Various fixes, integrity checks, and preparation to include in URDE

This commit is contained in:
Phillip Stephens 2016-06-26 21:28:48 -07:00
parent 98b10f9641
commit 65ecd15219
10 changed files with 144 additions and 82 deletions

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@ -1,12 +1,21 @@
cmake_minimum_required(VERSION 3.0) cmake_minimum_required(VERSION 3.0)
project(kabufuda) project(kabufuda)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++14 -Wno-multichar -fno-exceptions")
if(NOT TARGET urde)
if(NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
endif()
endif()
include_directories(include) include_directories(include)
set(KABUFUDA_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include CACHE PATH "kabufuda include path" FORCE)
add_library(kabufuda STATIC add_library(kabufuda STATIC
include/Card.hpp src/Card.cpp include/kabufuda/Card.hpp lib/Card.cpp
include/Util.hpp src/Util.cpp include/kabufuda/Util.hpp lib/Util.cpp
include/SRAM.hpp src/SRAM.cpp include/kabufuda/SRAM.hpp lib/SRAM.cpp
include/WideStringConvert.hpp src/WideStringConvert.cpp) include/kabufuda/WideStringConvert.hpp lib/WideStringConvert.cpp)
add_subdirectory(test) if (NOT TARGET urde)
add_subdirectory(test)
endif()

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@ -95,7 +95,7 @@ class File
uint8_t __raw[0x40]; uint8_t __raw[0x40];
}; };
#pragma pop() #pragma pack(pop)
void swapEndian(); void swapEndian();
public: public:
@ -108,7 +108,7 @@ public:
class IFileHandle class IFileHandle
{ {
public: public:
virtual ~IFileHandle() {} virtual ~IFileHandle();
}; };
class BlockAllocationTable class BlockAllocationTable
@ -128,10 +128,11 @@ class BlockAllocationTable
}; };
uint8_t __raw[BlockSize]; uint8_t __raw[BlockSize];
}; };
#pragma pop() #pragma pack(pop)
void swapEndian(); void swapEndian();
void updateChecksum(); void updateChecksum();
bool valid() const;
public: public:
explicit BlockAllocationTable(uint32_t blockCount = (uint32_t(ECardSize::Card2043Mb) * MbitToBlocks)); explicit BlockAllocationTable(uint32_t blockCount = (uint32_t(ECardSize::Card2043Mb) * MbitToBlocks));
@ -160,10 +161,11 @@ class Directory
}; };
uint8_t __raw[BlockSize]; uint8_t __raw[BlockSize];
}; };
#pragma pop() #pragma pack(pop)
void swapEndian(); void swapEndian();
void updateChecksum(); void updateChecksum();
bool valid() const;
public: public:
Directory(); Directory();
@ -199,7 +201,7 @@ class Card
uint8_t __raw[BlockSize]; uint8_t __raw[BlockSize];
}; };
#pragma pop() #pragma pack(pop)
SystemString m_filename; SystemString m_filename;
FILE* m_fileHandle = nullptr; FILE* m_fileHandle = nullptr;
@ -237,7 +239,7 @@ public:
void deleteFile(const std::unique_ptr<IFileHandle>& fh); void deleteFile(const std::unique_ptr<IFileHandle>& fh);
void write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t size); void write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t size);
void read(const std::unique_ptr<IFileHandle>& fh, void* dst, size_t size); void read(const std::unique_ptr<IFileHandle>& fh, void* dst, size_t size);
void seek(const std::unique_ptr<IFileHandle>& fh, uint32_t pos, SeekOrigin whence); void seek(const std::unique_ptr<IFileHandle>& fh, int32_t pos, SeekOrigin whence);
/** /**
