mirror of https://github.com/AxioDL/kabufuda.git
Better file handling
This commit is contained in:
parent
aa36b77af6
commit
98b10f9641
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@ -28,6 +28,13 @@ enum class EBannerFlags : uint8_t
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{
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};
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enum class SeekOrigin
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{
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Begin,
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Current,
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End
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};
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/**
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* @brief The EDeviceId enum
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*/
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@ -92,24 +99,16 @@ class File
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void swapEndian();
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public:
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File() {}
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File();
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File(char data[0x40]);
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File(const char* filename);
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~File() {}
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};
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struct FileHandle
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class IFileHandle
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{
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File* file = nullptr;
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uint16_t curBlock = 0;
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uint16_t blockOffset = 0;
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uint32_t offset =0;
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operator bool() const { return file != nullptr; }
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FileHandle(File* file = nullptr)
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: file(file),
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curBlock(file ? file->m_firstBlock : 0)
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{
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}
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public:
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virtual ~IFileHandle() {}
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};
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class BlockAllocationTable
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@ -132,6 +131,7 @@ class BlockAllocationTable
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#pragma pop()
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void swapEndian();
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void updateChecksum();
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public:
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explicit BlockAllocationTable(uint32_t blockCount = (uint32_t(ECardSize::Card2043Mb) * MbitToBlocks));
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@ -163,6 +163,7 @@ class Directory
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#pragma pop()
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void swapEndian();
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void updateChecksum();
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public:
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Directory();
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@ -171,9 +172,8 @@ public:
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void operator=(const Directory& other);
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~Directory() {}
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File* getFirstFreeFile(char* game, char* maker, const char* filename);
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File* getFile(char* game, char* maker, const char* filename);
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File* getFirstFreeFile(const char* game, const char* maker, const char* filename);
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File* getFile(const char* game, const char* maker, const char* filename);
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};
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class Card
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@ -199,10 +199,10 @@ class Card
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uint8_t __raw[BlockSize];
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};
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void swapEndian();
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#pragma pop()
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SystemString m_filename;
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FILE* m_fileHandle = nullptr;
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Directory m_dir;
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Directory m_dirBackup;
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Directory* m_currentDir;
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@ -215,6 +215,9 @@ class Card
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uint16_t m_maxBlock;
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char m_game[5] = {'\0'};
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char m_maker[3] = {'\0'};
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void swapEndian();
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void updateDirAndBat();
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public:
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Card();
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Card(const SystemString& filepath, const char* game = nullptr, const char* maker=nullptr);
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@ -224,14 +227,17 @@ public:
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* @brief openFile
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* @param filename
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*/
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FileHandle openFile(const char* filename);
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std::unique_ptr<IFileHandle> openFile(const char* filename);
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/**
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* @brief createFile
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* @param filename
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* @return
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*/
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FileHandle createFile(const char* filename, size_t size);
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void write(FileHandle* f, const void* buf, size_t size);
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std::unique_ptr<IFileHandle> createFile(const char* filename, size_t size);
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void deleteFile(const std::unique_ptr<IFileHandle>& fh);
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void write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t size);
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void read(const std::unique_ptr<IFileHandle>& fh, void* dst, size_t size);
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void seek(const std::unique_ptr<IFileHandle>& fh, uint32_t pos, SeekOrigin whence);
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/**
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* @brief Sets the current game, if not null any openFile requests will only return files that match this game
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* @param game The target game id, e.g "GM8E"
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@ -280,6 +286,8 @@ public:
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static uint32_t getSizeMbitFromFile(const SystemString& filename);
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void commit();
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operator bool() const { return m_fileHandle != nullptr; }
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};
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/**
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322
src/Card.cpp
322
src/Card.cpp
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@ -7,6 +7,23 @@
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namespace kabufuda
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{
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class FileHandle : public IFileHandle
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{
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friend class Card;
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const char* game;
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const char* maker;
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const char* filename;
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uint32_t offset =0;
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public:
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FileHandle() = default;
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FileHandle(const char* game, const char* maker, const char* filename)
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: game(game),
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maker(maker),
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filename(filename)
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{}
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};
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void Card::swapEndian()
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{
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m_formatTime = SBig(m_formatTime);
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@ -35,16 +52,16 @@ Card::Card(const SystemString& filename, const char* game, const char* maker)
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if (maker && strlen(maker) == 2)
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memcpy(m_maker, maker, 2);
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FILE* file = Fopen(m_filename.c_str(), _S("rb"));
