metaforce/Editor/CMakeLists.txt

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2.5 KiB
CMake
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include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_SOURCE_DIR}/DataSpec ${CMAKE_SOURCE_DIR}/Runtime)
add_subdirectory(locale)
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add_subdirectory(icons)
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add_subdirectory(badging)
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atdna(atdna_Space.cpp Space.hpp)
atdna(atdna_ResourceBrowser.cpp ResourceBrowser.hpp)
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atdna(atdna_ModelViewer.cpp ModelViewer.hpp)
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atdna(atdna_ParticleEditor.cpp ParticleEditor.hpp)
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atdna(atdna_InformationCenter.cpp InformationCenter.hpp)
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atdna(atdna_GameMode.cpp GameMode.hpp)
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if(WIN32)
set(PLAT_SRCS platforms/win/urde.rc)
elseif(APPLE)
set(PLAT_SRCS platforms/mac/mainicon.icns)
set_source_files_properties(platforms/mac/mainicon.icns PROPERTIES
MACOSX_PACKAGE_LOCATION Resources)
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elseif(UNIX)
add_subdirectory(platforms/freedesktop)
declare_wmicon_target()
set(PLAT_SRCS mainicon_netwm.c)
endif()
add_executable(urde WIN32 MACOSX_BUNDLE
main.cpp ${PLAT_SRCS}
Space.hpp Space.cpp atdna_Space.cpp
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SplashScreen.hpp SplashScreen.cpp
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ResourceBrowser.hpp ResourceBrowser.cpp atdna_ResourceBrowser.cpp
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ModelViewer.hpp ModelViewer.cpp atdna_ModelViewer.cpp
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ParticleEditor.hpp ParticleEditor.cpp atdna_ParticleEditor.cpp
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InformationCenter.hpp InformationCenter.hpp atdna_InformationCenter.cpp
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ProjectManager.hpp ProjectManager.cpp
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ViewManager.hpp ViewManager.cpp
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Resource.hpp Resource.cpp
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Camera.hpp Camera.cpp
GameMode.hpp GameMode.cpp atdna_GameMode.cpp)
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target_link_libraries(urde
UrdeLocales
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UrdeIcons
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UrdeBadging
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RuntimeCommon
specter specter-fonts freetype ${DATA_SPEC_LIBS}
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hecl-common hecl-blender-addon
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athena-core nod logvisor athena-libyaml amuse boo
${PNG_LIB} libjpeg-turbo squish xxhash zeus
kabufuda jbus ${ZLIB_LIBRARIES} ${LZO_LIB}
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${BOO_SYS_LIBS})
set_target_properties(urde PROPERTIES
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/platforms/mac/Info.plist")
add_dependencies(urde visigen hecl)
add_custom_command(TARGET urde POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:visigen> $<TARGET_FILE_DIR:urde>)
add_custom_command(TARGET urde POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:hecl> $<TARGET_FILE_DIR:urde>)