* @brief Sets the current game, if not null any openFile requests will only return files that match this game * @brief Sets the current game, if not null any openFile requests will only return files that match this game
* @param game The target game id, e.g "GM8E" * @param game The target game id, e.g "GM8E"
@ -287,7 +289,7 @@ public:
void commit(); void commit();
operator bool() const { return m_fileHandle != nullptr; } operator bool() const;
}; };
/** /**
@ -297,7 +299,7 @@ public:
* @param checksum * @param checksum
* @param checksumInv * @param checksumInv
*/ */
void calculateChecksum(uint16_t* data, size_t len, uint16_t* checksum, uint16_t* checksumInv); void calculateChecksum(const uint16_t* data, size_t len, uint16_t* checksum, uint16_t* checksumInv);
} }
#endif // __CARD_HPP__ #endif // __CARD_HPP__

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@ -1,5 +1,5 @@
#include "Card.hpp" #include "kabufuda/Card.hpp"
#include "SRAM.hpp" #include "kabufuda/SRAM.hpp"
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <algorithm> #include <algorithm>
@ -8,13 +8,17 @@
namespace kabufuda namespace kabufuda
{ {
IFileHandle::~IFileHandle()
{
}
class FileHandle : public IFileHandle class FileHandle : public IFileHandle
{ {
friend class Card; friend class Card;
const char* game; const char* game;
const char* maker; const char* maker;
const char* filename; const char* filename;
uint32_t offset =0; int32_t offset =0;
public: public:
FileHandle() = default; FileHandle() = default;
FileHandle(const char* game, const char* maker, const char* filename) FileHandle(const char* game, const char* maker, const char* filename)
@ -22,8 +26,13 @@ public:
maker(maker), maker(maker),
filename(filename) filename(filename)
{} {}
virtual ~FileHandle();
}; };
FileHandle::~FileHandle()
{}
void Card::swapEndian() void Card::swapEndian()
{ {
m_formatTime = SBig(m_formatTime); m_formatTime = SBig(m_formatTime);
@ -62,6 +71,22 @@ Card::Card(const SystemString& filename, const char* game, const char* maker)
fread(m_dirBackup.__raw, 1, BlockSize, m_fileHandle); fread(m_dirBackup.__raw, 1, BlockSize, m_fileHandle);
fread(m_bat.__raw, 1, BlockSize, m_fileHandle); fread(m_bat.__raw, 1, BlockSize, m_fileHandle);
fread(m_batBackup.__raw, 1, BlockSize, m_fileHandle); fread(m_batBackup.__raw, 1, BlockSize, m_fileHandle);
m_dir.swapEndian();
m_dirBackup.swapEndian();
m_bat.swapEndian();
m_batBackup.swapEndian();
/* Check for data integrity, restoring valid data in case of corruption if possible */
if (!m_dir.valid() && m_dirBackup.valid())
m_dir = m_dirBackup;
else if (!m_dirBackup.valid() && m_dir.valid())
m_dirBackup = m_dir;
if (!m_bat.valid() && m_batBackup.valid())
m_bat = m_batBackup;
else if (!m_batBackup.valid() && m_bat.valid())
m_batBackup = m_bat;
if (m_dir.m_updateCounter > m_dirBackup.m_updateCounter) if (m_dir.m_updateCounter > m_dirBackup.m_updateCounter)
{ {
m_currentDir = &m_dir; m_currentDir = &m_dir;
@ -83,10 +108,7 @@ Card::Card(const SystemString& filename, const char* game, const char* maker)
m_currentBat = &m_batBackup; m_currentBat = &m_batBackup;
m_previousBat = &m_bat; m_previousBat = &m_bat;
} }
m_currentDir->swapEndian();
m_previousDir->swapEndian();
m_currentBat->swapEndian();
m_previousBat->swapEndian();
/* Close and reopen in read/write mode */ /* Close and reopen in read/write mode */
fclose(m_fileHandle); fclose(m_fileHandle);
