mirror of https://github.com/AxioDL/amuse.git
642 lines
20 KiB
C++
642 lines
20 KiB
C++
#include "amuse/SongState.hpp"
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#include "amuse/Common.hpp"
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#include "amuse/Sequencer.hpp"
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#include <cmath>
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namespace amuse
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{
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static uint16_t DecodeUnsignedValue(const unsigned char*& data)
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{
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uint16_t ret;
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if (data[0] & 0x80)
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{
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ret = data[1] | ((data[0] & 0x7f) << 8);
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data += 2;
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}
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else
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{
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ret = data[0];
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data += 1;
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}
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return ret;
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}
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static int16_t DecodeSignedValue(const unsigned char*& data)
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{
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int16_t ret;
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if (data[0] & 0x80)
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{
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ret = data[1] | ((data[0] & 0x7f) << 8);
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ret |= ((ret << 1) & 0x8000);
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data += 2;
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}
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else
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{
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ret = int8_t(data[0] | ((data[0] << 1) & 0x80));
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data += 1;
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}
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return ret;
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}
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static uint32_t DecodeTimeRLE(const unsigned char*& data)
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{
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uint32_t ret = 0;
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while (true)
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{
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uint16_t thisPart = SBig(*reinterpret_cast<const uint16_t*>(data));
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if (thisPart == 0xffff)
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{
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ret += 65535;
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data += 4;
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continue;
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}
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ret += thisPart;
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data += 2;
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break;
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}
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return ret;
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}
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void SongState::Header::swapBig()
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{
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m_trackIdxOff = SBig(m_trackIdxOff);
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m_regionIdxOff = SBig(m_regionIdxOff);
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m_chanMapOff = SBig(m_chanMapOff);
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m_tempoTableOff = SBig(m_tempoTableOff);
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m_initialTempo = SBig(m_initialTempo);
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m_unkOff = SBig(m_unkOff);
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}
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bool SongState::TrackRegion::indexValid(bool bigEndian) const
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{
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return (bigEndian ? SBig(m_regionIndex) : m_regionIndex) >= 0;
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}
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void SongState::TempoChange::swapBig()
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{
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m_tick = SBig(m_tick);
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m_tempo = SBig(m_tempo);
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}
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void SongState::Track::Header::swapBig()
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{
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m_type = SBig(m_type);
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m_pitchOff = SBig(m_pitchOff);
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m_modOff = SBig(m_modOff);
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}
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SongState::Track::Track(SongState& parent, uint8_t midiChan, const TrackRegion* regions)
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: m_parent(&parent), m_midiChan(midiChan), m_curRegion(nullptr), m_nextRegion(regions)
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{
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for (int i = 0; i < 128; ++i)
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m_remNoteLengths[i] = std::numeric_limits<decltype(m_remNoteLengths)::value_type>::min();
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}
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void SongState::Track::setRegion(Sequencer* seq, const TrackRegion* region)
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{
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m_curRegion = region;
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uint32_t regionIdx = (m_parent->m_bigEndian ? SBig(m_curRegion->m_regionIndex) : m_curRegion->m_regionIndex);
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m_nextRegion = &m_curRegion[1];
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m_data = m_parent->m_songData +
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(m_parent->m_bigEndian ? SBig(m_parent->m_regionIdx[regionIdx]) : m_parent->m_regionIdx[regionIdx]);
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Header header = *reinterpret_cast<const Header*>(m_data);
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if (m_parent->m_bigEndian)
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header.swapBig();
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m_data += 12;
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m_pitchWheelData = nullptr;
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m_nextPitchTick = 0x7fffffff;
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m_nextPitchDelta = 0;
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if (header.m_pitchOff)
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{
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m_pitchWheelData = m_parent->m_songData + header.m_pitchOff;
