kabufuda/lib/kabufuda/Card.cpp
2017-01-23 21:40:47 -10:00

957 lines
26 KiB
C++

#include "kabufuda/Card.hpp"
#include "kabufuda/SRAM.hpp"
#include <stdio.h>
#include <string.h>
#include <algorithm>
#include <memory>
namespace kabufuda
{
#define ROUND_UP_8192(val) (((val) + 8191) & ~8191)
void Card::_swapEndian()
{
m_formatTime = SBig(m_formatTime);
m_sramBias = SBig(m_sramBias);
m_sramLanguage = SBig(m_sramLanguage);
m_unknown = SBig(m_unknown);
m_deviceId = SBig(m_deviceId);
m_sizeMb = SBig(m_sizeMb);
m_encoding = SBig(m_encoding);
m_updateCounter = SBig(m_updateCounter);
m_checksum = SBig(m_checksum);
m_checksumInv = SBig(m_checksumInv);
}
Card::Card() { memset(__raw, 0xFF, BlockSize); }
Card::Card(Card&& other)
{
memmove(__raw, other.__raw, BlockSize);
m_filename = std::move(other.m_filename);
m_fileHandle = other.m_fileHandle;
other.m_fileHandle = nullptr;
m_dirs[0] = std::move(other.m_dirs[0]);
m_dirs[1] = std::move(other.m_dirs[1]);
m_bats[0] = std::move(other.m_bats[0]);
m_bats[1] = std::move(other.m_bats[1]);
m_currentDir = other.m_currentDir;
m_currentBat = other.m_currentBat;
m_maxBlock = other.m_maxBlock;
memmove(m_game, other.m_game, 5);
memmove(m_maker, other.m_maker, 3);
}
Card& Card::operator=(Card&& other)
{
memmove(__raw, other.__raw, BlockSize);
m_filename = std::move(other.m_filename);
m_fileHandle = other.m_fileHandle;
other.m_fileHandle = nullptr;
m_dirs[0] = std::move(other.m_dirs[0]);
m_dirs[1] = std::move(other.m_dirs[1]);
m_bats[0] = std::move(other.m_bats[0]);
m_bats[1] = std::move(other.m_bats[1]);
m_currentDir = other.m_currentDir;
m_currentBat = other.m_currentBat;
m_maxBlock = other.m_maxBlock;
memmove(m_game, other.m_game, 5);
memmove(m_maker, other.m_maker, 3);
return *this;
}
Card::Card(const SystemString& filename, const char* game, const char* maker) : m_filename(filename)
{
memset(__raw, 0xFF, BlockSize);
if (game && strlen(game) == 4)
memcpy(m_game, game, 4);
if (maker && strlen(maker) == 2)
memcpy(m_maker, maker, 2);
m_fileHandle = Fopen(m_filename.c_str(), _S("rb"));
if (m_fileHandle)
{
fread(__raw, 1, BlockSize, m_fileHandle);
m_maxBlock = m_sizeMb * MbitToBlocks;
_swapEndian();
fread(m_dirs[0].__raw, 1, BlockSize, m_fileHandle);
fread(m_dirs[1].__raw, 1, BlockSize, m_fileHandle);
fread(m_bats[0].__raw, 1, BlockSize, m_fileHandle);
fread(m_bats[1].__raw, 1, BlockSize, m_fileHandle);
m_dirs[0].swapEndian();
m_dirs[1].swapEndian();
m_bats[0].swapEndian();
m_bats[1].swapEndian();
/* Check for data integrity, restoring valid data in case of corruption if possible */
if (!m_dirs[0].valid() && m_dirs[1].valid())
m_dirs[0] = m_dirs[1];
else if (!m_dirs[1].valid() && m_dirs[0].valid())
m_dirs[1] = m_dirs[0];
if (!m_bats[0].valid() && m_bats[1].valid())
m_bats[0] = m_bats[1];
else if (!m_bats[1].valid() && m_bats[0].valid())
m_bats[1] = m_bats[0];
if (m_dirs[0].m_updateCounter > m_dirs[1].m_updateCounter)
m_currentDir = 0;
else
m_currentDir = 1;