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if (file)
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m_fileHandle = Fopen(m_filename.c_str(), _S("rb"));
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if (m_fileHandle)
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{
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fread(__raw, 1, BlockSize, file);
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fread(__raw, 1, BlockSize, m_fileHandle);
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m_maxBlock = m_sizeMb * MbitToBlocks;
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swapEndian();
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fread(m_dir.__raw, 1, BlockSize, file);
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fread(m_dirBackup.__raw, 1, BlockSize, file);
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fread(m_bat.__raw, 1, BlockSize, file);
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fread(m_batBackup.__raw, 1, BlockSize, file);
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fread(m_dir.__raw, 1, BlockSize, m_fileHandle);
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fread(m_dirBackup.__raw, 1, BlockSize, m_fileHandle);
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fread(m_bat.__raw, 1, BlockSize, m_fileHandle);
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fread(m_batBackup.__raw, 1, BlockSize, m_fileHandle);
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if (m_dir.m_updateCounter > m_dirBackup.m_updateCounter)
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{
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m_currentDir = &m_dir;
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@ -70,19 +87,62 @@ Card::Card(const SystemString& filename, const char* game, const char* maker)
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m_previousDir->swapEndian();
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m_currentBat->swapEndian();
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m_previousBat->swapEndian();
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/* Close and reopen in read/write mode */
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fclose(m_fileHandle);
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m_fileHandle = Fopen(m_filename.c_str(), _S("r+"));
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}
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}
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Card::~Card()
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{
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commit();
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if (m_fileHandle)
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fclose(m_fileHandle);
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m_fileHandle = nullptr;
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}
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FileHandle Card::openFile(const char* filename)
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std::unique_ptr<IFileHandle> Card::openFile(const char* filename)
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{
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return {m_currentDir->getFile(m_game, m_maker, filename)};
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File* f = m_currentDir->getFile(m_game, m_maker, filename);
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if (f)
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return std::unique_ptr<IFileHandle>(new FileHandle(m_game, m_maker, filename));
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return nullptr;
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}
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FileHandle Card::createFile(const char* filename, size_t size)
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void Card::updateDirAndBat()
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{
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Directory updateDir = *m_currentDir;
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updateDir.m_updateCounter++;
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*m_previousDir = updateDir;
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if (m_previousDir == &m_dir)
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{
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m_currentDir = &m_dir;
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m_previousDir = &m_dirBackup;
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}
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else
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{
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m_currentDir = &m_dirBackup;
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m_previousDir = &m_dir;
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}
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BlockAllocationTable updateBat = *m_currentBat;
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updateBat.m_updateCounter++;
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*m_previousBat = updateBat;
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if (m_previousBat == &m_bat)
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{
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m_currentBat = &m_bat;
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m_previousBat = &m_batBackup;
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}
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else
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{
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m_currentBat = &m_batBackup;
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m_previousBat = &m_bat;
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}
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}
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std::unique_ptr<IFileHandle> Card::createFile(const char* filename, size_t size)
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{
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File* f = m_currentDir->getFirstFreeFile(m_game, m_maker, filename);
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uint16_t block = m_currentBat->allocateBlocks(size / BlockSize, m_maxBlock);
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@ -91,32 +151,144 @@ FileHandle Card::createFile(const char* filename, size_t size)
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f->m_modifiedTime = getGCTime();
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f->m_firstBlock = block;
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f->m_blockCount = size / BlockSize;
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return {f};
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updateDirAndBat();
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return std::unique_ptr<FileHandle>(new FileHandle(m_game, m_maker, filename));
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}
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return {};
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return nullptr;
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}
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void Card::write(FileHandle* f, const void* buf, size_t size)
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void Card::deleteFile(const std::unique_ptr<IFileHandle> &fh)
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{
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FILE* mc = Fopen(m_filename.c_str(), _S("r+"));
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rewind(mc);
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if (mc)
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{
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f->file->m_modifiedTime = getGCTime();
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if (f->blockOffset > BlockSize)
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{
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f->curBlock = m_currentBat->m_map[f->curBlock - FSTBlocks];
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f->blockOffset = 0;
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/* TODO: Add error */
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if (f->curBlock == 0xFFFF)
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if (!fh)
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return;
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FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
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uint16_t block = m_currentDir->getFile(f->game, f->maker, f->filename)->m_firstBlock;
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while(block != 0xFFFF)
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{
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/* TODO: add a fragmentation check */
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uint16_t nextBlock = m_currentBat->getNextBlock(block);
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m_currentBat->clear(block, 1);
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block = nextBlock;
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}
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*m_currentDir->getFile(f->game, f->maker, f->filename) = File();
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updateDirAndBat();
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}
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void Card::write(const std::unique_ptr<IFileHandle>& fh, const void* buf, size_t size)
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{
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if (!fh)
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return;
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if (m_fileHandle)
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{
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FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
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File* file = m_currentDir->getFile(f->game, f->maker, f->filename);
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/* Block handling is a little different from cache handling,
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* since each block can be in an arbitrary location we must
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* first find our starting block.