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if (m_pitchWheelData[0] != 0x80 || m_pitchWheelData[1] != 0x00)
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{
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m_nextPitchTick = m_parent->m_curTick + DecodeUnsignedValue(m_pitchWheelData);
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m_nextPitchDelta = DecodeSignedValue(m_pitchWheelData);
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}
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}
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m_modWheelData = nullptr;
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m_nextModTick = 0x7fffffff;
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m_nextModDelta = 0;
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if (header.m_modOff)
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{
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m_modWheelData = m_parent->m_songData + header.m_modOff;
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if (m_modWheelData[0] != 0x80 || m_modWheelData[1] != 0x00)
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{
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m_nextModTick = m_parent->m_curTick + DecodeUnsignedValue(m_modWheelData);
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m_nextModDelta = DecodeSignedValue(m_modWheelData);
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}
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}
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m_eventWaitCountdown = 0;
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m_pitchVal = 0;
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m_modVal = 0;
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if (seq)
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{
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seq->setPitchWheel(m_midiChan, clamp(-1.f, m_pitchVal / 32768.f, 1.f));
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seq->setCtrlValue(m_midiChan, 1, clamp(0, m_modVal * 128 / 16384, 127));
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}
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if (m_parent->m_sngVersion == 1)
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m_eventWaitCountdown = int32_t(DecodeTimeRLE(m_data));
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else
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{
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int32_t absTick = (m_parent->m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(m_data))
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: *reinterpret_cast<const int32_t*>(m_data));
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m_eventWaitCountdown = absTick;
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m_lastN64EventTick = absTick;
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m_data += 4;
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}
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}
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void SongState::Track::advanceRegion(Sequencer* seq) { setRegion(seq, m_nextRegion); }
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int SongState::DetectVersion(const unsigned char* ptr, bool& isBig)
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{
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isBig = ptr[0] == 0;
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Header header = *reinterpret_cast<const Header*>(ptr);
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if (isBig)
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header.swapBig();
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const uint32_t* trackIdx = reinterpret_cast<const uint32_t*>(ptr + header.m_trackIdxOff);
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const uint32_t* regionIdxTable = reinterpret_cast<const uint32_t*>(ptr + header.m_regionIdxOff);
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/* First determine maximum index of MIDI regions across all tracks */
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uint32_t maxRegionIdx = 0;
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for (int i = 0; i < 64; ++i)
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{
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if (trackIdx[i])
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{
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const TrackRegion* region = nullptr;
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const TrackRegion* nextRegion =
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reinterpret_cast<const TrackRegion*>(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i]));
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/* Iterate all regions */
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while (nextRegion->indexValid(isBig))
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{
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region = nextRegion;
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uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) : region->m_regionIndex);
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maxRegionIdx = std::max(maxRegionIdx, regionIdx);
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nextRegion = ®ion[1];
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}
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}
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}
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/* Perform 2 trials, first assuming revised format (more likely) */
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int v = 1;
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for (; v >= 0; --v)
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{
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bool bad = false;
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/* Validate all tracks */
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for (int i = 0; i < 64; ++i)
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{
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if (trackIdx[i])
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{
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const TrackRegion* region = nullptr;
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const TrackRegion* nextRegion =
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reinterpret_cast<const TrackRegion*>(ptr + (isBig ? SBig(trackIdx[i]) : trackIdx[i]));
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/* Iterate all regions */
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while (nextRegion->indexValid(isBig))
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{
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region = nextRegion;
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uint32_t regionIdx = (isBig ? SBig(region->m_regionIndex) : region->m_regionIndex);
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nextRegion = ®ion[1];
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const unsigned char* data =
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ptr + (isBig ? SBig(regionIdxTable[regionIdx]) : regionIdxTable[regionIdx]);
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/* Can't reliably validate final region */
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if (regionIdx == maxRegionIdx)
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continue;
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/* Expected end pointer (next region) */
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const unsigned char* expectedEnd =
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ptr + (isBig ? SBig(regionIdxTable[regionIdx + 1]) : regionIdxTable[regionIdx + 1]);
