kabufuda/include/kabufuda/File.hpp

44 lines
900 B
C++

#pragma once
#include <array>
#include <cstdint>
#include "kabufuda/Constants.hpp"
namespace kabufuda {
class File {
friend class IFileHandle;
friend class Directory;
friend class Card;
#pragma pack(push, 4)
union {
struct {
std::array<uint8_t, 4> m_game;
std::array<uint8_t, 2> m_maker;
uint8_t m_reserved;
uint8_t m_bannerFlags;
char m_filename[0x20];
uint32_t m_modifiedTime;
uint32_t m_iconAddress;
uint16_t m_iconFmt;
uint16_t m_animSpeed;
EPermissions m_permissions;
int8_t m_copyCounter;
uint16_t m_firstBlock;
uint16_t m_blockCount;
uint16_t m_reserved2;
uint32_t m_commentAddr;
};
std::array<uint8_t, 0x40> raw;
};
#pragma pack(pop)
void swapEndian();
public:
File();
File(char data[0x40]);
File(const char* filename);
~File() = default;
};
} // namespace kabufuda