if (m_bats[0].m_updateCounter > m_bats[1].m_updateCounter)
m_currentBat = 0;
else
m_currentBat = 1;
/* Close and reopen in read/write mode */
fclose(m_fileHandle);
m_fileHandle = Fopen(m_filename.c_str(), _S("r+"));
rewind(m_fileHandle);
}
}
Card::~Card()
{
commit();
if (m_fileHandle)
fclose(m_fileHandle);
}
ECardResult Card::openFile(const char* filename, FileHandle& handleOut)
{
handleOut = {};
File* f = m_dirs[m_currentDir].getFile(m_game, m_maker, filename);
if (!f || f->m_game[0] == 0xFF)
return ECardResult::NOFILE;
int32_t idx = m_dirs[m_currentDir].indexForFile(f);
if (idx != -1)
{
handleOut = FileHandle(idx);
return ECardResult::READY;
}
return ECardResult::FATAL_ERROR;
}
ECardResult Card::openFile(uint32_t fileno, FileHandle& handleOut)
{
handleOut = {};
File* f = m_dirs[m_currentDir].getFile(fileno);
if (!f || f->m_game[0] == 0xFF)
return ECardResult::NOFILE;
handleOut = FileHandle(fileno);
return ECardResult::READY;
}
void Card::_updateDirAndBat()
{
Directory updateDir = m_dirs[m_currentDir];
updateDir.m_updateCounter++;
m_dirs[!m_currentDir] = updateDir;
m_currentDir = !m_currentDir;
BlockAllocationTable updateBat = m_bats[m_currentBat];
updateBat.m_updateCounter++;
m_bats[!m_currentBat] = updateBat;
m_currentBat = !m_currentBat;
}
void Card::_updateChecksum()
{
_swapEndian();
calculateChecksumBE(reinterpret_cast<uint16_t*>(__raw), 0xFE, &m_checksum, &m_checksumInv);
_swapEndian();
}
File* Card::_fileFromHandle(const FileHandle& fh) const
{
return const_cast<Directory&>(m_dirs[m_currentDir]).getFile(fh.idx);
}
ECardResult Card::createFile(const char* filename, size_t size,
FileHandle& handleOut)
{
handleOut = {};
if (size <= 0)
return ECardResult::FATAL_ERROR;
if (strlen(filename) > 32)
return ECardResult::NAMETOOLONG;
if (m_dirs[m_currentDir].getFile(m_game, m_maker, filename))
return ECardResult::EXIST;
uint16_t neededBlocks = ROUND_UP_8192(size) / BlockSize;
if (neededBlocks > m_bats[m_currentBat].numFreeBlocks())
return ECardResult::INSSPACE;
if (!m_dirs[m_currentDir].hasFreeFile())
return ECardResult::NOENT;
_updateDirAndBat();
File* f = m_dirs[m_currentDir].getFirstFreeFile(m_game, m_maker, filename);
uint16_t block = m_bats[m_currentBat].allocateBlocks(neededBlocks, m_maxBlock - FSTBlocks);
if (f && block != 0xFFFF)
{
f->m_modifiedTime = uint32_t(getGCTime());
f->m_firstBlock = block;
f->m_blockCount = neededBlocks;
handleOut = FileHandle(m_dirs[m_currentDir].indexForFile(f));
return ECardResult::READY;
}
return ECardResult::FATAL_ERROR;
}
ECardResult Card::closeFile(FileHandle& fh)
{
fh.offset = 0;
return ECardResult::READY;
}
FileHandle Card::firstFile()
{
File* f = m_dirs[m_currentDir].getFirstNonFreeFile(0, m_game, m_maker);
if (f)
return FileHandle(m_dirs[m_currentDir].indexForFile(f));
return {};
}
FileHandle Card::nextFile(const FileHandle& cur)
{
File* next = m_dirs[m_currentDir].getFirstNonFreeFile(cur.idx + 1, m_game, m_maker);
