l00034"></a><span class="lineno"> 34</span>&#160; std::list&lt;std::shared_ptr&lt;Sequencer&gt;&gt; m_activeSequencers;</div><div class="line"><a name="l00035"></a><span class="lineno"> 35</span>&#160; std::list&lt;Submix&gt; m_activeSubmixes;</div><div class="line"><a name="l00036"></a><span class="lineno"> 36</span>&#160; std::unordered_map&lt;uint16_t, std::tuple&lt;AudioGroup*, int, const SFXGroupIndex::SFXEntry*&gt;&gt; m_sfxLookup;</div><div class="line"><a name="l00037"></a><span class="lineno"> 37</span>&#160; std::linear_congruential_engine&lt;uint32_t, 0x41c64e6d, 0x3039, UINT32_MAX&gt; m_random;</div><div class="line"><a name="l00038"></a><span class="lineno"> 38</span>&#160; <span class="keywordtype">int</span> m_nextVid = 0;</div><div class="line"><a name="l00039"></a><span class="lineno"> 39</span>&#160;</div><div class="line"><a name="l00040"></a><span class="lineno"> 40</span>&#160; std::pair&lt;AudioGroup*, const SongGroupIndex*&gt; _findSongGroup(<span class="keywordtype">int</span> groupId) <span class="keyword">const</span>;</div><div class="line"><a name="l00041"></a><span class="lineno"> 41</span>&#160; std::pair&lt;AudioGroup*, const SFXGroupIndex*&gt; _findSFXGroup(<span class="keywordtype">int</span> groupId) <span class="keyword">const</span>;</div><div class="line"><a name="l00042"></a><span class="lineno"> 42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno"> 43</span>&#160; std::shared_ptr&lt;Voice&gt; _allocateVoice(<span class="keyword">const</span> <a class="code" href="classamuse_1_1_audio_group.html">AudioGroup</a>&amp; group, <span class="keywordtype">int</span> groupId, <span class="keywordtype">double</span> sampleRate,</div><div class="line"><a name="l00044"></a><span class="lineno"> 44</span>&#160; <span class="keywordtype">bool</span> dynamicPitch, <span class="keywordtype">bool</span> emitter, <a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx);</div><div class="line"><a name="l00045"></a><span class="lineno"> 45</span>&#160; std::shared_ptr&lt;Sequencer&gt; _allocateSequencer(<span class="keyword">const</span> <a class="code" href="classamuse_1_1_audio_group.html">AudioGroup</a>&amp; group, <span class="keywordtype">int</span> groupId,</div><div class="line"><a name="l00046"></a><span class="lineno"> 46</span>&#160; <span class="keywordtype">int</span> setupId, <a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx);</div><div class="line"><a name="l00047"></a><span class="lineno"> 47</span>&#160; <a class="code" href="classamuse_1_1_submix.html">Submix</a>* _allocateSubmix(<a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx);</div><div class="line"><a name="l00048"></a><span class="lineno"> 48</span>&#160; std::list&lt;std::shared_ptr&lt;Voice&gt;&gt;::iterator _destroyVoice(<a class="code" href="classamuse_1_1_voice.html">Voice</a>* voice);</div><div class="line"><a name="l00049"></a><span class="lineno"> 49</span>&#160; std::list&lt;std::shared_ptr&lt;Sequencer&gt;&gt;::iterator _destroySequencer(<a class="code" href="classamuse_1_1_sequencer.html">Sequencer</a>* sequencer);</div><div class="line"><a name="l00050"></a><span class="lineno"> 50</span>&#160; std::list&lt;Submix&gt;::iterator _destroySubmix(<a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx);</div><div class="line"><a name="l00051"></a><span class="lineno"> 51</span>&#160; std::list&lt;Submix&gt;::iterator _removeSubmix(<a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx);</div><div class="line"><a name="l00052"></a><span class="lineno"> 52</span>&#160; <span class="keywordtype">void</span> _bringOutYourDead();</div><div class="line"><a name="l00053"></a><span class="lineno"> 53</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00054"></a><span class="lineno"> 54</span>&#160; ~<a class="code" href="classamuse_1_1_engine.html">Engine</a>();</div><div class="line"><a name="l00055"></a><span class="lineno"> 55</span>&#160; <a class="code" href="classamuse_1_1_engine.html">Engine</a>(<a class="code" href="classamuse_1_1_i_backend_voice_allocator.html">IBackendVoiceAllocator</a>&amp; backend);</div><div class="line"><a name="l00056"></a><span class="lineno"> 56</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno"><a