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*/
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const uint16_t blockId = (f->offset / BlockSize);
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uint16_t block = file->m_firstBlock;
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for (uint16_t i = 0; i < blockId; i++)
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block = m_currentBat->getNextBlock(block);
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const uint8_t* tmpBuf = reinterpret_cast<const uint8_t*>(buf);
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uint16_t curBlock = block;
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uint32_t blockOffset = f->offset % BlockSize;
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uint32_t rem = size;
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while (rem)
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{
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if (curBlock == 0xFFFF)
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return;
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uint32_t cacheSize = rem;
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if (cacheSize + blockOffset > BlockSize)
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cacheSize = BlockSize - blockOffset;
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uint32_t offset = (curBlock * BlockSize) + blockOffset;
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fseek(m_fileHandle, offset, SEEK_SET);
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fwrite(tmpBuf, 1, cacheSize, m_fileHandle);
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tmpBuf += cacheSize;
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rem -= cacheSize;
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blockOffset += cacheSize;
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if (blockOffset >= BlockSize)
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{
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curBlock = m_currentBat->getNextBlock(curBlock);
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blockOffset = 0;
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}
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}
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size_t blockOffset = (f->curBlock * BlockSize) + f->offset;
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fseek(mc, blockOffset, SEEK_SET);
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fwrite(buf, 1, size, mc);
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fclose(mc);
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f->offset += size;
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f->blockOffset += size;
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}
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}
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void Card::read(const std::unique_ptr<IFileHandle> &fh, void *dst, size_t size)
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{
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if (!fh)
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return;
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if (m_fileHandle)
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{
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FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
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File* file = m_currentDir->getFile(f->game, f->maker, f->filename);
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/* Block handling is a little different from cache handling,
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* since each block can be in an arbitrary location we must
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* first find our starting block.
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*/
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const uint16_t blockId = (f->offset / BlockSize);
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uint16_t block = file->m_firstBlock;
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for (uint16_t i = 0; i < blockId; i++)
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block = m_currentBat->getNextBlock(block);
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uint8_t* tmpBuf = reinterpret_cast<uint8_t*>(dst);
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uint16_t curBlock = block;
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uint32_t blockOffset = f->offset % BlockSize;
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uint32_t rem = size;
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while (rem)
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{
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if (curBlock == 0xFFFF)
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return;
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uint32_t cacheSize = rem;
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if (cacheSize + blockOffset > BlockSize)
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cacheSize = BlockSize - blockOffset;
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uint32_t offset = (curBlock * BlockSize) + blockOffset;
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fseek(m_fileHandle, offset, SEEK_SET);
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fread(tmpBuf, 1, cacheSize, m_fileHandle);
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tmpBuf += cacheSize;
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rem -= cacheSize;
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blockOffset += cacheSize;
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if (blockOffset >= BlockSize)
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{
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curBlock = m_currentBat->getNextBlock(curBlock);
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blockOffset = 0;
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}
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}