if (!next)
return {};
return FileHandle(m_dirs[m_currentDir].indexForFile(next));
}
const char* Card::getFilename(const FileHandle& fh)
{
File* f = _fileFromHandle(fh);
if (!f)
return nullptr;
return f->m_filename;
}
void Card::_deleteFile(File& f)
{
uint16_t block = f.m_firstBlock;
while (block != 0xFFFF)
{
/* TODO: add a fragmentation check */
uint16_t nextBlock = m_bats[m_currentBat].getNextBlock(block);
m_bats[m_currentBat].clear(block, 1);
block = nextBlock;
}
f = File();
}
void Card::deleteFile(const FileHandle& fh)
{
_updateDirAndBat();
_deleteFile(*m_dirs[m_currentDir].getFile(fh.idx));
}
ECardResult Card::deleteFile(const char* filename)
{
_updateDirAndBat();
File* f = m_dirs[m_currentDir].getFile(m_game, m_maker, filename);
if (!f)
return ECardResult::NOFILE;
_deleteFile(*f);
return ECardResult::READY;
}
ECardResult Card::deleteFile(uint32_t fileno)
{
_updateDirAndBat();
File* f = m_dirs[m_currentDir].getFile(fileno);
if (!f)
return ECardResult::NOFILE;
_deleteFile(*f);
return ECardResult::READY;
}
ECardResult Card::renameFile(const char* oldName, const char* newName)
{
if (strlen(newName) > 32)
return ECardResult::NAMETOOLONG;
_updateDirAndBat();
File* f = m_dirs[m_currentDir].getFile(m_game, m_maker, oldName);
if (!f)
return ECardResult::NOFILE;
strncpy(f->m_filename, newName, 32);
return ECardResult::READY;
}
ECardResult Card::write(FileHandle& fh, const void* buf, size_t size)
{
if (m_fileHandle)
{
File* file = m_dirs[m_currentDir].getFile(fh.idx);
if (!file)
return ECardResult::NOFILE;
/* Block handling is a little different from cache handling,
* since each block can be in an arbitrary location we must
* first find our starting block.
*/
const uint16_t blockId = uint16_t(fh.offset / BlockSize);
uint16_t block = file->m_firstBlock;
for (uint16_t i = 0; i < blockId; i++)
block = m_bats[m_currentBat].getNextBlock(block);
const uint8_t* tmpBuf = reinterpret_cast<const uint8_t*>(buf);
uint16_t curBlock = block;
uint32_t blockOffset = fh.offset % BlockSize;
size_t rem = size;
while (rem)
{
if (curBlock == 0xFFFF)
return ECardResult::NOFILE;
size_t cacheSize = rem;
if (cacheSize + blockOffset > BlockSize)
cacheSize = BlockSize - blockOffset;
uint32_t offset = (curBlock * BlockSize) + blockOffset;
fseek(m_fileHandle, offset, SEEK_SET);
if (fwrite(tmpBuf, 1, cacheSize, m_fileHandle) != cacheSize)
return ECardResult::IOERROR;
tmpBuf += cacheSize;
rem -= cacheSize;
blockOffset += cacheSize;
if (blockOffset >= BlockSize)
{
curBlock = m_bats[m_currentBat].getNextBlock(curBlock);
blockOffset = 0;
}
}
fh.offset += size;
}
return ECardResult::READY;
}
ECardResult Card::read(FileHandle& fh, void* dst, size_t size)
{
if (m_fileHandle)
{
File* file = m_dirs[m_currentDir].getFile(fh.idx);
if (!file)
return ECardResult::NOFILE;
/* Block handling is a little different from cache handling,
* since each block can be in an arbitrary location we must
* first find our starting block.
