mirror of https://github.com/AxioDL/amuse.git
132 lines
4.5 KiB
C++
132 lines
4.5 KiB
C++
#ifndef AMUSE_SOUND_GROUP_EDITOR_HPP
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#define AMUSE_SOUND_GROUP_EDITOR_HPP
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#include "EditorWidget.hpp"
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#include <QStyledItemDelegate>
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#include <QTableView>
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#include "amuse/Voice.hpp"
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class SFXObjectDelegate : public QStyledItemDelegate
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{
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Q_OBJECT
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public:
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explicit SFXObjectDelegate(QObject* parent = Q_NULLPTR);
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QWidget* createEditor(QWidget* parent, const QStyleOptionViewItem& option, const QModelIndex& index) const;
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void setEditorData(QWidget* editor, const QModelIndex& index) const;
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void setModelData(QWidget* editor, QAbstractItemModel* model, const QModelIndex& index) const;
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private slots:
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void objIndexChanged();
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};
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class SFXModel : public QAbstractTableModel
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{
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Q_OBJECT
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friend class SoundGroupEditor;
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friend class SFXObjectDelegate;
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friend class SFXTableView;
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amuse::ObjToken<ProjectModel::SoundGroupNode> m_node;
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struct Iterator
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{
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using ItTp = std::unordered_map<amuse::SFXId, amuse::SFXGroupIndex::SFXEntry>::iterator;
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ItTp m_it;
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Iterator(ItTp it) : m_it(it) {}
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ItTp::pointer operator->() const { return m_it.operator->(); }
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bool operator<(const Iterator& other) const
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{
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return amuse::SFXId::CurNameDB->resolveNameFromId(m_it->first) <
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amuse::SFXId::CurNameDB->resolveNameFromId(other.m_it->first);
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}
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bool operator<(amuse::SongId other) const
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{
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return amuse::SFXId::CurNameDB->resolveNameFromId(m_it->first) <
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amuse::SFXId::CurNameDB->resolveNameFromId(other);
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}
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bool operator<(const std::string& name) const
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{
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return amuse::SFXId::CurNameDB->resolveNameFromId(m_it->first) < name;
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}
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};
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std::vector<Iterator> m_sorted;
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std::unordered_map<amuse::SFXId, amuse::SFXGroupIndex::SFXEntry>& _getMap() const;
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void _buildSortedList();
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QModelIndex _indexOfSFX(amuse::SFXId sfx) const;
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int _hypotheticalIndexOfSFX(const std::string& sfxName) const;
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public:
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explicit SFXModel(QObject* parent = Q_NULLPTR);
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void loadData(ProjectModel::SoundGroupNode* node);
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void unloadData();
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int rowCount(const QModelIndex& parent = QModelIndex()) const;
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int columnCount(const QModelIndex& parent = QModelIndex()) const;
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QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const;
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bool setData(const QModelIndex& index, const QVariant& value, int role = Qt::EditRole);
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QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
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Qt::ItemFlags flags(const QModelIndex& index) const;
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int _insertRow(const std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry>& data);
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std::tuple<amuse::SFXId, std::string, amuse::SFXGroupIndex::SFXEntry> _removeRow(amuse::SFXId sfx);
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};
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class SFXTableView : public QTableView
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{
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Q_OBJECT
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SFXObjectDelegate m_sfxDelegate;
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RangedValueFactory<0, 127> m_127Factory;
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RangedValueFactory<0, 255> m_255Factory;
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QStyledItemDelegate m_127Delegate, m_255Delegate;
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public:
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explicit SFXTableView(QWidget* parent = Q_NULLPTR);
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void setModel(QAbstractItemModel* model);
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void deleteSelection();
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};
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class SFXPlayerWidget : public QWidget
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{
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Q_OBJECT
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QAction m_playAction;
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QToolButton m_button;
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QModelIndex m_index;
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amuse::GroupId m_groupId;
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amuse::SFXId m_sfxId;
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amuse::ObjToken<amuse::Voice> m_vox;
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public:
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explicit SFXPlayerWidget(QModelIndex index, amuse::GroupId gid, amuse::SFXId id,
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QWidget* parent = Q_NULLPTR);
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~SFXPlayerWidget();
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amuse::SongId sfxId() const { return m_sfxId; }
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amuse::Voice* voice() const { return m_vox.get(); }
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void stopped();
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void resizeEvent(QResizeEvent* event);
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void mouseDoubleClickEvent(QMouseEvent* event);
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public slots:
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void clicked();
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};
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class SoundGroupEditor : public EditorWidget
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{
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Q_OBJECT
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SFXModel m_sfxs;
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SFXTableView* m_sfxTable;
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AddRemoveButtons m_addRemoveButtons;
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public:
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explicit SoundGroupEditor(QWidget* parent = Q_NULLPTR);
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bool loadData(ProjectModel::SoundGroupNode* node);
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void unloadData();
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ProjectModel::INode* currentNode() const;
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void setEditorEnabled(bool en) {}
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void resizeEvent(QResizeEvent* ev);
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QTableView* getSFXListView() const { return m_sfxTable; }
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bool isItemEditEnabled() const;
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public slots:
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void doAdd();
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void doSelectionChanged();
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void sfxDataChanged();
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void itemCutAction();
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void itemCopyAction();
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void itemPasteAction();
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void itemDeleteAction();
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};
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#endif //AMUSE_SOUND_GROUP_EDITOR_HPP
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