m_fileHandle = Fopen(m_filename.c_str(), _S("r+")); m_fileHandle = Fopen(m_filename.c_str(), _S("r+"));
@ -113,46 +135,26 @@ void Card::updateDirAndBat()
{ {
Directory updateDir = *m_currentDir; Directory updateDir = *m_currentDir;
updateDir.m_updateCounter++; updateDir.m_updateCounter++;
*m_previousDir = updateDir; *m_previousDir = updateDir;
if (m_previousDir == &m_dir) std::swap(m_currentDir, m_previousDir);
{
m_currentDir = &m_dir;
m_previousDir = &m_dirBackup;
}
else
{
m_currentDir = &m_dirBackup;
m_previousDir = &m_dir;
}
BlockAllocationTable updateBat = *m_currentBat; BlockAllocationTable updateBat = *m_currentBat;
updateBat.m_updateCounter++; updateBat.m_updateCounter++;
*m_previousBat = updateBat; *m_previousBat = updateBat;
if (m_previousBat == &m_bat) std::swap(m_currentBat, m_previousBat);
{
m_currentBat = &m_bat;
m_previousBat = &m_batBackup;
}
else
{
m_currentBat = &m_batBackup;
m_previousBat = &m_bat;
}
} }
std::unique_ptr<IFileHandle> Card::createFile(const char* filename, size_t size) std::unique_ptr<IFileHandle> Card::createFile(const char* filename, size_t size)
{ {
updateDirAndBat();
File* f = m_currentDir->getFirstFreeFile(m_game, m_maker, filename); File* f = m_currentDir->getFirstFreeFile(m_game, m_maker, filename);
uint16_t block = m_currentBat->allocateBlocks(size / BlockSize, m_maxBlock); uint16_t block = m_currentBat->allocateBlocks(uint16_t(size / BlockSize), m_maxBlock);
if (f && block != 0xFFFF) if (f && block != 0xFFFF)
{ {
f->m_modifiedTime = getGCTime(); f->m_modifiedTime = uint32_t(getGCTime());
f->m_firstBlock = block; f->m_firstBlock = block;
f->m_blockCount = size / BlockSize; f->m_blockCount = uint16_t(size / BlockSize);
updateDirAndBat();
return std::unique_ptr<FileHandle>(new FileHandle(m_game, m_maker, filename)); return std::unique_ptr<FileHandle>(new FileHandle(m_game, m_maker, filename));
} }
@ -161,6 +163,7 @@ std::unique_ptr<IFileHandle> Card::createFile(const char* filename, size_t size)
void Card::deleteFile(const std::unique_ptr<IFileHandle> &fh) void Card::deleteFile(const std::unique_ptr<IFileHandle> &fh)
{ {
updateDirAndBat();
if (!fh) if (!fh)
return; return;
FileHandle* f = dynamic_cast<FileHandle*>(fh.get()); FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
@ -175,7 +178,6 @@ void Card::deleteFile(const std::unique_ptr<IFileHandle> &fh)
} }
*m_currentDir->getFile(f->game, f->maker, f->filename) = File(); *m_currentDir->getFile(f->game, f->maker, f->filename) = File();
updateDirAndBat();
} }
void Card::write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t size) void Card::write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t size)
@ -187,11 +189,14 @@ void Card::write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t
{ {
FileHandle* f = dynamic_cast<FileHandle*>(fh.get()); FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
File* file = m_currentDir->getFile(f->game, f->maker, f->filename); File* file = m_currentDir->getFile(f->game, f->maker, f->filename);
if (!file)
return;
/* Block handling is a little different from cache handling, /* Block handling is a little different from cache handling,
* since each block can be in an arbitrary location we must * since each block can be in an arbitrary location we must
* first find our starting block. * first find our starting block.