*/
const uint16_t blockId = uint16_t(fh.offset / BlockSize);
uint16_t block = file->m_firstBlock;
for (uint16_t i = 0; i < blockId; i++)
block = m_bats[m_currentBat].getNextBlock(block);
uint8_t* tmpBuf = reinterpret_cast<uint8_t*>(dst);
uint16_t curBlock = block;
uint32_t blockOffset = fh.offset % BlockSize;
size_t rem = size;
while (rem)
{
if (curBlock == 0xFFFF)
return ECardResult::NOFILE;
size_t cacheSize = rem;
if (cacheSize + blockOffset > BlockSize)
cacheSize = BlockSize - blockOffset;
uint32_t offset = (curBlock * BlockSize) + blockOffset;
fseek(m_fileHandle, offset, SEEK_SET);
if (fread(tmpBuf, 1, cacheSize, m_fileHandle) != cacheSize)
return ECardResult::IOERROR;
tmpBuf += cacheSize;
rem -= cacheSize;
blockOffset += cacheSize;
if (blockOffset >= BlockSize)
{
curBlock = m_bats[m_currentBat].getNextBlock(curBlock);
blockOffset = 0;
}
}
fh.offset += size;
}
return ECardResult::READY;
}
void Card::seek(FileHandle& fh, int32_t pos, SeekOrigin whence)
{
File* file = m_dirs[m_currentDir].getFile(fh.idx);
if (!file)
return;
switch (whence)
{
case SeekOrigin::Begin:
fh.offset = pos;
break;
case SeekOrigin::Current:
fh.offset += pos;
break;
case SeekOrigin::End:
fh.offset = int32_t(file->m_blockCount * BlockSize) - pos;
break;
}
}
int32_t Card::tell(const FileHandle& fh)
{
return fh.offset;
}
void Card::setPublic(const FileHandle& fh, bool pub)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
if (pub)
file->m_permissions |= EPermissions::Public;
else
file->m_permissions &= ~EPermissions::Public;
}
bool Card::isPublic(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return false;
return bool(file->m_permissions & EPermissions::Public);
}
void Card::setCanCopy(const FileHandle& fh, bool copy) const
{
File* file = _fileFromHandle(fh);
if (!file)
return;
if (copy)
file->m_permissions &= ~EPermissions::NoCopy;
else
file->m_permissions |= EPermissions::NoCopy;
}
bool Card::canCopy(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return false;
return !bool(file->m_permissions & EPermissions::NoCopy);
}
void Card::setCanMove(const FileHandle& fh, bool move)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
if (move)
file->m_permissions &= ~EPermissions::NoMove;
else
file->m_permissions |= EPermissions::NoMove;
}
bool Card::canMove(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return false;
return !bool(file->m_permissions & EPermissions::NoMove);
}
static uint32_t BannerSize(EImageFormat fmt)
{
switch (fmt)
{
default:
case EImageFormat::None:
return 0;
case EImageFormat::C8:
return 3584;
case EImageFormat::RGB5A3:
return 6144;
}
}
static uint32_t IconSize(EImageFormat fmt)
{
switch (fmt)
{
default:
case EImageFormat::None:
return 0;
case EImageFormat::C8:
return 1024;
case EImageFormat::RGB5A3:
return 2048;
}
}
static uint32_t TlutSize(EImageFormat fmt)
{
switch (fmt)
{
default:
case EImageFormat::None:
case EImageFormat::RGB5A3:
return 0;
case EImageFormat::C8:
return 512;
}
}
ECardResult Card::getStatus(const FileHandle& fh, CardStat& statOut) const
{
return getStatus(fh.idx, statOut);
}
ECardResult Card::getStatus(uint32_t fileNo, CardStat& statOut) const
{
File* file = const_cast<Directory&>(m_dirs[m_currentDir]).getFile(fileNo);
if (!file || file->m_game[0] == 0xFF)
return ECardResult::NOFILE;
strncpy(statOut.x0_fileName, file->m_filename, 32);
