mirror of https://github.com/AxioDL/kabufuda.git
311 lines
9.6 KiB
C++
311 lines
9.6 KiB
C++
#ifndef __UTIL_HPP__
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#define __UTIL_HPP__
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#ifndef _WIN32
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#include <stdlib.h>
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#include <sys/stat.h>
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#include <sys/file.h>
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#include <sys/ioctl.h>
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#include <dirent.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <sys/statvfs.h>
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#else
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#ifndef NOMINMAX
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#define NOMINMAX
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#endif
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#include <Windows.h>
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#include <wchar.h>
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#include "winsupport.hpp"
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#endif
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#include <stdarg.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <algorithm>
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#include <string>
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#include <string.h>
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#undef bswap16
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#undef bswap32
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#undef bswap64
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namespace kabufuda
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{
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/* Type-sensitive byte swappers */
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template <typename T>
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static inline T bswap16(T val)
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{
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#if __GNUC__
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return __builtin_bswap16(val);
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#elif _WIN32
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return _byteswap_ushort(val);
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#else
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return (val = (val << 8) | ((val >> 8) & 0xFF));
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#endif
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}
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template <typename T>
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static inline T bswap32(T val)
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{
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#if __GNUC__
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return __builtin_bswap32(val);
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#elif _WIN32
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return _byteswap_ulong(val);
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#else
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val = (val & 0x0000FFFF) << 16 | (val & 0xFFFF0000) >> 16;
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val = (val & 0x00FF00FF) << 8 | (val & 0xFF00FF00) >> 8;
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return val;
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#endif
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}
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template <typename T>
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static inline T bswap64(T val)
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{
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#if __GNUC__
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return __builtin_bswap64(val);
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#elif _WIN32
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return _byteswap_uint64(val);
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#else
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return ((val & 0xFF00000000000000ULL) >> 56) |
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((val & 0x00FF000000000000ULL) >> 40) |
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((val & 0x0000FF0000000000ULL) >> 24) |
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((val & 0x000000FF00000000ULL) >> 8) |
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((val & 0x00000000FF000000ULL) << 8) |
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((val & 0x0000000000FF0000ULL) << 24) |
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((val & 0x000000000000FF00ULL) << 40) |
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((val & 0x00000000000000FFULL) << 56);
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#endif
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}
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#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
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static inline int16_t SBig(int16_t val) {return bswap16(val);}
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static inline uint16_t SBig(uint16_t val) {return bswap16(val);}
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static inline int32_t SBig(int32_t val) {return bswap32(val);}
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static inline uint32_t SBig(uint32_t val) {return bswap32(val);}
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static inline int64_t SBig(int64_t val) {return bswap64(val);}
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static inline uint64_t SBig(uint64_t val) {return bswap64(val);}
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static inline float SBig(float val)
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{
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int32_t ival = bswap32(*((int32_t*)(&val)));
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return *((float*)(&ival));
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}
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static inline double SBig(double val)
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{
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int64_t ival = bswap64(*((int64_t*)(&val)));
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return *((double*)(&ival));
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}
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#define SBIG(q) ( ( (q) & 0x000000FF ) << 24 | ( (q) & 0x0000FF00 ) << 8 \
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| ( (q) & 0x00FF0000 ) >> 8 | ( (q) & 0xFF000000 ) >> 24 )
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static inline int16_t SLittle(int16_t val) {return val;}
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static inline uint16_t SLittle(uint16_t val) {return val;}
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static inline int32_t SLittle(int32_t val) {return val;}
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static inline uint32_t SLittle(uint32_t val) {return val;}
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static inline int64_t SLittle(int64_t val) {return val;}
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static inline uint64_t SLittle(uint64_t val) {return val;}
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static inline float SLittle(float val) {return val;}
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static inline double SLittle(double val) {return val;}
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#define SLITTLE(q) (q)
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#else
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static inline int16_t SLittle(int16_t val) {return bswap16(val);}