*/ */
const uint16_t blockId = (f->offset / BlockSize); const uint16_t blockId = uint16_t(f->offset / BlockSize);
uint16_t block = file->m_firstBlock; uint16_t block = file->m_firstBlock;
for (uint16_t i = 0; i < blockId; i++) for (uint16_t i = 0; i < blockId; i++)
block = m_currentBat->getNextBlock(block); block = m_currentBat->getNextBlock(block);
@ -199,13 +204,13 @@ void Card::write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t
const uint8_t* tmpBuf = reinterpret_cast<const uint8_t*>(buf); const uint8_t* tmpBuf = reinterpret_cast<const uint8_t*>(buf);
uint16_t curBlock = block; uint16_t curBlock = block;
uint32_t blockOffset = f->offset % BlockSize; uint32_t blockOffset = f->offset % BlockSize;
uint32_t rem = size; size_t rem = size;
while (rem) while (rem)
{ {
if (curBlock == 0xFFFF) if (curBlock == 0xFFFF)
return; return;
uint32_t cacheSize = rem; size_t cacheSize = rem;
if (cacheSize + blockOffset > BlockSize) if (cacheSize + blockOffset > BlockSize)
cacheSize = BlockSize - blockOffset; cacheSize = BlockSize - blockOffset;
uint32_t offset = (curBlock * BlockSize) + blockOffset; uint32_t offset = (curBlock * BlockSize) + blockOffset;
@ -233,11 +238,13 @@ void Card::read(const std::unique_ptr<IFileHandle> &fh, void *dst, size_t size)
{ {
FileHandle* f = dynamic_cast<FileHandle*>(fh.get()); FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
File* file = m_currentDir->getFile(f->game, f->maker, f->filename); File* file = m_currentDir->getFile(f->game, f->maker, f->filename);
if (!file)
return;
/* Block handling is a little different from cache handling, /* Block handling is a little different from cache handling,
* since each block can be in an arbitrary location we must * since each block can be in an arbitrary location we must
* first find our starting block. * first find our starting block.
*/ */
const uint16_t blockId = (f->offset / BlockSize); const uint16_t blockId = uint16_t(f->offset / BlockSize);
uint16_t block = file->m_firstBlock; uint16_t block = file->m_firstBlock;
for (uint16_t i = 0; i < blockId; i++) for (uint16_t i = 0; i < blockId; i++)
block = m_currentBat->getNextBlock(block); block = m_currentBat->getNextBlock(block);
@ -245,13 +252,13 @@ void Card::read(const std::unique_ptr<IFileHandle> &fh, void *dst, size_t size)
uint8_t* tmpBuf = reinterpret_cast<uint8_t*>(dst); uint8_t* tmpBuf = reinterpret_cast<uint8_t*>(dst);
uint16_t curBlock = block; uint16_t curBlock = block;
uint32_t blockOffset = f->offset % BlockSize; uint32_t blockOffset = f->offset % BlockSize;
uint32_t rem = size; size_t rem = size;
while (rem) while (rem)
{ {
if (curBlock == 0xFFFF) if (curBlock == 0xFFFF)
return; return;
uint32_t cacheSize = rem; size_t cacheSize = rem;
if (cacheSize + blockOffset > BlockSize) if (cacheSize + blockOffset > BlockSize)
cacheSize = BlockSize - blockOffset; cacheSize = BlockSize - blockOffset;
uint32_t offset = (curBlock * BlockSize) + blockOffset; uint32_t offset = (curBlock * BlockSize) + blockOffset;
@ -270,14 +277,16 @@ void Card::read(const std::unique_ptr<IFileHandle> &fh, void *dst, size_t size)
} }