statOut.x20_length = file->m_blockCount * BlockSize;
statOut.x24_time = file->m_modifiedTime;
memcpy(statOut.x28_gameName, file->m_game, 4);
memcpy(statOut.x2c_company, file->m_maker, 2);
statOut.x2e_bannerFormat = file->m_bannerFlags;
statOut.x30_iconAddr = file->m_iconAddress;
statOut.x34_iconFormat = file->m_iconFmt;
statOut.x36_iconSpeed = file->m_animSpeed;
statOut.x38_commentAddr = file->m_commentAddr;
if (file->m_iconAddress == -1)
{
statOut.x3c_offsetBanner = -1;
statOut.x40_offsetBannerTlut = -1;
for (int i=0 ; i<CARD_ICON_MAX ; ++i)
statOut.x44_offsetIcon[i] = -1;
statOut.x64_offsetIconTlut = -1;
statOut.x68_offsetData = file->m_commentAddr + 64;
}
else
{
uint32_t cur = file->m_iconAddress;
statOut.x3c_offsetBanner = cur;
cur += BannerSize(statOut.GetBannerFormat());
statOut.x40_offsetBannerTlut = cur;
cur += TlutSize(statOut.GetBannerFormat());
bool palette = false;
for (int i=0 ; i<CARD_ICON_MAX ; ++i)
{
statOut.x44_offsetIcon[i] = cur;
EImageFormat fmt = statOut.GetIconFormat(i);
if (fmt == EImageFormat::C8)
palette = true;
cur += IconSize(fmt);
}
if (palette)
{
statOut.x64_offsetIconTlut = cur;
cur += TlutSize(EImageFormat::C8);
}
else
statOut.x64_offsetIconTlut = -1;
statOut.x68_offsetData = cur;
}
return ECardResult::READY;
}
ECardResult Card::setStatus(const FileHandle& fh, const CardStat& stat)
{
return setStatus(fh.idx, stat);
}
ECardResult Card::setStatus(uint32_t fileNo, const CardStat& stat)
{
File* file = m_dirs[m_currentDir].getFile(fileNo);
if (!file || file->m_game[0] == 0xFF)
return ECardResult::NOFILE;
file->m_bannerFlags = stat.x2e_bannerFormat;
file->m_iconAddress = stat.x30_iconAddr;
file->m_iconFmt = stat.x34_iconFormat;
file->m_animSpeed = stat.x36_iconSpeed;
file->m_commentAddr = stat.x38_commentAddr;
return ECardResult::READY;
}
const char* Card::gameId(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return nullptr;
return reinterpret_cast<const char*>(file->m_game);
}
const char* Card::maker(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return nullptr;
return reinterpret_cast<const char*>(file->m_maker);
}
void Card::setBannerFormat(const FileHandle& fh, EImageFormat fmt)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
file->m_bannerFlags = (file->m_bannerFlags & ~3) | (uint8_t(fmt));
}
EImageFormat Card::bannerFormat(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return EImageFormat::None;
return EImageFormat(file->m_bannerFlags & 3);
}
void Card::setIconAnimationType(const FileHandle& fh, EAnimationType type)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
file->m_bannerFlags = (file->m_bannerFlags & ~4) | uint8_t(type);
}
EAnimationType Card::iconAnimationType(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return EAnimationType::Loop;
return EAnimationType(file->m_bannerFlags & 4);
}
void Card::setIconFormat(const FileHandle& fh, uint32_t idx, EImageFormat fmt)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
file->m_iconFmt = (file->m_iconFmt & ~(3 << (2 * idx))) | (uint16_t(fmt) << (2 * idx));
}
EImageFormat Card::iconFormat(const FileHandle& fh, uint32_t idx) const
{
File* file = _fileFromHandle(fh);
if (!file)
return EImageFormat::None;
return EImageFormat(file->m_iconFmt >> (2 * (idx)) & 3);
}
void Card::setIconSpeed(const FileHandle& fh, uint32_t idx, EAnimationSpeed speed)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
