2016-05-18 03:57:43 +00:00
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#ifndef CSCRIPTRELAY_HPP
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#define CSCRIPTRELAY_HPP
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#include "CEntity.hpp"
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namespace urde
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{
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class CScriptRelay : public CEntity
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{
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TUniqueId x34_ = kInvalidUniqueId;
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u32 x38_ = 0;
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public:
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CScriptRelay(TUniqueId, const std::string&, const CEntityInfo&, bool);
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2016-07-25 06:24:57 +00:00
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager &stateMgr);
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2016-07-26 02:33:32 +00:00
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void Think(float, CStateManager& stateMgr);
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void UpdateObjectRef(CStateManager& stateMgr);
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2016-05-18 03:57:43 +00:00
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};
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}
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#endif // CSCRIPTRELAY_HPP
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