2015-09-10 20:30:35 +00:00
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#ifndef _DNAMP1_PLAYERSTATECHANGE_HPP_
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#define _DNAMP1_PLAYERSTATECHANGE_HPP_
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#include "../../DNACommon/DNACommon.hpp"
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#include "IScriptObject.hpp"
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#include "Parameters.hpp"
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2017-12-29 08:08:12 +00:00
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namespace DataSpec::DNAMP1
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2015-09-10 20:30:35 +00:00
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{
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struct PlayerStateChange : IScriptObject
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{
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DECL_YAML
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String<-1> name;
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Value<bool> unknown;
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Value<atUint32> item;
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Value<atUint32> unknown2;
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Value<atUint32> unknown3;
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Value<atUint32> unknown4;
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Value<atUint32> unknown5;
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};
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}
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#endif
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