} }
void Card::seek(const std::unique_ptr<IFileHandle> &fh, uint32_t pos, SeekOrigin whence) void Card::seek(const std::unique_ptr<IFileHandle> &fh, int32_t pos, SeekOrigin whence)
{ {
if (!fh) if (!fh)
return; return;
FileHandle* f = dynamic_cast<FileHandle*>(fh.get()); FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
File* file = m_currentDir->getFile(f->game, f->maker, f->filename); File* file = m_currentDir->getFile(f->game, f->maker, f->filename);
uint32_t oldOff = f->offset; if (!file)
return;
switch(whence) switch(whence)
{ {
case SeekOrigin::Begin: case SeekOrigin::Begin:
@ -287,7 +296,7 @@ void Card::seek(const std::unique_ptr<IFileHandle> &fh, uint32_t pos, SeekOrigin
f->offset += pos; f->offset += pos;
break; break;
case SeekOrigin::End: case SeekOrigin::End:
f->offset = (file->m_blockCount * BlockSize) - pos; f->offset = int32_t(file->m_blockCount * BlockSize) - pos;
break; break;
} }
} }
@ -339,7 +348,7 @@ void Card::getSerial(uint32_t *s0, uint32_t *s1)
{ {
uint32_t serial[8]; uint32_t serial[8];
for (uint32_t i = 0; i < 8; i++) for (uint32_t i = 0; i < 8; i++)
memcpy(&serial[i], ((uint8_t*)m_serial + (i * 4)), 4); memcpy(&serial[i], reinterpret_cast<uint8_t*>(m_serial + (i * 4)), 4);
*s0 = serial[0] ^ serial[2] ^ serial[4] ^ serial[6]; *s0 = serial[0] ^ serial[2] ^ serial[4] ^ serial[6];
*s1 = serial[1] ^ serial[3] ^ serial[5] ^ serial[7]; *s1 = serial[1] ^ serial[3] ^ serial[5] ^ serial[7];
} }
@ -357,24 +366,28 @@ void Card::format(EDeviceId id, ECardSize size, EEncoding encoding)
m_formatTime = rand; m_formatTime = rand;
for (int i = 0; i < 12; i++) for (int i = 0; i < 12; i++)
{ {
rand = (((rand * (uint64_t)0x41c64e6d) + (uint64_t)0x3039) >> 16); rand = (((rand * uint64_t(0x41c64e6d)) + uint64_t(0x3039)) >> 16);
m_serial[i] = (uint8_t)(g_SRAM.flash_id[uint32_t(id)][i] + (uint32_t)rand); m_serial[i] = uint8_t(g_SRAM.flash_id[uint32_t(id)][i] + uint32_t(rand));
rand = (((rand * (uint64_t)0x41c64e6d) + (uint64_t)0x3039) >> 16); rand = (((rand * uint64_t(0x41c64e6d)) + uint64_t(0x3039)) >> 16);
rand &= (uint64_t)0x7fffULL; rand &= uint64_t(0x7fffULL);
} }
m_sramBias = SBig(g_SRAM.counter_bias); m_sramBias = int32_t(SBig(g_SRAM.counter_bias));
m_sramLanguage = SBig(g_SRAM.lang); m_sramLanguage = uint32_t(SBig(g_SRAM.lang));
m_unknown = 0; /* 1 works for slot A, 0 both */ m_unknown = 0; /* 1 works for slot A, 0 both */
m_deviceId = 0; m_deviceId = 0;
m_sizeMb = uint16_t(size); m_sizeMb = uint16_t(size);
m_maxBlock = m_sizeMb * MbitToBlocks; m_maxBlock = m_sizeMb * MbitToBlocks;
m_encoding = uint16_t(encoding); m_encoding = uint16_t(encoding);
calculateChecksum((uint16_t*)__raw, 0xFE, &m_checksum, &m_checksumInv); calculateChecksum(reinterpret_cast<uint16_t*>(__raw), 0xFE, &m_checksum, &m_checksumInv);
m_dir = Directory(); m_dir = Directory();
m_dirBackup = m_dir; m_dirBackup = m_dir;
m_bat = BlockAllocationTable(uint32_t(size) * MbitToBlocks); m_bat = BlockAllocationTable(uint32_t(size) * MbitToBlocks);
m_batBackup = m_bat; m_batBackup = m_bat;
m_currentDir = &m_dirBackup;
m_previousDir = &m_dir;
m_currentBat = &m_batBackup;
