kabufuda/include/kabufuda/File.hpp

42 lines
821 B
C++

#pragma once
#include "Constants.hpp"
namespace kabufuda {
class File {
friend class IFileHandle;
friend class Directory;
friend class Card;
#pragma pack(push, 4)
union {
struct {
uint8_t m_game[4];
uint8_t m_maker[2];
uint8_t m_reserved;
uint8_t m_bannerFlags;
char m_filename[0x20];
uint32_t m_modifiedTime;
uint32_t m_iconAddress;
uint16_t m_iconFmt;
uint16_t m_animSpeed;
EPermissions m_permissions;
int8_t m_copyCounter;
uint16_t m_firstBlock;
uint16_t m_blockCount;
uint16_t m_reserved2;
uint32_t m_commentAddr;
};
uint8_t __raw[0x40];
};
#pragma pack(pop)
void swapEndian();
public:
File();
File(char data[0x40]);
File(const char* filename);
~File() = default;
};
} // namespace kabufuda