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f->offset += size;
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}
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}
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void Card::seek(const std::unique_ptr<IFileHandle> &fh, uint32_t pos, SeekOrigin whence)
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{
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if (!fh)
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return;
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FileHandle* f = dynamic_cast<FileHandle*>(fh.get());
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File* file = m_currentDir->getFile(f->game, f->maker, f->filename);
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uint32_t oldOff = f->offset;
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switch(whence)
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{
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case SeekOrigin::Begin:
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f->offset = pos;
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break;
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case SeekOrigin::Current:
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f->offset += pos;
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break;
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case SeekOrigin::End:
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f->offset = (file->m_blockCount * BlockSize) - pos;
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break;
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}
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}
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@ -204,29 +376,32 @@ void Card::format(EDeviceId id, ECardSize size, EEncoding encoding)
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m_bat = BlockAllocationTable(uint32_t(size) * MbitToBlocks);
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m_batBackup = m_bat;
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FILE* f = Fopen(m_filename.c_str(), _S("wb"));
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if (f)
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if (!m_fileHandle)
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m_fileHandle = Fopen(m_filename.c_str(), _S("wb"));
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if (m_fileHandle)
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{
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swapEndian();
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fwrite(__raw, 1, BlockSize, f);
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fwrite(__raw, 1, BlockSize, m_fileHandle);
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swapEndian();
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Directory tmpDir = m_dir;
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tmpDir.swapEndian();
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fwrite(tmpDir.__raw, 1, BlockSize, f);
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fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
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tmpDir = m_dirBackup;
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tmpDir.swapEndian();
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fwrite(tmpDir.__raw, 1, BlockSize, f);
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fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
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BlockAllocationTable tmpBat = m_bat;
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tmpBat.swapEndian();
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fwrite(tmpBat.__raw, 1, BlockSize, f);
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fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
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tmpBat = m_batBackup;
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tmpBat.swapEndian();
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fwrite(tmpBat.__raw, 1, BlockSize, f);
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fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
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uint32_t dataLen = ((uint32_t(size) * MbitToBlocks) - 5) * BlockSize;
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std::unique_ptr<uint8_t[]> data(new uint8_t[dataLen]);
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memset(data.get(), 0xFF, dataLen);
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fwrite(data.get(), 1, dataLen, f);
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fclose(f);
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fwrite(data.get(), 1, dataLen, m_fileHandle);
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fclose(m_fileHandle);
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m_fileHandle = Fopen(m_filename.c_str(), _S("r+"));
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}
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}
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@ -239,55 +414,25 @@ uint32_t Card::getSizeMbitFromFile(const SystemString& filename)
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void Card::commit()
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{
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FILE* f = Fopen(m_filename.c_str(), _S("r+"));
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if (f)
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if (m_fileHandle)
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{
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Directory updateDir = *m_currentDir;
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updateDir.m_updateCounter++;
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*m_previousDir = updateDir;
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if (m_previousDir == &m_dir)
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{
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m_currentDir = &m_dir;
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m_previousDir = &m_dirBackup;
