amuse/Editor/SoundGroupEditor.hpp

132 lines
4.5 KiB
C++

#ifndef AMUSE_SOUND_GROUP_EDITOR_HPP
#define AMUSE_SOUND_GROUP_EDITOR_HPP
#include "EditorWidget.hpp"
#include <QStyledItemDelegate>
#include <QTableView>
#include "amuse/Voice.hpp"
class SFXObjectDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
explicit SFXObjectDelegate(QObject* parent = Q_NULLPTR);
QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const;
void setEditorData(QWidget* editor, const QModelIndex& index) const;
void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const;
private slots:
void objIndexChanged();
};
class SFXModel : public QAbstractTableModel
{
Q_OBJECT
friend class SoundGroupEditor;
friend class SFXObjectDelegate;
friend class SFXTableView;
amuse::ObjToken<ProjectModel::SoundGroupNode> m_node;
struct Iterator
{
using ItTp = std::unordered_map<amuse::SFXId, amuse::SFXGroupIndex::SFXEntry>::iterator;
ItTp m_it;
Iterator(ItTp it) : m_it(it) {}
ItTp::pointer operator->() const { return m_it.operator->(); }
bool operator<(const Iterator& other) const
{
return amuse::SFXId::CurNameDB->resolveNameFromId(m_it->first) <
amuse::SFXId::CurNameDB->resolveNameFromId(other.m_it->first);
}
bool operator<(amuse::SongId other) const
{
return amuse::SFXId::CurNameDB->resolveNameFromId(m_it->first) <
amuse::SFXId::CurNameDB->resolveNameFromId(other);
}
bool operator<(const std::string& name) const
{
return amuse::SFXId::CurNameDB->resolveNameFromId(m_it->first) < name;
}
};
std::vector<Iterator> m_sorted;
std::unordered_map<amuse::SFXId, amuse::SFXGroupIndex::SFXEntry>& _getMap() const;
void _buildSortedList();
QModelIndex _indexOfSFX(amuse::SFXId sfx) const;
int _hypotheticalIndexOfSFX(const std::string& sfxName) const;
public:
explicit SFXModel(QObject* parent = Q_NULLPTR);
void loadData(ProjectModel::SoundGroupNode* node);
void unloadData();
int rowCount(const QModelIndex& parent = QModelIndex()) const;
int columnCount(const QModelIndex& parent = QModelIndex()) const;
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
Qt::ItemFlags flags(const QModelIndex& index) const;
int _insertRow(const std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>& data);
std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry> _removeRow(amuse::SFXId sfx);
};
class SFXTableView : public QTableView
{
Q_OBJECT
SFXObjectDelegate m_sfxDelegate;
RangedValueFactory<0, 127> m_127Factory;
RangedValueFactory<0, 255> m_255Factory;
QStyledItemDelegate m_127Delegate, m_255Delegate;
public:
explicit SFXTableView(QWidget* parent = Q_NULLPTR);
void setModel(QAbstractItemModel* model);
void deleteSelection();
};
class SFXPlayerWidget : public QWidget
{
Q_OBJECT
QAction m_playAction;
QToolButton m_button;
QModelIndex m_index;
amuse::GroupId m_groupId;
amuse::SFXId m_sfxId;
amuse::ObjToken<amuse::Voice> m_vox;
public:
explicit SFXPlayerWidget(QModelIndex index, amuse::GroupId gid, amuse::SFXId id,
QWidget* parent = Q_NULLPTR);
~SFXPlayerWidget();
amuse::SongId sfxId() const { return m_sfxId; }
amuse::Voice* voice() const { return m_vox.get(); }
void stopped();
void resizeEvent(QResizeEvent* event);
void mouseDoubleClickEvent(QMouseEvent* event);
public slots:
void clicked();
};
class SoundGroupEditor : public EditorWidget
{
Q_OBJECT
SFXModel m_sfxs;
SFXTableView* m_sfxTable;
AddRemoveButtons m_addRemoveButtons;
public:
explicit SoundGroupEditor(QWidget* parent = Q_NULLPTR);
bool loadData(ProjectModel::SoundGroupNode* node);
void unloadData();
ProjectModel::INode* currentNode() const;
void setEditorEnabled(bool en) {}
void resizeEvent(QResizeEvent* ev);
QTableView* getSFXListView() const { return m_sfxTable; }
bool isItemEditEnabled() const;
public slots:
void doAdd();
void doSelectionChanged();
void sfxDataChanged();
void itemCutAction();
void itemCopyAction();
void itemPasteAction();
void itemDeleteAction();
};
#endif //AMUSE_SOUND_GROUP_EDITOR_HPP