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<div class="title">amuse::EffectDelayImp&lt; T &gt; Class Template Reference</div> </div>
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<p><code>#include &lt;<a class="el" href="_effect_delay_8hpp_source.html">EffectDelay.hpp</a>&gt;</code></p>
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Inheritance diagram for amuse::EffectDelayImp&lt; T &gt;:</div>
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Collaboration diagram for amuse::EffectDelayImp&lt; T &gt;:</div>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>EffectDelayImp</b> (uint32_t initDelay, uint32_t initFeedback, uint32_t initOutput, double sampleRate)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>applyEffect</b> (T *audio, size_t frameCount, const <a class="el" href="structamuse_1_1_channel_map.html">ChannelMap</a> &amp;chanMap)</td></tr>
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<tr class="inherit_header pub_methods_classamuse_1_1_effect_delay"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_classamuse_1_1_effect_delay')"><img src="closed.png" alt="-"/>&#160;Public Member Functions inherited from <a class="el" href="classamuse_1_1_effect_delay.html">amuse::EffectDelay</a></td></tr>
<tr class="memitem:af38887136ffce3c7032b5f0629f40680 inherit pub_methods_classamuse_1_1_effect_delay"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="af38887136ffce3c7032b5f0629f40680"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>setDelay</b> (uint32_t delay)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setChanDelay</b> (int chanIdx, uint32_t delay)</td></tr>
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<tr class="memitem:a683fcdecefb90d183df681b0e2bb000c inherit pub_methods_classamuse_1_1_effect_delay"><td class="memItemLeft" align="right" valign="top"><a class="anchor" id="a683fcdecefb90d183df681b0e2bb000c"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>setFeedback</b> (uint32_t feedback)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setChanFeedback</b> (int chanIdx, uint32_t feedback)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setOutput</b> (uint32_t output)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>setChanOutput</b> (int chanIdx, uint32_t output)</td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="inherited"></a>
Additional Inherited Members</h2></td></tr>
<tr class="inherit_header pub_types_classamuse_1_1_effect_delay"><td colspan="2" onclick="javascript:toggleInherit('pub_types_classamuse_1_1_effect_delay')"><img src="closed.png" alt="-"/>&#160;Public Types inherited from <a class="el" href="classamuse_1_1_effect_delay.html">amuse::EffectDelay</a></td></tr>
<tr class="memitem:a9eef638b5ee9e6ebf482563769d4fb8b inherit pub_types_classamuse_1_1_effect_delay"><td class="memTemplParams" colspan="2"><a class="anchor" id="a9eef638b5ee9e6ebf482563769d4fb8b"></a>
template&lt;typename T &gt; </td></tr>
<tr class="memitem:a9eef638b5ee9e6ebf482563769d4fb8b inherit pub_types_classamuse_1_1_effect_delay"><td class="memTemplItemLeft" align="right" valign="top">using&#160;</td><td class="memTemplItemRight" valign="bottom"><b>ImpType</b> = <a class="el" href="classamuse_1_1_effect_delay_imp.html">EffectDelayImp</a>&lt; T &gt;</td></tr>
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<tr class="memitem:ade2163d943f5610e6c5f32f1d6398ed2 inherit pro_attribs_classamuse_1_1_effect_delay"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_effect_delay.html#ade2163d943f5610e6c5f32f1d6398ed2">x3c_delay</a> [8]</td></tr>
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<tr class="memitem:aef905ec7d2212c04f2beb2077fb087df inherit pro_attribs_classamuse_1_1_effect_delay"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_effect_delay.html#aef905ec7d2212c04f2beb2077fb087df">x48_feedback</a> [8]</td></tr>
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<tr class="memitem:a9d04328d834a3996ce31b2d59d04d75a inherit pro_attribs_classamuse_1_1_effect_delay"><td class="memItemLeft" align="right" valign="top">uint32_t&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_effect_delay.html#a9d04328d834a3996ce31b2d59d04d75a">x54_output</a> [8]</td></tr>
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<tr class="memitem:acdfb395ee9e7d6cbaf3f432646e4ca2e inherit pro_attribs_classamuse_1_1_effect_delay"><td class="memItemLeft" align="right" valign="top">bool&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classamuse_1_1_effect_delay.html#acdfb395ee9e7d6cbaf3f432646e4ca2e">m_dirty</a> = true</td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<div class="textblock"><h3>template&lt;typename T&gt;<br />
class amuse::EffectDelayImp&lt; T &gt;</h3>
<p>Type-specific implementation of delay effect </p>
<p>Definition at line <a class="el" href="_effect_delay_8hpp_source.html#l00012">12</a> of file <a class="el" href="_effect_delay_8hpp_source.html">EffectDelay.hpp</a>.</p>
</div><hr/>The documentation for this class was generated from the following file:<ul>
<li>include/amuse/<a class="el" href="_effect_delay_8hpp_source.html">EffectDelay.hpp</a></li>
</ul>
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<li class="navelem"><b>amuse</b></li><li class="navelem"><a class="el" href="classamuse_1_1_effect_delay_imp.html">EffectDelayImp</a></li>
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