file->m_animSpeed = (file->m_animSpeed & ~(3 << (2 * idx))) | (uint16_t(speed) << (2 * idx));
}
EAnimationSpeed Card::iconSpeed(const FileHandle& fh, uint32_t idx) const
{
File* file = _fileFromHandle(fh);
if (!file)
return EAnimationSpeed::End;
return EAnimationSpeed((file->m_animSpeed >> (2 * (idx))) & 3);
}
void Card::setImageAddress(const FileHandle& fh, uint32_t addr)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
file->m_iconAddress = addr;
}
int32_t Card::imageAddress(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return -1;
return file->m_iconAddress;
}
void Card::setCommentAddress(const FileHandle& fh, uint32_t addr)
{
File* file = _fileFromHandle(fh);
if (!file)
return;
file->m_commentAddr = addr;
}
int32_t Card::commentAddress(const FileHandle& fh) const
{
File* file = _fileFromHandle(fh);
if (!file)
return -1;
return file->m_commentAddr;
}
bool Card::copyFileTo(FileHandle& fh, Card& dest)
{
if (!canCopy(fh))
return false;
/* Do a self test to avoid adding a file to itself */
if (this == &dest)
return false;
/* Now to add fh */
File* toCopy = _fileFromHandle(fh);
if (!toCopy)
return false;
/* Check to make sure dest does not already contain fh */
FileHandle tmpHandle;
dest.openFile(toCopy->m_filename, tmpHandle);
if (tmpHandle)
return false;
/* Try to allocate a new file */
dest.createFile(toCopy->m_filename, toCopy->m_blockCount * BlockSize, tmpHandle);
if (!tmpHandle)
return false;
/* Now copy the file information over */
File* copyDest = dest._fileFromHandle(tmpHandle);
File copyTmp = *copyDest;
*copyDest = *toCopy;
copyDest->m_firstBlock = copyTmp.m_firstBlock;
copyDest->m_copyCounter++;
/* Finally lets get the data copied over! */
uint32_t len = toCopy->m_blockCount * BlockSize;
uint32_t oldPos = tell(fh);
seek(fh, 0, SeekOrigin::Begin);
while (len > 0)
{
uint8_t tmp[BlockSize];
read(fh, tmp, BlockSize);
dest.write(tmpHandle, tmp, BlockSize);
len -= BlockSize;
}
seek(fh, oldPos, SeekOrigin::Begin);
return true;
}
bool Card::moveFileTo(FileHandle& fh, Card& dest)
{
if (copyFileTo(fh, dest) && canMove(fh))
{
deleteFile(fh);
return true;
}
return false;
}
void Card::setCurrentGame(const char* game)
{
if (game == nullptr)
{
memset(m_game, 0, 2);
return;
}
if (strlen(game) != 4)
return;
memcpy(m_game, game, 4);
}
const uint8_t* Card::getCurrentGame() const
{
if (strlen(m_game) == 4)
return reinterpret_cast<const uint8_t*>(m_game);
return nullptr;
}
void Card::setCurrentMaker(const char* maker)
{
if (maker == nullptr)
{
memset(m_maker, 0, 2);
return;
}
if (strlen(maker) != 2)
return;
memcpy(m_maker, maker, 2);
}
const uint8_t* Card::getCurrentMaker() const
{
if (strlen(m_maker) == 2)
return reinterpret_cast<const uint8_t*>(m_maker);
return nullptr;
}
void Card::getSerial(uint64_t& serial)
{
_swapEndian();
uint32_t serialBuf[8];
for (uint32_t i = 0; i < 8; i++)
serialBuf[i] = SBig(*reinterpret_cast<uint32_t*>(__raw + (i * 4)));
serial = uint64_t(serialBuf[0] ^ serialBuf[2] ^ serialBuf[4] ^ serialBuf[6]) << 32 |
(serialBuf[1] ^ serialBuf[3] ^ serialBuf[5] ^ serialBuf[7]);
_swapEndian();
}
void Card::getChecksum(uint16_t& checksum, uint16_t& inverse)
{
checksum = m_checksum;
inverse = m_checksumInv;
}
void Card::getFreeBlocks(int32_t& bytesNotUsed, int32_t& filesNotUsed)
{
bytesNotUsed = m_bats[m_currentBat].numFreeBlocks() * 0x2000;
filesNotUsed = m_dirs[m_currentDir].numFreeFiles();
}
void Card::format(ECardSlot id, ECardSize size, EEncoding encoding)
{
memset(__raw, 0xFF, BlockSize);
uint64_t rand = uint64_t(getGCTime());
m_formatTime = rand;
for (int i = 0; i < 12; i++)
{
rand = (((rand * uint64_t(0x41c64e6d)) + uint64_t(0x3039)) >> 16);
m_serial[i] = uint8_t(g_SRAM.flash_id[uint32_t(id)][i] + uint32_t(rand));
rand = (((rand * uint64_t(0x41c64e6d)) + uint64_t(0x3039)) >> 16);
rand &= uint64_t(0x7fffULL);
}
m_sramBias = int32_t(SBig(g_SRAM.counter_bias));
m_sramLanguage = uint32_t(SBig(g_SRAM.lang));
m_unknown = 0; /* 1 works for slot A, 0 both */
m_deviceId = 0;
m_sizeMb = uint16_t(size);
m_maxBlock = m_sizeMb * MbitToBlocks;
m_encoding = uint16_t(encoding);
_updateChecksum();
m_dirs[0] = Directory();
m_dirs[1] = m_dirs[0];
m_bats[0] = BlockAllocationTable(uint32_t(size) * MbitToBlocks);
m_bats[1] = m_bats[0];
m_currentDir = 1;
m_currentBat = 1;
if (m_fileHandle)
fclose(m_fileHandle);
m_fileHandle = Fopen(m_filename.c_str(), _S("wb"));
if (m_fileHandle)
{
_swapEndian();
fwrite(__raw, 1, BlockSize, m_fileHandle);
_swapEndian();
Directory tmpDir = m_dirs[0];
tmpDir.swapEndian();
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
tmpDir = m_dirs[1];
tmpDir.swapEndian();
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
BlockAllocationTable tmpBat = m_bats[0];
tmpBat.swapEndian();
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
tmpBat = m_bats[1];
tmpBat.swapEndian();
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
uint32_t dataLen = ((uint32_t(size) * MbitToBlocks) - 5) * BlockSize;
std::unique_ptr<uint8_t[]> data(new uint8_t[dataLen]);
memset(data.get(), 0xFF, dataLen);
fwrite(data.get(), 1, dataLen, m_fileHandle);
fclose(m_fileHandle);
m_fileHandle = Fopen(m_filename.c_str(), _S("r+"));
}
}
ProbeResults Card::probeCardFile(const SystemString& filename)
{
Sstat stat;
if (Stat(filename.c_str(), &stat) || !S_ISREG(stat.st_mode))
return { ECardResult::NOCARD, 0, 0 };
return { ECardResult::READY, uint32_t(stat.st_size / BlockSize) / MbitToBlocks, 0x2000 };
}
void Card::commit()
{
if (m_fileHandle)
{
rewind(m_fileHandle);
_swapEndian();
fwrite(__raw, 1, BlockSize, m_fileHandle);
_swapEndian();
Directory tmpDir = m_dirs[0];
tmpDir.updateChecksum();
tmpDir.swapEndian();
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
tmpDir = m_dirs[1];
tmpDir.updateChecksum();
tmpDir.swapEndian();
fwrite(tmpDir.__raw, 1, BlockSize, m_fileHandle);
BlockAllocationTable tmpBat = m_bats[0];
tmpBat.updateChecksum();
tmpBat.swapEndian();
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
tmpBat = m_bats[1];
tmpBat.updateChecksum();
tmpBat.swapEndian();
fwrite(tmpBat.__raw, 1, BlockSize, m_fileHandle);
}
}
ECardResult Card::getError() const
{
if (m_fileHandle == nullptr)
return ECardResult::NOCARD;
uint16_t ckSum, ckSumInv;
const_cast<Card&>(*this)._swapEndian();
calculateChecksumBE(reinterpret_cast<const uint16_t*>(__raw), 0xFE, &ckSum, &ckSumInv);
bool res = (ckSum == m_checksum && ckSumInv == m_checksumInv);
const_cast<Card&>(*this)._swapEndian();
if (!res)
return ECardResult::BROKEN;
if (!m_dirs[0].valid() && !m_dirs[1].valid())
return ECardResult::BROKEN;
if (!m_bats[0].valid() && !m_bats[1].valid())
return ECardResult::BROKEN;
return ECardResult::READY;
}
}