metaforce/Runtime/Character/CParticleGenInfo.hpp

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#ifndef __URDE_CPARTICLEGENINFO_HPP__
#define __URDE_CPARTICLEGENINFO_HPP__
#include "RetroTypes.hpp"
#include "CParticleData.hpp"
#include "zeus/CVector3f.hpp"
#include "zeus/CAABox.hpp"
namespace urde
{
struct SObjectTag;
class CParticleGen;
class CStateManager;
class CParticleGenInfo
{
SObjectTag x4_part;
float xc_seconds;
std::string x10_boneName;
float x20_ = 0.f;
bool x24_ = false;
CParticleData::EParentedMode x28_parentMode;
int x2c_a;
zeus::CVector3f x30_particleScale;
float x3c_ = 0.f;
bool x40_ = false;
zeus::CTransform x44_;
zeus::CVector3f x74_;
public:
CParticleGenInfo(const SObjectTag& part, int frameCount, const std::string& boneName,
const zeus::CVector3f&, CParticleData::EParentedMode parentMode, int a);
virtual ~CParticleGenInfo() = default;
virtual void AddToRenderer()=0;
virtual void Render()=0;
virtual void Update(float dt, CStateManager& stateMgr)=0;
virtual void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr)=0;
virtual void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr)=0;
virtual void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr)=0;
virtual void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr)=0;
virtual void SetGlobalScale(const zeus::CVector3f& scale)=0;
virtual void SetParticleEmission(bool, CStateManager& stateMgr)=0;
virtual bool IsSystemDeletable() const=0;
virtual zeus::CAABox GetBounds() const=0;
virtual bool HasActiveParticles() const=0;
virtual void DestroyParticles()=0;
virtual bool HasLight() const=0;
virtual TUniqueId GetLightId() const=0;
virtual void SetModulationColor(const zeus::CColor& color)=0;
};
class CParticleGenInfoGeneric : public CParticleGenInfo
{
std::shared_ptr<CParticleGen> x80_system;
TUniqueId x84_lightId;
public:
CParticleGenInfoGeneric(const SObjectTag& part, const std::weak_ptr<CParticleGen>& system,
int, const std::string& boneName, const zeus::CVector3f& scale,
CParticleData::EParentedMode parentMode, int a, CStateManager& stateMgr,
int lightId);
void AddToRenderer();
void Render();
void Update(float dt, CStateManager& stateMgr);
void SetOrientation(const zeus::CTransform& xf, CStateManager& stateMgr);
void SetTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr);
void SetGlobalOrientation(const zeus::CTransform& xf, CStateManager& stateMgr);
void SetGlobalTranslation(const zeus::CVector3f& trans, CStateManager& stateMgr);
void SetGlobalScale(const zeus::CVector3f& scale);
void SetParticleEmission(bool, CStateManager& stateMgr);
bool IsSystemDeletable() const;
zeus::CAABox GetBounds() const;
bool HasActiveParticles() const;
void DestroyParticles();
bool HasLight() const;
TUniqueId GetLightId() const;
void SetModulationColor(const zeus::CColor& color);
};
}
#endif // __URDE_CPARTICLEGENINFO_HPP__