class="line" href="classamuse_1_1_engine.html#a906ba1909a00555c3396a65c518056f2"> 58</a></span>&#160; <a class="code" href="classamuse_1_1_i_backend_voice_allocator.html">IBackendVoiceAllocator</a>&amp; <a class="code" href="classamuse_1_1_engine.html#a906ba1909a00555c3396a65c518056f2">getBackend</a>() {<span class="keywordflow">return</span> m_backend;}</div><div class="line"><a name="l00059"></a><span class="lineno"> 59</span>&#160;</div><div class="line"><a name="l00061"></a><span class="lineno"> 61</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_engine.html#a6815677808d2b00abeebacec19b5a291">pumpEngine</a>(<span class="keywordtype">double</span> dt);</div><div class="line"><a name="l00062"></a><span class="lineno"> 62</span>&#160;</div><div class="line"><a name="l00064"></a><span class="lineno"> 64</span>&#160; <span class="keyword">const</span> <a class="code" href="classamuse_1_1_audio_group.html">AudioGroup</a>* <a class="code" href="classamuse_1_1_engine.html#a695432906627c5cfcb18b83487e72f92">addAudioGroup</a>(<span class="keyword">const</span> <a class="code" href="classamuse_1_1_audio_group_data.html">AudioGroupData</a>&amp; data);</div><div class="line"><a name="l00065"></a><span class="lineno"> 65</span>&#160;</div><div class="line"><a name="l00067"></a><span class="lineno"> 67</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_engine.html#a1458ddca8cc76b93f6b71d4d62cb1d91">removeAudioGroup</a>(<span class="keyword">const</span> <a class="code" href="classamuse_1_1_audio_group_data.html">AudioGroupData</a>&amp; data);</div><div class="line"><a name="l00068"></a><span class="lineno"> 68</span>&#160;</div><div class="line"><a name="l00070"></a><span class="lineno"> 70</span>&#160; <a class="code" href="classamuse_1_1_submix.html">Submix</a>* <a class="code" href="classamuse_1_1_engine.html#abd19d3a4db827b2b9e65a9ae9caaac0d">addSubmix</a>(<a class="code" href="classamuse_1_1_submix.html">Submix</a>* parent=<span class="keyword">nullptr</span>);</div><div class="line"><a name="l00071"></a><span class="lineno"> 71</span>&#160;</div><div class="line"><a name="l00073"></a><span class="lineno"> 73</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_engine.html#a681a9c5b3c05676a36180fb27a20f68d">removeSubmix</a>(<a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx);</div><div class="line"><a name="l00074"></a><span class="lineno"> 74</span>&#160;</div><div class="line"><a name="l00076"></a><span class="lineno"> 76</span>&#160; std::shared_ptr&lt;Voice&gt; <a class="code" href="classamuse_1_1_engine.html#ac03ae79986617e18b4428ae038aea80c">fxStart</a>(<span class="keywordtype">int</span> sfxId, <span class="keywordtype">float</span> vol, <span class="keywordtype">float</span> pan, <a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx=<span class="keyword">nullptr</span>);</div><div class="line"><a name="l00077"></a><span class="lineno"> 77</span>&#160;</div><div class="line"><a name="l00079"></a><span class="lineno"> 79</span>&#160; std::shared_ptr&lt;Emitter&gt; <a class="code" href="classamuse_1_1_engine.html#ac81c9299c8ba08cfaa857d0f1c4233a3">addEmitter</a>(<span class="keyword">const</span> Vector3f&amp; pos, <span class="keyword">const</span> Vector3f&amp; dir, <span class="keywordtype">float</span> maxDist,</div><div class="line"><a name="l00080"></a><span class="lineno"> 80</span>&#160; <span class="keywordtype">float</span> falloff, <span class="keywordtype">int</span> sfxId, <span class="keywordtype">float</span> minVol, <span class="keywordtype">float</span> maxVol,</div><div class="line"><a name="l00081"></a><span class="lineno"> 81</span>&#160; <a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx=<span class="keyword">nullptr</span>);</div><div class="line"><a name="l00082"></a><span class="lineno"> 82</span>&#160;</div><div class="line"><a name="l00084"></a><span class="lineno"> 84</span>&#160; std::shared_ptr&lt;Sequencer&gt; <a class="code" href="classamuse_1_1_engine.html#a82b8c2a0785a128ed59cbc404eb66a64">seqPlay</a>(<span class="keywordtype">int</span> groupId, <span class="keywordtype">int</span> songId, <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span>* arrData,</div><div class="line"><a name="l00085"></a><span