metaforce/Runtime/Weapon/CProjectileInfo.hpp

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2018-06-04 19:30:04 +00:00
#ifndef __URDE_CPROJECTILEINFO_HPP__
#define __URDE_CPROJECTILEINFO_HPP__
#include "RetroTypes.hpp"
#include "zeus/CVector3f.hpp"
#include "World/CDamageInfo.hpp"
#include "Particle/CWeaponDescription.hpp"
namespace urde
{
class CPlayer;
class CProjectileInfo
{
TToken<CWeaponDescription> x0_weaponDescription;
CDamageInfo xc_damageInfo;
public:
CProjectileInfo(CInputStream&);
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CProjectileInfo(CAssetId, const CDamageInfo&);
zeus::CVector3f PredictInterceptPos(const zeus::CVector3f&, const zeus::CVector3f&, const CPlayer&, bool);
CDamageInfo GetDamage() const { return xc_damageInfo; }
const TToken<CWeaponDescription>& Token() { return x0_weaponDescription; }
};
}
#endif // __URDE_CPROJECTILEINFO_HPP__