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Track::Header header = *reinterpret_cast<const Track::Header*>(data);
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if (isBig)
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header.swapBig();
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data += 12;
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/* continuous pitch data */
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if (header.m_pitchOff)
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{
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const unsigned char* dptr = ptr + header.m_pitchOff;
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while (dptr[0] != 0x80 || dptr[1] != 0x00)
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{
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DecodeUnsignedValue(dptr);
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DecodeSignedValue(dptr);
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}
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dptr += 2;
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if (dptr >= (expectedEnd - 4) && (dptr <= expectedEnd))
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continue;
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}
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/* continuous modulation data */
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if (header.m_modOff)
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{
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const unsigned char* dptr = ptr + header.m_modOff;
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while (dptr[0] != 0x80 || dptr[1] != 0x00)
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{
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DecodeUnsignedValue(dptr);
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DecodeSignedValue(dptr);
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}
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dptr += 2;
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if (dptr >= (expectedEnd - 4) && (dptr <= expectedEnd))
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continue;
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}
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/* Loop through as many commands as we can for this time period */
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if (v == 1)
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{
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/* Revised */
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while (true)
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{
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/* Delta time */
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DecodeTimeRLE(data);
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/* Load next command */
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if (*reinterpret_cast<const uint16_t*>(data) == 0xffff)
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{
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/* End of channel */
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data += 2;
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break;
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}
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else if (data[0] & 0x80 && data[1] & 0x80)
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{
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/* Control change */
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data += 2;
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}
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else if (data[0] & 0x80)
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{
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/* Program change */
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data += 2;
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}
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else
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{
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/* Note */
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data += 4;
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}
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}
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}
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else
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{
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/* Legacy */
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while (true)
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{
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/* Delta-time */
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data += 4;
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/* Load next command */
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if (*reinterpret_cast<const uint16_t*>(&data[2]) == 0xffff)
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{
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/* End of channel */
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data += 4;
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break;
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}
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else
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{
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if ((data[2] & 0x80) != 0x80)
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{
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/* Note */
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}
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else if (data[2] & 0x80 && data[3] & 0x80)
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{
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/* Control change */
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}
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else if (data[2] & 0x80)
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{
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/* Program change */
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}
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data += 4;
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}
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}
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}
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if (data < (expectedEnd - 4) || (data > expectedEnd))
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{
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bad = true;
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break;
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}
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}
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if (bad)
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break;
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}
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}
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if (bad)
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continue;
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break;
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}
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return v;
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}
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bool SongState::initialize(const unsigned char* ptr)
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{
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m_sngVersion = DetectVersion(ptr, m_bigEndian);
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if (m_sngVersion < 0)
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return false;
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m_songData = ptr;