class="lineno"> 85</span>&#160; <a class="code" href="classamuse_1_1_submix.html">Submix</a>* smx=<span class="keyword">nullptr</span>);</div><div class="line"><a name="l00086"></a><span class="lineno"> 86</span>&#160;</div><div class="line"><a name="l00088"></a><span class="lineno"> 88</span>&#160; std::shared_ptr&lt;Voice&gt; <a class="code" href="classamuse_1_1_engine.html#aea32232a059d5a9d4bfa2695a0c6c1f4">findVoice</a>(<span class="keywordtype">int</span> vid);</div><div class="line"><a name="l00089"></a><span class="lineno"> 89</span>&#160;</div><div class="line"><a name="l00091"></a><span class="lineno"> 91</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_engine.html#aeb3ece0d4e5d074b4e26dc4694750e70">killKeygroup</a>(uint8_t kg, <span class="keywordtype">bool</span> now);</div><div class="line"><a name="l00092"></a><span class="lineno"> 92</span>&#160;</div><div class="line"><a name="l00094"></a><span class="lineno"> 94</span>&#160; <span class="keywordtype">void</span> <a class="code" href="classamuse_1_1_engine.html#a9fb7f33d3ec86d257ee9b64817b39aa6">sendMacroMessage</a>(ObjectId macroId, int32_t val);</div><div class="line"><a name="l00095"></a><span class="lineno"> 95</span>&#160;</div><div class="line"><a name="l00097"></a><span class="lineno"><a class="line" href="classamuse_1_1_engine.html#af4fc1348b89f07b36a28ad45c84c0390"> 97</a></span>&#160; uint32_t <a class="code" href="classamuse_1_1_engine.html#af4fc1348b89f07b36a28ad45c84c0390">nextRandom</a>() {<span class="keywordflow">return</span> m_random();}</div><div class="line"><a name="l00098"></a><span class="lineno"> 98</span>&#160;};</div><div class="line"><a name="l00099"></a><span class="lineno"> 99</span>&#160;</div><div class="line"><a name="l00100"></a><span class="lineno"> 100</span>&#160;}</div><div class="line"><a name="l00101"></a><span class="lineno"> 101</span>&#160;</div><div class="line"><a name="l00102"></a><span class="lineno"> 102</span>&#160;<span class="preprocessor">#endif // __AMUSE_ENGINE_HPP__</span></div><div class="ttc" id="classamuse_1_1_engine_html_a695432906627c5cfcb18b83487e72f92"><div class="ttname"><a href="classamuse_1_1_engine.html#a695432906627c5cfcb18b83487e72f92">amuse::Engine::addAudioGroup</a></div><div class="ttdeci">const AudioGroup * addAudioGroup(const AudioGroupData &amp;data)</div></div>
<div class="ttc" id="classamuse_1_1_audio_group_data_html"><div class="ttname"><a href="classamuse_1_1_audio_group_data.html">amuse::AudioGroupData</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_data_8hpp_source.html#l00008">AudioGroupData.hpp:8</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html_aeb3ece0d4e5d074b4e26dc4694750e70"><div class="ttname"><a href="classamuse_1_1_engine.html#aeb3ece0d4e5d074b4e26dc4694750e70">amuse::Engine::killKeygroup</a></div><div class="ttdeci">void killKeygroup(uint8_t kg, bool now)</div></div>
<div class="ttc" id="classamuse_1_1_engine_html_af4fc1348b89f07b36a28ad45c84c0390"><div class="ttname"><a href="classamuse_1_1_engine.html#af4fc1348b89f07b36a28ad45c84c0390">amuse::Engine::nextRandom</a></div><div class="ttdeci">uint32_t nextRandom()</div><div class="ttdef"><b>Definition:</b> <a href="_engine_8hpp_source.html#l00097">Engine.hpp:97</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html_ac03ae79986617e18b4428ae038aea80c"><div class="ttname"><a href="classamuse_1_1_engine.html#ac03ae79986617e18b4428ae038aea80c">amuse::Engine::fxStart</a></div><div class="ttdeci">std::shared_ptr&lt; Voice &gt; fxStart(int sfxId, float vol, float pan, Submix *smx=nullptr)</div></div>
<div class="ttc" id="classamuse_1_1_engine_html_abd19d3a4db827b2b9e65a9ae9caaac0d"><div class="ttname"><a href="classamuse_1_1_engine.html#abd19d3a4db827b2b9e65a9ae9caaac0d">amuse::Engine::addSubmix</a></div><div class="ttdeci">Submix * addSubmix(Submix *parent=nullptr)</div></div>
<div class="ttc" id="classamuse_1_1_engine_html_a6815677808d2b00abeebacec19b5a291"><div class="ttname"><a href="classamuse_1_1_engine.html#a6815677808d2b00abeebacec19b5a291">amuse::Engine::pumpEngine</a></div><div class="ttdeci">void pumpEngine(double dt)</div></div>