m_previousBat = &m_bat;
if (!m_fileHandle) if (!m_fileHandle)
m_fileHandle = Fopen(m_filename.c_str(), _S("wb")); m_fileHandle = Fopen(m_filename.c_str(), _S("wb"));
@ -409,7 +422,7 @@ uint32_t Card::getSizeMbitFromFile(const SystemString& filename)
{ {
Sstat stat; Sstat stat;
Stat(filename.c_str(), &stat); Stat(filename.c_str(), &stat);
return (stat.st_size / BlockSize) / MbitToBlocks; return uint32_t(stat.st_size / BlockSize) / MbitToBlocks;
} }
void Card::commit() void Card::commit()
@ -421,21 +434,42 @@ void Card::commit()
swapEndian(); swapEndian();
fwrite(__raw, 1, BlockSize, m_fileHandle); fwrite(__raw, 1, BlockSize, m_fileHandle);
swapEndian(); swapEndian();
Directory tmpDir = *m_currentDir; Directory tmpDir = m_dir;
tmpDir.updateChecksum();
tmpDir.swapEndian(); tmpDir.swapEndian();
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle); fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
tmpDir = *m_previousDir; tmpDir = m_dirBackup;
tmpDir.updateChecksum();
tmpDir.swapEndian(); tmpDir.swapEndian();
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle); fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
BlockAllocationTable tmpBat = *m_currentBat; BlockAllocationTable tmpBat = m_bat;
tmpBat.updateChecksum();
tmpBat.swapEndian(); tmpBat.swapEndian();
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle); fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
tmpBat = *m_previousBat; tmpBat = m_batBackup;
tmpBat.updateChecksum();
tmpBat.swapEndian(); tmpBat.swapEndian();
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle); fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
} }
} }
Card::operator bool() const
{
if (m_fileHandle == nullptr)
return false;
uint16_t ckSum, ckSumInv;
calculateChecksum(reinterpret_cast<const uint16_t*>(__raw), 0xFE, &ckSum, &ckSumInv);
if (ckSum != m_checksum || ckSumInv != m_checksumInv)
return false;
if (!m_dir.valid() && !m_dirBackup.valid())
return false;
if (!m_bat.valid() && !m_batBackup.valid())
return false;
return true;
}
File::File(char data[]) File::File(char data[])
{ {
memcpy(__raw, data, 0x40); memcpy(__raw, data, 0x40);
@ -483,10 +517,17 @@ void BlockAllocationTable::updateChecksum()
calculateChecksum(reinterpret_cast<uint16_t*>(__raw + 4), 0xFFE, &m_checksum, &m_checksumInv); calculateChecksum(reinterpret_cast<uint16_t*>(__raw + 4), 0xFFE, &m_checksum, &m_checksumInv);
} }
bool BlockAllocationTable::valid() const
{
uint16_t ckSum, ckSumInv;
calculateChecksum(reinterpret_cast<const uint16_t*>(__raw + 4), 0xFFE, &ckSum, &ckSumInv);
return (ckSum == m_checksum && ckSumInv == m_checksumInv);
}
BlockAllocationTable::BlockAllocationTable(uint32_t blockCount) BlockAllocationTable::BlockAllocationTable(uint32_t blockCount)
{ {
memset(__raw, 0, BlockSize); memset(__raw, 0, BlockSize);
m_freeBlocks = blockCount - FSTBlocks; m_freeBlocks = uint16_t(blockCount - FSTBlocks);
m_lastAllocated = 4; m_lastAllocated = 4;
updateChecksum(); updateChecksum();
} }
@ -577,6 +618,13 @@ void Directory::updateChecksum()