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m_header = *reinterpret_cast<const Header*>(ptr);
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if (m_bigEndian)
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m_header.swapBig();
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const uint32_t* trackIdx = reinterpret_cast<const uint32_t*>(ptr + m_header.m_trackIdxOff);
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m_regionIdx = reinterpret_cast<const uint32_t*>(ptr + m_header.m_regionIdxOff);
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const uint8_t* chanMap = reinterpret_cast<const uint8_t*>(ptr + m_header.m_chanMapOff);
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/* Initialize all tracks */
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for (int i = 0; i < 64; ++i)
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{
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if (trackIdx[i])
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{
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const TrackRegion* region =
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reinterpret_cast<const TrackRegion*>(ptr + (m_bigEndian ? SBig(trackIdx[i]) : trackIdx[i]));
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m_tracks[i] = Track(*this, chanMap[i], region);
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}
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else
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m_tracks[i] = Track();
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}
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/* Initialize tempo */
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if (m_header.m_tempoTableOff)
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m_tempoPtr = reinterpret_cast<const TempoChange*>(ptr + m_header.m_tempoTableOff);
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else
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m_tempoPtr = nullptr;
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m_tempo = m_header.m_initialTempo & 0x7fffffff;
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m_curTick = 0;
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m_songState = SongPlayState::Playing;
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return true;
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}
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bool SongState::Track::advance(Sequencer& seq, int32_t ticks)
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{
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int32_t endTick = m_parent->m_curTick + ticks;
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/* Advance region if needed */
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while (m_nextRegion->indexValid(m_parent->m_bigEndian))
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{
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uint32_t nextRegTick = (m_parent->m_bigEndian ? SBig(m_nextRegion->m_startTick) : m_nextRegion->m_startTick);
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if (uint32_t(endTick) > nextRegTick)
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advanceRegion(&seq);
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else
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break;
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}
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/* Stop finished notes */
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for (int i = 0; i < 128; ++i)
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{
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constexpr decltype(m_remNoteLengths)::value_type MIN = std::numeric_limits<decltype(MIN)>::min();
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if (m_remNoteLengths[i] != MIN)
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{
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m_remNoteLengths[i] -= ticks;
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if (m_remNoteLengths[i] <= 0)
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{
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seq.keyOff(m_midiChan, i, 0);
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m_remNoteLengths[i] = MIN;
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}
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}
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}
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if (!m_data)
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return !m_nextRegion->indexValid(m_parent->m_bigEndian);
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/* Update continuous pitch data */
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if (m_pitchWheelData)
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{
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int32_t pitchTick = m_parent->m_curTick;
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int32_t remPitchTicks = ticks;
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while (pitchTick < endTick)
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{
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/* See if there's an upcoming pitch change in this interval */
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int32_t nextTick = m_nextPitchTick;
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if (pitchTick + remPitchTicks > nextTick)
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{
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/* Update pitch */
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m_pitchVal += m_nextPitchDelta;
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seq.setPitchWheel(m_midiChan, clamp(-1.f, m_pitchVal / 8191.f, 1.f));
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if (m_pitchWheelData[0] != 0x80 || m_pitchWheelData[1] != 0x00)
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{
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m_nextPitchTick += DecodeUnsignedValue(m_pitchWheelData);
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m_nextPitchDelta = DecodeSignedValue(m_pitchWheelData);
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}
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else
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{
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m_nextPitchTick = 0x7fffffff;
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}
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}
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remPitchTicks -= (nextTick - pitchTick);
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pitchTick = nextTick;
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}
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}
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/* Update continuous modulation data */
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if (m_modWheelData)
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{
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int32_t modTick = m_parent->m_curTick;
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int32_t remModTicks = ticks;
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while (modTick < endTick)
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{
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/* See if there's an upcoming modulation change in this interval */
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int32_t nextTick = m_nextModTick;
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if (modTick + remModTicks > nextTick)
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{
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/* Update modulation */
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m_modVal += m_nextModDelta;
