2022-02-18 00:38:31 +00:00
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#pragma once
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#include <aurora/gfx.hpp>
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#include <utility>
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#include <dawn/webgpu_cpp.h>
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#include <xxhash.h>
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#if defined(__x86_64__) || defined(__i386__) || defined(_M_IX86) || defined(_M_X64)
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#include <xxh_x86dispatch.h>
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#endif
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2022-02-19 05:33:56 +00:00
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#ifndef ALIGN
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#define ALIGN(x, a) (((x) + ((a)-1)) & ~((a)-1))
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#endif
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namespace aurora {
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static inline XXH64_hash_t xxh3_hash(const void* input, size_t len, XXH64_hash_t seed = 0) {
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return XXH3_64bits_withSeed(input, len, seed);
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}
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2022-02-18 00:38:31 +00:00
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template <typename T>
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2022-02-19 05:33:56 +00:00
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static inline XXH64_hash_t xxh3_hash(const T& input, XXH64_hash_t seed = 0) {
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return xxh3_hash(&input, sizeof(T), seed);
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2022-02-18 00:38:31 +00:00
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}
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2022-02-19 05:33:56 +00:00
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class ByteBuffer {
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public:
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ByteBuffer() = default;
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explicit ByteBuffer(size_t capacity) : m_data(static_cast<uint8_t*>(calloc(1, capacity))), m_capacity(capacity) {}
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~ByteBuffer() {
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if (m_data != nullptr) {
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free(m_data);
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}
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}
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uint8_t* data() { return m_data; }
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const uint8_t* data() const { return m_data; }
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size_t size() const { return m_length; }
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void append(const void* data, size_t size) {
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resize(m_length + size);
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memcpy(m_data + m_length, data, size);
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m_length += size;
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}
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void append_zeroes(size_t size) {
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resize(m_length + size);
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memset(m_data + m_length, 0, size);
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m_length += size;
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}
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void resize(size_t size) {
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if (size == 0) {
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clear();
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} else if (m_data == nullptr) {
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m_data = static_cast<uint8_t*>(malloc(size));
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} else if (size > m_capacity) {
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m_data = static_cast<uint8_t*>(realloc(m_data, size));
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} else {
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return;
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}
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m_capacity = size;
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}
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void clear() {
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if (m_data != nullptr) {
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free(m_data);
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}
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m_data = nullptr;
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m_length = 0;
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m_capacity = 0;
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}
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private:
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uint8_t* m_data = nullptr;
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size_t m_length = 0;
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size_t m_capacity = 0;
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};
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template <typename T>
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struct Vec2 {
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T x{};
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T y{};
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};
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template <typename T>
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struct Vec3 {
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T x{};
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T y{};
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T z{};
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};
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template <typename T>
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struct Vec4 {
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T x{};
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T y{};
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T z{};
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T w{};
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};
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2022-02-18 00:38:31 +00:00
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} // namespace aurora
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namespace aurora::gfx {
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extern zeus::CMatrix4f g_mv;
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extern zeus::CMatrix4f g_mvInv;
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extern zeus::CMatrix4f g_proj;
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extern metaforce::CFogState g_fogState;
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2022-02-19 05:33:56 +00:00
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extern wgpu::Buffer g_vertexBuffer;
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extern wgpu::Buffer g_uniformBuffer;
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extern wgpu::Buffer g_indexBuffer;
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2022-02-18 00:38:31 +00:00
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struct TextureRef {
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wgpu::Texture texture;
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wgpu::TextureView view;
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wgpu::Extent3D size;
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wgpu::TextureFormat format;
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TextureRef(wgpu::Texture&& texture, wgpu::TextureView&& view, wgpu::Extent3D size, wgpu::TextureFormat format)
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: texture(std::move(texture)), view(std::move(view)), size(size), format(format) {}
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};
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using PipelineRef = uint64_t;
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2022-02-19 05:33:56 +00:00
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using BindGroupRef = uint64_t;
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using Range = std::pair<uint32_t, uint32_t>;
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2022-02-18 00:38:31 +00:00
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enum class ShaderType {
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Aabb,
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TexturedQuad,
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MoviePlayer,
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};
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2022-02-19 05:33:56 +00:00
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2022-02-19 06:41:21 +00:00
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void initialize();
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void shutdown();
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2022-02-19 05:33:56 +00:00
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void render(const wgpu::RenderPassEncoder& pass);
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Range push_verts(const uint8_t* data, size_t length);
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template <typename T>
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static inline Range push_verts(ArrayRef<T> data) {
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return push_verts(reinterpret_cast<const uint8_t*>(data.data()), data.size() * sizeof(T));
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}
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Range push_indices(const uint8_t* data, size_t length);
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template <typename T>
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static inline Range push_indices(ArrayRef<T> data) {
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return push_indices(reinterpret_cast<const uint8_t*>(data.data()), data.size() * sizeof(T));
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}
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Range push_uniform(const uint8_t* data, size_t length);
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template <typename T>
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static inline Range push_uniform(const T& data) {
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return push_uniform(reinterpret_cast<const uint8_t*>(&data), sizeof(T));
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}
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template <typename PipelineConfig>
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PipelineRef pipeline_ref(PipelineConfig config);
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bool bind_pipeline(PipelineRef ref, const wgpu::RenderPassEncoder& pass);
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BindGroupRef bind_group_ref(const wgpu::BindGroupDescriptor& descriptor);
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const wgpu::BindGroup& find_bind_group(BindGroupRef id);
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static inline zeus::CMatrix4f get_combined_matrix() { return g_proj * g_mv; }
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2022-02-18 00:38:31 +00:00
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} // namespace aurora::gfx
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