calculateChecksum(reinterpret_cast<uint16_t*>(__raw), 0xFFE, &m_checksum, &m_checksumInv); calculateChecksum(reinterpret_cast<uint16_t*>(__raw), 0xFFE, &m_checksum, &m_checksumInv);
} }
bool Directory::valid() const
{
uint16_t ckSum, ckSumInv;
calculateChecksum(reinterpret_cast<const uint16_t*>(__raw), 0xFFE, &ckSum, &ckSumInv);
return (ckSum == m_checksum && ckSumInv == m_checksumInv);
}
Directory::Directory() Directory::Directory()
{ {
memset(__raw, 0xFF, BlockSize); memset(__raw, 0xFF, BlockSize);
@ -633,7 +681,7 @@ File* Directory::getFile(const char* game, const char* maker, const char* filena
return nullptr; return nullptr;
} }
void calculateChecksum(uint16_t* data, size_t len, uint16_t* checksum, uint16_t* checksumInv) void calculateChecksum(const uint16_t* data, size_t len, uint16_t* checksum, uint16_t* checksumInv)
{ {
*checksum = 0; *checksum = 0;
*checksumInv = 0; *checksumInv = 0;
@ -649,5 +697,4 @@ void calculateChecksum(uint16_t* data, size_t len, uint16_t* checksum, uint16_t*
if (*checksumInv == 0xFFFF) if (*checksumInv == 0xFFFF)
*checksumInv = 0; *checksumInv = 0;
} }
} }

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@ -1,4 +1,4 @@
#include "SRAM.hpp" #include "kabufuda/SRAM.hpp"
namespace kabufuda namespace kabufuda
{ {

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@ -1,4 +1,4 @@
#include "Util.hpp" #include "kabufuda/Util.hpp"
#include <time.h> #include <time.h>
namespace kabufuda namespace kabufuda

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@ -1,4 +1,4 @@
#include "WideStringConvert.hpp" #include "kabufuda/WideStringConvert.hpp"
#include "utf8proc.h" #include "utf8proc.h"
namespace kabufuda namespace kabufuda

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@ -1,26 +1,30 @@
#include "Card.hpp" #include "kabufuda/Card.hpp"
#include <iostream> #include <iostream>
int main() int main()
{ {
kabufuda::Card mc{_S("test.USA.raw"), "GM8E", "01"}; kabufuda::Card mc{_S("test.USA.raw"), "GM8E", "01"};
//if (!mc) if (!mc)
mc.format(kabufuda::EDeviceId::SlotA, kabufuda::ECardSize::Card2043Mb); mc.format(kabufuda::EDeviceId::SlotA, kabufuda::ECardSize::Card2043Mb);
std::unique_ptr<kabufuda::IFileHandle> f = mc.openFile("MetroidPrime B"); std::unique_ptr<kabufuda::IFileHandle> f = mc.openFile("MetroidPrime A");
if (!f) if (!f)
f = mc.createFile("MetroidPrime B", kabufuda::BlockSize); f = mc.createFile("MetroidPrime A", kabufuda::BlockSize);
if (f) if (f)
{ {
const char* test = "Metroid Prime A is Cool"; const char* test = "Metroid Prime A is Cool";
size_t len = strlen(test); size_t len = strlen(test);
uint8_t data[kabufuda::BlockSize] = {};
mc.write(f, data, kabufuda::BlockSize);
mc.seek(f, 0, kabufuda::SeekOrigin::Begin);
mc.write(f, test, len + 1); mc.write(f, test, len + 1);
uint16_t derp = 1234; uint16_t derp = 1234;
mc.seek(f, 1, kabufuda::SeekOrigin::End);
mc.write(f, &derp, 2); mc.write(f, &derp, 2);
mc.seek(f, -4, kabufuda::SeekOrigin::Current); mc.seek(f, -2, kabufuda::SeekOrigin::Current);
mc.read(f, &derp, 2); mc.read(f, &derp, 2);
std::cout << derp << std::endl; std::cout << derp << std::endl;
mc.deleteFile(f); //mc.deleteFile(f);
} }
return 0; return 0;
} }