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}
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else
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{
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m_currentDir = &m_dirBackup;
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m_previousDir = &m_dir;
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}
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BlockAllocationTable updateBat = *m_currentBat;
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updateBat.m_updateCounter++;
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*m_previousBat = updateBat;
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if (m_previousBat == &m_bat)
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{
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m_currentBat = &m_bat;
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m_previousBat = &m_batBackup;
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}
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else
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{
|
||||
m_currentBat = &m_batBackup;
|
||||
m_previousBat = &m_bat;
|
||||
}
|
||||
rewind(m_fileHandle);
|
||||
|
||||
swapEndian();
|
||||
fwrite(__raw, 1, BlockSize, f);
|
||||
fwrite(__raw, 1, BlockSize, m_fileHandle);
|
||||
swapEndian();
|
||||
Directory tmpDir = *m_currentDir;
|
||||
tmpDir.swapEndian();
|
||||
fwrite(tmpDir.__raw, 1, BlockSize, f);
|
||||
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
|
||||
tmpDir = *m_previousDir;
|
||||
tmpDir.swapEndian();
|
||||
fwrite(tmpDir.__raw, 1, BlockSize, f);
|
||||
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
|
||||
BlockAllocationTable tmpBat = *m_currentBat;
|
||||
tmpBat.swapEndian();
|
||||
fwrite(tmpBat.__raw, 1, BlockSize, f);
|
||||
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
|
||||
tmpBat = *m_previousBat;
|
||||
tmpBat.swapEndian();
|
||||
fwrite(tmpBat.__raw, 1, BlockSize, f);
|
||||
fclose(f);
|
||||
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -316,6 +461,10 @@ void File::swapEndian()
|
|||
m_commentAddr = SBig(m_commentAddr);
|
||||
}
|
||||
|
||||
File::File()
|
||||
{
|
||||
memset(__raw, 0xFF, 0x40);
|
||||
}
|
||||
|
||||
void BlockAllocationTable::swapEndian()
|
||||
{
|
||||
|
@ -329,17 +478,22 @@ void BlockAllocationTable::swapEndian()
|
|||
});
|
||||
}
|
||||
|
||||
void BlockAllocationTable::updateChecksum()
|
||||
{
|
||||
calculateChecksum(reinterpret_cast<uint16_t*>(__raw + 4), 0xFFE, &m_checksum, &m_checksumInv);
|
||||
}
|
||||
|
||||
BlockAllocationTable::BlockAllocationTable(uint32_t blockCount)
|
||||
{
|
||||
memset(__raw, 0, BlockSize);
|
||||
m_freeBlocks = blockCount - FSTBlocks;
|
||||
m_lastAllocated = 4;
|
||||
calculateChecksum((uint16_t*)(__raw + 4), 0xFFE, &m_checksum, &m_checksumInv);
|
||||
updateChecksum();
|
||||
}
|
||||
|
||||
uint16_t BlockAllocationTable::getNextBlock(uint16_t block) const
|
||||
{
|
||||
if ((block < FSTBlocks) || (block > 4091))
|
||||
if ((block < FSTBlocks) || (block > (BATSize - FSTBlocks)))
|
||||
return 0;
|
||||
|
||||
return m_map[block - FSTBlocks];
|
||||
|
@ -418,11 +572,16 @@ void Directory::swapEndian()
|
|||
m_checksumInv = SBig(m_checksumInv);
|
||||
}
|
||||
|
||||
void Directory::updateChecksum()
|
||||
{
|
||||
calculateChecksum(reinterpret_cast<uint16_t*>(__raw), 0xFFE, &m_checksum, &m_checksumInv);
|
||||
}
|
||||
|
||||
Directory::Directory()
|
||||
{
|
||||
memset(__raw, 0xFF, BlockSize);
|
||||
m_updateCounter = 0;
|
||||
calculateChecksum((uint16_t*)__raw, 0xFFE, &m_checksum, &m_checksumInv);
|
||||
updateChecksum();
|
||||
}
|
||||
|
||||
Directory::Directory(uint8_t data[])
|
||||
|
@ -440,14 +599,13 @@ void Directory::operator=(const Directory& other)
|
|||
memcpy(__raw, other.__raw, BlockSize);
|
||||
}
|
||||
|
||||
File* Directory::getFirstFreeFile(char* game, char* maker, const char* filename)
|
||||
File* Directory::getFirstFreeFile(const char* game, const char* maker, const char* filename)
|
||||
{
|
||||
for (uint16_t i = 0 ; i < 127 ; i++)
|
||||
{
|
||||
if (m_files[i].m_id[0] == 0xFF)
|
||||
{
|
||||
File* ret = &m_files[i];
|
||||
memset(ret->__raw, 0xFF, sizeof(File));
|
||||
*ret = File(filename);
|
||||
if (game && strlen(game) == 4)
|
||||
memcpy(ret->m_id, game, 4);
|
||||
|
@ -460,7 +618,7 @@ File* Directory::getFirstFreeFile(char* game, char* maker, const char* filename)
|
|||
return nullptr;
|
||||
}
|
||||
|
||||
File* Directory::getFile(char* game, char* maker, const char* filename)
|
||||
File* Directory::getFile(const char* game, const char* maker, const char* filename)
|
||||
{
|
||||
for (uint16_t i = 0 ; i < 127 ; i++)
|
||||
{
|
||||
|
@ -479,7 +637,7 @@ void calculateChecksum(uint16_t* data, size_t len, uint16_t* checksum, uint16_t*
|
|||
{
|
||||
*checksum = 0;
|
||||
*checksumInv = 0;
|
||||
for (size_t i = 0; i < len; i++)
|
||||
for (size_t i = 0; i < len; ++i)
|
||||
{
|
||||
*checksum += data[i];
|
||||
*checksumInv += data[i] ^ 0xFFFF;
|
||||
|
|
|
@ -4,19 +4,23 @@
|
|||
int main()
|
||||
{
|
||||
kabufuda::Card mc{_S("test.USA.raw"), "GM8E", "01"};
|
||||
//mc.format(kabufuda::EDeviceId::SlotA, kabufuda::ECardSize::Card2043Mb);
|
||||
kabufuda::FileHandle f = mc.openFile("MetroidPrime B");
|
||||
//if (!mc)
|
||||
mc.format(kabufuda::EDeviceId::SlotA, kabufuda::ECardSize::Card2043Mb);
|
||||
std::unique_ptr<kabufuda::IFileHandle> f = mc.openFile("MetroidPrime B");
|
||||
if (!f)
|
||||
f = mc.createFile("MetroidPrime B", kabufuda::BlockSize);
|
||||
|
||||
if (f)
|
||||
{
|
||||
const char* test = "Metroid Prime B is Cool";
|
||||
const char* test = "Metroid Prime A is Cool";
|
||||
size_t len = strlen(test);
|
||||
mc.write(&f, test, len + 1);
|
||||
mc.write(f, test, len + 1);
|
||||
uint16_t derp = 1234;
|
||||
mc.write(&f, &derp, 2);
|
||||
mc.commit();
|
||||
mc.write(f, &derp, 2);
|
||||
mc.seek(f, -4, kabufuda::SeekOrigin::Current);
|
||||
mc.read(f, &derp, 2);
|
||||
std::cout << derp << std::endl;
|
||||
mc.deleteFile(f);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue