kabufuda/lib/kabufuda/Directory.cpp

94 lines
2.1 KiB
C++

#include "kabufuda/Directory.hpp"
#include "kabufuda/Util.hpp"
namespace kabufuda
{
void Directory::swapEndian()
{
std::for_each(std::begin(m_files), std::end(m_files), [](File& f){
f.swapEndian();
});
m_updateCounter = SBig(m_updateCounter);
m_checksum = SBig(m_checksum);
m_checksumInv = SBig(m_checksumInv);
}
void Directory::updateChecksum()
{
swapEndian();
calculateChecksumBE(reinterpret_cast<uint16_t*>(__raw), 0xFFE, &m_checksum, &m_checksumInv);
swapEndian();
}
bool Directory::valid() const
{
uint16_t ckSum, ckSumInv;
Directory tmp = *this;
tmp.swapEndian();
calculateChecksumBE(reinterpret_cast<const uint16_t*>(tmp.__raw), 0xFFE, &ckSum, &ckSumInv);
return (SBig(ckSum) == m_checksum && SBig(ckSumInv) == m_checksumInv);
}
Directory::Directory()
{
memset(__raw, 0xFF, BlockSize);
m_updateCounter = 0;
updateChecksum();
}
Directory::Directory(uint8_t data[])
{
memcpy(__raw, data, BlockSize);
}
Directory::Directory(const Directory& other)
{
memcpy(__raw, other.__raw, BlockSize);
}
void Directory::operator=(const Directory& other)
{
memcpy(__raw, other.__raw, BlockSize);
}
Directory::~Directory()
{
}
File* Directory::getFirstFreeFile(const char* game, const char* maker, const char* filename)
{
for (uint16_t i = 0 ; i < 127 ; i++)
{
if (m_files[i].m_id[0] == 0xFF)
{
File* ret = &m_files[i];
*ret = File(filename);
if (game && strlen(game) == 4)
memcpy(ret->m_id, game, 4);
if (maker && strlen(maker) == 2)
memcpy(ret->m_maker, maker, 2);
return ret;
}
}
return nullptr;
}
File* Directory::getFile(const char* game, const char* maker, const char* filename)
{
for (uint16_t i = 0 ; i < 127 ; i++)
{
if (game && strlen(game) == 4 && memcmp(m_files[i].m_id, game, 4))
continue;
if (maker && strlen(maker) == 2 && memcmp(m_files[i].m_maker, maker, 2))
continue;
if (!strcmp(m_files[i].m_filename, filename))
return &m_files[i];
}
return nullptr;
}
}