<div class="ttc" id="classamuse_1_1_audio_group_html"><div class="ttname"><a href="classamuse_1_1_audio_group.html">amuse::AudioGroup</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00016">AudioGroup.hpp:16</a></div></div>
<div class="ttc" id="namespaceamuse_html"><div class="ttname"><a href="namespaceamuse.html">amuse</a></div><div class="ttdef"><b>Definition:</b> <a href="_audio_group_8hpp_source.html#l00008">AudioGroup.hpp:8</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html_a9fb7f33d3ec86d257ee9b64817b39aa6"><div class="ttname"><a href="classamuse_1_1_engine.html#a9fb7f33d3ec86d257ee9b64817b39aa6">amuse::Engine::sendMacroMessage</a></div><div class="ttdeci">void sendMacroMessage(ObjectId macroId, int32_t val)</div></div>
<div class="ttc" id="classamuse_1_1_voice_html"><div class="ttname"><a href="classamuse_1_1_voice.html">amuse::Voice</a></div><div class="ttdef"><b>Definition:</b> <a href="_voice_8hpp_source.html#l00030">Voice.hpp:30</a></div></div>
<div class="ttc" id="classamuse_1_1_submix_html"><div class="ttname"><a href="classamuse_1_1_submix.html">amuse::Submix</a></div><div class="ttdef"><b>Definition:</b> <a href="_submix_8hpp_source.html#l00020">Submix.hpp:20</a></div></div>
<div class="ttc" id="classamuse_1_1_emitter_html"><div class="ttname"><a href="classamuse_1_1_emitter.html">amuse::Emitter</a></div><div class="ttdef"><b>Definition:</b> <a href="_emitter_8hpp_source.html#l00014">Emitter.hpp:14</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html"><div class="ttname"><a href="classamuse_1_1_engine.html">amuse::Engine</a></div><div class="ttdef"><b>Definition:</b> <a href="_engine_8hpp_source.html#l00023">Engine.hpp:23</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html_a82b8c2a0785a128ed59cbc404eb66a64"><div class="ttname"><a href="classamuse_1_1_engine.html#a82b8c2a0785a128ed59cbc404eb66a64">amuse::Engine::seqPlay</a></div><div class="ttdeci">std::shared_ptr&lt; Sequencer &gt; seqPlay(int groupId, int songId, const unsigned char *arrData, Submix *smx=nullptr)</div></div>
<div class="ttc" id="classamuse_1_1_engine_html_ac81c9299c8ba08cfaa857d0f1c4233a3"><div class="ttname"><a href="classamuse_1_1_engine.html#ac81c9299c8ba08cfaa857d0f1c4233a3">amuse::Engine::addEmitter</a></div><div class="ttdeci">std::shared_ptr&lt; Emitter &gt; addEmitter(const Vector3f &amp;pos, const Vector3f &amp;dir, float maxDist, float falloff, int sfxId, float minVol, float maxVol, Submix *smx=nullptr)</div></div>
<div class="ttc" id="classamuse_1_1_i_backend_voice_allocator_html"><div class="ttname"><a href="classamuse_1_1_i_backend_voice_allocator.html">amuse::IBackendVoiceAllocator</a></div><div class="ttdef"><b>Definition:</b> <a href="_i_backend_voice_allocator_8hpp_source.html#l00024">IBackendVoiceAllocator.hpp:24</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html_a1458ddca8cc76b93f6b71d4d62cb1d91"><div class="ttname"><a href="classamuse_1_1_engine.html#a1458ddca8cc76b93f6b71d4d62cb1d91">amuse::Engine::removeAudioGroup</a></div><div class="ttdeci">void removeAudioGroup(const AudioGroupData &amp;data)</div></div>
<div class="ttc" id="classamuse_1_1_engine_html_a906ba1909a00555c3396a65c518056f2"><div class="ttname"><a href="classamuse_1_1_engine.html#a906ba1909a00555c3396a65c518056f2">amuse::Engine::getBackend</a></div><div class="ttdeci">IBackendVoiceAllocator &amp; getBackend()</div><div class="ttdef"><b>Definition:</b> <a href="_engine_8hpp_source.html#l00058">Engine.hpp:58</a></div></div>
<div class="ttc" id="classamuse_1_1_sequencer_html"><div class="ttname"><a href="classamuse_1_1_sequencer.html">amuse::Sequencer</a></div><div class="ttdef"><b>Definition:</b> <a href="_sequencer_8hpp_source.html#l00027">Sequencer.hpp:27</a></div></div>
<div class="ttc" id="classamuse_1_1_engine_html_aea32232a059d5a9d4bfa2695a0c6c1f4"><div class="ttname"><a href="classamuse_1_1_engine.html#aea32232a059d5a9d4bfa2695a0c6c1f4">amuse::Engine::findVoice</a></div><div class="ttdeci">std::shared_ptr&lt; Voice &gt; findVoice(int vid)</div></div>
<div class="ttc" id="classamuse_1_1_engine_html_a681a9c5b3c05676a36180fb27a20f68d"><div class="ttname"><a href="classamuse_1_1_engine.html#a681a9c5b3c05676a36180fb27a20f68d">amuse::Engine::removeSubmix</a></div><div class="ttdeci">void removeSubmix(Submix *smx)</div></div>
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