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static inline uint16_t SLittle(uint16_t val) {return bswap16(val);}
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static inline int32_t SLittle(int32_t val) {return bswap32(val);}
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static inline uint32_t SLittle(uint32_t val) {return bswap32(val);}
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static inline int64_t SLittle(int64_t val) {return bswap64(val);}
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static inline uint64_t SLittle(uint64_t val) {return bswap64(val);}
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static inline float SLittle(float val)
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{
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int32_t ival = bswap32(*((int32_t*)(&val)));
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return *((float*)(&ival));
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}
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static inline double SLittle(double val)
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{
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int64_t ival = bswap64(*((int64_t*)(&val)));
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return *((double*)(&ival));
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}
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#define SLITTLE(q) ( ( (q) & 0x000000FF ) << 24 | ( (q) & 0x0000FF00 ) << 8 \
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| ( (q) & 0x00FF0000 ) >> 8 | ( (q) & 0xFF000000 ) >> 24 )
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static inline int16_t SBig(int16_t val) {return val;}
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static inline uint16_t SBig(uint16_t val) {return val;}
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static inline int32_t SBig(int32_t val) {return val;}
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static inline uint32_t SBig(uint32_t val) {return val;}
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static inline int64_t SBig(int64_t val) {return val;}
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static inline uint64_t SBig(uint64_t val) {return val;}
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static inline float SBig(float val) {return val;}
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static inline double SBig(double val) {return val;}
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#define SBIG(q) (q)
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#endif
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#if CARD_UCS2
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typedef wchar_t SystemChar;
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static inline size_t StrLen(const SystemChar* str) {return wcslen(str);}
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typedef std::wstring SystemString;
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static inline void ToLower(SystemString& str)
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{std::transform(str.begin(), str.end(), str.begin(), towlower);}
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static inline void ToUpper(SystemString& str)
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{std::transform(str.begin(), str.end(), str.begin(), towupper);}
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class SystemUTF8View
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{
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std::string m_utf8;
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public:
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explicit SystemUTF8View(const SystemString& str)
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: m_utf8(WideToUTF8(str)) {}
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operator const std::string&() const {return m_utf8;}
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const std::string& str() const {return m_utf8;}
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const char* c_str() const {return m_utf8.c_str();}
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std::string operator+(const std::string& other) const {return m_utf8 + other;}
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std::string operator+(const char* other) const {return m_utf8 + other;}
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};
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inline std::string operator+(const std::string& lhs, const SystemUTF8View& rhs) {return lhs + std::string(rhs);}
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inline std::string operator+(const char* lhs, const SystemUTF8View& rhs) {return lhs + std::string(rhs);}
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class SystemStringView
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{
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std::wstring m_sys;
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public:
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explicit SystemStringView(const std::string& str)
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: m_sys(UTF8ToWide(str)) {}
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operator const std::wstring&() const {return m_sys;}
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const std::wstring& sys_str() const {return m_sys;}
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const SystemChar* c_str() const {return m_sys.c_str();}
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std::wstring operator+(const std::wstring& other) const {return m_sys + other;}
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std::wstring operator+(const wchar_t* other) const {return m_sys + other;}
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};
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inline std::wstring operator+(const std::wstring& lhs, const SystemStringView& rhs) {return lhs + std::wstring(rhs);}
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inline std::wstring operator+(const wchar_t* lhs, const SystemStringView& rhs) {return lhs + std::wstring(rhs);}
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#ifndef _S
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#define _S(val) L ## val
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#endif
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typedef struct _stat Sstat;
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#else
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typedef char SystemChar;
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static inline size_t StrLen(const SystemChar* str) {return strlen(str);}
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typedef std::string SystemString;
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static inline void ToLower(SystemString& str)
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{std::transform(str.begin(), str.end(), str.begin(), tolower);}
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static inline void ToUpper(SystemString& str)
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{std::transform(str.begin(), str.end(), str.begin(), toupper);}
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class SystemUTF8View
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{
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const std::string& m_utf8;
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public:
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explicit SystemUTF8View(const SystemString& str)
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: m_utf8(str) {}
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operator const std::string&() const {return m_utf8;}
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const std::string& str() const {return m_utf8;}
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const char* c_str() const {return m_utf8.c_str();}
