mirror of https://github.com/AxioDL/kabufuda.git
47 lines
994 B
C++
47 lines
994 B
C++
#pragma once
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#include <array>
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#include <cstdint>
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#include "kabufuda/Constants.hpp"
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namespace kabufuda {
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class File {
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friend class IFileHandle;
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friend class Directory;
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friend class Card;
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#pragma pack(push, 4)
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using RawData = std::array<uint8_t, 0x40>;
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union {
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struct {
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uint8_t m_game[4];
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uint8_t m_maker[2];
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uint8_t m_reserved;
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uint8_t m_bannerFlags;
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#if __GNUC__ && !__clang__
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__attribute__((nonstring))
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#endif
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char m_filename[0x20];
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uint32_t m_modifiedTime;
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uint32_t m_iconAddress;
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uint16_t m_iconFmt;
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uint16_t m_animSpeed;
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EPermissions m_permissions;
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int8_t m_copyCounter;
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uint16_t m_firstBlock;
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uint16_t m_blockCount;
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uint16_t m_reserved2;
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uint32_t m_commentAddr;
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};
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RawData raw;
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};
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#pragma pack(pop)
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void swapEndian();
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public:
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File();
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explicit File(const RawData& rawData);
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explicit File(const char* filename);
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~File() = default;
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};
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} // namespace kabufuda
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