metaforce/Runtime/MP1/CSamusFaceReflection.hpp

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#ifndef __URDE_CSAMUSFACEREFLECTION_HPP__
#define __URDE_CSAMUSFACEREFLECTION_HPP__
#include "Character/CModelData.hpp"
#include "Character/CActorLights.hpp"
namespace urde
{
namespace MP1
{
class CSamusFaceReflection
{
CModelData x0_modelData;
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std::unique_ptr<CActorLights> x4c_lights;
zeus::CQuaternion x50_;
zeus::CVector3f x60_;
u32 x6c_ = 0;
bool x70_ = true;
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public:
CSamusFaceReflection(CStateManager& stateMgr);
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void PreDraw(const CStateManager& stateMgr);
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void Draw(const CStateManager& stateMgr) const;
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void Update(float dt, const CStateManager& stateMgr, CRandom16& rand);
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};
}
}
#endif // __URDE_CSAMUSFACEREFLECTION_HPP__