mirror of https://github.com/AxioDL/kabufuda.git
39 lines
902 B
C++
39 lines
902 B
C++
#pragma once
|
|
|
|
#include "File.hpp"
|
|
|
|
namespace kabufuda {
|
|
class Directory {
|
|
friend class Card;
|
|
#pragma pack(push, 4)
|
|
union {
|
|
struct {
|
|
File m_files[MaxFiles];
|
|
uint8_t __padding[0x3a];
|
|
uint16_t m_updateCounter;
|
|
uint16_t m_checksum;
|
|
uint16_t m_checksumInv;
|
|
};
|
|
uint8_t __raw[BlockSize];
|
|
};
|
|
#pragma pack(pop)
|
|
|
|
void swapEndian();
|
|
void updateChecksum();
|
|
bool valid() const;
|
|
|
|
public:
|
|
Directory();
|
|
Directory(uint8_t data[BlockSize]);
|
|
~Directory() = default;
|
|
|
|
bool hasFreeFile() const;
|
|
int32_t numFreeFiles() const;
|
|
File* getFirstFreeFile(const char* game, const char* maker, const char* filename);
|
|
File* getFirstNonFreeFile(uint32_t start, const char* game, const char* maker);
|
|
File* getFile(const char* game, const char* maker, const char* filename);
|
|
File* getFile(uint32_t idx);
|
|
int32_t indexForFile(File* f);
|
|
};
|
|
} // namespace kabufuda
|