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seq.setCtrlValue(m_midiChan, 1, clamp(0, m_modVal / 128, 127));
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if (m_modWheelData[0] != 0x80 || m_modWheelData[1] != 0x00)
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{
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m_nextModTick += DecodeUnsignedValue(m_modWheelData);
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m_nextModDelta = DecodeSignedValue(m_modWheelData);
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}
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else
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{
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m_nextModTick = 0x7fffffff;
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}
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}
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remModTicks -= (nextTick - modTick);
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modTick = nextTick;
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}
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}
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/* Loop through as many commands as we can for this time period */
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if (m_parent->m_sngVersion == 1)
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{
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/* Revision */
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while (true)
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{
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/* Advance wait timer if active, returning if waiting */
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if (m_eventWaitCountdown)
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{
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m_eventWaitCountdown -= ticks;
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ticks = 0;
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if (m_eventWaitCountdown > 0)
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return false;
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}
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/* Load next command */
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if (*reinterpret_cast<const uint16_t*>(m_data) == 0xffff)
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{
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/* End of channel */
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m_data = nullptr;
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return !m_nextRegion->indexValid(m_parent->m_bigEndian);
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}
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else if (m_data[0] & 0x80 && m_data[1] & 0x80)
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{
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/* Control change */
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uint8_t val = m_data[0] & 0x7f;
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uint8_t ctrl = m_data[1] & 0x7f;
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seq.setCtrlValue(m_midiChan, ctrl, val);
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m_data += 2;
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}
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else if (m_data[0] & 0x80)
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{
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/* Program change */
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uint8_t prog = m_data[0] & 0x7f;
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seq.setChanProgram(m_midiChan, prog);
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m_data += 2;
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}
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else
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{
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/* Note */
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uint8_t note = m_data[0] & 0x7f;
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uint8_t vel = m_data[1] & 0x7f;
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uint16_t length = (m_parent->m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(m_data + 2))
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: *reinterpret_cast<const uint16_t*>(m_data + 2));
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seq.keyOn(m_midiChan, note, vel);
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m_remNoteLengths[note] = length;
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m_data += 4;
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}
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/* Set next delta-time */
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m_eventWaitCountdown += int32_t(DecodeTimeRLE(m_data));
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}
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}
|
|
else
|
|
{
|
|
/* Legacy */
|
|
while (true)
|
|
{
|
|
/* Advance wait timer if active, returning if waiting */
|
|
if (m_eventWaitCountdown)
|
|
{
|
|
m_eventWaitCountdown -= ticks;
|
|
ticks = 0;
|
|
if (m_eventWaitCountdown > 0)
|
|
return false;
|
|
}
|
|
|
|
/* Load next command */
|
|
if (*reinterpret_cast<const uint16_t*>(&m_data[2]) == 0xffff)
|
|
{
|
|
/* End of channel */
|
|
m_data = nullptr;
|
|
return !m_nextRegion->indexValid(m_parent->m_bigEndian);
|
|
}
|
|
else
|
|
{
|
|
if ((m_data[2] & 0x80) != 0x80)
|
|
{
|
|
/* Note */
|
|
uint16_t length = (m_parent->m_bigEndian ? SBig(*reinterpret_cast<const uint16_t*>(m_data))
|
|
: *reinterpret_cast<const uint16_t*>(m_data));
|
|
uint8_t note = m_data[2] & 0x7f;
|
|
uint8_t vel = m_data[3] & 0x7f;
|
|
seq.keyOn(m_midiChan, note, vel);
|
|
m_remNoteLengths[note] = length;
|
|
}
|
|
else if (m_data[2] & 0x80 && m_data[3] & 0x80)
|
|
{
|
|
/* Control change */
|
|
uint8_t val = m_data[2] & 0x7f;
|
|
uint8_t ctrl = m_data[3] & 0x7f;
|
|
seq.setCtrlValue(m_midiChan, ctrl, val);
|
|
}
|
|
else if (m_data[2] & 0x80)
|
|
{
|
|
/* Program change */
|
|
uint8_t prog = m_data[2] & 0x7f;
|
|
seq.setChanProgram(m_midiChan, prog);
|
|
}
|
|
m_data += 4;
|
|
}
|
|
|
|
/* Set next delta-time */
|
|
int32_t absTick = (m_parent->m_bigEndian ? SBig(*reinterpret_cast<const int32_t*>(m_data))
|
|
: *reinterpret_cast<const int32_t*>(m_data));
|
|
m_eventWaitCountdown += absTick - m_lastN64EventTick;
|
|
m_lastN64EventTick = absTick;
|
|
m_data += 4;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool SongState::advance(Sequencer& seq, double dt)
|
|
{
|
|
/* Stopped */
|
|
if (m_songState == SongPlayState::Stopped)
|
|
return true;
|
|
|
|
bool done = false;
|
|
m_curDt += dt;
|
|
while (m_curDt > 0.0)
|
|
{
|
|
done = true;
|
|
|
|
/* Compute ticks to compute based on current tempo */
|
|
double ticksPerSecond = m_tempo * 384 / 60;
|
|
int32_t remTicks = std::ceil(m_curDt * ticksPerSecond);
|
|
if (!remTicks)
|
|
break;
|
|
|
|
/* See if there's an upcoming tempo change in this interval */
|
|
if (m_tempoPtr && m_tempoPtr->m_tick != 0xffffffff)
|
|
{
|
|
TempoChange change = *m_tempoPtr;
|
|
if (m_bigEndian)
|
|
change.swapBig();
|
|
|
|
if (m_curTick + remTicks > change.m_tick)
|
|
remTicks = change.m_tick - m_curTick;
|
|
|
|
if (remTicks <= 0)
|
|
{
|
|
/* Turn over tempo */
|
|
m_tempo = change.m_tempo & 0x7fffffff;
|
|
seq.setTempo(m_tempo * 384 / 60);
|
|
++m_tempoPtr;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
/* Advance all tracks */
|
|
for (Track& trk : m_tracks)
|
|
if (trk)
|
|
done &= trk.advance(seq, remTicks);
|
|
|
|
m_curTick += remTicks;
|
|
|
|
if (m_tempo == 0)
|
|
m_curDt = 0.0;
|
|
else
|
|
m_curDt -= remTicks / ticksPerSecond;
|
|
}
|
|
|
|
if (done)
|
|
m_songState = SongPlayState::Stopped;
|
|
return done;
|
|
}
|
|
}
|