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std::string operator+(const std::string& other) const {return std::string(m_utf8) + other;}
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std::string operator+(const char* other) const {return std::string(m_utf8) + other;}
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};
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inline std::string operator+(const std::string& lhs, const SystemUTF8View& rhs) {return lhs + std::string(rhs);}
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inline std::string operator+(const char* lhs, const SystemUTF8View& rhs) {return lhs + std::string(rhs);}
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class SystemStringView
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{
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const std::string& m_sys;
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public:
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explicit SystemStringView(const std::string& str)
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: m_sys(str) {}
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operator const std::string&() const {return m_sys;}
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const std::string& sys_str() const {return m_sys;}
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const SystemChar* c_str() const {return m_sys.c_str();}
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std::string operator+(const std::string& other) const {return m_sys + other;}
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std::string operator+(const char* other) const {return m_sys + other;}
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};
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inline std::string operator+(const std::string& lhs, const SystemStringView& rhs) {return lhs + std::string(rhs);}
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inline std::string operator+(const char* lhs, const SystemStringView& rhs) {return lhs + std::string(rhs);}
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#ifndef _S
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#define _S(val) val
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#endif
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typedef struct stat Sstat;
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#endif
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uint64_t getGCTime();
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enum class FileLockType
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{
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None = 0,
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Read,
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Write
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};
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static inline FILE* Fopen(const SystemChar* path, const SystemChar* mode, FileLockType lock=FileLockType::None)
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{
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#if CARD_UCS2
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FILE* fp = _wfopen(path, mode);
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if (!fp)
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return nullptr;
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#else
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FILE* fp = fopen(path, mode);
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if (!fp)
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return nullptr;
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#endif
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if (lock != FileLockType::None)
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{
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#if _WIN32
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OVERLAPPED ov = {};
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LockFileEx((HANDLE)(uintptr_t)_fileno(fp), (lock == FileLockType::Write) ? LOCKFILE_EXCLUSIVE_LOCK : 0, 0, 0, 1, &ov);
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#else
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if (flock(fileno(fp), ((lock == FileLockType::Write) ? LOCK_EX : LOCK_SH) | LOCK_NB))
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fprintf(stderr, "flock %s: %s", path, strerror(errno));
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#endif
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}
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return fp;
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}
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static inline int FSeek(FILE* fp, int64_t offset, int whence)
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{
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#if _WIN32
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return _fseeki64(fp, offset, whence);
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#elif __APPLE__ || __FreeBSD__
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return fseeko(fp, offset, whence);
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#else
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return fseeko64(fp, offset, whence);
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#endif
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}
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static inline int64_t FTell(FILE* fp)
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{
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#if _WIN32
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return _ftelli64(fp);
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#elif __APPLE__ || __FreeBSD__
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return ftello(fp);
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#else
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return ftello64(fp);
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#endif
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}
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static inline int Rename(const SystemChar* oldpath, const SystemChar* newpath)
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{
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#if CARD_UCS2
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return _wrename(oldpath, newpath);
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#else
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return rename(oldpath, newpath);
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#endif
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}
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static inline int Stat(const SystemChar* path, Sstat* statOut)
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{
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#if CARD_UCS2
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size_t pos;
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for (pos=0 ; pos<3 && path[pos] != L'\0' ; ++pos) {}
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if (pos == 2 && path[1] == L':')
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{
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SystemChar fixPath[4] = {path[0], L':', L'/', L'\0'};
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return _wstat(fixPath, statOut);
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}
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return _wstat(path, statOut);
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#else
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return stat(path, statOut);
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#endif
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}
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}
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#endif // __UTIL_HPP__
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