metaforce/Runtime/MP1/Tweaks/CTweakPlayerRes.hpp

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#pragma once
#include "Runtime/Tweaks/ITweakPlayerRes.hpp"
namespace metaforce::MP1 {
struct CTweakPlayerRes final : Tweaks::ITweakPlayerRes {
std::string m_saveStationIcon;
std::string m_missileStationIcon;
std::string m_elevatorIcon;
std::string m_minesBreakFirstTopIcon;
std::string m_minesBreakFirstBottomIcon;
std::string m_minesBreakSecondTopIcon;
std::string m_minesBreakSecondBottomIcon;
/* ADDED IN PAL/TRILOGY */
std::string m_mapArrowDown;
std::string m_mapArrowUp;
/* END */
std::string m_lStickN;
std::string m_lStickU;
std::string m_lStickUL;
std::string m_lStickL;
std::string m_lStickDL;
std::string m_lStickD;
std::string m_lStickDR;
std::string m_lStickR;
std::string m_lStickUR;
std::string m_cStickN;
std::string m_cStickU;
std::string m_cStickUL;
std::string m_cStickL;
std::string m_cStickDL;
std::string m_cStickD;
std::string m_cStickDR;
std::string m_cStickR;
std::string m_cStickUR;
std::string m_lTriggerOut;
std::string m_lTriggerIn;
std::string m_rTriggerOut;
std::string m_rTriggerIn;
std::string m_startButtonOut;
std::string m_startButtonIn;
std::string m_aButtonOut;
std::string m_aButtonIn;
std::string m_bButtonOut;
std::string m_bButtonIn;
std::string m_xButtonOut;
std::string m_xButtonIn;
std::string m_yButtonOut;
std::string m_yButtonIn;
std::string m_ballTransitionsANCS;
std::string m_ballTransitionsPower;
std::string m_ballTransitionsIce;
std::string m_ballTransitionsWave;
std::string m_ballTransitionsPlasma;
std::string m_ballTransitionsPhazon;
std::string m_cinePower;
std::string m_cineIce;
std::string m_cineWave;
std::string m_cinePlasma;
std::string m_cinePhazon;
float m_cinematicMoveOutofIntoPlayerDistance;
std::string_view _GetSaveStationIcon() const override { return m_saveStationIcon; }
std::string_view _GetMissileStationIcon() const override { return m_missileStationIcon; }
std::string_view _GetElevatorIcon() const override { return m_elevatorIcon; }
std::string_view _GetMinesBreakFirstTopIcon() const override { return m_minesBreakFirstTopIcon; }
std::string_view _GetMinesBreakFirstBottomIcon() const override { return m_minesBreakFirstBottomIcon; }
std::string_view _GetMinesBreakSecondTopIcon() const override { return m_minesBreakSecondTopIcon; }
std::string_view _GetMinesBreakSecondBottomIcon() const override { return m_minesBreakSecondBottomIcon; }
std::string_view _GetLStick(size_t idx) const override { return (&m_lStickN)[idx]; }
std::string_view _GetCStick(size_t idx) const override { return (&m_cStickN)[idx]; }
std::string_view _GetLTrigger(size_t idx) const override { return (&m_lTriggerOut)[idx]; }
std::string_view _GetRTrigger(size_t idx) const override { return (&m_rTriggerOut)[idx]; }
std::string_view _GetStartButton(size_t idx) const override { return (&m_startButtonOut)[idx]; }
std::string_view _GetAButton(size_t idx) const override { return (&m_aButtonOut)[idx]; }
std::string_view _GetBButton(size_t idx) const override { return (&m_bButtonOut)[idx]; }
std::string_view _GetXButton(size_t idx) const override { return (&m_xButtonOut)[idx]; }
std::string_view _GetYButton(size_t idx) const override { return (&m_yButtonOut)[idx]; }
std::string_view _GetBallTransitionsANCS() const override { return m_ballTransitionsANCS; }
std::string_view _GetBallTransitionBeamRes(size_t idx) const override { return (&m_ballTransitionsPower)[idx]; }
std::string_view _GetBeamCineModel(size_t idx) const override { return (&m_cinePower)[idx]; }
float _GetCinematicMoveOutofIntoPlayerDistance() const override { return m_cinematicMoveOutofIntoPlayerDistance; }
CTweakPlayerRes() = default;
CTweakPlayerRes(CInputStream& in, bool hasNewFields);
};
} // namespace DataSpec::DNAMP1